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- /*
- * rematrix.c
- *
- * Copyright (C) Aaron Holtzman - July 1999
- *
- * This file is part of ac3dec, a free Dolby AC-3 stream decoder.
- *
- * ac3dec is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * ac3dec is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with GNU Make; see the file COPYING. If not, write to
- * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- *
- */
-
- #include <stdlib.h>
- #include <stdio.h>
- #include "ac3.h"
- #include "ac3_internal.h"
-
-
- #include "decode.h"
- #include "rematrix.h"
-
- struct rematrix_band_s
- {
- uint_32 start;
- uint_32 end;
- };
-
- struct rematrix_band_s rematrix_band[] = { {13,24}, {25,36}, {37 ,60}, {61,252}};
-
- static inline uint_32 minAC3(uint_32 a,uint_32 b);
-
- static inline uint_32
- minAC3(uint_32 a,uint_32 b)
- {
- return (a < b ? a : b);
- }
-
- /* This routine simply does stereo rematixing for the 2 channel
- * stereo mode */
- void rematrix(audblk_t *audblk, stream_samples_t samples)
- {
- uint_32 num_bands;
- uint_32 start;
- uint_32 end;
- uint_32 i,j;
- float left,right;
-
- if(!audblk->cplinu || audblk->cplbegf > 2)
- num_bands = 4;
- else if (audblk->cplbegf > 0)
- num_bands = 3;
- else
- num_bands = 2;
-
- for(i=0;i < num_bands; i++)
- {
- if(!audblk->rematflg[i])
- continue;
-
- start = rematrix_band[i].start;
- end = min(rematrix_band[i].end ,12 * audblk->cplbegf + 36);
-
- for(j=start;j < end; j++)
- {
- left = samples[0][j] + samples[1][j];
- right = samples[0][j] - samples[1][j];
- samples[0][j] = left;
- samples[1][j] = right;
- }
- }
- }
-