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- on tellPrintText
- tell the stage
- printText()
- end tell
- end
-
- on tellPrintPicture
- tell the stage
- printPicture()
- end tell
- end
-
- on tellclipBoardText
- tell the stage
- clipBoardText()
- end tell
- end
-
- on tellclipBoardPicture
- tell the stage
- clipBoardPicture()
- end tell
- end
-
- on tellshowPic
- tell the stage
- showPic()
- end tell
- forget(window "toolmiaw")
- end
-
- on tellshowSound
- tell the stage
- showSound()
- end tell
- forget(window "toolmiaw")
- end
-
- on miawpointer
- set myCursor to [3, 4]
- repeat with channel = 5 to 10
- set the cursor of sprite channel to myCursor
- if rollOver(channel) = 0 then
- cursor(-1)
- end if
- if the mouseDown then
- exit repeat
- end if
- end repeat
- exit
- cursor(-1)
- end
-
- on miawTextButton N, s
- set the puppet of sprite N to 1
- set H to the locH of sprite N
- set V to the locV of sprite N
- set the locH of sprite N to H + 2
- set the locV of sprite N to V + 2
- updateStage()
- repeat while the mouseDown = 1
- if rollOver(N) = 1 then
- set the locH of sprite N to H + 2
- set the locV of sprite N to V + 2
- updateStage()
- next repeat
- end if
- set the locH of sprite N to H
- set the locV of sprite N to V
- updateStage()
- end repeat
- set the locH of sprite N to H
- set the locV of sprite N to V
- updateStage()
- set the puppet of sprite N to 0
- if rollOver(N) = 1 then
- do(s)
- end if
- end
-