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- /*
- GNU GO - the game of Go (Wei-Chi)
- Version 1.1 last revised 3-1-89
- Copyright (C) Free Software Foundation, Inc.
- written by Man L. Li
- modified by Wayne Iba
- documented by Bob Webber
- */
- /*
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation - version 1.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License in file COPYING for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- Please report any bug/fix, modification, suggestion to
-
- mail address: Man L. Li
- Dept. of Computer Science
- University of Houston
- 4800 Calhoun Road
- Houston, TX 77004
-
- e-mail address: manli@cs.uh.edu (Internet)
- coscgbn@uhvax1.bitnet (BITNET)
- 70070,404 (CompuServe)
- */
-
- #include <stdio.h>
-
- #define EMPTY 0
-
- unsigned char p[19][19], l[19][19], ma[19][19], ml[19][19];
- int mymove, umove;
- int rd, lib, play, pass;
- int mik, mjk, uik, ujk, mk, uk; /* piece captured */
- int opn[9]; /* opening pattern flag */
-
- main()
- {
- FILE *fp;
- int i, j;
- char move[10], ans[5];
- int cont = 0;
-
- /* show instruction */
- showinst();
-
- if ((fp = fopen("gnugo.dat", "r")) != NULL) /* continue old game */
- {
- cont = 1;
-
- /* read board configuration */
- for (i = 0; i < 19; i++)
- for (j = 0; j < 19; j++)
- fscanf(fp, "%c", &p[i][j]);
-
- /* read my color, pieces captured */
- fscanf(fp, "%d %d %d ", &mymove, &mk, &uk);
- /* read opening pattern flags */
- for (i = 0; i < 9; i++)
- fscanf(fp, "%d ", &opn[i]);
-
- fclose(fp);
- umove = 3 - mymove;
-
- /* delete file */
- unlink("gnugo.dat");
- }
- else
- {
- /* init opening pattern numbers to search */
- for (i = 0; i < 9; i++)
- opn[i] = 1;
- opn[4] = 0;
-
- /* init board */
- for (i = 0; i < 19; i++)
- for (j = 0; j < 19; j++)
- p[i][j] = EMPTY;
- /* init global variables */
- mk = 0; uk = 0;
- }
-
- /* init global variables */
- play = 1;
- pass = 0;
- mik = -1; mjk = -1;
- uik = -1; ujk = -1;
- seed(&rd); /* start random number seed */
-
- if (!cont) /* new game */
- {
- /* ask for handicap */
- printf("Number of handicap for black (0 to 17)? ");
- scanf("%d", &i);
- getchar();
- sethand(i);
-
- /* display game board */
- showboard();
-
- /* choose color */
- printf("\nChoose side(b or w)? ");
- scanf("%c",ans);
- if (ans[0] == 'b')
- {
- mymove = 1; /* computer white */
- umove = 2; /* human black */
- if (i)
- {
- genmove(&i, &j); /* computer move */
- p[i][j] = mymove;
- }
- }
- else
- {
- mymove = 2; /* computer black */
- umove = 1; /* human white */
- if (i == 0)
- {
- genmove(&i, &j); /* computer move */
- p[i][j] = mymove;
- }
- }
- }
-
- showboard();
-
- /* main loop */
- while (play > 0)
- {
- printf("your move? ");
- scanf("%s", move);
- getmove(move, &i, &j); /* read human move */
- if (play > 0)
- {
- if (i >= 0) /* not pass */
- {
- p[i][j] = umove;
- examboard(mymove); /* remove my dead pieces */
- }
- if (pass != 2)
- {
- genmove(&i, &j); /* computer move */
- if (i >= 0) /* not pass */
- {
- p[i][j] = mymove;
- examboard(umove); /* remove your dead pieces */
- }
- }
- showboard();
- }
- if (pass == 2) play = 0; /* both pass then stop game */
- }
-
- if (play == 0)
- {
- /* finish game and count pieces */
- getchar();
- printf("Do you want to count score (y or n)? ");
- scanf("%c",ans);
- if (ans[0] == 'y') endgame();
- }
- } /* end main */
-