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- /*
- * Copyright (c) 1988 The Regents of the University of California.
- * All rights reserved.
- *
- * This code is derived from software contributed to Berkeley by
- * Timothy C. Stoehr.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
- #ifndef lint
- static char sccsid[] = "@(#)save.c 5.3 (Berkeley) 6/1/90";
- #endif /* not lint */
-
- /*
- * save.c
- *
- * This source herein may be modified and/or distributed by anybody who
- * so desires, with the following restrictions:
- * 1.) No portion of this notice shall be removed.
- * 2.) Credit shall not be taken for the creation of this source.
- * 3.) This code is not to be traded, sold, or used for personal
- * gain or profit.
- *
- */
-
- #include <stdio.h>
- #include "rogue.h"
-
- short write_failed = 0;
- char *save_file = (char *) 0;
-
- extern boolean detect_monster;
- extern short cur_level, max_level;
- extern char hunger_str[];
- extern char login_name[];
- extern short party_room;
- extern short foods;
- extern boolean is_wood[];
- extern short cur_room;
- extern boolean being_held;
- extern short bear_trap;
- extern short halluc;
- extern short blind;
- extern short confused;
- extern short levitate;
- extern short haste_self;
- extern boolean see_invisible;
- extern boolean detect_monster;
- extern boolean wizard;
- extern boolean score_only;
- extern short m_moves;
-
- extern boolean msg_cleared;
-
- save_game()
- {
- char fname[64];
-
- if (!get_input_line("file name?", save_file, fname, "game not saved",
- 0, 1)) {
- return;
- }
- check_message();
- message(fname, 0);
- save_into_file(fname);
- }
-
- save_into_file(sfile)
- char *sfile;
- {
- FILE *fp;
- int file_id;
- char name_buffer[80];
- char *hptr;
- struct rogue_time rt_buf;
-
- if (sfile[0] == '~') {
- if (hptr = md_getenv("HOME")) {
- (void) strcpy(name_buffer, hptr);
- (void) strcat(name_buffer, sfile+1);
- sfile = name_buffer;
- }
- }
- if ( ((fp = fopen(sfile, "w")) == NULL) ||
- ((file_id = md_get_file_id(sfile)) == -1)) {
- message("problem accessing the save file", 0);
- return;
- }
- md_ignore_signals();
- write_failed = 0;
- (void) xxx(1);
- r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
- r_write(fp, (char *) &cur_level, sizeof(cur_level));
- r_write(fp, (char *) &max_level, sizeof(max_level));
- write_string(hunger_str, fp);
- write_string(login_name, fp);
- r_write(fp, (char *) &party_room, sizeof(party_room));
- write_pack(&level_monsters, fp);
- write_pack(&level_objects, fp);
- r_write(fp, (char *) &file_id, sizeof(file_id));
- rw_dungeon(fp, 1);
- r_write(fp, (char *) &foods, sizeof(foods));
- r_write(fp, (char *) &rogue, sizeof(fighter));
- write_pack(&rogue.pack, fp);
- rw_id(id_potions, fp, POTIONS, 1);
- rw_id(id_scrolls, fp, SCROLS, 1);
- rw_id(id_wands, fp, WANDS, 1);
- rw_id(id_rings, fp, RINGS, 1);
- r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
- r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
- r_write(fp, (char *) &cur_room, sizeof(cur_room));
- rw_rooms(fp, 1);
- r_write(fp, (char *) &being_held, sizeof(being_held));
- r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
- r_write(fp, (char *) &halluc, sizeof(halluc));
- r_write(fp, (char *) &blind, sizeof(blind));
- r_write(fp, (char *) &confused, sizeof(confused));
- r_write(fp, (char *) &levitate, sizeof(levitate));
- r_write(fp, (char *) &haste_self, sizeof(haste_self));
- r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
- r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
- r_write(fp, (char *) &wizard, sizeof(wizard));
- r_write(fp, (char *) &score_only, sizeof(score_only));
- r_write(fp, (char *) &m_moves, sizeof(m_moves));
- md_gct(&rt_buf);
- rt_buf.second += 10; /* allow for some processing time */
- r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
- fclose(fp);
-
- if (write_failed) {
- (void) md_df(sfile); /* delete file */
- } else {
- clean_up("");
- }
- }
-
- restore(fname)
- char *fname;
- {
- FILE *fp;
- struct rogue_time saved_time, mod_time;
- char buf[4];
- char tbuf[40];
- int new_file_id, saved_file_id;
-
- if ( ((new_file_id = md_get_file_id(fname)) == -1) ||
- ((fp = fopen(fname, "r")) == NULL)) {
- clean_up("cannot open file");
- }
- if (md_link_count(fname) > 1) {
- clean_up("file has link");
- }
- (void) xxx(1);
- r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
- r_read(fp, (char *) &cur_level, sizeof(cur_level));
- r_read(fp, (char *) &max_level, sizeof(max_level));
- read_string(hunger_str, fp);
-
- (void) strcpy(tbuf, login_name);
- read_string(login_name, fp);
- if (strcmp(tbuf, login_name)) {
- clean_up("you're not the original player");
- }
-
- r_read(fp, (char *) &party_room, sizeof(party_room));
- read_pack(&level_monsters, fp, 0);
- read_pack(&level_objects, fp, 0);
- r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
- if (new_file_id != saved_file_id) {
- clean_up("sorry, saved game is not in the same file");
- }
- rw_dungeon(fp, 0);
- r_read(fp, (char *) &foods, sizeof(foods));
- r_read(fp, (char *) &rogue, sizeof(fighter));
- read_pack(&rogue.pack, fp, 1);
- rw_id(id_potions, fp, POTIONS, 0);
- rw_id(id_scrolls, fp, SCROLS, 0);
- rw_id(id_wands, fp, WANDS, 0);
- rw_id(id_rings, fp, RINGS, 0);
- r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
- r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
- r_read(fp, (char *) &cur_room, sizeof(cur_room));
- rw_rooms(fp, 0);
- r_read(fp, (char *) &being_held, sizeof(being_held));
- r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
- r_read(fp, (char *) &halluc, sizeof(halluc));
- r_read(fp, (char *) &blind, sizeof(blind));
- r_read(fp, (char *) &confused, sizeof(confused));
- r_read(fp, (char *) &levitate, sizeof(levitate));
- r_read(fp, (char *) &haste_self, sizeof(haste_self));
- r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
- r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
- r_read(fp, (char *) &wizard, sizeof(wizard));
- r_read(fp, (char *) &score_only, sizeof(score_only));
- r_read(fp, (char *) &m_moves, sizeof(m_moves));
- r_read(fp, (char *) &saved_time, sizeof(saved_time));
-
- if (fread(buf, sizeof(char), 1, fp) > 0) {
- clear();
- clean_up("extra characters in file");
- }
-
- md_gfmt(fname, &mod_time); /* get file modification time */
-
- if (has_been_touched(&saved_time, &mod_time)) {
- clear();
- clean_up("sorry, file has been touched");
- }
- if ((!wizard) && !md_df(fname)) {
- clean_up("cannot delete file");
- }
- msg_cleared = 0;
- ring_stats(0);
- fclose(fp);
- }
-
- write_pack(pack, fp)
- object *pack;
- FILE *fp;
- {
- object t;
-
- while (pack = pack->next_object) {
- r_write(fp, (char *) pack, sizeof(object));
- }
- t.ichar = t.what_is = 0;
- r_write(fp, (char *) &t, sizeof(object));
- }
-
- read_pack(pack, fp, is_rogue)
- object *pack;
- FILE *fp;
- boolean is_rogue;
- {
- object read_obj, *new_obj;
-
- for (;;) {
- r_read(fp, (char *) &read_obj, sizeof(object));
- if (read_obj.ichar == 0) {
- pack->next_object = (object *) 0;
- break;
- }
- new_obj = alloc_object();
- *new_obj = read_obj;
- if (is_rogue) {
- if (new_obj->in_use_flags & BEING_WORN) {
- do_wear(new_obj);
- } else if (new_obj->in_use_flags & BEING_WIELDED) {
- do_wield(new_obj);
- } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
- do_put_on(new_obj,
- ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
- }
- }
- pack->next_object = new_obj;
- pack = new_obj;
- }
- }
-
- rw_dungeon(fp, rw)
- FILE *fp;
- boolean rw;
- {
- short i, j;
- char buf[DCOLS];
-
- for (i = 0; i < DROWS; i++) {
- if (rw) {
- r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
- for (j = 0; j < DCOLS; j++) {
- buf[j] = mvinch(i, j);
- }
- r_write(fp, buf, DCOLS);
- } else {
- r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
- r_read(fp, buf, DCOLS);
- for (j = 0; j < DCOLS; j++) {
- mvaddch(i, j, buf[j]);
- }
- }
- }
- }
-
- rw_id(id_table, fp, n, wr)
- struct id id_table[];
- FILE *fp;
- int n;
- boolean wr;
- {
- short i;
-
- for (i = 0; i < n; i++) {
- if (wr) {
- r_write(fp, (char *) &(id_table[i].value), sizeof(short));
- r_write(fp, (char *) &(id_table[i].id_status),
- sizeof(unsigned short));
- write_string(id_table[i].title, fp);
- } else {
- r_read(fp, (char *) &(id_table[i].value), sizeof(short));
- r_read(fp, (char *) &(id_table[i].id_status),
- sizeof(unsigned short));
- read_string(id_table[i].title, fp);
- }
- }
- }
-
- write_string(s, fp)
- char *s;
- FILE *fp;
- {
- short n;
-
- n = strlen(s) + 1;
- xxxx(s, n);
- r_write(fp, (char *) &n, sizeof(short));
- r_write(fp, s, n);
- }
-
- read_string(s, fp)
- char *s;
- FILE *fp;
- {
- short n;
-
- r_read(fp, (char *) &n, sizeof(short));
- r_read(fp, s, n);
- xxxx(s, n);
- }
-
- rw_rooms(fp, rw)
- FILE *fp;
- boolean rw;
- {
- short i;
-
- for (i = 0; i < MAXROOMS; i++) {
- rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
- r_read(fp, (char *) (rooms + i), sizeof(room));
- }
- }
-
- r_read(fp, buf, n)
- FILE *fp;
- char *buf;
- int n;
- {
- if (fread(buf, sizeof(char), n, fp) != n) {
- clean_up("read() failed, don't know why");
- }
- }
-
- r_write(fp, buf, n)
- FILE *fp;
- char *buf;
- int n;
- {
- if (!write_failed) {
- if (fwrite(buf, sizeof(char), n, fp) != n) {
- message("write() failed, don't know why", 0);
- sound_bell();
- write_failed = 1;
- }
- }
- }
-
- boolean
- has_been_touched(saved_time, mod_time)
- struct rogue_time *saved_time, *mod_time;
- {
- if (saved_time->year < mod_time->year) {
- return(1);
- } else if (saved_time->year > mod_time->year) {
- return(0);
- }
- if (saved_time->month < mod_time->month) {
- return(1);
- } else if (saved_time->month > mod_time->month) {
- return(0);
- }
- if (saved_time->day < mod_time->day) {
- return(1);
- } else if (saved_time->day > mod_time->day) {
- return(0);
- }
- if (saved_time->hour < mod_time->hour) {
- return(1);
- } else if (saved_time->hour > mod_time->hour) {
- return(0);
- }
- if (saved_time->minute < mod_time->minute) {
- return(1);
- } else if (saved_time->minute > mod_time->minute) {
- return(0);
- }
- if (saved_time->second < mod_time->second) {
- return(1);
- }
- return(0);
- }
-