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- /*
- * Copyright (c) 1980 Regents of the University of California.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
- #ifndef lint
- static char sccsid[] = "@(#)destruct.c 5.5 (Berkeley) 6/1/90";
- #endif /* not lint */
-
- # include "trek.h"
-
- /*
- ** Self Destruct Sequence
- **
- ** The computer starts up the self destruct sequence. Obviously,
- ** if the computer is out nothing can happen. You get a countdown
- ** and a request for password. This must match the password that
- ** you entered at the start of the game.
- **
- ** You get to destroy things when you blow up; hence, it is
- ** possible to win the game by destructing if you take the last
- ** Klingon with you.
- **
- ** By the way, the \032 in the message is a ^Z, which is because
- ** the terminal in my office is an ADM-3, which uses that char-
- ** acter to clear the screen. I also stick in a \014 (form feed)
- ** because that clears some other screens.
- **
- ** Uses trace flag 41
- */
-
- destruct()
- {
- char checkpass[15];
- register int i, j;
- double zap;
-
- if (damaged(COMPUTER))
- return (out(COMPUTER));
- printf("\n\07 --- WORKING ---\07\n");
- sleep(3);
- /* output the count 10 9 8 7 6 */
- for (i = 10; i > 5; i--)
- {
- for (j = 10; j > i; j--)
- printf(" ");
- printf("%d\n", i);
- sleep(1);
- }
- /* check for password on new line only */
- skiptonl(0);
- getstrpar("Enter password verification", checkpass, 14, 0);
- sleep(2);
- if (!sequal(checkpass, Game.passwd))
- return (printf("Self destruct sequence aborted\n"));
- printf("Password verified; self destruct sequence continues:\n");
- sleep(2);
- /* output count 5 4 3 2 1 0 */
- for (i = 5; i >= 0; i--)
- {
- sleep(1);
- for (j = 5; j > i; j--)
- printf(" ");
- printf("%d\n", i);
- }
- sleep(2);
- printf("\032\014***** %s destroyed *****\n", Ship.shipname);
- Game.killed = 1;
- /* let's see what we can blow up!!!! */
- zap = 20.0 * Ship.energy;
- Game.deaths += Ship.crew;
- for (i = 0; i < Etc.nkling; )
- {
- if (Etc.klingon[i].power * Etc.klingon[i].dist <= zap)
- killk(Etc.klingon[i].x, Etc.klingon[i].y);
- else
- i++;
- }
- /* if we didn't kill the last Klingon (detected by killk), */
- /* then we lose.... */
- lose(L_DSTRCT);
- }
-