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- /* Updating of data structures for redisplay.
- Copyright (C) 1985, 1986, 1987, 1988, 1993 Free Software Foundation, Inc.
-
- This file is part of GNU Emacs.
-
- GNU Emacs is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
-
- GNU Emacs is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with GNU Emacs; see the file COPYING. If not, write to
- the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
-
-
- #include <signal.h>
-
- #include "config.h"
- #include <stdio.h>
- #include <ctype.h>
-
- #include "lisp.h"
- #include "termchar.h"
- #include "termopts.h"
- #include "termhooks.h"
- #include "cm.h"
- #include "dispextern.h"
- #include "buffer.h"
- #include "frame.h"
- #include "window.h"
- #include "commands.h"
- #include "disptab.h"
- #include "indent.h"
-
- #include "systty.h"
- #include "systime.h"
-
- #ifdef HAVE_X_WINDOWS
- #include "xterm.h"
- #endif /* HAVE_X_WINDOWS */
-
- #define max(a, b) ((a) > (b) ? (a) : (b))
- #define min(a, b) ((a) < (b) ? (a) : (b))
-
- #ifndef PENDING_OUTPUT_COUNT
- /* Get number of chars of output now in the buffer of a stdio stream.
- This ought to be built in in stdio, but it isn't.
- Some s- files override this because their stdio internals differ. */
- #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
- #endif
-
- /* Nonzero upon entry to redisplay means do not assume anything about
- current contents of actual terminal frame; clear and redraw it. */
-
- int frame_garbaged;
-
- /* Nonzero means last display completed. Zero means it was preempted. */
-
- int display_completed;
-
- /* Lisp variable visible-bell; enables use of screen-flash
- instead of audible bell. */
-
- int visible_bell;
-
- /* Invert the color of the whole frame, at a low level. */
-
- int inverse_video;
-
- /* Line speed of the terminal. */
-
- int baud_rate;
-
- /* nil or a symbol naming the window system under which emacs is
- running ('x is the only current possibility). */
-
- Lisp_Object Vwindow_system;
-
- /* Version number of X windows: 10, 11 or nil. */
- Lisp_Object Vwindow_system_version;
-
- /* Vector of glyph definitions. Indexed by glyph number,
- the contents are a string which is how to output the glyph.
-
- If Vglyph_table is nil, a glyph is output by using its low 8 bits
- as a character code. */
-
- Lisp_Object Vglyph_table;
-
- /* Display table to use for vectors that don't specify their own. */
-
- Lisp_Object Vstandard_display_table;
-
- /* Nonzero means reading single-character input with prompt
- so put cursor on minibuffer after the prompt.
- positive means at end of text in echo area;
- negative means at beginning of line. */
- int cursor_in_echo_area;
-
- /* The currently selected frame.
- In a single-frame version, this variable always remains 0. */
-
- FRAME_PTR selected_frame;
-
- /* A frame which is not just a minibuffer, or 0 if there are no such
- frames. This is usually the most recent such frame that was
- selected. In a single-frame version, this variable always remains 0. */
- FRAME_PTR last_nonminibuf_frame;
-
- /* In a single-frame version, the information that would otherwise
- exist inside frame objects lives in the following structure instead.
-
- NOTE: the_only_frame is not checked for garbage collection; don't
- store collectible objects in any of its fields!
-
- You're not/The only frame in town/... */
-
- #ifndef MULTI_FRAME
- struct frame the_only_frame;
- #endif
-
- /* This is a vector, made larger whenever it isn't large enough,
- which is used inside `update_frame' to hold the old contents
- of the FRAME_PHYS_LINES of the frame being updated. */
- struct frame_glyphs **ophys_lines;
- /* Length of vector currently allocated. */
- int ophys_lines_length;
-
- FILE *termscript; /* Stdio stream being used for copy of all output. */
-
- struct cm Wcm; /* Structure for info on cursor positioning */
-
- extern short ospeed; /* Output speed (from sg_ospeed) */
-
- int delayed_size_change; /* 1 means SIGWINCH happened when not safe. */
-
- #ifdef MULTI_FRAME
-
- DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
- "Clear frame FRAME and output again what is supposed to appear on it.")
- (frame)
- Lisp_Object frame;
- {
- FRAME_PTR f;
-
- CHECK_LIVE_FRAME (frame, 0);
- f = XFRAME (frame);
- update_begin (f);
- /* set_terminal_modes (); */
- clear_frame ();
- clear_frame_records (f);
- update_end (f);
- fflush (stdout);
- windows_or_buffers_changed++;
- /* Mark all windows as INaccurate,
- so that every window will have its redisplay done. */
- mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
- f->garbaged = 0;
- return Qnil;
- }
-
- redraw_frame (f)
- FRAME_PTR f;
- {
- Lisp_Object frame;
- XSET (frame, Lisp_Frame, f);
- Fredraw_frame (frame);
- }
-
- #else
-
- DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, "",
- "Clear frame FRAME and output again what is supposed to appear on it.")
- (frame)
- Lisp_Object frame;
- {
- update_begin (0);
- set_terminal_modes ();
- clear_frame ();
- update_end (0);
- fflush (stdout);
- clear_frame_records (0);
- windows_or_buffers_changed++;
- /* Mark all windows as INaccurate,
- so that every window will have its redisplay done. */
- mark_window_display_accurate (FRAME_ROOT_WINDOW (0), 0);
- return Qnil;
- }
-
- #endif
-
- DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
- "Clear and redisplay all visible frames.")
- ()
- {
- Lisp_Object tail, frame;
-
- FOR_EACH_FRAME (tail, frame)
- if (FRAME_VISIBLE_P (XFRAME (frame)))
- Fredraw_frame (frame);
-
- return Qnil;
- }
-
- /* This is used when frame_garbaged is set.
- Redraw the individual frames marked as garbaged. */
-
- void
- redraw_garbaged_frames ()
- {
- Lisp_Object tail, frame;
-
- FOR_EACH_FRAME (tail, frame)
- if (FRAME_VISIBLE_P (XFRAME (frame))
- && FRAME_GARBAGED_P (XFRAME (frame)))
- Fredraw_frame (frame);
- }
-
-
- static struct frame_glyphs *
- make_frame_glyphs (frame, empty)
- register FRAME_PTR frame;
- int empty;
- {
- register int i;
- register width = FRAME_WIDTH (frame);
- register height = FRAME_HEIGHT (frame);
- register struct frame_glyphs *new =
- (struct frame_glyphs *) xmalloc (sizeof (struct frame_glyphs));
-
- SET_GLYPHS_FRAME (new, frame);
- new->height = height;
- new->width = width;
- new->used = (int *) xmalloc (height * sizeof (int));
- new->glyphs = (GLYPH **) xmalloc (height * sizeof (GLYPH *));
- new->highlight = (char *) xmalloc (height * sizeof (char));
- new->enable = (char *) xmalloc (height * sizeof (char));
- bzero (new->enable, height * sizeof (char));
- new->bufp = (int *) xmalloc (height * sizeof (int));
-
- #ifdef HAVE_X_WINDOWS
- if (FRAME_X_P (frame))
- {
- new->top_left_x = (short *) xmalloc (height * sizeof (short));
- new->top_left_y = (short *) xmalloc (height * sizeof (short));
- new->pix_width = (short *) xmalloc (height * sizeof (short));
- new->pix_height = (short *) xmalloc (height * sizeof (short));
- new->max_ascent = (short *) xmalloc (height * sizeof (short));
- }
- #endif
-
- if (empty)
- {
- /* Make the buffer used by decode_mode_spec. This buffer is also
- used as temporary storage when updating the frame. See scroll.c. */
- unsigned int total_glyphs = (width + 2) * sizeof (GLYPH);
-
- new->total_contents = (GLYPH *) xmalloc (total_glyphs);
- bzero (new->total_contents, total_glyphs);
- }
- else
- {
- unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
-
- new->total_contents = (GLYPH *) xmalloc (total_glyphs);
- bzero (new->total_contents, total_glyphs);
- for (i = 0; i < height; i++)
- new->glyphs[i] = new->total_contents + i * (width + 2) + 1;
- }
-
- return new;
- }
-
- static void
- free_frame_glyphs (frame, glyphs)
- FRAME_PTR frame;
- struct frame_glyphs *glyphs;
- {
- if (glyphs->total_contents)
- xfree (glyphs->total_contents);
-
- xfree (glyphs->used);
- xfree (glyphs->glyphs);
- xfree (glyphs->highlight);
- xfree (glyphs->enable);
- xfree (glyphs->bufp);
-
- #ifdef HAVE_X_WINDOWS
- if (FRAME_X_P (frame))
- {
- xfree (glyphs->top_left_x);
- xfree (glyphs->top_left_y);
- xfree (glyphs->pix_width);
- xfree (glyphs->pix_height);
- xfree (glyphs->max_ascent);
- }
- #endif
-
- xfree (glyphs);
- }
-
- static void
- remake_frame_glyphs (frame)
- FRAME_PTR frame;
- {
- if (FRAME_CURRENT_GLYPHS (frame))
- free_frame_glyphs (frame, FRAME_CURRENT_GLYPHS (frame));
- if (FRAME_DESIRED_GLYPHS (frame))
- free_frame_glyphs (frame, FRAME_DESIRED_GLYPHS (frame));
- if (FRAME_TEMP_GLYPHS (frame))
- free_frame_glyphs (frame, FRAME_TEMP_GLYPHS (frame));
-
- if (FRAME_MESSAGE_BUF (frame))
- {
- /* Reallocate the frame's message buffer; remember that
- echo_area_glyphs may be pointing here. */
- char *old_message_buf = FRAME_MESSAGE_BUF (frame);
-
- FRAME_MESSAGE_BUF (frame)
- = (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
- FRAME_WIDTH (frame) + 1);
-
- if (echo_area_glyphs == old_message_buf)
- echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
- if (previous_echo_glyphs == old_message_buf)
- previous_echo_glyphs = FRAME_MESSAGE_BUF (frame);
- }
- else
- FRAME_MESSAGE_BUF (frame)
- = (char *) xmalloc (FRAME_WIDTH (frame) + 1);
-
- FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
- FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
- FRAME_TEMP_GLYPHS (frame) = make_frame_glyphs (frame, 1);
- SET_FRAME_GARBAGED (frame);
- }
-
- /* Return the hash code of contents of line VPOS in frame-matrix M. */
-
- static int
- line_hash_code (m, vpos)
- register struct frame_glyphs *m;
- int vpos;
- {
- register GLYPH *body, *end;
- register int h = 0;
-
- if (!m->enable[vpos])
- return 0;
-
- /* Give all highlighted lines the same hash code
- so as to encourage scrolling to leave them in place. */
- if (m->highlight[vpos])
- return -1;
-
- body = m->glyphs[vpos];
-
- if (must_write_spaces)
- while (1)
- {
- GLYPH g = *body++;
-
- if (g == 0)
- break;
- h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g - SPACEGLYPH;
- }
- else
- while (1)
- {
- GLYPH g = *body++;
-
- if (g == 0)
- break;
- h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g;
- }
-
- if (h)
- return h;
- return 1;
- }
-
- /* Return number of characters in line in M at vpos VPOS,
- except don't count leading and trailing spaces
- unless the terminal requires those to be explicitly output. */
-
- static unsigned int
- line_draw_cost (m, vpos)
- struct frame_glyphs *m;
- int vpos;
- {
- register GLYPH *beg = m->glyphs[vpos];
- register GLYPH *end = m->glyphs[vpos] + m->used[vpos];
- register int i;
- register int tlen = GLYPH_TABLE_LENGTH;
- register Lisp_Object *tbase = GLYPH_TABLE_BASE;
-
- /* Ignore trailing and leading spaces if we can. */
- if (!must_write_spaces)
- {
- while ((end != beg) && (*end == SPACEGLYPH))
- --end;
- if (end == beg)
- return (0); /* All blank line. */
-
- while (*beg == SPACEGLYPH)
- ++beg;
- }
-
- /* If we don't have a glyph-table, each glyph is one character,
- so return the number of glyphs. */
- if (tbase == 0)
- return end - beg;
-
- /* Otherwise, scan the glyphs and accumulate their total size in I. */
- i = 0;
- while ((beg <= end) && *beg)
- {
- register GLYPH g = *beg++;
-
- if (GLYPH_SIMPLE_P (tbase, tlen, g))
- i += 1;
- else
- i += GLYPH_LENGTH (tbase, g);
- }
- return i;
- }
-
- /* The functions on this page are the interface from xdisp.c to redisplay.
-
- The only other interface into redisplay is through setting
- FRAME_CURSOR_X (frame) and FRAME_CURSOR_Y (frame)
- and SET_FRAME_GARBAGED (frame). */
-
- /* cancel_line eliminates any request to display a line at position `vpos' */
-
- cancel_line (vpos, frame)
- int vpos;
- register FRAME_PTR frame;
- {
- FRAME_DESIRED_GLYPHS (frame)->enable[vpos] = 0;
- }
-
- clear_frame_records (frame)
- register FRAME_PTR frame;
- {
- bzero (FRAME_CURRENT_GLYPHS (frame)->enable, FRAME_HEIGHT (frame));
- }
-
- /* Prepare to display on line VPOS starting at HPOS within it. */
-
- void
- get_display_line (frame, vpos, hpos)
- register FRAME_PTR frame;
- int vpos;
- register int hpos;
- {
- register struct frame_glyphs *glyphs;
- register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
- register GLYPH *p;
-
- if (vpos < 0)
- abort ();
-
- if ((desired_glyphs->enable[vpos]) && desired_glyphs->used[vpos] > hpos)
- abort ();
-
- if (! desired_glyphs->enable[vpos])
- {
- desired_glyphs->used[vpos] = 0;
- desired_glyphs->highlight[vpos] = 0;
- desired_glyphs->enable[vpos] = 1;
- }
-
- if (hpos > desired_glyphs->used[vpos])
- {
- GLYPH *g = desired_glyphs->glyphs[vpos] + desired_glyphs->used[vpos];
- GLYPH *end = desired_glyphs->glyphs[vpos] + hpos;
-
- desired_glyphs->used[vpos] = hpos;
- while (g != end)
- *g++ = SPACEGLYPH;
- }
- }
-
- /* Like bcopy except never gets confused by overlap. */
-
- void
- safe_bcopy (from, to, size)
- char *from, *to;
- int size;
- {
- if (size <= 0 || from == to)
- return;
-
- /* If the source and destination don't overlap, then bcopy can
- handle it. If they do overlap, but the destination is lower in
- memory than the source, we'll assume bcopy can handle that. */
- if (to < from || from + size <= to)
- bcopy (from, to, size);
-
- /* Otherwise, we'll copy from the end. */
- else
- {
- register char *endf = from + size;
- register char *endt = to + size;
-
- /* If TO - FROM is large, then we should break the copy into
- nonoverlapping chunks of TO - FROM bytes each. However, if
- TO - FROM is small, then the bcopy function call overhead
- makes this not worth it. The crossover point could be about
- anywhere. Since I don't think the obvious copy loop is too
- bad, I'm trying to err in its favor. */
- if (to - from < 64)
- {
- do
- *--endt = *--endf;
- while (endf != from);
- }
- else
- {
- for (;;)
- {
- endt -= (to - from);
- endf -= (to - from);
-
- if (endt < to)
- break;
-
- bcopy (endf, endt, to - from);
- }
-
- /* If SIZE wasn't a multiple of TO - FROM, there will be a
- little left over. The amount left over is
- (endt + (to - from)) - to, which is endt - from. */
- bcopy (from, to, endt - from);
- }
- }
- }
-
- /* Rotate a vector of SIZE bytes right, by DISTANCE bytes.
- DISTANCE may be negative. */
-
- static void
- rotate_vector (vector, size, distance)
- char *vector;
- int size;
- int distance;
- {
- char *temp = (char *) alloca (size);
-
- if (distance < 0)
- distance += size;
-
- bcopy (vector, temp + distance, size - distance);
- bcopy (vector + size - distance, temp, distance);
- bcopy (temp, vector, size);
- }
-
- /* Scroll lines from vpos FROM up to but not including vpos END
- down by AMOUNT lines (AMOUNT may be negative).
- Returns nonzero if done, zero if terminal cannot scroll them. */
-
- int
- scroll_frame_lines (frame, from, end, amount)
- register FRAME_PTR frame;
- int from, end, amount;
- {
- register int i;
- register struct frame_glyphs *current_frame
- = FRAME_CURRENT_GLYPHS (frame);
-
- if (!line_ins_del_ok)
- return 0;
-
- if (amount == 0)
- return 1;
-
- if (amount > 0)
- {
- update_begin (frame);
- set_terminal_window (end + amount);
- if (!scroll_region_ok)
- ins_del_lines (end, -amount);
- ins_del_lines (from, amount);
- set_terminal_window (0);
-
- rotate_vector (current_frame->glyphs + from,
- sizeof (GLYPH *) * (end + amount - from),
- amount * sizeof (GLYPH *));
-
- safe_bcopy (current_frame->used + from,
- current_frame->used + from + amount,
- (end - from) * sizeof current_frame->used[0]);
-
- safe_bcopy (current_frame->highlight + from,
- current_frame->highlight + from + amount,
- (end - from) * sizeof current_frame->highlight[0]);
-
- safe_bcopy (current_frame->enable + from,
- current_frame->enable + from + amount,
- (end - from) * sizeof current_frame->enable[0]);
-
- /* Mark the lines made empty by scrolling as enabled, empty and
- normal video. */
- bzero (current_frame->used + from,
- amount * sizeof current_frame->used[0]);
- bzero (current_frame->highlight + from,
- amount * sizeof current_frame->highlight[0]);
- for (i = from; i < from + amount; i++)
- {
- current_frame->glyphs[i][0] = '\0';
- current_frame->enable[i] = 1;
- }
-
- safe_bcopy (current_frame->bufp + from,
- current_frame->bufp + from + amount,
- (end - from) * sizeof current_frame->bufp[0]);
-
- #ifdef HAVE_X_WINDOWS
- if (FRAME_X_P (frame))
- {
- safe_bcopy (current_frame->top_left_x + from,
- current_frame->top_left_x + from + amount,
- (end - from) * sizeof current_frame->top_left_x[0]);
-
- safe_bcopy (current_frame->top_left_y + from,
- current_frame->top_left_y + from + amount,
- (end - from) * sizeof current_frame->top_left_y[0]);
-
- safe_bcopy (current_frame->pix_width + from,
- current_frame->pix_width + from + amount,
- (end - from) * sizeof current_frame->pix_width[0]);
-
- safe_bcopy (current_frame->pix_height + from,
- current_frame->pix_height + from + amount,
- (end - from) * sizeof current_frame->pix_height[0]);
-
- safe_bcopy (current_frame->max_ascent + from,
- current_frame->max_ascent + from + amount,
- (end - from) * sizeof current_frame->max_ascent[0]);
- }
- #endif /* HAVE_X_WINDOWS */
-
- update_end (frame);
- }
- if (amount < 0)
- {
- update_begin (frame);
- set_terminal_window (end);
- ins_del_lines (from + amount, amount);
- if (!scroll_region_ok)
- ins_del_lines (end + amount, -amount);
- set_terminal_window (0);
-
- rotate_vector (current_frame->glyphs + from + amount,
- sizeof (GLYPH *) * (end - from - amount),
- amount * sizeof (GLYPH *));
-
- safe_bcopy (current_frame->used + from,
- current_frame->used + from + amount,
- (end - from) * sizeof current_frame->used[0]);
-
- safe_bcopy (current_frame->highlight + from,
- current_frame->highlight + from + amount,
- (end - from) * sizeof current_frame->highlight[0]);
-
- safe_bcopy (current_frame->enable + from,
- current_frame->enable + from + amount,
- (end - from) * sizeof current_frame->enable[0]);
-
- /* Mark the lines made empty by scrolling as enabled, empty and
- normal video. */
- bzero (current_frame->used + end + amount,
- - amount * sizeof current_frame->used[0]);
- bzero (current_frame->highlight + end + amount,
- - amount * sizeof current_frame->highlight[0]);
- for (i = end + amount; i < end; i++)
- {
- current_frame->glyphs[i][0] = '\0';
- current_frame->enable[i] = 1;
- }
-
- safe_bcopy (current_frame->bufp + from,
- current_frame->bufp + from + amount,
- (end - from) * sizeof current_frame->bufp[0]);
-
- #ifdef HAVE_X_WINDOWS
- if (FRAME_X_P (frame))
- {
- safe_bcopy (current_frame->top_left_x + from,
- current_frame->top_left_x + from + amount,
- (end - from) * sizeof current_frame->top_left_x[0]);
-
- safe_bcopy (current_frame->top_left_y + from,
- current_frame->top_left_y + from + amount,
- (end - from) * sizeof current_frame->top_left_y[0]);
-
- safe_bcopy (current_frame->pix_width + from,
- current_frame->pix_width + from + amount,
- (end - from) * sizeof current_frame->pix_width[0]);
-
- safe_bcopy (current_frame->pix_height + from,
- current_frame->pix_height + from + amount,
- (end - from) * sizeof current_frame->pix_height[0]);
-
- safe_bcopy (current_frame->max_ascent + from,
- current_frame->max_ascent + from + amount,
- (end - from) * sizeof current_frame->max_ascent[0]);
- }
- #endif /* HAVE_X_WINDOWS */
-
- update_end (frame);
- }
- return 1;
- }
-
- /* After updating a window W that isn't the full frame wide,
- copy all the columns that W does not occupy
- into the FRAME_DESIRED_GLYPHS (frame) from the FRAME_PHYS_GLYPHS (frame)
- so that update_frame will not change those columns. */
-
- preserve_other_columns (w)
- struct window *w;
- {
- register int vpos;
- register struct frame_glyphs *current_frame, *desired_frame;
- register FRAME_PTR frame = XFRAME (w->frame);
- int start = XFASTINT (w->left);
- int end = XFASTINT (w->left) + XFASTINT (w->width);
- int bot = XFASTINT (w->top) + XFASTINT (w->height);
-
- current_frame = FRAME_CURRENT_GLYPHS (frame);
- desired_frame = FRAME_DESIRED_GLYPHS (frame);
-
- for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
- {
- if (current_frame->enable[vpos] && desired_frame->enable[vpos])
- {
- if (start > 0)
- {
- int len;
-
- bcopy (current_frame->glyphs[vpos],
- desired_frame->glyphs[vpos],
- start * sizeof (current_frame->glyphs[vpos]));
- len = min (start, current_frame->used[vpos]);
- if (desired_frame->used[vpos] < len)
- desired_frame->used[vpos] = len;
- }
- if (current_frame->used[vpos] > end
- && desired_frame->used[vpos] < current_frame->used[vpos])
- {
- while (desired_frame->used[vpos] < end)
- desired_frame->glyphs[vpos][desired_frame->used[vpos]++]
- = SPACEGLYPH;
- bcopy (current_frame->glyphs[vpos] + end,
- desired_frame->glyphs[vpos] + end,
- ((current_frame->used[vpos] - end)
- * sizeof (current_frame->glyphs[vpos])));
- desired_frame->used[vpos] = current_frame->used[vpos];
- }
- }
- }
- }
-
- #if 0
-
- /* If window w does not need to be updated and isn't the full frame wide,
- copy all the columns that w does occupy
- into the FRAME_DESIRED_LINES (frame) from the FRAME_PHYS_LINES (frame)
- so that update_frame will not change those columns.
-
- Have not been able to figure out how to use this correctly. */
-
- preserve_my_columns (w)
- struct window *w;
- {
- register int vpos, fin;
- register struct frame_glyphs *l1, *l2;
- register FRAME_PTR frame = XFRAME (w->frame);
- int start = XFASTINT (w->left);
- int end = XFASTINT (w->left) + XFASTINT (w->width);
- int bot = XFASTINT (w->top) + XFASTINT (w->height);
-
- for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
- {
- if ((l1 = FRAME_DESIRED_GLYPHS (frame)->glyphs[vpos + 1])
- && (l2 = FRAME_PHYS_GLYPHS (frame)->glyphs[vpos + 1]))
- {
- if (l2->length > start && l1->length < l2->length)
- {
- fin = l2->length;
- if (fin > end) fin = end;
- while (l1->length < start)
- l1->body[l1->length++] = ' ';
- bcopy (l2->body + start, l1->body + start, fin - start);
- l1->length = fin;
- }
- }
- }
- }
-
- #endif
-
- /* On discovering that the redisplay for a window was no good,
- cancel the columns of that window, so that when the window is
- displayed over again get_display_line will not complain. */
-
- cancel_my_columns (w)
- struct window *w;
- {
- register int vpos;
- register struct frame_glyphs *desired_glyphs =
- FRAME_DESIRED_GLYPHS (XFRAME (w->frame));
- register int start = XFASTINT (w->left);
- register int bot = XFASTINT (w->top) + XFASTINT (w->height);
-
- for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
- if (desired_glyphs->enable[vpos]
- && desired_glyphs->used[vpos] >= start)
- desired_glyphs->used[vpos] = start;
- }
-
- /* These functions try to perform directly and immediately on the frame
- the necessary output for one change in the buffer.
- They may return 0 meaning nothing was done if anything is difficult,
- or 1 meaning the output was performed properly.
- They assume that the frame was up to date before the buffer
- change being displayed. They make various other assumptions too;
- see command_loop_1 where these are called. */
-
- int
- direct_output_for_insert (g)
- int g;
- {
- register FRAME_PTR frame = selected_frame;
- register struct frame_glyphs *current_frame
- = FRAME_CURRENT_GLYPHS (frame);
-
- #ifndef COMPILER_REGISTER_BUG
- register
- #endif /* COMPILER_REGISTER_BUG */
- struct window *w = XWINDOW (selected_window);
- #ifndef COMPILER_REGISTER_BUG
- register
- #endif /* COMPILER_REGISTER_BUG */
- int hpos = FRAME_CURSOR_X (frame);
- #ifndef COMPILER_REGISTER_BUG
- register
- #endif /* COMPILER_REGISTER_BUG */
- int vpos = FRAME_CURSOR_Y (frame);
-
- /* Give up if about to continue line. */
- if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1
-
- /* Avoid losing if cursor is in invisible text off left margin */
- || (XINT (w->hscroll) && hpos == XFASTINT (w->left))
-
- /* Give up if cursor outside window (in minibuf, probably) */
- || cursor_in_echo_area
- || FRAME_CURSOR_Y (frame) < XFASTINT (w->top)
- || FRAME_CURSOR_Y (frame) >= XFASTINT (w->top) + XFASTINT (w->height)
-
- /* Give up if cursor not really at FRAME_CURSOR_X, FRAME_CURSOR_Y */
- || !display_completed
-
- /* Give up if buffer appears in two places. */
- || buffer_shared > 1
-
- /* Give up if w is minibuffer and a message is being displayed there */
- || (MINI_WINDOW_P (w) && echo_area_glyphs))
- return 0;
-
- {
- #ifdef HAVE_X_WINDOWS
- int dummy;
- int face = compute_char_face (frame, w, point, -1, -1, &dummy);
- #else
- int face = 0;
- #endif
-
- current_frame->glyphs[vpos][hpos] = MAKE_GLYPH (g, face);
- }
- unchanged_modified = MODIFF;
- beg_unchanged = GPT - BEG;
- XFASTINT (w->last_point) = point;
- XFASTINT (w->last_point_x) = hpos;
- XFASTINT (w->last_modified) = MODIFF;
-
- reassert_line_highlight (0, vpos);
- write_glyphs (¤t_frame->glyphs[vpos][hpos], 1);
- fflush (stdout);
- ++FRAME_CURSOR_X (frame);
- if (hpos == current_frame->used[vpos])
- {
- current_frame->used[vpos] = hpos + 1;
- current_frame->glyphs[vpos][hpos + 1] = 0;
- }
-
- return 1;
- }
-
- int
- direct_output_forward_char (n)
- int n;
- {
- register FRAME_PTR frame = selected_frame;
- register struct window *w = XWINDOW (selected_window);
-
- /* Avoid losing if cursor is in invisible text off left margin
- or about to go off either side of window. */
- if ((FRAME_CURSOR_X (frame) == XFASTINT (w->left)
- && (XINT (w->hscroll) || n < 0))
- || (n > 0
- && (FRAME_CURSOR_X (frame) + 1 >= window_internal_width (w) - 1))
- || cursor_in_echo_area)
- return 0;
-
- /* Can't use direct output if highlighting a region. */
- if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
- return 0;
-
- FRAME_CURSOR_X (frame) += n;
- XFASTINT (w->last_point_x) = FRAME_CURSOR_X (frame);
- XFASTINT (w->last_point) = point;
- cursor_to (FRAME_CURSOR_Y (frame), FRAME_CURSOR_X (frame));
- fflush (stdout);
- return 1;
- }
-
- static void update_line ();
-
- /* Update frame F based on the data in FRAME_DESIRED_GLYPHS.
- Value is nonzero if redisplay stopped due to pending input.
- FORCE nonzero means do not stop for pending input. */
-
- int
- update_frame (f, force, inhibit_hairy_id)
- FRAME_PTR f;
- int force;
- int inhibit_hairy_id;
- {
- register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (f);
- register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (f);
- register int i;
- int pause;
- int preempt_count = baud_rate / 2400 + 1;
- extern input_pending;
- #ifdef HAVE_X_WINDOWS
- register int downto, leftmost;
- #endif
-
- if (preempt_count <= 0)
- preempt_count = 1;
-
- if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
-
- detect_input_pending ();
- if (input_pending && !force)
- {
- pause = 1;
- goto do_pause;
- }
-
- update_begin (f);
-
- if (!line_ins_del_ok)
- inhibit_hairy_id = 1;
-
- /* See if any of the desired lines are enabled; don't compute for
- i/d line if just want cursor motion. */
- for (i = 0; i < FRAME_HEIGHT (f); i++)
- if (desired_frame->enable[i])
- break;
-
- /* Try doing i/d line, if not yet inhibited. */
- if (!inhibit_hairy_id && i < FRAME_HEIGHT (f))
- force |= scrolling (f);
-
- /* Update the individual lines as needed. Do bottom line first. */
-
- if (desired_frame->enable[FRAME_HEIGHT (f) - 1])
- update_line (f, FRAME_HEIGHT (f) - 1);
-
- #ifdef HAVE_X_WINDOWS
- if (FRAME_X_P (f))
- {
- leftmost = downto = f->display.x->internal_border_width;
- if (desired_frame->enable[0])
- {
- current_frame->top_left_x[FRAME_HEIGHT (f) - 1] = leftmost;
- current_frame->top_left_y[FRAME_HEIGHT (f) - 1]
- = PIXEL_HEIGHT (f) - f->display.x->internal_border_width
- - current_frame->pix_height[FRAME_HEIGHT (f) - 1];
- current_frame->top_left_x[0] = leftmost;
- current_frame->top_left_y[0] = downto;
- }
- }
- #endif /* HAVE_X_WINDOWS */
-
- /* Now update the rest of the lines. */
- for (i = 0; i < FRAME_HEIGHT (f) - 1 && (force || !input_pending); i++)
- {
- if (desired_frame->enable[i])
- {
- if (FRAME_TERMCAP_P (f))
- {
- /* Flush out every so many lines.
- Also flush out if likely to have more than 1k buffered
- otherwise. I'm told that some telnet connections get
- really screwed by more than 1k output at once. */
- int outq = PENDING_OUTPUT_COUNT (stdout);
- if (outq > 900
- || (outq > 20 && ((i - 1) % preempt_count == 0)))
- {
- fflush (stdout);
- if (preempt_count == 1)
- {
- #ifdef EMACS_OUTQSIZE
- if (EMACS_OUTQSIZE (0, &outq) < 0)
- /* Probably not a tty. Ignore the error and reset
- * the outq count. */
- outq = PENDING_OUTPUT_COUNT (stdout);
- #endif
- outq *= 10;
- if (baud_rate > 0)
- sleep (outq / baud_rate);
- }
- }
- if ((i - 1) % preempt_count == 0)
- detect_input_pending ();
- }
-
- update_line (f, i);
- #ifdef HAVE_X_WINDOWS
- if (FRAME_X_P (f))
- {
- current_frame->top_left_y[i] = downto;
- current_frame->top_left_x[i] = leftmost;
- }
- #endif /* HAVE_X_WINDOWS */
- }
-
- #ifdef HAVE_X_WINDOWS
- if (FRAME_X_P (f))
- downto += current_frame->pix_height[i];
- #endif
- }
- pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
-
- /* Now just clean up termcap drivers and set cursor, etc. */
- if (!pause)
- {
- if (cursor_in_echo_area
- && FRAME_HAS_MINIBUF_P (f))
- {
- int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
- int row, col;
-
- if (cursor_in_echo_area < 0)
- {
- row = top;
- col = 0;
- }
- else
- {
- /* If the minibuffer is several lines high, find the last
- line that has any text on it. */
- row = FRAME_HEIGHT (f);
- do
- {
- row--;
- if (current_frame->enable[row])
- col = current_frame->used[row];
- else
- col = 0;
- }
- while (row > top && col == 0);
-
- if (col >= FRAME_WIDTH (f))
- {
- col = 0;
- if (row < FRAME_HEIGHT (f) - 1)
- row++;
- }
- }
-
- cursor_to (row, col);
- }
- else
- cursor_to (FRAME_CURSOR_Y (f), max (min (FRAME_CURSOR_X (f),
- FRAME_WIDTH (f) - 1), 0));
- }
-
- update_end (f);
-
- if (termscript)
- fflush (termscript);
- fflush (stdout);
-
- /* Here if output is preempted because input is detected. */
- do_pause:
-
- if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
- display_completed = !pause;
-
- bzero (desired_frame->enable, FRAME_HEIGHT (f));
- return pause;
- }
-
- /* Called when about to quit, to check for doing so
- at an improper time. */
-
- void
- quit_error_check ()
- {
- if (FRAME_DESIRED_GLYPHS (selected_frame) == 0)
- return;
- if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[0])
- abort ();
- if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[FRAME_HEIGHT (selected_frame) - 1])
- abort ();
- }
-
- /* Decide what insert/delete line to do, and do it */
-
- extern void scrolling_1 ();
-
- scrolling (frame)
- FRAME_PTR frame;
- {
- int unchanged_at_top, unchanged_at_bottom;
- int window_size;
- int changed_lines;
- int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
- int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
- int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
- register int i;
- int free_at_end_vpos = FRAME_HEIGHT (frame);
- register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (frame);
- register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (frame);
-
- /* Compute hash codes of all the lines.
- Also calculate number of changed lines,
- number of unchanged lines at the beginning,
- and number of unchanged lines at the end. */
-
- changed_lines = 0;
- unchanged_at_top = 0;
- unchanged_at_bottom = FRAME_HEIGHT (frame);
- for (i = 0; i < FRAME_HEIGHT (frame); i++)
- {
- /* Give up on this scrolling if some old lines are not enabled. */
- if (!current_frame->enable[i])
- return 0;
- old_hash[i] = line_hash_code (current_frame, i);
- if (! desired_frame->enable[i])
- new_hash[i] = old_hash[i];
- else
- new_hash[i] = line_hash_code (desired_frame, i);
-
- if (old_hash[i] != new_hash[i])
- {
- changed_lines++;
- unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
- }
- else if (i == unchanged_at_top)
- unchanged_at_top++;
- draw_cost[i] = line_draw_cost (desired_frame, i);
- }
-
- /* If changed lines are few, don't allow preemption, don't scroll. */
- if (changed_lines < baud_rate / 2400
- || unchanged_at_bottom == FRAME_HEIGHT (frame))
- return 1;
-
- window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
- - unchanged_at_bottom);
-
- if (scroll_region_ok)
- free_at_end_vpos -= unchanged_at_bottom;
- else if (memory_below_frame)
- free_at_end_vpos = -1;
-
- /* If large window, fast terminal and few lines in common between
- current frame and desired frame, don't bother with i/d calc. */
- if (window_size >= 18 && baud_rate > 2400
- && (window_size >=
- 10 * scrolling_max_lines_saved (unchanged_at_top,
- FRAME_HEIGHT (frame) - unchanged_at_bottom,
- old_hash, new_hash, draw_cost)))
- return 0;
-
- scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
- draw_cost + unchanged_at_top - 1,
- old_hash + unchanged_at_top - 1,
- new_hash + unchanged_at_top - 1,
- free_at_end_vpos - unchanged_at_top);
-
- return 0;
- }
-
- /* Return the offset in its buffer of the character at location col, line
- in the given window. */
- int
- buffer_posn_from_coords (window, col, line)
- struct window *window;
- int col, line;
- {
- int window_left = XFASTINT (window->left);
-
- /* The actual width of the window is window->width less one for the
- DISP_CONTINUE_GLYPH, and less one if it's not the rightmost
- window. */
- int window_width = window_internal_width (window) - 1;
-
- int startp = marker_position (window->start);
-
- /* Since compute_motion will only operate on the current buffer,
- we need to save the old one and restore it when we're done. */
- struct buffer *old_current_buffer = current_buffer;
- struct position *posn;
-
- current_buffer = XBUFFER (window->buffer);
-
- /* It would be nice if we could use FRAME_CURRENT_GLYPHS (XFRAME
- (window->frame))->bufp to avoid scanning from the very top of
- the window, but it isn't maintained correctly, and I'm not even
- sure I will keep it. */
- posn = compute_motion (startp, 0,
- (window == XWINDOW (minibuf_window) && startp == 1
- ? minibuf_prompt_width : 0),
- ZV, line, col,
- window_width, XINT (window->hscroll), 0);
-
- current_buffer = old_current_buffer;
-
- /* compute_motion considers frame points past the end of a line
- to be *after* the newline, i.e. at the start of the next line.
- This is reasonable, but not really what we want. So if the
- result is on a line below LINE, back it up one character. */
- if (posn->vpos > line)
- return posn->bufpos - 1;
- else
- return posn->bufpos;
- }
-
- static int
- count_blanks (r)
- register GLYPH *r;
- {
- register GLYPH *p = r;
- while (*p++ == SPACEGLYPH);
- return p - r - 1;
- }
-
- static int
- count_match (str1, str2)
- GLYPH *str1, *str2;
- {
- register GLYPH *p1 = str1;
- register GLYPH *p2 = str2;
- while (*p1++ == *p2++);
- return p1 - str1 - 1;
- }
-
- /* Char insertion/deletion cost vector, from term.c */
- extern int *char_ins_del_vector;
-
- #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WIDTH((f))])
-
- static void
- update_line (frame, vpos)
- register FRAME_PTR frame;
- int vpos;
- {
- register GLYPH *obody, *nbody, *op1, *op2, *np1, *temp;
- int tem;
- int osp, nsp, begmatch, endmatch, olen, nlen;
- int save;
- register struct frame_glyphs *current_frame
- = FRAME_CURRENT_GLYPHS (frame);
- register struct frame_glyphs *desired_frame
- = FRAME_DESIRED_GLYPHS (frame);
-
- if (desired_frame->highlight[vpos]
- != (current_frame->enable[vpos] && current_frame->highlight[vpos]))
- {
- change_line_highlight (desired_frame->highlight[vpos], vpos,
- (current_frame->enable[vpos] ?
- current_frame->used[vpos] : 0));
- current_frame->enable[vpos] = 0;
- }
- else
- reassert_line_highlight (desired_frame->highlight[vpos], vpos);
-
- if (! current_frame->enable[vpos])
- {
- olen = 0;
- }
- else
- {
- obody = current_frame->glyphs[vpos];
- olen = current_frame->used[vpos];
- if (! current_frame->highlight[vpos])
- {
- if (!must_write_spaces)
- while (obody[olen - 1] == SPACEGLYPH && olen > 0)
- olen--;
- }
- else
- {
- /* For an inverse-video line, remember we gave it
- spaces all the way to the frame edge
- so that the reverse video extends all the way across. */
-
- while (olen < FRAME_WIDTH (frame) - 1)
- obody[olen++] = SPACEGLYPH;
- }
- }
-
- /* One way or another, this will enable the line being updated. */
- current_frame->enable[vpos] = 1;
- current_frame->used[vpos] = desired_frame->used[vpos];
- current_frame->highlight[vpos] = desired_frame->highlight[vpos];
- current_frame->bufp[vpos] = desired_frame->bufp[vpos];
-
- #ifdef HAVE_X_WINDOWS
- if (FRAME_X_P (frame))
- {
- current_frame->pix_width[vpos]
- = current_frame->used[vpos]
- * FONT_WIDTH (frame->display.x->font);
- current_frame->pix_height[vpos]
- = FONT_HEIGHT (frame->display.x->font);
- }
- #endif /* HAVE_X_WINDOWS */
-
- if (!desired_frame->enable[vpos])
- {
- nlen = 0;
- goto just_erase;
- }
-
- nbody = desired_frame->glyphs[vpos];
- nlen = desired_frame->used[vpos];
-
- /* Pretend trailing spaces are not there at all,
- unless for one reason or another we must write all spaces. */
- if (! desired_frame->highlight[vpos])
- {
- if (!must_write_spaces)
- /* We know that the previous character byte contains 0. */
- while (nbody[nlen - 1] == SPACEGLYPH)
- nlen--;
- }
- else
- {
- /* For an inverse-video line, give it extra trailing spaces
- all the way to the frame edge
- so that the reverse video extends all the way across. */
-
- while (nlen < FRAME_WIDTH (frame) - 1)
- nbody[nlen++] = SPACEGLYPH;
- }
-
- /* If there's no i/d char, quickly do the best we can without it. */
- if (!char_ins_del_ok)
- {
- int i,j;
-
- for (i = 0; i < nlen; i++)
- {
- if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
- {
- cursor_to (vpos, i);
- for (j = 1; (i + j < nlen &&
- (i + j >= olen || nbody[i+j] != obody[i+j]));
- j++);
-
- /* Output this run of non-matching chars. */
- write_glyphs (nbody + i, j);
- i += j - 1;
-
- /* Now find the next non-match. */
- }
- }
-
- /* Clear the rest of the line, or the non-clear part of it. */
- if (olen > nlen)
- {
- cursor_to (vpos, nlen);
- clear_end_of_line (olen);
- }
-
- /* Exchange contents between current_frame and new_frame. */
- temp = desired_frame->glyphs[vpos];
- desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
- current_frame->glyphs[vpos] = temp;
-
- return;
- }
-
- if (!olen)
- {
- nsp = (must_write_spaces || desired_frame->highlight[vpos])
- ? 0 : count_blanks (nbody);
- if (nlen > nsp)
- {
- cursor_to (vpos, nsp);
- write_glyphs (nbody + nsp, nlen - nsp);
- }
-
- /* Exchange contents between current_frame and new_frame. */
- temp = desired_frame->glyphs[vpos];
- desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
- current_frame->glyphs[vpos] = temp;
-
- return;
- }
-
- obody[olen] = 1;
- save = nbody[nlen];
- nbody[nlen] = 0;
-
- /* Compute number of leading blanks in old and new contents. */
- osp = count_blanks (obody);
- if (!desired_frame->highlight[vpos])
- nsp = count_blanks (nbody);
- else
- nsp = 0;
-
- /* Compute number of matching chars starting with first nonblank. */
- begmatch = count_match (obody + osp, nbody + nsp);
-
- /* Spaces in new match implicit space past the end of old. */
- /* A bug causing this to be a no-op was fixed in 18.29. */
- if (!must_write_spaces && osp + begmatch == olen)
- {
- np1 = nbody + nsp;
- while (np1[begmatch] == SPACEGLYPH)
- begmatch++;
- }
-
- /* Avoid doing insert/delete char
- just cause number of leading spaces differs
- when the following text does not match. */
- if (begmatch == 0 && osp != nsp)
- osp = nsp = min (osp, nsp);
-
- /* Find matching characters at end of line */
- op1 = obody + olen;
- np1 = nbody + nlen;
- op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
- while (op1 > op2 && op1[-1] == np1[-1])
- {
- op1--;
- np1--;
- }
- endmatch = obody + olen - op1;
-
- /* Put correct value back in nbody[nlen].
- This is important because direct_output_for_insert
- can write into the line at a later point.
- If this screws up the zero at the end of the line, re-establish it. */
- nbody[nlen] = save;
- obody[olen] = 0;
-
- /* tem gets the distance to insert or delete.
- endmatch is how many characters we save by doing so.
- Is it worth it? */
-
- tem = (nlen - nsp) - (olen - osp);
- if (endmatch && tem
- && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
- endmatch = 0;
-
- /* nsp - osp is the distance to insert or delete.
- If that is nonzero, begmatch is known to be nonzero also.
- begmatch + endmatch is how much we save by doing the ins/del.
- Is it worth it? */
-
- if (nsp != osp
- && (!char_ins_del_ok
- || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
- {
- begmatch = 0;
- endmatch = 0;
- osp = nsp = min (osp, nsp);
- }
-
- /* Now go through the line, inserting, writing and
- deleting as appropriate. */
-
- if (osp > nsp)
- {
- cursor_to (vpos, nsp);
- delete_glyphs (osp - nsp);
- }
- else if (nsp > osp)
- {
- /* If going to delete chars later in line
- and insert earlier in the line,
- must delete first to avoid losing data in the insert */
- if (endmatch && nlen < olen + nsp - osp)
- {
- cursor_to (vpos, nlen - endmatch + osp - nsp);
- delete_glyphs (olen + nsp - osp - nlen);
- olen = nlen - (nsp - osp);
- }
- cursor_to (vpos, osp);
- insert_glyphs ((char *)0, nsp - osp);
- }
- olen += nsp - osp;
-
- tem = nsp + begmatch + endmatch;
- if (nlen != tem || olen != tem)
- {
- cursor_to (vpos, nsp + begmatch);
- if (!endmatch || nlen == olen)
- {
- /* If new text being written reaches right margin,
- there is no need to do clear-to-eol at the end.
- (and it would not be safe, since cursor is not
- going to be "at the margin" after the text is done) */
- if (nlen == FRAME_WIDTH (frame))
- olen = 0;
- write_glyphs (nbody + nsp + begmatch, nlen - tem);
-
- #ifdef obsolete
-
- /* the following code loses disastrously if tem == nlen.
- Rather than trying to fix that case, I am trying the simpler
- solution found above. */
-
- /* If the text reaches to the right margin,
- it will lose one way or another (depending on AutoWrap)
- to clear to end of line after outputting all the text.
- So pause with one character to go and clear the line then. */
- if (nlen == FRAME_WIDTH (frame) && fast_clear_end_of_line && olen > nlen)
- {
- /* endmatch must be zero, and tem must equal nsp + begmatch */
- write_glyphs (nbody + tem, nlen - tem - 1);
- clear_end_of_line (olen);
- olen = 0; /* Don't let it be cleared again later */
- write_glyphs (nbody + nlen - 1, 1);
- }
- else
- write_glyphs (nbody + nsp + begmatch, nlen - tem);
- #endif /* OBSOLETE */
-
- }
- else if (nlen > olen)
- {
- write_glyphs (nbody + nsp + begmatch, olen - tem);
- insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
- olen = nlen;
- }
- else if (olen > nlen)
- {
- write_glyphs (nbody + nsp + begmatch, nlen - tem);
- delete_glyphs (olen - nlen);
- olen = nlen;
- }
- }
-
- just_erase:
- /* If any unerased characters remain after the new line, erase them. */
- if (olen > nlen)
- {
- cursor_to (vpos, nlen);
- clear_end_of_line (olen);
- }
-
- /* Exchange contents between current_frame and new_frame. */
- temp = desired_frame->glyphs[vpos];
- desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
- current_frame->glyphs[vpos] = temp;
- }
-
- DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
- 1, 1, "FOpen termscript file: ",
- "Start writing all terminal output to FILE as well as the terminal.\n\
- FILE = nil means just close any termscript file currently open.")
- (file)
- Lisp_Object file;
- {
- if (termscript != 0) fclose (termscript);
- termscript = 0;
-
- if (! NILP (file))
- {
- file = Fexpand_file_name (file, Qnil);
- termscript = fopen (XSTRING (file)->data, "w");
- if (termscript == 0)
- report_file_error ("Opening termscript", Fcons (file, Qnil));
- }
- return Qnil;
- }
-
-
- #ifdef SIGWINCH
- SIGTYPE
- window_change_signal ()
- {
- int width, height;
- extern int errno;
- int old_errno = errno;
-
- get_frame_size (&width, &height);
-
- /* The frame size change obviously applies to a termcap-controlled
- frame. Find such a frame in the list, and assume it's the only
- one (since the redisplay code always writes to stdout, not a
- FILE * specified in the frame structure). Record the new size,
- but don't reallocate the data structures now. Let that be done
- later outside of the signal handler. */
-
- {
- Lisp_Object tail, frame;
-
- FOR_EACH_FRAME (tail, frame)
- {
- if (FRAME_TERMCAP_P (XFRAME (frame)))
- {
- change_frame_size (XFRAME (frame), height, width, 0, 1);
- break;
- }
- }
- }
-
- signal (SIGWINCH, window_change_signal);
- errno = old_errno;
- }
- #endif /* SIGWINCH */
-
-
- /* Do any change in frame size that was requested by a signal. */
-
- do_pending_window_change ()
- {
- /* If window_change_signal should have run before, run it now. */
- while (delayed_size_change)
- {
- Lisp_Object tail, frame;
-
- delayed_size_change = 0;
-
- FOR_EACH_FRAME (tail, frame)
- {
- FRAME_PTR f = XFRAME (frame);
-
- int height = FRAME_NEW_HEIGHT (f);
- int width = FRAME_NEW_WIDTH (f);
-
- if (height != 0 || width != 0)
- change_frame_size (f, height, width, 0, 0);
- }
- }
- }
-
-
- /* Change the frame height and/or width. Values may be given as zero to
- indicate no change is to take place.
-
- If DELAY is non-zero, then assume we're being called from a signal
- handler, and queue the change for later - perhaps the next
- redisplay. Since this tries to resize windows, we can't call it
- from a signal handler. */
-
- change_frame_size (frame, newheight, newwidth, pretend, delay)
- register FRAME_PTR frame;
- int newheight, newwidth, pretend;
- {
- /* If we can't deal with the change now, queue it for later. */
- if (delay)
- {
- FRAME_NEW_HEIGHT (frame) = newheight;
- FRAME_NEW_WIDTH (frame) = newwidth;
- delayed_size_change = 1;
- return;
- }
-
- /* This size-change overrides any pending one for this frame. */
- FRAME_NEW_HEIGHT (frame) = 0;
- FRAME_NEW_WIDTH (frame) = 0;
-
- /* If an argument is zero, set it to the current value. */
- newheight || (newheight = FRAME_HEIGHT (frame));
- newwidth || (newwidth = FRAME_WIDTH (frame));
-
- /* Round up to the smallest acceptable size. */
- check_frame_size (frame, &newheight, &newwidth);
-
- /* If we're not changing the frame size, quit now. */
- if (newheight == FRAME_HEIGHT (frame)
- && newwidth == FRAME_WIDTH (frame))
- return;
-
- if (newheight != FRAME_HEIGHT (frame))
- {
- if (FRAME_HAS_MINIBUF_P (frame)
- && ! FRAME_MINIBUF_ONLY_P (frame))
- {
- /* Frame has both root and minibuffer. */
- set_window_height (FRAME_ROOT_WINDOW (frame),
- newheight - 1 - FRAME_MENU_BAR_LINES (frame), 0);
- XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (frame))->top)
- = newheight - 1;
- set_window_height (FRAME_MINIBUF_WINDOW (frame), 1, 0);
- }
- else
- /* Frame has just one top-level window. */
- set_window_height (FRAME_ROOT_WINDOW (frame),
- newheight - FRAME_MENU_BAR_LINES (frame), 0);
-
- if (FRAME_TERMCAP_P (frame) && !pretend)
- FrameRows = newheight;
-
- #if 0
- if (frame->output_method == output_termcap)
- {
- frame_height = newheight;
- if (!pretend)
- FrameRows = newheight;
- }
- #endif
- }
-
- if (newwidth != FRAME_WIDTH (frame))
- {
- set_window_width (FRAME_ROOT_WINDOW (frame), newwidth, 0);
- if (FRAME_HAS_MINIBUF_P (frame))
- set_window_width (FRAME_MINIBUF_WINDOW (frame), newwidth, 0);
-
- if (FRAME_TERMCAP_P (frame) && !pretend)
- FrameCols = newwidth;
- #if 0
- if (frame->output_method == output_termcap)
- {
- frame_width = newwidth;
- if (!pretend)
- FrameCols = newwidth;
- }
- #endif
- }
-
- FRAME_HEIGHT (frame) = newheight;
- FRAME_WIDTH (frame) = newwidth;
-
- remake_frame_glyphs (frame);
- calculate_costs (frame);
- }
-
- DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
- Ssend_string_to_terminal, 1, 1, 0,
- "Send STRING to the terminal without alteration.\n\
- Control characters in STRING will have terminal-dependent effects.")
- (str)
- Lisp_Object str;
- {
- CHECK_STRING (str, 0);
- fwrite (XSTRING (str)->data, 1, XSTRING (str)->size, stdout);
- fflush (stdout);
- if (termscript)
- {
- fwrite (XSTRING (str)->data, 1, XSTRING (str)->size, termscript);
- fflush (termscript);
- }
- return Qnil;
- }
-
- DEFUN ("ding", Fding, Sding, 0, 1, 0,
- "Beep, or flash the screen.\n\
- Also, unless an argument is given,\n\
- terminate any keyboard macro currently executing.")
- (arg)
- Lisp_Object arg;
- {
- if (!NILP (arg))
- {
- if (noninteractive)
- putchar (07);
- else
- ring_bell ();
- fflush (stdout);
- }
- else
- bitch_at_user ();
-
- return Qnil;
- }
-
- bitch_at_user ()
- {
- if (noninteractive)
- putchar (07);
- else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
- error ("Keyboard macro terminated by a command ringing the bell");
- else
- ring_bell ();
- fflush (stdout);
- }
-
- DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
- "Pause, without updating display, for SECONDS seconds.\n\
- SECONDS may be a floating-point value, meaning that you can wait for a\n\
- fraction of a second. Optional second arg MILLISECONDS specifies an\n\
- additional wait period, in milliseconds; this may be useful if your\n\
- Emacs was built without floating point support.\n\
- \(Not all operating systems support waiting for a fraction of a second.)")
- (seconds, milliseconds)
- Lisp_Object seconds, milliseconds;
- {
- int sec, usec;
-
- if (NILP (milliseconds))
- XSET (milliseconds, Lisp_Int, 0);
- else
- CHECK_NUMBER (milliseconds, 1);
- usec = XINT (milliseconds) * 1000;
-
- #ifdef LISP_FLOAT_TYPE
- {
- double duration = extract_float (seconds);
- sec = (int) duration;
- usec += (duration - sec) * 1000000;
- }
- #else
- CHECK_NUMBER (seconds, 0);
- sec = XINT (seconds);
- #endif
-
- #ifndef EMACS_HAS_USECS
- if (sec == 0 && usec != 0)
- error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
- #endif
-
- /* Assure that 0 <= usec < 1000000. */
- if (usec < 0)
- {
- /* We can't rely on the rounding being correct if user is negative. */
- if (-1000000 < usec)
- sec--, usec += 1000000;
- else
- sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
- }
- else
- sec += usec / 1000000, usec %= 1000000;
-
- if (sec < 0)
- return Qnil;
-
- {
- Lisp_Object zero;
-
- XFASTINT (zero) = 0;
- wait_reading_process_input (sec, usec, zero, 0);
- }
-
- /* We should always have wait_reading_process_input; we have a dummy
- implementation for systems which don't support subprocesses. */
- #if 0
- /* No wait_reading_process_input */
- immediate_quit = 1;
- QUIT;
-
- #ifdef VMS
- sys_sleep (sec);
- #else /* not VMS */
- /* The reason this is done this way
- (rather than defined (H_S) && defined (H_T))
- is because the VMS preprocessor doesn't grok `defined' */
- #ifdef HAVE_SELECT
- EMACS_GET_TIME (end_time);
- EMACS_SET_SECS_USECS (timeout, sec, usec);
- EMACS_ADD_TIME (end_time, end_time, timeout);
-
- while (1)
- {
- EMACS_GET_TIME (timeout);
- EMACS_SUB_TIME (timeout, end_time, timeout);
- if (EMACS_TIME_NEG_P (timeout)
- || !select (1, 0, 0, 0, &timeout))
- break;
- }
- #else /* not HAVE_SELECT */
- sleep (sec);
- #endif /* HAVE_SELECT */
- #endif /* not VMS */
-
- immediate_quit = 0;
- #endif /* no subprocesses */
-
- return Qnil;
- }
-
- /* This is just like wait_reading_process_input, except that
- it does the redisplay.
-
- It's also just like Fsit_for, except that it can be used for
- waiting for input as well. */
-
- Lisp_Object
- sit_for (sec, usec, reading, display)
- int sec, usec, reading, display;
- {
- Lisp_Object read_kbd;
-
- if (detect_input_pending ())
- return Qnil;
-
- if (display)
- redisplay_preserve_echo_area ();
-
- if (sec == 0 && usec == 0)
- return Qt;
-
- #ifdef SIGIO
- gobble_input (0);
- #endif
-
- XSET (read_kbd, Lisp_Int, reading ? -1 : 1);
- wait_reading_process_input (sec, usec, read_kbd, display);
-
-
- /* wait_reading_process_input should always be available now; it is
- simulated in a simple way on systems that don't support
- subprocesses. */
- #if 0
- /* No wait_reading_process_input available. */
- immediate_quit = 1;
- QUIT;
-
- waitchannels = 1;
- #ifdef VMS
- input_wait_timeout (XINT (arg));
- #else /* not VMS */
- #ifndef HAVE_TIMEVAL
- timeout_sec = sec;
- select (1, &waitchannels, 0, 0, &timeout_sec);
- #else /* HAVE_TIMEVAL */
- timeout.tv_sec = sec;
- timeout.tv_usec = usec;
- select (1, &waitchannels, 0, 0, &timeout);
- #endif /* HAVE_TIMEVAL */
- #endif /* not VMS */
-
- immediate_quit = 0;
- #endif
-
- return detect_input_pending () ? Qnil : Qt;
- }
-
- DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
- "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
- SECONDS may be a floating-point value, meaning that you can wait for a\n\
- fraction of a second. Optional second arg MILLISECONDS specifies an\n\
- additional wait period, in milliseconds; this may be useful if your\n\
- Emacs was built without floating point support.\n\
- \(Not all operating systems support waiting for a fraction of a second.)\n\
- Optional third arg non-nil means don't redisplay, just wait for input.\n\
- Redisplay is preempted as always if input arrives, and does not happen\n\
- if input is available before it starts.\n\
- Value is t if waited the full time with no input arriving.")
- (seconds, milliseconds, nodisp)
- Lisp_Object seconds, milliseconds, nodisp;
- {
- int sec, usec;
-
- if (NILP (milliseconds))
- XSET (milliseconds, Lisp_Int, 0);
- else
- CHECK_NUMBER (milliseconds, 1);
- usec = XINT (milliseconds) * 1000;
-
- #ifdef LISP_FLOAT_TYPE
- {
- double duration = extract_float (seconds);
- sec = (int) duration;
- usec += (duration - sec) * 1000000;
- }
- #else
- CHECK_NUMBER (seconds, 0);
- sec = XINT (seconds);
- #endif
-
- #ifndef EMACS_HAS_USECS
- if (usec != 0 && sec == 0)
- error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
- #endif
-
- return sit_for (sec, usec, 0, NILP (nodisp));
- }
-
- char *terminal_type;
-
- /* Initialization done when Emacs fork is started, before doing stty. */
- /* Determine terminal type and set terminal_driver */
- /* Then invoke its decoding routine to set up variables
- in the terminal package */
-
- init_display ()
- {
- #ifdef HAVE_X_WINDOWS
- extern int display_arg;
- #endif
-
- meta_key = 0;
- inverse_video = 0;
- cursor_in_echo_area = 0;
- terminal_type = (char *) 0;
-
- /* Now is the time to initialize this; it's used by init_sys_modes
- during startup. */
- Vwindow_system = Qnil;
-
- /* If the user wants to use a window system, we shouldn't bother
- initializing the terminal. This is especially important when the
- terminal is so dumb that emacs gives up before and doesn't bother
- using the window system.
-
- If the DISPLAY environment variable is set, try to use X, and die
- with an error message if that doesn't work. */
-
- #ifdef HAVE_X_WINDOWS
- if (! display_arg)
- {
- #ifdef VMS
- display_arg = (getenv ("DECW$DISPLAY") != 0);
- #else
- display_arg = (getenv ("DISPLAY") != 0);
- #endif
- }
-
- if (!inhibit_window_system && display_arg)
- {
- Vwindow_system = intern ("x");
- #ifdef HAVE_X11
- Vwindow_system_version = make_number (11);
- #else
- Vwindow_system_version = make_number (10);
- #endif
- return;
- }
- #endif /* HAVE_X_WINDOWS */
-
- /* If no window system has been specified, try to use the terminal. */
- if (! isatty (0))
- {
- fprintf (stderr, "emacs: standard input is not a tty\n");
- exit (1);
- }
-
- /* Look at the TERM variable */
- terminal_type = (char *) getenv ("TERM");
- if (!terminal_type)
- {
- #ifdef VMS
- fprintf (stderr, "Please specify your terminal type.\n\
- For types defined in VMS, use set term /device=TYPE.\n\
- For types not defined in VMS, use define emacs_term \"TYPE\".\n\
- \(The quotation marks are necessary since terminal types are lower case.)\n");
- #else
- fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
- #endif
- exit (1);
- }
-
- #ifdef VMS
- /* VMS DCL tends to upcase things, so downcase term type.
- Hardly any uppercase letters in terminal types; should be none. */
- {
- char *new = (char *) xmalloc (strlen (terminal_type) + 1);
- char *p;
-
- strcpy (new, terminal_type);
-
- for (p = new; *p; p++)
- if (isupper (*p))
- *p = tolower (*p);
-
- terminal_type = new;
- }
- #endif
-
- term_init (terminal_type);
-
- remake_frame_glyphs (selected_frame);
- calculate_costs (selected_frame);
-
- /* X and Y coordinates of the cursor between updates. */
- FRAME_CURSOR_X (selected_frame) = 0;
- FRAME_CURSOR_Y (selected_frame) = 0;
-
- #ifdef SIGWINCH
- #ifndef CANNOT_DUMP
- if (initialized)
- #endif /* CANNOT_DUMP */
- signal (SIGWINCH, window_change_signal);
- #endif /* SIGWINCH */
- }
-
- syms_of_display ()
- {
- #ifdef MULTI_FRAME
- defsubr (&Sredraw_frame);
- #endif
- defsubr (&Sredraw_display);
- defsubr (&Sopen_termscript);
- defsubr (&Sding);
- defsubr (&Ssit_for);
- defsubr (&Ssleep_for);
- defsubr (&Ssend_string_to_terminal);
-
- DEFVAR_INT ("baud-rate", &baud_rate,
- "The output baud rate of the terminal.\n\
- On most systems, changing this value will affect the amount of padding\n\
- and the other strategic decisions made during redisplay.");
- DEFVAR_BOOL ("inverse-video", &inverse_video,
- "*Non-nil means invert the entire frame display.\n\
- This means everything is in inverse video which otherwise would not be.");
- DEFVAR_BOOL ("visible-bell", &visible_bell,
- "*Non-nil means try to flash the frame to represent a bell.");
- DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
- "*Non-nil means no need to redraw entire frame after suspending.\n\
- A non-nil value is useful if the terminal can automatically preserve\n\
- Emacs's frame display when you reenter Emacs.\n\
- It is up to you to set this variable if your terminal can do that.");
- DEFVAR_LISP ("window-system", &Vwindow_system,
- "A symbol naming the window-system under which Emacs is running\n\
- \(such as `x'), or nil if emacs is running on an ordinary terminal.");
- DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
- "The version number of the window system in use.\n\
- For X windows, this is 10 or 11.");
- DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
- "Non-nil means put cursor in minibuffer, at end of any message there.");
- DEFVAR_LISP ("glyph-table", &Vglyph_table,
- "Table defining how to output a glyph code to the frame.\n\
- If not nil, this is a vector indexed by glyph code to define the glyph.\n\
- Each element can be:\n\
- integer: a glyph code which this glyph is an alias for.\n\
- string: output this glyph using that string (not impl. in X windows).\n\
- nil: this glyph mod 256 is char code to output,\n\
- and this glyph / 256 is face code for X windows (see `x-set-face').");
- Vglyph_table = Qnil;
-
- DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
- "Display table to use for buffers that specify none.\n\
- See `buffer-display-table' for more information.");
- Vstandard_display_table = Qnil;
-
- /* Initialize `window-system', unless init_display already decided it. */
- #ifdef CANNOT_DUMP
- if (noninteractive)
- #endif
- {
- Vwindow_system = Qnil;
- Vwindow_system_version = Qnil;
- }
- }
-
-