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- ; AisleRiot - triple_peaks.scm
- ; Copyright (C) 2005 Richard Hoelscher <rah@rahga.com>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define progressive-rounds #f)
- (define multiplier-scoring #f)
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '())
- (set! HORIZPOS 1)
- (add-extended-slot '() right)
-
- (add-carriage-return-slot)
- (add-blank-slot)
- (add-blank-slot)
- (add-normal-slot '())
- (add-blank-slot)
- (add-blank-slot)
- (add-normal-slot '())
- (add-blank-slot)
- (add-blank-slot)
- (add-normal-slot '())
-
- (add-carriage-return-slot)
- (set! VERTPOS (- VERTPOS (/ 2 3)))
- (set! HORIZPOS (+ HORIZPOS 0.5))
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
- (set! VERTPOS (- VERTPOS (/ 2 3)))
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
- (set! VERTPOS (- VERTPOS (/ 2 3)))
- (set! HORIZPOS (+ HORIZPOS 0.5))
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (deal-cards 0 ' (3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20))
- (deal-cards-face-up 0 ' (21 22 23 24 25 26 27 28 29 30 2))
-
- (give-status-message)
-
- (list 11 3))
-
- (define (progressive-redeal)
- (flip-deck 1 2)
- (add-cards! 0 (get-cards 1))
- (remove-n-cards 1 (length (get-cards 1)))
- (shuffle-deck)
- (deal-cards 0 ' (3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20))
- (deal-cards-face-up 0 ' (21 22 23 24 25 26 27 28 29 30 2))
- )
-
- (define (give-status-message)
- (set-statusbar-message (get-stock-no-string)))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (button-pressed slot-id card-list)
- (available? slot-id))
-
- (define (check-for-flips slot-id)
- (cond ((= slot-id 30)
- (if (empty-slot? 29)
- (flip-top-card 20)
- ))
- ((= slot-id 29)
- (begin
- (if (empty-slot? 30)
- (flip-top-card 20)
- )
- (if (empty-slot? 28)
- (flip-top-card 19)
- )))
- ((= slot-id 28)
- (begin
- (if (empty-slot? 29)
- (flip-top-card 19)
- )
- (if (empty-slot? 27)
- (flip-top-card 18)
- )))
- ((= slot-id 27)
- (begin
- (if (empty-slot? 28)
- (flip-top-card 18)
- )
- (if (empty-slot? 26)
- (flip-top-card 17)
- )))
- ((= slot-id 26)
- (begin
- (if (empty-slot? 27)
- (flip-top-card 17)
- )
- (if (empty-slot? 25)
- (flip-top-card 16)
- )))
- ((= slot-id 25)
- (begin
- (if (empty-slot? 26)
- (flip-top-card 16)
- )
- (if (empty-slot? 24)
- (flip-top-card 15)
- )))
- ((= slot-id 24)
- (begin
- (if (empty-slot? 25)
- (flip-top-card 15)
- )
- (if (empty-slot? 23)
- (flip-top-card 14)
- )))
- ((= slot-id 23)
- (begin
- (if (empty-slot? 24)
- (flip-top-card 14)
- )
- (if (empty-slot? 22)
- (flip-top-card 13)
- )))
- ((= slot-id 22)
- (begin
- (if (empty-slot? 23)
- (flip-top-card 13)
- )
- (if (empty-slot? 21)
- (flip-top-card 12)
- )))
- ((= slot-id 21)
- (if (empty-slot? 22)
- (flip-top-card 12)
- ))
-
- ((= slot-id 20)
- (if (empty-slot? 19)
- (flip-top-card 11)
- ))
- ((= slot-id 19)
- (begin
- (if (empty-slot? 20)
- (flip-top-card 11)
- )
- (if (empty-slot? 18)
- (flip-top-card 10)
- )))
- ((= slot-id 18)
- (if (empty-slot? 19)
- (flip-top-card 10)
- ))
- ((= slot-id 17)
- (if (empty-slot? 16)
- (flip-top-card 9)
- ))
- ((= slot-id 16)
- (begin
- (if (empty-slot? 17)
- (flip-top-card 9)
- )
- (if (empty-slot? 15)
- (flip-top-card 8)
- )))
- ((= slot-id 15)
- (if (empty-slot? 16)
- (flip-top-card 8)
- ))
- ((= slot-id 14)
- (if (empty-slot? 13)
- (flip-top-card 7)
- ))
- ((= slot-id 13)
- (begin
- (if (empty-slot? 14)
- (flip-top-card 7)
- )
- (if (empty-slot? 12)
- (flip-top-card 6)
- )))
- ((= slot-id 12)
- (if (empty-slot? 13)
- (flip-top-card 6)
- ))
- ((= slot-id 11)
- (if (empty-slot? 10)
- (flip-top-card 5)
- ))
- ((= slot-id 10)
- (if (empty-slot? 11)
- (flip-top-card 5)
- ))
- ((= slot-id 9)
- (if (empty-slot? 8)
- (flip-top-card 4)
- ))
- ((= slot-id 8)
- (if (empty-slot? 9)
- (flip-top-card 4)
- ))
- ((= slot-id 7)
- (if (empty-slot? 6)
- (flip-top-card 3)
- ))
- ((= slot-id 6)
- (if (empty-slot? 7)
- (flip-top-card 3)
- ))))
-
- (define (available? slot-id)
- (and (not (empty-slot? slot-id))
- (> slot-id 2)
- (is-visible? (get-top-card slot-id))))
-
- (define (movable? card)
- (and (not (empty-slot? 2))
- (or (eq? (modulo (+ 1 (get-value card)) 13)
- (modulo (get-value (get-top-card 2)) 13))
- (eq? (modulo (get-value card) 13)
- (modulo (+ 1 (get-value (get-top-card 2))) 13)))))
-
- (define (droppable? start-slot card-list end-slot)
- (and (not (= start-slot end-slot))
- (= end-slot 2)
- (movable? (car card-list))))
-
- (define (tally-score start-slot)
- (begin
- (if multiplier-scoring
- (add-to-score! (integer-expt 2 (- (length (get-cards 2)) 2)))
- (add-to-score! (- (length (get-cards 2)) 1)))
- (check-bonus start-slot)
- (check-for-flips start-slot)))
-
- (define (check-bonus slot-id)
- (and (< slot-id 6)
- (if (game-won)
- (if multiplier-scoring
- (add-to-score! 50)
- (add-to-score! 30))
- (if multiplier-scoring
- (add-to-score! 25)
- (add-to-score! 15))))
- (and (game-won)
- progressive-rounds
- (progressive-redeal)))
-
- (define (button-released start-slot card-list end-slot)
- (and (= end-slot 2)
- (movable? (car card-list))
- (move-n-cards! start-slot end-slot card-list)
- (tally-score start-slot)))
-
- (define (button-clicked slot-id)
- (if (= slot-id 0)
- (and (not (empty-slot? 0))
- (flip-deck 1 2)
- (deal-cards-face-up 0 '(2))
- (if (not multiplier-scoring)
- (set-score! (max (- (get-score) 5) 0))))
- (and (> slot-id 2)
- (available? slot-id)
- (movable? (get-top-card slot-id))
- (deal-cards slot-id '(2))
- (tally-score slot-id))))
-
- (define (button-double-clicked slot-id)
- #f)
-
- (define (game-continuable)
- (give-status-message)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (empty-slot? 3)
- (empty-slot? 4)
- (empty-slot? 5)))
-
- (define (check-move slot-id)
- (and (< slot-id 31)
- (or (check-move (+ 1 slot-id))
- (and (available? slot-id)
- (movable? (get-top-card slot-id))
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (get-top-card 2)))))))
-
- (define (dealable?)
- (and (not (empty-slot? 0))
- (list 0 (_"Deal a card"))))
-
- (define (get-hint)
- (or (check-move 3)
- (dealable?)))
-
- (define (get-options)
- (list (list (_"Progressive Rounds") progressive-rounds)
- (list (_"Multiplier Scoring") multiplier-scoring)))
-
- (define (apply-options options)
- (set! progressive-rounds (cadar options))
- (set! multiplier-scoring (cadadr options)))
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout droppable?)
-