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-
- SHORT Rnd_BorderVectors1[] = {
- 0,0,
- 49,0,
- 49,18,
- 0,18,
- 0,0
- };
- struct Border Rnd_Border1 = {
- -1,-1, /* XY origin relative to container TopLeft */
- 3,0,JAM1, /* front pen, back pen and drawmode */
- 5, /* number of XY vectors */
- Rnd_BorderVectors1, /* pointer to XY vectors */
- NULL /* next border in list */
- };
-
- struct IntuiText Rnd_IText1 = {
- 3,0,JAM2, /* front and back text pens, drawmode and fill byte */
- 8,5, /* XY origin relative to container TopLeft */
- NULL, /* font pointer or NULL for default */
- "OKAY", /* pointer to text */
- NULL /* next IntuiText structure */
- };
-
- struct Gadget Rnd_Gadget1 = {
- NULL, /* next gadget */
- 99,65, /* origin XY of hit box relative to window TopLeft */
- 48,17, /* hit box width and height */
- NULL, /* gadget flags */
- RELVERIFY, /* activation flags */
- BOOLGADGET, /* gadget type flags */
- (APTR)&Rnd_Border1, /* gadget border or image to be rendered */
- NULL, /* alternate imagery for selection */
- &Rnd_IText1, /* first IntuiText structure */
- NULL, /* gadget mutual-exclude long word */
- NULL, /* SpecialInfo structure */
- 1, /* user-definable data */
- NULL /* pointer to user-definable data */
- };
-
- #define Rnd_GadgetList1 Rnd_Gadget1
-
- struct IntuiText Rnd_IText6 = {
- 3,0,JAM2, /* front and back text pens, drawmode and fill byte */
- 198,29, /* XY origin relative to container TopLeft */
- NULL, /* font pointer or NULL for default */
- "a", /* pointer to text */
- NULL /* next IntuiText structure */
- };
-
- struct IntuiText Rnd_IText5 = {
- 1,0,JAM2, /* front and back text pens, drawmode and fill byte */
- 67,47, /* XY origin relative to container TopLeft */
- NULL, /* font pointer or NULL for default */
- "Character Choice", /* pointer to text */
- &Rnd_IText6 /* next IntuiText structure */
- };
-
- struct IntuiText Rnd_IText4 = {
- 3,0,JAM2, /* front and back text pens, drawmode and fill byte */
- 25,29, /* XY origin relative to container TopLeft */
- NULL, /* font pointer or NULL for default */
- "exciting game playing as", /* pointer to text */
- &Rnd_IText5 /* next IntuiText structure */
- };
-
- struct IntuiText Rnd_IText3 = {
- 3,0,JAM2, /* front and back text pens, drawmode and fill byte */
- 15,18, /* XY origin relative to container TopLeft */
- NULL, /* font pointer or NULL for default */
- "I think that you will have an", /* pointer to text */
- &Rnd_IText4 /* next IntuiText structure */
- };
-
- struct IntuiText Rnd_IText2 = {
- 3,0,JAM2, /* front and back text pens, drawmode and fill byte */
- 7,6, /* XY origin relative to container TopLeft */
- NULL, /* font pointer or NULL for default */
- "You asked for a random Character,", /* pointer to text */
- &Rnd_IText3 /* next IntuiText structure */
- };
-
- #define Rnd_IntuiTextList1 Rnd_IText2
-
- struct NewWindow Rnd_NewWindowStructure1 = {
- 174,58, /* window XY origin relative to TopLeft of screen */
- 249,90, /* window width and height */
- 0,1, /* detail and block pens */
- GADGETUP+CLOSEWINDOW+INACTIVEWINDOW+INTUITICKS, /* IDCMP flags */
- ACTIVATE+NOCAREREFRESH, /* other window flags */
- &Rnd_Gadget1, /* first gadget in gadget list */
- NULL, /* custom CHECKMARK imagery */
- NULL, /* window title */
- NULL, /* custom screen pointer */
- NULL, /* custom bitmap */
- 5,5, /* minimum width and height */
- -1,-1, /* maximum width and height */
- CUSTOMSCREEN /* destination screen type */
- };
-
-
- /* end of PowerWindows source generation */
-