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- ; AisleRiot - pileon.scm
- ; Copyright (C) 1998 Nick Lamb <njl195@zepler.org.uk>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (add-carriage-return-slot)
-
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (add-carriage-return-slot)
-
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (add-carriage-return-slot)
-
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (set! HORIZPOS (+ HORIZPOS 1))
- (add-partially-extended-slot '() right 4)
- (add-carriage-return-slot)
-
- (deal-cards-face-up-from-deck DECK
- '(0 0 0 0 1 1 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 5 6 6 6 6 7 7 7 7 8 8 8 8 9 9 9 9 10 10 10 10 11 11 11 11 12 12 12 12))
-
- (list 8 4))
-
- (define (check-same-value-list card-list)
- (if (< (length card-list) 2)
- #t
- (if (= (get-value (car card-list)) (get-value (cadr card-list)))
- (check-same-value-list (cdr card-list))
- #f)))
-
- (define (freeze-slot slot-id)
- (flip-top-card slot-id)
- (add-to-score! 4))
-
- (define (button-pressed slot-id card-list)
- (and (check-same-value-list card-list)
- (is-visible? (car card-list))))
-
- (define (complete-transaction start-slot card-list end-slot)
- (move-n-cards! start-slot end-slot card-list)
- (if (and (= (length (get-cards end-slot)) 4)
- (check-same-value-list (get-cards end-slot)))
- (freeze-slot end-slot)) #t)
-
- (define (droppable? start-slot card-list end-slot)
- (and (not (= start-slot end-slot))
- (or (empty-slot? end-slot)
- (eq? (get-value (car (get-cards end-slot)))
- (get-value (car card-list))))
- (< (+ (length (get-cards end-slot)) (length card-list)) 5)))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (complete-transaction start-slot card-list end-slot)))
-
- (define (button-clicked slot-id) #f)
-
- (define (button-double-clicked slot) #f)
-
- (define (game-over)
- (and (not (game-won))
- (get-hint)))
-
- (define (done-or-empty slot-id)
- (or (empty-slot? slot-id)
- (not (is-visible? (car (get-cards slot-id))))))
-
- (define (game-won)
- (and (done-or-empty 0)
- (done-or-empty 1)
- (done-or-empty 2)
- (done-or-empty 3)
- (done-or-empty 4)
- (done-or-empty 5)
- (done-or-empty 6)
- (done-or-empty 7)
- (done-or-empty 8)
- (done-or-empty 9)
- (done-or-empty 10)
- (done-or-empty 11)
- (done-or-empty 12)
- (done-or-empty 13)
- (done-or-empty 14))
- )
-
- (define (check-number slot-id)
- (cond ((and (> (length (get-cards slot-id)) 1)
- (not (= (get-value (get-top-card slot-id))
- (get-value (cadr (get-cards slot-id))))))
- 1)
- ((and (> (length (get-cards slot-id)) 2)
- (not (= (get-value (get-top-card slot-id))
- (get-value (caddr (get-cards slot-id))))))
- 2)
- ((and (> (length (get-cards slot-id)) 3)
- (not (= (get-value (get-top-card slot-id))
- (get-value (cadddr (get-cards slot-id))))))
- 3)
- (#t 1)))
-
- (define (check-a-slot slot-id number-to-move to-slot)
- (if (> to-slot 14)
- #f
- (if (= slot-id to-slot)
- (check-a-slot slot-id number-to-move (+ 1 to-slot))
- (cond ((empty-slot? slot-id)
- (list 2 (_"something") (_"an empty slot")))
- ((empty-slot? to-slot)
- (list 2 (_"something") (_"an empty slot")))
- ((= 4 (length (get-cards to-slot)))
- (check-a-slot slot-id number-to-move (+ 1 to-slot)))
- ((= (get-value (get-top-card to-slot))
- (get-value (get-top-card slot-id)))
- (if (> number-to-move (- 4 (length (get-cards to-slot))))
- (check-a-slot slot-id
- (- number-to-move
- (- 4 (length (get-cards to-slot))))
- (+ 1 to-slot))
- (list 2 (get-name (get-top-card slot-id))
- (get-name (get-top-card to-slot)))))
- (#t (check-a-slot slot-id number-to-move (+ 1 to-slot)))))))
-
- (define (check-slots slot-id to-slot)
- (if (> slot-id 14)
- #f
- (or (check-a-slot slot-id (check-number slot-id) to-slot)
- (check-slots (+ 1 slot-id) 0))))
-
- (define (get-hint)
- (check-slots 0 1))
-
- (define (get-options) #f)
-
- (define (apply-options options) #f)
-
- (define (timeout) #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-over game-won get-hint get-options apply-options timeout droppable?)
-