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- on exitFrame me
- global gLaunchVid, fastrew, backwardsflag
- i = sprite(2).duration - 15
- if sprite(2).movieTime >= i then
- go("two")
- exit
- else
- movcon()
- switcher()
- if backwardsflag = 1 then
- fastrew = 1
- sprite(2).movieTime = sprite(2).duration - 1000
- backwardsflag = 0
- go(the frame)
- exit
- end if
- go(the frame)
- end if
- end
-