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- /*
- * Copyright (c) 1983 Regents of the University of California.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
- #ifndef lint
- static char sccsid[] = "@(#)pl_5.c 5.4 (Berkeley) 6/1/90";
- #endif /* not lint */
-
- #include "player.h"
-
- #define turnfirst(x) (*x == 'r' || *x == 'l')
-
- acceptmove()
- {
- int ta;
- int ma;
- char af;
- int moved = 0;
- int vma, dir;
- char prompt[60];
- char buf[60], last = '\0';
- register char *p;
-
- if (!mc->crew3 || snagged(ms) || !windspeed) {
- Signal("Unable to move", (struct ship *)0);
- return;
- }
-
- ta = maxturns(ms, &af);
- ma = maxmove(ms, mf->dir, 0);
- (void) sprintf(prompt, "move (%d,%c%d): ", ma, af ? '\'' : ' ', ta);
- sgetstr(prompt, buf, sizeof buf);
- dir = mf->dir;
- vma = ma;
- for (p = buf; *p; p++)
- switch (*p) {
- case 'l':
- dir -= 2;
- case 'r':
- if (++dir == 0)
- dir = 8;
- else if (dir == 9)
- dir = 1;
- if (last == 't') {
- Signal("Ship can't turn that fast.",
- (struct ship *)0);
- *p-- = '\0';
- }
- last = 't';
- ma--;
- ta--;
- vma = min(ma, maxmove(ms, dir, 0));
- if (ta < 0 && moved || vma < 0 && moved)
- *p-- = '\0';
- break;
- case 'b':
- ma--;
- vma--;
- last = 'b';
- if (ta < 0 && moved || vma < 0 && moved)
- *p-- = '\0';
- break;
- case '0':
- case 'd':
- *p-- = '\0';
- break;
- case '\n':
- *p-- = '\0';
- break;
- case '1': case '2': case '3': case '4':
- case '5': case '6': case '7':
- if (last == '0') {
- Signal("Can't move that fast.",
- (struct ship *)0);
- *p-- = '\0';
- }
- last = '0';
- moved = 1;
- ma -= *p - '0';
- vma -= *p - '0';
- if (ta < 0 && moved || vma < 0 && moved)
- *p-- = '\0';
- break;
- default:
- if (!isspace(*p)) {
- Signal("Input error.", (struct ship *)0);
- *p-- = '\0';
- }
- }
- if (ta < 0 && moved || vma < 0 && moved
- || af && turnfirst(buf) && moved) {
- Signal("Movement error.", (struct ship *)0);
- if (ta < 0 && moved) {
- if (mf->FS == 1) {
- Write(W_FS, ms, 0, 0, 0, 0, 0);
- Signal("No hands to set full sails.",
- (struct ship *)0);
- }
- } else if (ma >= 0)
- buf[1] = '\0';
- }
- if (af && !moved) {
- if (mf->FS == 1) {
- Write(W_FS, ms, 0, 0, 0, 0, 0);
- Signal("No hands to set full sails.",
- (struct ship *)0);
- }
- }
- if (*buf)
- (void) strcpy(movebuf, buf);
- else
- (void) strcpy(movebuf, "d");
- Write(W_MOVE, ms, 1, (int)movebuf, 0, 0, 0);
- Signal("Helm: %s.", (struct ship *)0, movebuf);
- }
-
- acceptboard()
- {
- register struct ship *sp;
- register int n;
- int crew[3];
- int men = 0;
- char c;
-
- crew[0] = mc->crew1;
- crew[1] = mc->crew2;
- crew[2] = mc->crew3;
- for (n = 0; n < NBP; n++) {
- if (mf->OBP[n].turnsent)
- men += mf->OBP[n].mensent;
- }
- for (n = 0; n < NBP; n++) {
- if (mf->DBP[n].turnsent)
- men += mf->DBP[n].mensent;
- }
- if (men) {
- crew[0] = men/100 ? 0 : crew[0] != 0;
- crew[1] = (men%100)/10 ? 0 : crew[1] != 0;
- crew[2] = men%10 ? 0 : crew[2] != 0;
- } else {
- crew[0] = crew[0] != 0;
- crew[1] = crew[1] != 0;
- crew[2] = crew[2] != 0;
- }
- foreachship(sp) {
- if (sp == ms || sp->file->dir == 0 || range(ms, sp) > 1)
- continue;
- if (ms->nationality == capship(sp)->nationality)
- continue;
- if (meleeing(ms, sp) && crew[2]) {
- c = sgetch("How many more to board the %s (%c%c)? ",
- sp, 1);
- parties(crew, sp, 0, c);
- } else if ((fouled2(ms, sp) || grappled2(ms, sp)) && crew[2]) {
- c = sgetch("Crew sections to board the %s (%c%c) (3 max) ?", sp, 1);
- parties(crew, sp, 0, c);
- }
- }
- if (crew[2]) {
- c = sgetch("How many sections to repel boarders? ",
- (struct ship *)0, 1);
- parties(crew, ms, 1, c);
- }
- blockalarm();
- draw_slot();
- unblockalarm();
- }
-
- parties(crew, to, isdefense, buf)
- register struct ship *to;
- int crew[3];
- char isdefense;
- char buf;
- {
- register int k, j, men;
- struct BP *ptr;
- int temp[3];
-
- for (k = 0; k < 3; k++)
- temp[k] = crew[k];
- if (isdigit(buf)) {
- ptr = isdefense ? to->file->DBP : to->file->OBP;
- for (j = 0; j < NBP && ptr[j].turnsent; j++)
- ;
- if (!ptr[j].turnsent && buf > '0') {
- men = 0;
- for (k = 0; k < 3 && buf > '0'; k++) {
- men += crew[k]
- * (k == 0 ? 100 : (k == 1 ? 10 : 1));
- crew[k] = 0;
- if (men)
- buf--;
- }
- if (buf > '0')
- Signal("Sending all crew sections.",
- (struct ship *)0);
- Write(isdefense ? W_DBP : W_OBP, ms, 0,
- j, turn, to->file->index, men);
- if (isdefense) {
- (void) wmove(slot_w, 2, 0);
- for (k=0; k < NBP; k++)
- if (temp[k] && !crew[k])
- (void) waddch(slot_w, k + '1');
- else
- (void) wmove(slot_w, 2, 1 + k);
- (void) mvwaddstr(slot_w, 3, 0, "DBP");
- makesignal(ms, "repelling boarders",
- (struct ship *)0);
- } else {
- (void) wmove(slot_w, 0, 0);
- for (k=0; k < NBP; k++)
- if (temp[k] && !crew[k])
- (void) waddch(slot_w, k + '1');
- else
- (void) wmove(slot_w, 0, 1 + k);
- (void) mvwaddstr(slot_w, 1, 0, "OBP");
- makesignal(ms, "boarding the %s (%c%c)", to);
- }
- blockalarm();
- (void) wrefresh(slot_w);
- unblockalarm();
- } else
- Signal("Sending no crew sections.", (struct ship *)0);
- }
- }
-