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- ; AisleRiot - kansas.scm
- ; Copyright (C) 1999, 2003 Rosanna Yuen <rwsy@mit.edu>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define BASE-VAL 0)
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
-
- (add-normal-slot '())
-
- (set! HORIZPOS (+ HORIZPOS 0.5))
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
-
- (add-normal-slot '())
-
- (add-blank-slot)
- (add-blank-slot)
-
- (set! HORIZPOS (+ HORIZPOS 0.5))
-
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (deal-cards 0 '(6 6 6 6 6 6 6 6 6 6 6))
- (deal-cards-face-up 0 '(6 2 7 8 9))
-
- (set! BASE-VAL (get-value (get-top-card 2)))
-
- (add-to-score! 1)
-
- (give-status-message)
-
- (list 7 4))
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string)
- " "
- (get-reserve-no-string)
- " "
- (get-base-string))))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (get-reserve-no-string)
- (string-append (_"Reserve left:") " "
- (number->string (length (get-cards 6)))))
-
- (define (get-base-string)
- (cond ((and (> BASE-VAL 1)
- (< BASE-VAL 11))
- (string-append (_"Base Card: ") (number->string BASE-VAL)))
- ((= BASE-VAL 1)
- (_"Base Card: Ace"))
- ((= BASE-VAL 11)
- (_"Base Card: Jack"))
- ((= BASE-VAL 12)
- (_"Base Card: Queen"))
- ((= BASE-VAL 13)
- (_"Base Card: King"))
- (#t "")))
-
- (define (button-pressed slot-id card-list)
- (and (not (= (length card-list) 0))
- (is-visible? (car card-list))
- (or (= slot-id 1)
- (> slot-id 5))))
-
- (define (droppable? start-slot card-list end-slot)
- (cond ((= start-slot end-slot) #f)
- ((and (> end-slot 1)
- (< end-slot 6)
- (= (length card-list) 1))
- (and (or (and (empty-slot? end-slot)
- (= BASE-VAL (get-value (car card-list))))
- (and (not (empty-slot? end-slot))
- (eq? (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (or (and (= (get-value (get-top-card end-slot))
- king)
- (= (get-value (car card-list)) ace))
- (= (+ 1 (get-value (get-top-card end-slot)))
- (get-value (car card-list))))))))
- ((and (> end-slot 6)
- (empty-slot? end-slot)
- (= start-slot 1))
- #t)
- ((and (> end-slot 6)
- (not (empty-slot? end-slot)))
- (and (or (and (= (get-value (get-top-card end-slot)) ace)
- (= (get-value (car (reverse card-list))) king))
- (= (get-value (get-top-card end-slot))
- (+ 1 (get-value (car (reverse card-list))))))))
- (#t #f)))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (or (< end-slot 2)
- (> end-slot 5)
- (add-to-score! 1))
- (move-n-cards! start-slot end-slot card-list)
- (or (= start-slot 1)
- (empty-slot? 6)
- (and (= start-slot 6)
- (make-visible-top-card 6))
- (not (empty-slot? start-slot))
- (and (deal-cards 6 (list start-slot))
- (or (empty-slot? 6)
- (make-visible-top-card 6))
- (give-status-message)))))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (flip-stock 0 1 0)
- (give-status-message)))
-
- (define (place-base slot-id foundation-slot)
- (cond ((empty-slot? foundation-slot)
- (and (move-n-cards! slot-id
- foundation-slot
- (list (get-top-card slot-id)))
- (remove-card slot-id)
- (add-to-score! 1)
- (or (= slot-id 1)
- (empty-slot? 6)
- (and (= slot-id 6)
- (make-visible-top-card 6))
- (not (empty-slot? slot-id))
- (and (deal-cards 6 (list slot-id))
- (or (empty-slot? 6)
- (make-visible-top-card 6))))
- (give-status-message)))
- (#t
- (place-base slot-id (+ 1 foundation-slot)))))
-
- (define (place-card slot-id foundation-slot)
- (cond ((> foundation-slot 5)
- #f)
- ((and (not (empty-slot? foundation-slot))
- (eq? (get-suit (get-top-card slot-id))
- (get-suit (get-top-card foundation-slot)))
- (or (and (= (get-value (get-top-card slot-id)) ace)
- (= (get-value (get-top-card foundation-slot)) king))
- (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card foundation-slot))))))
- (and (move-n-cards! slot-id
- foundation-slot
- (list (get-top-card slot-id)))
- (add-to-score! 1)
- (remove-card slot-id)
- (or (= slot-id 1)
- (empty-slot? 6)
- (and (= slot-id 6)
- (make-visible-top-card 6))
- (not (empty-slot? slot-id))
- (and (deal-cards 6 (list slot-id))
- (or (empty-slot? 6)
- (make-visible-top-card 6))))
- (give-status-message)))
- (#t
- (place-card slot-id (+ 1 foundation-slot)))))
-
- (define (button-double-clicked slot-id)
- (if (and (or (> slot-id 5)
- (eq? slot-id 1))
- (not (empty-slot? slot-id)))
- (cond ((= (get-value (get-top-card slot-id)) BASE-VAL)
- (place-base slot-id 2))
- (#t
- (place-card slot-id 2)))
- #f))
-
- (define (game-continuable)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (= (length (get-cards 2)) 13)
- (= (length (get-cards 3)) 13)
- (= (length (get-cards 4)) 13)
- (= (length (get-cards 5)) 13)))
-
- (define (dealable?)
- (and (not (empty-slot? 0))
- (list 0 (_"Deal another card"))))
-
- (define (check-a-foundation card foundation-slot)
- (cond ((> foundation-slot 5)
- #f)
- ((and (not (empty-slot? foundation-slot))
- (eq? (get-suit card)
- (get-suit (get-top-card foundation-slot)))
- (or (and (= (get-value card) ace)
- (= (get-value (get-top-card foundation-slot)) king))
- (= (get-value card)
- (+ 1 (get-value (get-top-card foundation-slot))))))
- #t)
- (#t
- (check-a-foundation card (+ 1 foundation-slot)))))
-
- (define (check-to-foundations slot-id)
- (cond ((> slot-id 9)
- #f)
- ((= slot-id 2)
- (check-to-foundations 6))
- ((empty-slot? slot-id)
- (check-to-foundations (+ 1 slot-id)))
- ((= (get-value (get-top-card slot-id)) BASE-VAL)
- (list 2 (get-name (get-top-card slot-id)) (_"an empty foundation")))
- ((check-a-foundation (get-top-card slot-id) 2)
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (make-card (if (= (get-value (get-top-card slot-id))
- ace)
- king
- (- (get-value (get-top-card slot-id))
- 1))
- (get-suit (get-top-card slot-id))))))
- (#t
- (check-to-foundations (+ 1 slot-id)))))
-
- (define (check-a-tableau-list card card-list)
- (cond ((= (length card-list) 0)
- #f)
- ((or (= (get-value card)
- (+ 1 (get-value (car card-list))))
- (and (= (get-value card) ace)
- (= (get-value (car card-list)) king)))
- (and (or (check-a-foundation (cadr card-list) 2)
- (eq? (get-suit card)
- (get-suit (car card-list))))
- (list 1 (get-name (car card-list)) (get-name card))))
- (#t
- (check-a-tableau-list card (cdr card-list)))))
-
- (define (check-a-tableau slot1 slot2)
- (cond ((> slot2 9)
- #f)
- ((= slot2 2)
- (check-a-tableau slot1 6))
- ((or (= slot2 1)
- (= slot2 6))
- (or (and (not (empty-slot? slot2))
- (or
- (= (get-value (get-top-card slot1))
- (+ 1 (get-value (get-top-card slot2))))
- (and (= (get-value (get-top-card slot1)) ace)
- (= (get-value (get-top-card slot2)) king)))
- (list 1
- (get-name (get-top-card slot2))
- (get-name (get-top-card slot1))))
- (check-a-tableau slot1 (+ 1 slot2))))
- ((and (not (empty-slot? slot2))
- (or (and (= (get-value (get-top-card slot1)) ace)
- (= (get-value (car (reverse (get-cards slot2)))) king))
- (= (get-value (get-top-card slot1))
- (+ 1 (get-value (car (reverse (get-cards slot2))))))))
- (list 1
- (get-name (car (reverse (get-cards slot2))))
- (get-name (get-top-card slot1))))
- ((and (not (empty-slot? slot2))
- (or (> (get-value (get-top-card slot1))
- (get-value (get-top-card slot2)))
- (and (>= (get-value (get-top-card slot1)) ace)
- (< (get-value (get-top-card slot1)) BASE-VAL)
- (<= (get-value (get-top-card slot2)) king)
- (> (get-value (get-top-card slot2)) BASE-VAL)))
- (or (<= (get-value (get-top-card slot1))
- (get-value (car (reverse (get-cards slot2)))))
- (and (<= (get-value (get-top-card slot1)) king)
- (> (get-value (get-top-card slot1)) BASE-VAL)
- (>= (get-value (car (reverse (get-cards slot2)))) ace)
- (< (get-value (car (reverse (get-cards slot2)))) BASE-VAL)))
- (check-a-tableau-list (get-top-card slot1)
- (get-cards slot2)))
- (check-a-tableau-list (get-top-card slot1)
- (get-cards slot2)))
- (#t
- (check-a-tableau slot1 (+ 1 slot2)))))
-
- (define (check-tableau slot-id)
- (cond ((> slot-id 9)
- #f)
- ((and (not (empty-slot? slot-id))
- (check-a-tableau slot-id 1))
- (check-a-tableau slot-id 1))
- (#t
- (check-tableau (+ 1 slot-id)))))
-
- (define (empty-tableau?)
- (and (not (empty-slot? 1))
- (or (empty-slot? 7)
- (empty-slot? 8)
- (empty-slot? 9))
- (list 2 (get-name (get-top-card 1)) (_"an empty tableau slot"))))
-
- (define (get-hint)
- (or (check-to-foundations 1)
- (check-tableau 7)
- (empty-tableau?)
- (dealable?)))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-