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- global gSoundObj, gMasterObj, gMenuObj
-
- on startMovie
- autoUnloadMovie(gMasterObj)
- autoLoad(gMasterObj, 11, 70)
- set the actorList to []
- append(the actorList, gSoundObj)
- playSoundTrack(gSoundObj, "csintro", 1, 255)
- init(gMenuObj, 5, "ch.00000")
- set newCarousel to new(script "carouselScript")
- init(newCarousel, "new1.PCT", 2, 3, 4, 60, 4)
- end
-
- on getName whichSprite
- set myName to the name of the member of sprite whichSprite
- return chars(myName, 1, the length of myName - 5)
- end
-
- on stopMovie
- set the actorList to []
- end
-