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- /*
- GNU GO - the game of Go (Wei-Chi)
- Version 1.1 last revised 3-1-89
- Copyright (C) Free Software Foundation, Inc.
- written by Man L. Li
- modified by Wayne Iba
- documented by Bob Webber
- */
- /*
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation - version 1.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License in file COPYING for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- Please report any bug/fix, modification, suggestion to
-
- mail address: Man L. Li
- Dept. of Computer Science
- University of Houston
- 4800 Calhoun Road
- Houston, TX 77004
-
- e-mail address: manli@cs.uh.edu (Internet)
- coscgbn@uhvax1.bitnet (BITNET)
- 70070,404 (CompuServe)
- */
-
- #include <stdio.h>
-
- #define EMPTY 0
-
- extern unsigned char p[19][19];
- extern int mymove, umove;
- extern int mk, uk; /* piece captured */
-
- endgame()
- /* count pieces and announce the winner */
- {
- char an[10];
- int i, j, mtot, utot, cont;
-
- printf("\nTo count score, we need the following steps:\n");
- printf("First, I need you to remove all dead pieces on the board.\n");
- printf("Second, I need you to fill in neutral territories with ");
- printf("pieces.\n");
- printf("Last, I will fill in all pieces and anounce the winner.\n");
-
- /* remove dead pieces */
- printf("\nFirst, you should enter the dead pieces (blank and white) to");
- printf(" be removed. Enter\n");
- printf(" 'stop' when you have finished.\n");
-
- cont = 1;
- do {
- printf("Dead piece? ");
- scanf("%s", an);
- if (strcmp(an, "stop"))
- {
- getij(an, &i, &j);
- if (p[i][j] == mymove)
- {
- p[i][j] = EMPTY;
- mk++;
- }
- else
- if (p[i][j] == umove)
- {
- p[i][j] = EMPTY;
- uk++;
- }
- showboard();
- }
- else
- cont = 0;
- }
- while (cont);
-
- /* fill in neutral */
- printf("Next, you need to fill in pieces (black and white) in all neutral");
- printf(" territories.\n");
- printf("Enter your and my pieces alternately and enter 'stop' when finish\n");
- cont = 1;
-
- do {
- printf("Your piece? ");
- scanf("%s", an);
- if (strcmp(an, "stop"))
- {
- getij(an, &i, &j);
- p[i][j] = umove;
- printf("My piece? ");
- scanf("%s", an);
- getij(an, &i, &j);
- p[i][j] = mymove;
- showboard();
- }
- else
- cont = 0;
- }
- while (cont);
-
- /* set empty to side they belong to */
- for (i = 0; i < 19; i++)
- for (j = 0; j < 19; j++)
- if (p[i][j] == EMPTY)
- p[i][j] = findcolor(i, j);
-
- /* count total */
- mtot = 0; utot = 0;
- for (i = 0; i < 19; i++)
- for (j = 0; j < 19; j++)
- if (p[i][j] == mymove)
- ++mtot;
- else
- if (p[i][j] == umove)
- ++utot;
-
- showboard();
- printf("Your total number of pieces %d\n", utot);
- printf("My total number of pieces %d\n", mtot);
-
- } /* end endgame */
-
-