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- /*
- * Copyright (c) 1980 Regents of the University of California.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
- #ifndef lint
- static char sccsid[] = "@(#)abandon.c 5.4 (Berkeley) 6/1/90";
- #endif /* not lint */
-
- # include "trek.h"
-
- /*
- ** Abandon Ship
- **
- ** The ship is abandoned. If your current ship is the Faire
- ** Queene, or if your shuttlecraft is dead, you're out of
- ** luck. You need the shuttlecraft in order for the captain
- ** (that's you!!) to escape.
- **
- ** Your crew can beam to an inhabited starsystem in the
- ** quadrant, if there is one and if the transporter is working.
- ** If there is no inhabited starsystem, or if the transporter
- ** is out, they are left to die in outer space.
- **
- ** These currently just count as regular deaths, but they
- ** should count very heavily against you.
- **
- ** If there are no starbases left, you are captured by the
- ** Klingons, who torture you mercilessly. However, if there
- ** is at least one starbase, you are returned to the
- ** Federation in a prisoner of war exchange. Of course, this
- ** can't happen unless you have taken some prisoners.
- **
- ** Uses trace flag 40
- */
-
- abandon()
- {
- register struct quad *q;
- register int i;
- int j;
- register struct event *e;
-
- if (Ship.ship == QUEENE)
- return (printf("You may not abandon ye Faire Queene\n"));
- if (Ship.cond != DOCKED)
- {
- if (damaged(SHUTTLE))
- return (out(SHUTTLE));
- printf("Officers escape in shuttlecraft\n");
- /* decide on fate of crew */
- q = &Quad[Ship.quadx][Ship.quady];
- if (q->qsystemname == 0 || damaged(XPORTER))
- {
- printf("Entire crew of %d left to die in outer space\n",
- Ship.crew);
- Game.deaths += Ship.crew;
- }
- else
- {
- printf("Crew beams down to planet %s\n", systemname(q));
- }
- }
- /* see if you can be exchanged */
- if (Now.bases == 0 || Game.captives < 20 * Game.skill)
- lose(L_CAPTURED);
- /* re-outfit new ship */
- printf("You are hereby put in charge of an antiquated but still\n");
- printf(" functional ship, the Fairie Queene.\n");
- Ship.ship = QUEENE;
- Ship.shipname = "Fairie Queene";
- Param.energy = Ship.energy = 3000;
- Param.torped = Ship.torped = 6;
- Param.shield = Ship.shield = 1250;
- Ship.shldup = 0;
- Ship.cloaked = 0;
- Ship.warp = 5.0;
- Ship.warp2 = 25.0;
- Ship.warp3 = 125.0;
- Ship.cond = GREEN;
- /* clear out damages on old ship */
- for (i = 0; i < MAXEVENTS; i++)
- {
- e = &Event[i];
- if (e->evcode != E_FIXDV)
- continue;
- unschedule(e);
- }
- /* get rid of some devices and redistribute probabilities */
- i = Param.damprob[SHUTTLE] + Param.damprob[CLOAK];
- Param.damprob[SHUTTLE] = Param.damprob[CLOAK] = 0;
- while (i > 0)
- for (j = 0; j < NDEV; j++)
- {
- if (Param.damprob[j] != 0)
- {
- Param.damprob[j] += 1;
- i--;
- if (i <= 0)
- break;
- }
- }
- /* pick a starbase to restart at */
- i = ranf(Now.bases);
- Ship.quadx = Now.base[i].x;
- Ship.quady = Now.base[i].y;
- /* setup that quadrant */
- while (1)
- {
- initquad(1);
- Sect[Ship.sectx][Ship.secty] = EMPTY;
- for (i = 0; i < 5; i++)
- {
- Ship.sectx = Etc.starbase.x + ranf(3) - 1;
- if (Ship.sectx < 0 || Ship.sectx >= NSECTS)
- continue;
- Ship.secty = Etc.starbase.y + ranf(3) - 1;
- if (Ship.secty < 0 || Ship.secty >= NSECTS)
- continue;
- if (Sect[Ship.sectx][Ship.secty] == EMPTY)
- {
- Sect[Ship.sectx][Ship.secty] = QUEENE;
- dock();
- compkldist(0);
- return;
- }
- }
- }
- }
-