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- /* Define frame-object for GNU Emacs.
- Copyright (C) 1993 Free Software Foundation, Inc.
-
- This file is part of GNU Emacs.
-
- GNU Emacs is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
-
- GNU Emacs is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with GNU Emacs; see the file COPYING. If not, write to
- the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
-
-
- /* Miscellanea. */
-
- /* Nonzero means don't assume anything about current
- contents of actual terminal frame */
- extern int frame_garbaged;
-
- /* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
- print. */
- extern int message_buf_print;
-
-
- /* The structure representing a frame.
-
- We declare this even if MULTI_FRAME is not defined, because when
- we lack multi-frame support, we use one instance of this structure
- to represent the one frame we support. This is cleaner than
- having miscellaneous random variables scattered about. */
-
- enum output_method
- { output_termcap, output_x_window };
-
- struct frame
- {
- int size;
- struct Lisp_Vector *next;
-
- /* glyphs as they appear on the frame */
- struct frame_glyphs *current_glyphs;
-
- /* glyphs we'd like to appear on the frame */
- struct frame_glyphs *desired_glyphs;
-
- /* See do_line_insertion_deletion_costs for info on these arrays. */
- /* Cost of inserting 1 line on this frame */
- int *insert_line_cost;
- /* Cost of deleting 1 line on this frame */
- int *delete_line_cost;
- /* Cost of inserting n lines on this frame */
- int *insert_n_lines_cost;
- /* Cost of deleting n lines on this frame */
- int *delete_n_lines_cost;
-
- /* glyphs for the mode line */
- struct frame_glyphs *temp_glyphs;
-
- /* Intended cursor position of this frame.
- Measured in characters, counting from upper left corner
- within the frame. */
- int cursor_x;
- int cursor_y;
-
- /* Actual cursor position of this frame, and the character under it.
- (Not used for terminal frames.) */
- int phys_cursor_x;
- int phys_cursor_y;
- /* This is handy for undrawing the cursor, because current_glyphs is
- not always accurate when in do_scrolling. */
- GLYPH phys_cursor_glyph;
-
- /* Size of this frame, in units of characters. */
- int height;
- int width;
-
- /* New height and width for pending size change. 0 if no change pending. */
- int new_height, new_width;
-
- /* Name of this frame: a Lisp string. See also `explicit_name'. */
- Lisp_Object name;
-
- /* The frame which should receive keystrokes that occur in this
- frame, or nil if they should go to the frame itself. This is
- usually nil, but if the frame is minibufferless, we can use this
- to redirect keystrokes to a surrogate minibuffer frame when
- needed.
-
- Note that a value of nil is different than having the field point
- to the frame itself. Whenever the Fselect_frame function is used
- to shift from one frame to the other, any redirections to the
- original frame are shifted to the newly selected frame; if
- focus_frame is nil, Fselect_frame will leave it alone. */
- Lisp_Object focus_frame;
-
- /* This frame's root window. Every frame has one.
- If the frame has only a minibuffer window, this is it.
- Otherwise, if the frame has a minibuffer window, this is its sibling. */
- Lisp_Object root_window;
-
- /* This frame's selected window.
- Each frame has its own window hierarchy
- and one of the windows in it is selected within the frame.
- The selected window of the selected frame is Emacs's selected window. */
- Lisp_Object selected_window;
-
- /* This frame's minibuffer window.
- Most frames have their own minibuffer windows,
- but only the selected frame's minibuffer window
- can actually appear to exist. */
- Lisp_Object minibuffer_window;
-
- /* Parameter alist of this frame.
- These are the parameters specified when creating the frame
- or modified with modify-frame-parameters. */
- Lisp_Object param_alist;
-
- /* List of scroll bars on this frame.
- Actually, we don't specify exactly what is stored here at all; the
- scroll bar implementation code can use it to store anything it likes.
- This field is marked by the garbage collector. It is here
- instead of in the `display' structure so that the garbage
- collector doesn't need to look inside the window-system-dependent
- structure. */
- Lisp_Object scroll_bars;
- Lisp_Object condemned_scroll_bars;
-
- /* List of elements to display in the menu bar.
- The elements have the form (KEY STRING . nil) to start;
- when they are displayed, the hpos of the left edge goes in the cddr. */
- Lisp_Object menu_bar_items;
-
- /* Alist of elements (FACE-NAME . FACE-VECTOR-DATA). */
- Lisp_Object face_alist;
-
- /* The output method says how the contents of this frame
- are displayed. It could be using termcap, or using an X window. */
- enum output_method output_method;
-
- /* A structure of auxiliary data used for displaying the contents.
- struct x_display is used for X window frames;
- it is defined in xterm.h. */
- union display { struct x_display *x; int nothing; } display;
-
- /* Number of lines of menu bar. */
- int menu_bar_lines;
-
- /* Nonzero if last attempt at redisplay on this frame was preempted. */
- char display_preempted;
-
- /* visible is nonzero if the frame is currently displayed; we check
- it to see if we should bother updating the frame's contents.
- DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
-
- Note that, since invisible frames aren't updated, whenever a
- frame becomes visible again, it must be marked as garbaged. The
- FRAME_SAMPLE_VISIBILITY macro takes care of this.
-
- iconified is nonzero if the frame is currently iconified.
-
- Asynchronous input handlers should NOT change these directly;
- instead, they should change async_visible or async_iconified, and
- let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
- at the next redisplay.
-
- These should probably be considered read-only by everyone except
- FRAME_SAMPLE_VISIBILITY.
-
- This two are mutually exclusive. They might both be zero, if the
- frame has been made invisible without an icon. */
- char visible, iconified;
-
- /* Asynchronous input handlers change these, and
- FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
- See FRAME_SAMPLE_VISIBILITY, below. */
- #ifdef __STDC__
- volatile
- #endif
- char async_visible, async_iconified;
-
- /* Nonzero if this frame should be redrawn. */
- #ifdef __STDC__
- volatile
- #endif
- char garbaged;
-
- /* True if frame actually has a minibuffer window on it.
- 0 if using a minibuffer window that isn't on this frame. */
- char has_minibuffer;
-
- /* 0 means, if this frame has just one window,
- show no modeline for that window. */
- char wants_modeline;
-
- /* Non-zero if the hardware device this frame is displaying on can
- support scroll bars. */
- char can_have_scroll_bars;
-
- /* If can_have_scroll_bars is non-zero, this is non-zero if we should
- actually display them on this frame. */
- char has_vertical_scroll_bars;
-
- /* Non-0 means raise this frame to the top of the heap when selected. */
- char auto_raise;
-
- /* Non-0 means lower this frame to the bottom of the stack when left. */
- char auto_lower;
-
- /* True if frame's root window can't be split. */
- char no_split;
-
- /* If this is set, then Emacs won't change the frame name to indicate
- the current buffer, etcetera. If the user explicitly sets the frame
- name, this gets set. If the user sets the name to Qnil, this is
- cleared. */
- char explicit_name;
-
- /* Storage for messages to this frame. */
- char *message_buf;
-
- /* Nonnegative if current redisplay should not do scroll computation
- for lines beyond a certain vpos. This is the vpos. */
- int scroll_bottom_vpos;
- };
-
- #ifdef MULTI_FRAME
-
- typedef struct frame *FRAME_PTR;
-
- #define XFRAME(p) ((struct frame *) XPNTR (p))
- #define XSETFRAME(p, v) ((struct frame *) XSETPNTR (p, v))
-
- #define WINDOW_FRAME(w) (w)->frame
-
- #define FRAME_LIVE_P(f) ((f)->display.nothing != 0)
- #define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
- #define FRAME_X_P(f) ((f)->output_method == output_x_window)
- #define FRAME_MINIBUF_ONLY_P(f) \
- EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
- #define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
- #define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
- #define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
- #define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
- #define FRAME_HEIGHT(f) (f)->height
- #define FRAME_WIDTH(f) (f)->width
- #define FRAME_NEW_HEIGHT(f) (f)->new_height
- #define FRAME_NEW_WIDTH(f) (f)->new_width
- #define FRAME_MENU_BAR_LINES(f) (f)->menu_bar_lines
- #define FRAME_CURSOR_X(f) (f)->cursor_x
- #define FRAME_CURSOR_Y(f) (f)->cursor_y
- #define FRAME_VISIBLE_P(f) ((f)->visible != 0)
- #define FRAME_SET_VISIBLE(f,p) \
- ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
- #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
- #define FRAME_GARBAGED_P(f) (f)->garbaged
- #define FRAME_NO_SPLIT_P(f) (f)->no_split
- #define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
- #define FRAME_ICONIFIED_P(f) (f)->iconified
- #define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
- #define FRAME_ROOT_WINDOW(f) (f)->root_window
- #define FRAME_SELECTED_WINDOW(f) (f)->selected_window
- #define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
- #define FRAME_INSERT_COST(f) (f)->insert_line_cost
- #define FRAME_DELETE_COST(f) (f)->delete_line_cost
- #define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
- #define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
- #define FRAME_MESSAGE_BUF(f) (f)->message_buf
- #define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
- #define FRAME_FOCUS_FRAME(f) (f)->focus_frame
- #define FRAME_CAN_HAVE_SCROLL_BARS(f) ((f)->can_have_scroll_bars)
- #define FRAME_HAS_VERTICAL_SCROLL_BARS(f) ((f)->has_vertical_scroll_bars)
- #define FRAME_SCROLL_BARS(f) ((f)->scroll_bars)
- #define FRAME_CONDEMNED_SCROLL_BARS(f) ((f)->condemned_scroll_bars)
- #define FRAME_MENU_BAR_ITEMS(f) ((f)->menu_bar_items)
-
- /* Emacs's redisplay code could become confused if a frame's
- visibility changes at arbitrary times. For example, if a frame is
- visible while the desired glyphs are being built, but becomes
- invisible before they are updated, then some rows of the
- desired_glyphs will be left marked as enabled after redisplay is
- complete, which should never happen. The next time the frame
- becomes visible, redisplay will probably barf.
-
- Currently, there are no similar situations involving iconified, but
- the principle is the same.
-
- So instead of having asynchronous input handlers directly set and
- clear the frame's visibility and iconification flags, they just set
- the async_visible and async_iconified flags; the redisplay code
- calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
- which sets visible and iconified from their asynchronous
- counterparts.
-
- Synchronous code must use the FRAME_SET_VISIBLE macro.
-
- Also, if a frame used to be invisible, but has just become visible,
- it must be marked as garbaged, since redisplay hasn't been keeping
- up its contents. */
- #define FRAME_SAMPLE_VISIBILITY(f) \
- (((f)->async_visible && ! (f)->visible) ? SET_FRAME_GARBAGED (f) : 0, \
- (f)->visible = (f)->async_visible, \
- (f)->iconified = (f)->async_iconified)
-
- #define CHECK_FRAME(x, i) \
- { \
- if (! FRAMEP (x)) \
- x = wrong_type_argument (Qframep, (x)); \
- }
-
- #define CHECK_LIVE_FRAME(x, i) \
- { \
- if (! FRAMEP (x) \
- || ! FRAME_LIVE_P (XFRAME (x))) \
- x = wrong_type_argument (Qframe_live_p, (x)); \
- }
-
- /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
- `for' loop which iterates over the elements of Vframe_list. The
- loop will set FRAME_VAR, a Lisp_Object, to each frame in
- Vframe_list in succession and execute the statement. LIST_VAR
- should be a Lisp_Object too; it is used to iterate through the
- Vframe_list.
-
- If MULTI_FRAME isn't defined, then this loop expands to something which
- executes the statement once. */
- #define FOR_EACH_FRAME(list_var, frame_var) \
- for ((list_var) = Vframe_list; \
- (CONSP (list_var) \
- && (frame_var = XCONS (list_var)->car, 1)); \
- list_var = XCONS (list_var)->cdr)
-
-
- extern Lisp_Object Qframep, Qframe_live_p, Qicon;
-
- extern struct frame *selected_frame;
- extern struct frame *last_nonminibuf_frame;
-
- extern struct frame *make_terminal_frame ();
- extern struct frame *make_frame ();
- extern struct frame *make_minibuffer_frame ();
- extern struct frame *make_frame_without_minibuffer ();
-
- extern Lisp_Object Vframe_list;
- extern Lisp_Object Vdefault_frame_alist;
-
- extern Lisp_Object Vterminal_frame;
-
- #else /* not MULTI_FRAME */
-
- /* These definitions are used in a single-frame version of Emacs. */
-
- #define FRAME_PTR int
-
- /* A frame we use to store all the data concerning the screen when we
- don't have multiple frames. Remember, if you store any data in it
- which needs to be protected from GC, you should staticpro that
- element explicitly. */
- extern struct frame the_only_frame;
-
- extern int selected_frame;
- extern int last_nonminibuf_frame;
-
- #define XFRAME(f) selected_frame
- #define WINDOW_FRAME(w) selected_frame
-
- #define FRAME_LIVE_P(f) 1
- #define FRAME_TERMCAP_P(f) 1
- #define FRAME_X_P(f) 0
- #define FRAME_MINIBUF_ONLY_P(f) 0
- #define FRAME_HAS_MINIBUF_P(f) 1
- #define FRAME_CURRENT_GLYPHS(f) (the_only_frame.current_glyphs)
- #define FRAME_DESIRED_GLYPHS(f) (the_only_frame.desired_glyphs)
- #define FRAME_TEMP_GLYPHS(f) (the_only_frame.temp_glyphs)
- #define FRAME_HEIGHT(f) (the_only_frame.height)
- #define FRAME_WIDTH(f) (the_only_frame.width)
- #define FRAME_NEW_HEIGHT(f) (the_only_frame.new_height)
- #define FRAME_NEW_WIDTH(f) (the_only_frame.new_width)
- #define FRAME_MENU_BAR_LINES(f) (the_only_frame.menu_bar_lines)
- #define FRAME_CURSOR_X(f) (the_only_frame.cursor_x)
- #define FRAME_CURSOR_Y(f) (the_only_frame.cursor_y)
- #define FRAME_SET_VISIBLE(f,p) (p)
- #define FRAME_VISIBLE_P(f) 1
- #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1)
- #define FRAME_GARBAGED_P(f) (frame_garbaged)
- #define FRAME_NO_SPLIT_P(f) 0
- #define FRAME_WANTS_MODELINE_P(f) 1
- #define FRAME_ICONIFIED_P(f) 0
- #define FRAME_MINIBUF_WINDOW(f) (minibuf_window)
- #define FRAME_ROOT_WINDOW(f) (the_only_frame.root_window)
- #define FRAME_SELECTED_WINDOW(f) (selected_window)
- #define SET_GLYPHS_FRAME(glyphs,frame) do ; while (0)
- #define FRAME_INSERT_COST(frame) (the_only_frame.insert_line_cost)
- #define FRAME_DELETE_COST(frame) (the_only_frame.delete_line_cost)
- #define FRAME_INSERTN_COST(frame) (the_only_frame.insert_n_lines_cost)
- #define FRAME_DELETEN_COST(frame) (the_only_frame.delete_n_lines_cost)
- #define FRAME_MESSAGE_BUF(f) (the_only_frame.message_buf)
- #define FRAME_SCROLL_BOTTOM_VPOS(f) (the_only_frame.scroll_bottom_vpos)
- #define FRAME_FOCUS_FRAME(f) (Qnil)
- #define FRAME_CAN_HAVE_SCROLL_BARS(f) (the_only_frame.can_have_scroll_bars)
- #define FRAME_HAS_VERTICAL_SCROLL_BARS(f) \
- (the_only_frame.has_vertical_scroll_bars)
- #define FRAME_SCROLL_BARS(f) (the_only_frame.scroll_bars)
- #define FRAME_CONDEMNED_SCROLL_BARS(f) (the_only_frame.condemned_scroll_bars)
- #define FRAME_MENU_BAR_ITEMS(f) (the_only_frame.menu_bar_items)
-
- /* See comments in definition above. */
- #define FRAME_SAMPLE_VISIBILITY(f) (0)
-
- #define CHECK_FRAME(x, i) do; while (0)
- #define CHECK_LIVE_FRAME(x, y) do; while (0)
-
- /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
- `for' loop which iterates over the elements of Vframe_list. The
- loop will set FRAME_VAR, a Lisp_Object, to each frame in
- Vframe_list in succession and execute the statement. LIST_VAR
- should be a Lisp_Object too; it is used to iterate through the
- Vframe_list.
-
- If MULTI_FRAME _is_ defined, then this loop expands to a real
- `for' loop which traverses Vframe_list using LIST_VAR and
- FRAME_VAR. */
- #define FOR_EACH_FRAME(list_var, frame_var) \
- for (list_var = Qt; frame_var = selected_frame, ! NILP (list_var); list_var = Qnil)
-
- #endif /* not MULTI_FRAME */
-
-
- /* Device- and MULTI_FRAME-independent scroll bar stuff. */
-
- /* The number of columns a vertical scroll bar occupies. */
- #define VERTICAL_SCROLL_BAR_WIDTH (2)
-
- /* Return the starting column (zero-based) of the vertical scroll bar
- for window W. The column before this one is the last column we can
- use for text. If the window touches the right edge of the frame,
- we have extra space allocated for it. Otherwise, the scroll bar
- takes over the window's rightmost columns. */
- #define WINDOW_VERTICAL_SCROLL_BAR_COLUMN(w) \
- (((XINT ((w)->left) + XINT ((w)->width)) \
- < FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
- ? XINT ((w)->left) + XINT ((w)->width) - VERTICAL_SCROLL_BAR_WIDTH \
- : FRAME_WIDTH (XFRAME (WINDOW_FRAME (w))))
-
- /* Return the height in lines of the vertical scroll bar in w. If the
- window has a mode line, don't make the scroll bar extend that far. */
- #define WINDOW_VERTICAL_SCROLL_BAR_HEIGHT(w) (window_internal_height (w))
-