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- Macintosh-specific help file for NetHack 3.1
-
- The following are options, features, or concerns specific to the
- Macintosh port of NetHack 3.1. Bug reports, suggestions, comments,
- and so on, should be addressed to:
-
- To: nethack-bugs@linc.cis.upenn.edu
- Subject: Mac NetHack 3.1
-
- Please include your machine-type, system software version and other
- relevant information (i.e. system extensions, monitor, accelerators
- and so on).
-
-
- === Configuration of a playground
- NetHack 3.1 is packaged in a Dungeon Folder which includes:
- NetHack - the application file itself.
- NetHack Defaults - text file for default option settings.
- miscellaneous text files - Record and logfile. logfile
- will be created if it doesn't exist.
- various special level files (with a ".lev" suffix).
- various help and other utility NetHack documents.
-
- During play another file type appears:
- player level files (labelled "iName.n", i is a constant number,
- Name is the player name and n is the dungeon level).
-
- Two other types of files will appear in the Dungeon Folder
- as a result of playing NetHack:
- bones files (of previously deceased players).
- saved games (labelled "save/iName", i is a number, same as above,
- and Name is the player name).
-
- The following files or file types may be thrown away:
- logfile - if it becomes too large. A new one will be generated.
- player level files _not_ belonging to a game in progress.
- Alternatively, these files may be processed by a utility
- application, Recover (not included in this distribution).
- Old bones files and saved games.
-
- === Resuming a saved game
- Double-click (or open) the desired saved game file or open NetHack
- and answer the "Who are you?" dialog with the player name of
- the saved game in the Dungeon Folder.
-
- === Windows
- Dungeon Map, Message and Status are the essential windows used
- for play. As needed, Info windows are generated and may be
- dismissed (clicking the close box or hitting the space bar
- when that window is frontmost) at any time. Special inventory
- and list windows also appear in the front from time to time
- and are dismissed by hitting the space bar (or Return or
- Enter keys). Hitting the ESCape key will dismiss a window
- without scrolling to the end.
-
- The Extended command "Window Cleanup" may be used to restore the
- the startup sizes and locations of the essential windows. The
- window positions are saved in a file labelled "NetHack Windows"
- in the appropriate preferences folder.
-
- === Default options
- The following options are specific to the Macintosh port:
- MACgraphics - use enhanced dungeon map symbols [TRUE]
- large_font - use 12 point font instead of 9 point font [FALSE]
- popup_dialog - use real dialogs for question prompts [FALSE]
-
- large_font is currently a pre-game option and has no effect
- after the Dungeon Map, Message and Status windows are created.
-
- Default options may be set by editing the NetHack Defaults text
- file (possibly using TeachText or your favorite editor).
- Unix(tm)-style notation is used, as in:
- OPTIONS=name:Arnold,time,!tombstone
-
- See option help (?f or ?g) for more details.
-
- === Movement by mouse
- The shape (direction) of the cursor over the Dungeon Map window,
- typically, indicates the direction that you desire to move in when
- the mouse is clicked. Modifier keys affect mouse-movement in the
- same way that they affect keyboard movement. Clicking on yourself
- means rest one turn and Shift-clicking on yourself means "open door"
- in the subsequently indicated direction.
-
- === Sounds
- Real sounds (resources) have been added for various instruments.
- The option "silent" [FALSE] controls whether or not a sound will
- be heard when an instrument is applied.
-
- === Debugging-Mode
- Open NetHack and answer "wizard" to the "Who are you?" dialog.
- The debug-mode (wizard-mode) commands are then listed in the
- help menu, ?k.
-
- WARNING: This mode is only intended for developers and others
- interested in characterizing bugs. Using this mode for other
- purposes will have confusing results and may significantly
- decrease your enjoyment of the game!
-