* This is used to ensure we don't load something for the wrong architecture.
* We can only execute 26-bit code.
*/
#define EM_ARM 40
#define EF_ARM_APCS26 0x08
//#define elf_check_arch(x) ( ((x)->e_machine == EM_ARM) && ((x)->e_flags & EF_ARM_APCS26) ) FIXME!!!!! - this looks OK, but the flags seem to be wrong.
#define elf_check_arch(x) (1)
/*
* These are used to set parameters in the core dumps.
*/
#define ELF_CLASS ELFCLASS32
#define ELF_DATA ELFDATA2LSB
#define ELF_ARCH EM_ARM
#define USE_ELF_CORE_DUMP
/* This is the location that an ET_DYN program is loaded if exec'ed. Typical
use of this is to invoke "./ld.so someprog" to test out a new version of
the loader. We need to make sure that it is out of the way of the program
that it will "exec", and that there is sufficient room for the brk. */
#define ELF_ET_DYN_BASE (2 * TASK_SIZE / 3)
/* When the program starts, a1 contains a pointer to a function to be
registered with atexit, as per the SVR4 ABI. A value of 0 means we