home *** CD-ROM | disk | FTP | other *** search
- ; AisleRiot - glenwood.scm
- ; Copyright (C) 2001, 2003 Rosanna Yuen <zana@webwynk.net>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (def-save-var BASE-VAL 0)
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '())
-
- (add-blank-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
-
- (add-extended-slot '() right)
-
- (add-blank-slot)
- (add-blank-slot)
-
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (add-carriage-return-slot)
- (add-extended-slot '() right)
- (add-carriage-return-slot)
- (add-extended-slot '() right)
- (add-carriage-return-slot)
- (add-extended-slot '() right)
-
- (deal-cards-face-up 0 '(6 11 12 13 6 11 12 13 6 11 12 13 7 8 9 10))
-
- (give-status-message)
-
- (list 7 5)
-
- )
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string)
- " "
- (get-redeals-string)
- " "
- (get-base-string))))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (get-redeals-string)
- (string-append (_"Redeals left:") " "
- (number->string (- 1 FLIP-COUNTER))))
-
- (define (get-base-string)
- (cond ((and (> BASE-VAL 1)
- (< BASE-VAL 11))
- (string-append (_"Base Card: ") (number->string BASE-VAL)))
- ((= BASE-VAL 1)
- (_"Base Card: Ace"))
- ((= BASE-VAL 11)
- (_"Base Card: Jack"))
- ((= BASE-VAL 12)
- (_"Base Card: Queen"))
- ((= BASE-VAL 13)
- (_"Base Card: King"))
- (#t "")))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (not (or (= slot-id 2)
- (= slot-id 3)
- (= slot-id 4)
- (= slot-id 5)))
- (or (and (not (empty-slot? 2))
- (is-visible? (car card-list))
- (or (= (length card-list) 1)
- (and (= (length card-list)
- (length (get-cards slot-id)))
- (or (= slot-id 7)
- (= slot-id 8)
- (= slot-id 9)
- (= slot-id 10)))))
- (and (= (length card-list) 1)
- (or (= slot-id 6)
- (= slot-id 11)
- (= slot-id 12)
- (= slot-id 13))))))
-
- (define (droppable? start-slot card-list end-slot)
- (and (not (= start-slot end-slot))
- (or (and (= (length card-list) 1)
- (or (and (empty-slot? end-slot)
- (= end-slot 2))
- (and (not (empty-slot? 2))
- (or (and (empty-slot? end-slot)
- (or (and (or (= end-slot 3)
- (= end-slot 4)
- (= end-slot 5))
- (= BASE-VAL (get-value (car card-list))))
- (and (or (empty-slot? start-slot)
- (not (or (= start-slot 7)
- (= start-slot 8)
- (= start-slot 9)
- (= start-slot 10))))
- (or (not (= start-slot 1))
- (and (empty-slot? 6)
- (empty-slot? 11)
- (empty-slot? 12)
- (empty-slot? 13)))
- (or (= end-slot 7)
- (= end-slot 8)
- (= end-slot 9)
- (= end-slot 10)))))
- (and (not (empty-slot? end-slot))
- (or (= end-slot 2)
- (= end-slot 3)
- (= end-slot 4)
- (= end-slot 5))
- (= (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (or (= (get-value (car card-list))
- (+ 1 (get-value (get-top-card end-slot))))
- (and (= (get-value (car card-list))
- ace)
- (= (get-value (get-top-card end-slot))
- king))))))))
- (and (or (empty-slot? start-slot)
- (= start-slot 1)
- (= start-slot 6)
- (= start-slot 11)
- (= start-slot 12)
- (= start-slot 13))
- (or (= end-slot 7)
- (= end-slot 8)
- (= end-slot 9)
- (= end-slot 10))
- (or (and (not (empty-slot? end-slot))
- (eq? (is-black? (get-top-card end-slot))
- (is-red? (car (reverse card-list))))
- (or (= (+ 1 (get-value (car (reverse card-list))))
- (get-value (get-top-card end-slot)))
- (and (= (get-value (car (reverse card-list)))
- king)
- (= (get-value (get-top-card end-slot))
- ace))))
- (and (empty-slot? end-slot)
- (or (not (= start-slot 1))
- (and (empty-slot? 6)
- (empty-slot? 11)
- (empty-slot? 12)
- (empty-slot? 13)))))))))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (or (not (= end-slot 2))
- (not (empty-slot? end-slot))
- (set! BASE-VAL (get-value (car card-list))))
- (move-n-cards! start-slot end-slot card-list)
- (or (< end-slot 2)
- (> end-slot 5)
- (add-to-score! 1))))
-
- (define (button-clicked slot-id)
- (and (not (empty-slot? 2))
- (= slot-id 0)
- (flip-stock 0 1 1)))
-
- (define (move-to-foundation start-slot card-list end-slot)
- (deal-cards start-slot (list end-slot))
- (add-to-score! 1))
-
- (define (place-ace card slot)
- (if (empty-slot? 2)
- (move-to-foundation slot (list card) 2)
- (if (empty-slot? 3)
- (move-to-foundation slot (list card) 3)
- (if (empty-slot? 4)
- (move-to-foundation slot (list card) 4)
- (move-to-foundation slot (list card) 5)))))
-
- (define (place-found slot top-card search)
- (if (and (not (empty-slot? search))
- (or (eq? (- (get-value top-card) 1)
- (get-value (get-top-card search)))
- (and (eq? (get-value top-card) ace)
- (eq? (get-value (get-top-card search)) king)))
- (eq? (get-suit top-card) (get-suit (get-top-card search))))
- (begin
- (move-to-foundation slot (list top-card) search))
- (if (= search 5)
- #f
- (place-found slot top-card (+ search 1)))))
-
-
-
- (define (button-double-clicked slot-id)
- (if (and (not (or (= slot-id 0)
- (= slot-id 2)
- (= slot-id 3)
- (= slot-id 4)
- (= slot-id 5)))
- (not (empty-slot? 2))
- (not (empty-slot? slot-id)))
- (let ((top-card (get-top-card slot-id)))
- (if (eq? (get-value top-card) BASE-VAL)
- (place-ace top-card slot-id)
- (place-found slot-id top-card 2)))
- #f))
-
-
-
- (define (game-continuable)
- (give-status-message)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (= 13 (length (get-cards 2)))
- (= 13 (length (get-cards 3)))
- (= 13 (length (get-cards 4)))
- (= 13 (length (get-cards 5)))))
-
- (define (dealable?)
- (if (not (empty-slot? 0))
- (list 0 (_"Deal a new card from the deck"))
- (if (and (< FLIP-COUNTER 1)
- (not (empty-slot? 1)))
- (list 0 (_"Move waste back to stock"))
- #f)))
-
- (define (base-not-set?)
- (and (empty-slot? 2)
- (list 0 (_"Select a card from the reserve for first foundation pile"))))
-
- (define (check-a-foundation slot-id foundation-id)
- (cond ((= foundation-id 6)
- #f)
- ((empty-slot? foundation-id)
- (check-a-foundation slot-id (+ 1 foundation-id)))
- ((eq? (get-suit (get-top-card slot-id))
- (get-suit (get-top-card foundation-id)))
- (or (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card foundation-id))))
- (and (= (get-value (get-top-card slot-id))
- ace)
- (= (get-value (get-top-card foundation-id))
- king))))
- (#t (check-a-foundation slot-id (+ 1 foundation-id)))))
-
- (define (to-foundations slot-id)
- (cond ((= slot-id 14)
- #f)
- ((= slot-id 2)
- (to-foundations 6))
- ((and (not (empty-slot? slot-id))
- (= (get-value (get-top-card slot-id))
- BASE-VAL))
- (list 1 (get-name (get-top-card slot-id)) (_"empty slot on foundation")))
- ((and (not (empty-slot? slot-id))
- (check-a-foundation slot-id 2))
- (if (= (get-value (get-top-card slot-id)) ace)
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (make-card king
- (get-suit (get-top-card slot-id)))))
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (make-card (- (get-value (get-top-card slot-id))
- 1)
- (get-suit (get-top-card slot-id)))))))
- (#t
- (to-foundations (+ 1 slot-id)))))
-
- (define (check-a-tableau-with-single slot-id tab-id)
- (cond ((= tab-id 11)
- #f)
- ((and (not (empty-slot? tab-id))
- (eq? (is-red? (get-top-card slot-id))
- (is-black? (get-top-card tab-id)))
- (or (= (+ 1 (get-value (get-top-card slot-id)))
- (get-value (get-top-card tab-id)))
- (and (= (get-value (get-top-card slot-id)) king)
- (= (get-value (get-top-card tab-id)) ace))))
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (get-top-card tab-id))))
- (#t (check-a-tableau-with-single slot-id (+ 1 tab-id)))))
-
- (define (check-a-tableau-pile slot-id tab-id)
- (cond ((= tab-id 11)
- #f)
- ((and (not (empty-slot? tab-id))
- (not (= slot-id tab-id))
- (eq? (is-red? (car (reverse (get-cards slot-id))))
- (is-black? (get-top-card tab-id)))
- (or (= (+ 1 (get-value (car (reverse (get-cards slot-id)))))
- (get-value (get-top-card tab-id)))
- (and (= (get-value (car (reverse (get-cards slot-id)))) king)
- (= (get-value (get-top-card tab-id)) ace))))
- (list 1
- (get-name (car (reverse (get-cards slot-id))))
- (get-name (get-top-card tab-id))))
- (#t (check-a-tableau-pile slot-id (+ 1 tab-id)))))
-
-
- (define (to-tableau slot-id)
- (cond ((= slot-id 14)
- #f)
- ((= slot-id 2)
- (to-tableau 6))
- ((and (not (empty-slot? slot-id))
- (or (= slot-id 1)
- (= slot-id 6)
- (> slot-id 10))
- (check-a-tableau-with-single slot-id 7))
- (check-a-tableau-with-single slot-id 7))
- ((and (not (empty-slot? slot-id))
- (> slot-id 6)
- (< slot-id 11)
- (check-a-tableau-pile slot-id 7))
- (check-a-tableau-pile slot-id 7))
-
- (#t (to-tableau (+ 1 slot-id)))))
-
- (define (empty-tableau? slot-id)
- (if (or (empty-slot? 7)
- (empty-slot? 8)
- (empty-slot? 9)
- (empty-slot? 10))
- (cond ((or (not (empty-slot? 6))
- (not (empty-slot? 11))
- (not (empty-slot? 12))
- (not (empty-slot? 13)))
- (list 0 (_"Move a card from the reserve on to the empty tableau slot")))
- ((not (empty-slot? 1))
- (list 1 (get-name (get-top-card 1)) (_"on to the empty tableau slot")))
- (#t #f))
- #f))
-
- (define (get-hint)
- (or (base-not-set?)
- (to-foundations 1)
- (to-tableau 1)
- (empty-tableau? 7)
- (dealable?)))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-