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- ; AisleRiot - thumb_and_pouch.scm
- ; Copyright (C) 1999, 2003 Rosanna Yuen <rwsy@mit.edu>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define tableau '(6 7 8 9 10 11 12))
- (define foundation '(2 3 4 5))
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
-
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
-
- (add-normal-slot '())
-
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (deal-cards 0 '(6 7 8 9 10 11 12 7 8 9 10 11 12 8 9 10 11 12 9 10 11 12 10 11 12 11 12 12))
-
- (map flip-top-card tableau)
-
- (give-status-message)
-
- (list 7 3))
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string)
- " "
- (get-redeals-string))))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (get-redeals-string)
- (string-append (_"Redeals left:") " "
- (number->string (- 2 FLIP-COUNTER))))
-
- (define (button-pressed slot-id card-list)
- (and (or (> slot-id 1)
- (and (= slot-id 1)
- (= (length card-list) 1)))
- (is-visible? (car (reverse card-list)))))
-
- (define (complete-transaction start-slot card-list end-slot)
- (move-n-cards! start-slot end-slot card-list)
- (if (member start-slot foundation)
- (add-to-score! -1))
- (if (member end-slot foundation)
- (add-to-score! 1))
- (if (and (not (empty-slot? start-slot))
- (member start-slot tableau))
- (make-visible-top-card start-slot))
- #t)
-
- (define (droppable? start-slot card-list end-slot)
- (and (not (= start-slot end-slot))
- (or (and (member end-slot tableau)
- (or (empty-slot? end-slot)
- (and (not (eq? (get-suit (get-top-card end-slot))
- (get-suit (car (reverse card-list)))))
- (= (get-value (get-top-card end-slot))
- (+ 1 (get-value (car (reverse card-list))))))))
- (and (member end-slot foundation)
- (= 1 (length card-list))
- (or (and (empty-slot? end-slot)
- (= ace (get-value (car card-list))))
- (and (not (empty-slot? end-slot))
- (eq? (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (get-value (get-top-card end-slot))
- (- (get-value (car card-list)) 1))))))))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (complete-transaction start-slot card-list end-slot)))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (flip-stock 0 1 2)
- (give-status-message)))
-
- (define (button-double-clicked slot-id)
- (and (or (member slot-id tableau)
- (= slot-id 1))
- (not (empty-slot? slot-id))
- (let* ((card (get-top-card slot-id))
- (suit (get-suit card))
- (value (get-value card)))
- (let ((end-slot
- (cond ((if (empty-slot? 2)
- (= ace value)
- (= suit (get-suit (get-top-card 2)))) 2)
- ((if (empty-slot? 3)
- (= ace value)
- (= suit (get-suit (get-top-card 3)))) 3)
- ((if (empty-slot? 4)
- (= ace value)
- (= suit (get-suit (get-top-card 4)))) 4)
- ((if (empty-slot? 5)
- (= ace value)
- (= suit (get-suit (get-top-card 5)))) 5)
- (#t #f))))
- (and end-slot
- (or (= ace value)
- (= (get-value (get-top-card end-slot)) (- value 1)))
- (remove-card slot-id)
- (complete-transaction slot-id (list card) end-slot))))))
-
- (define (game-continuable)
- (get-hint))
-
- (define (game-won)
- (and (= 13 (length (get-cards 2)))
- (= 13 (length (get-cards 3)))
- (= 13 (length (get-cards 4)))
- (= 13 (length (get-cards 5)))))
-
- (define (dealable?)
- (or (and (not (empty-slot? 0))
- (list 0 (_"Deal another round")))
- (and (not (empty-slot? 1))
- (< FLIP-COUNTER 2)
- (list 0 (_"Move waste back to stock")))))
-
- (define (empty-exist? slot-id)
- (cond ((= slot-id 13)
- #f)
- ((empty-slot? slot-id)
- #t)
- (#t
- (empty-exist? (+ 1 slot-id)))))
-
- (define (check-waste-to-empty)
- (and (not (empty-slot? 1))
- (list 2 (get-name (get-top-card 1)) (_"an empty tableau pile"))))
-
- (define (stripped card-list)
- (if (not (is-visible? (cadr card-list)))
- (car card-list)
- (stripped (cdr card-list))))
-
- (define (check-tableau-to-empty slot-id)
- (cond ((= slot-id 13)
- #f)
- ((and (not (empty-slot? slot-id))
- (not (is-visible? (car (reverse (get-cards slot-id))))))
- (list 2 (get-name (stripped (get-cards slot-id))) (_"an empty tableau pile")))
- (#t (check-tableau-to-empty (+ 1 slot-id)))))
-
-
- (define (check-empty?)
- (and (empty-exist? 6)
- (or (check-tableau-to-empty 6)
- (check-waste-to-empty))))
-
- (define (check-a-foundation slot-id card f-slot)
- (cond ((or (> f-slot 5)
- (or (< slot-id 0)
- (empty-slot? slot-id)))
- #f)
- ((and (empty-slot? f-slot)
- (= (get-value card) ace))
- (if (< slot-id 0)
- #t
- (list 2
- (get-name (get-top-card slot-id))
- (_"an empty foundation pile"))))
- ((and (not (empty-slot? f-slot))
- (eq? (get-suit (get-top-card f-slot))
- (get-suit card))
- (= (get-value card)
- (+ 1 (get-value (get-top-card f-slot)))))
- (if (< slot-id 0)
- #t
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (get-top-card f-slot)))))
- (#t
- (check-a-foundation slot-id card (+ 1 f-slot)))))
-
- (define (check-to-foundations slot-id)
- (cond ((> slot-id 12)
- #f)
- ((= slot-id 2)
- (check-to-foundations 6))
- (#t
- (or (check-a-foundation slot-id (get-top-card slot-id) 2)
- (check-to-foundations (+ 1 slot-id))))))
-
- (define (check-a-tslot card card-list)
- (and (not (or (= (length card-list) 0)
- (not (is-visible? (car card-list)))
- (>= (get-value (car card-list)) (get-value card))))
- (or (and (= (get-value card)
- (+ 1 (get-value (car card-list))))
- (not (eq? (get-suit card)
- (get-suit (car card-list))))
- (or (= (length card-list) 1)
- (not (is-visible? (cadr card-list)))
- (check-a-foundation -1 (cadr card-list) 2))
- (list 1 (get-name (car card-list)) (get-name card)))
- (check-a-tslot card (cdr card-list)))))
-
- (define (check-tslot to-slot from-slot)
- (cond ((> from-slot 12)
- #f)
- ((= from-slot 2)
- (check-tslot to-slot 6))
- ((empty-slot? to-slot)
- (check-tslot to-slot (+ 1 from-slot)))
- (#t
- (or (and (= from-slot 1)
- (not (empty-slot? 1))
- (check-a-tslot (get-top-card to-slot)
- (list (get-top-card from-slot))))
- (check-a-tslot (get-top-card to-slot)
- (get-cards from-slot))
- (check-tslot to-slot (+ 1 from-slot))))))
-
- (define (check-to-tableau slot-id)
- (and (not (> slot-id 12))
- (or (check-tslot slot-id 1)
- (check-to-tableau (+ 1 slot-id)))))
-
- (define (get-hint)
- (or (check-to-foundations 1)
- (check-to-tableau 6)
- (check-empty?)
- (dealable?)))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-