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- /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
- /* hack.potion.c - version 1.0.3 */
-
- #include "hack.h"
- extern int float_down();
- extern char *nomovemsg;
- extern struct monst youmonst;
- extern struct monst *makemon();
-
- dodrink() {
- register struct obj *otmp,*objs;
- register struct monst *mtmp;
- register int unkn = 0, nothing = 0;
-
- otmp = getobj("!", "drink");
- if(!otmp) return(0);
- if(!strcmp(objects[otmp->otyp].oc_descr, "smoky") && !rn2(13)) {
- ghost_from_bottle();
- goto use_it;
- }
- switch(otmp->otyp){
- case POT_RESTORE_STRENGTH:
- unkn++;
- pline("Wow! This makes you feel great!");
- if(u.ustr < u.ustrmax) {
- u.ustr = u.ustrmax;
- flags.botl = 1;
- }
- break;
- case POT_BOOZE:
- unkn++;
- pline("Ooph! This tastes like liquid fire!");
- Confusion += d(3,8);
- /* the whiskey makes us feel better */
- if(u.uhp < u.uhpmax) losehp(-1, "bottle of whiskey");
- if(!rn2(4)) {
- pline("You pass out.");
- multi = -rnd(15);
- nomovemsg = "You awake with a headache.";
- }
- break;
- case POT_INVISIBILITY:
- if(Invis || See_invisible)
- nothing++;
- else {
- if(!Blind)
- pline("Gee! All of a sudden, you can't see yourself.");
- else
- pline("You feel rather airy."), unkn++;
- newsym(u.ux,u.uy);
- }
- Invis += rn1(15,31);
- break;
- case POT_FRUIT_JUICE:
- pline("This tastes like fruit juice.");
- lesshungry(20);
- break;
- case POT_HEALING:
- pline("You begin to feel better.");
- flags.botl = 1;
- u.uhp += rnd(10);
- if(u.uhp > u.uhpmax)
- u.uhp = ++u.uhpmax;
- if(Blind) Blind = 1; /* see on next move */
- if(Sick) Sick = 0;
- break;
- case POT_PARALYSIS:
- if(Levitation)
- pline("You are motionlessly suspended.");
- else
- pline("Your feet are frozen to the floor!");
- nomul(-(rn1(10,25)));
- break;
- case POT_MONSTER_DETECTION:
- if(!fmon) {
- strange_feeling(otmp, "You feel threatened.");
- return(1);
- } else {
- cls();
- for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
- if(mtmp->mx > 0)
- at(mtmp->mx,mtmp->my,mtmp->data->mlet);
- prme();
- pline("You sense the presence of monsters.");
- more();
- docrt();
- }
- break;
- case POT_OBJECT_DETECTION:
- if(!fobj) {
- strange_feeling(otmp, "You feel a pull downward.");
- return(1);
- } else {
- for(objs = fobj; objs; objs = objs->nobj)
- if(objs->ox != u.ux || objs->oy != u.uy)
- goto outobjmap;
- pline("You sense the presence of objects close nearby.");
- break;
- outobjmap:
- cls();
- for(objs = fobj; objs; objs = objs->nobj)
- at(objs->ox,objs->oy,objs->olet);
- prme();
- pline("You sense the presence of objects.");
- more();
- docrt();
- }
- break;
- case POT_SICKNESS:
- pline("Yech! This stuff tastes like poison.");
- if(Poison_resistance)
- pline("(But in fact it was biologically contaminated orange juice.)");
- losestr(rn1(4,3));
- losehp(rnd(10), "contaminated potion");
- break;
- case POT_CONFUSION:
- if(!Confusion)
- pline("Huh, What? Where am I?");
- else
- nothing++;
- Confusion += rn1(7,16);
- break;
- case POT_GAIN_STRENGTH:
- pline("Wow do you feel strong!");
- if(u.ustr >= 118) break; /* > 118 is impossible */
- if(u.ustr > 17) u.ustr += rnd(118-u.ustr);
- else u.ustr++;
- if(u.ustr > u.ustrmax) u.ustrmax = u.ustr;
- flags.botl = 1;
- break;
- case POT_SPEED:
- if(Wounded_legs) {
- heal_legs();
- unkn++;
- break;
- }
- if(!(Fast & ~INTRINSIC))
- pline("You are suddenly moving much faster.");
- else
- pline("Your legs get new energy."), unkn++;
- Fast += rn1(10,100);
- break;
- case POT_BLINDNESS:
- if(!Blind)
- pline("A cloud of darkness falls upon you.");
- else
- nothing++;
- Blind += rn1(100,250);
- seeoff(0);
- break;
- case POT_GAIN_LEVEL:
- pluslvl();
- break;
- case POT_EXTRA_HEALING:
- pline("You feel much better.");
- flags.botl = 1;
- u.uhp += d(2,20)+1;
- if(u.uhp > u.uhpmax)
- u.uhp = (u.uhpmax += 2);
- if(Blind) Blind = 1;
- if(Sick) Sick = 0;
- break;
- case POT_LEVITATION:
- if(!Levitation)
- float_up();
- else
- nothing++;
- Levitation += rnd(100);
- u.uprops[PROP(RIN_LEVITATION)].p_tofn = float_down;
- break;
- default:
- impossible("What a funny potion! (%u)", otmp->otyp);
- return(0);
- }
- if(nothing) {
- unkn++;
- pline("You have a peculiar feeling for a moment, then it passes.");
- }
- if(otmp->dknown && !objects[otmp->otyp].oc_name_known) {
- if(!unkn) {
- objects[otmp->otyp].oc_name_known = 1;
- more_experienced(0,10);
- } else if(!objects[otmp->otyp].oc_uname)
- docall(otmp);
- }
- use_it:
- useup(otmp);
- return(1);
- }
-
- pluslvl()
- {
- register num;
-
- pline("You feel more experienced.");
- num = rnd(10);
- u.uhpmax += num;
- u.uhp += num;
- if(u.ulevel < 14) {
- extern long newuexp();
-
- u.uexp = newuexp()+1;
- pline("Welcome to experience level %u.", ++u.ulevel);
- }
- flags.botl = 1;
- }
-
- strange_feeling(obj,txt)
- register struct obj *obj;
- register char *txt;
- {
- if(flags.beginner)
- pline("You have a strange feeling for a moment, then it passes.");
- else
- pline(txt);
- if(!objects[obj->otyp].oc_name_known && !objects[obj->otyp].oc_uname)
- docall(obj);
- useup(obj);
- }
-
- char *bottlenames[] = {
- "bottle", "phial", "flagon", "carafe", "flask", "jar", "vial"
- };
-
- potionhit(mon, obj)
- register struct monst *mon;
- register struct obj *obj;
- {
- extern char *xname();
- register char *botlnam = bottlenames[rn2(SIZE(bottlenames))];
- boolean uclose, isyou = (mon == &youmonst);
-
- if(isyou) {
- uclose = TRUE;
- pline("The %s crashes on your head and breaks into shivers.",
- botlnam);
- losehp(rnd(2), "thrown potion");
- } else {
- uclose = (dist(mon->mx,mon->my) < 3);
- /* perhaps 'E' and 'a' have no head? */
- pline("The %s crashes on %s's head and breaks into shivers.",
- botlnam, monnam(mon));
- if(rn2(5) && mon->mhp > 1)
- mon->mhp--;
- }
- pline("The %s evaporates.", xname(obj));
-
- if(!isyou && !rn2(3)) switch(obj->otyp) {
-
- case POT_RESTORE_STRENGTH:
- case POT_GAIN_STRENGTH:
- case POT_HEALING:
- case POT_EXTRA_HEALING:
- if(mon->mhp < mon->mhpmax) {
- mon->mhp = mon->mhpmax;
- pline("%s looks sound and hale again!", Monnam(mon));
- }
- break;
- case POT_SICKNESS:
- if(mon->mhpmax > 3)
- mon->mhpmax /= 2;
- if(mon->mhp > 2)
- mon->mhp /= 2;
- break;
- case POT_CONFUSION:
- case POT_BOOZE:
- mon->mconf = 1;
- break;
- case POT_INVISIBILITY:
- unpmon(mon);
- mon->minvis = 1;
- pmon(mon);
- break;
- case POT_PARALYSIS:
- mon->mfroz = 1;
- break;
- case POT_SPEED:
- mon->mspeed = MFAST;
- break;
- case POT_BLINDNESS:
- mon->mblinded |= 64 + rn2(64);
- break;
- /*
- case POT_GAIN_LEVEL:
- case POT_LEVITATION:
- case POT_FRUIT_JUICE:
- case POT_MONSTER_DETECTION:
- case POT_OBJECT_DETECTION:
- break;
- */
- }
- if(uclose && rn2(5))
- potionbreathe(obj);
- obfree(obj, Null(obj));
- }
-
- potionbreathe(obj)
- register struct obj *obj;
- {
- switch(obj->otyp) {
- case POT_RESTORE_STRENGTH:
- case POT_GAIN_STRENGTH:
- if(u.ustr < u.ustrmax) u.ustr++, flags.botl = 1;
- break;
- case POT_HEALING:
- case POT_EXTRA_HEALING:
- if(u.uhp < u.uhpmax) u.uhp++, flags.botl = 1;
- break;
- case POT_SICKNESS:
- if(u.uhp <= 5) u.uhp = 1; else u.uhp -= 5;
- flags.botl = 1;
- break;
- case POT_CONFUSION:
- case POT_BOOZE:
- if(!Confusion)
- pline("You feel somewhat dizzy.");
- Confusion += rnd(5);
- break;
- case POT_INVISIBILITY:
- pline("For an instant you couldn't see your right hand.");
- break;
- case POT_PARALYSIS:
- pline("Something seems to be holding you.");
- nomul(-rnd(5));
- break;
- case POT_SPEED:
- Fast += rnd(5);
- pline("Your knees seem more flexible now.");
- break;
- case POT_BLINDNESS:
- if(!Blind) pline("It suddenly gets dark.");
- Blind += rnd(5);
- seeoff(0);
- break;
- /*
- case POT_GAIN_LEVEL:
- case POT_LEVITATION:
- case POT_FRUIT_JUICE:
- case POT_MONSTER_DETECTION:
- case POT_OBJECT_DETECTION:
- break;
- */
- }
- /* note: no obfree() */
- }
-
- /*
- * -- rudimentary -- to do this correctly requires much more work
- * -- all sharp weapons get one or more qualities derived from the potions
- * -- texts on scrolls may be (partially) wiped out; do they become blank?
- * -- or does their effect change, like under Confusion?
- * -- all objects may be made invisible by POT_INVISIBILITY
- * -- If the flask is small, can one dip a large object? Does it magically
- * -- become a jug? Etc.
- */
- dodip(){
- register struct obj *potion, *obj;
-
- if(!(obj = getobj("#", "dip")))
- return(0);
- if(!(potion = getobj("!", "dip into")))
- return(0);
- pline("Interesting...");
- if(obj->otyp == ARROW || obj->otyp == DART ||
- obj->otyp == CROSSBOW_BOLT) {
- if(potion->otyp == POT_SICKNESS) {
- useup(potion);
- if(obj->spe < 7) obj->spe++; /* %% */
- }
- }
- return(1);
- }
-
- ghost_from_bottle(){
- extern struct permonst pm_ghost;
- register struct monst *mtmp;
-
- if(!(mtmp = makemon(PM_GHOST,u.ux,u.uy))){
- pline("This bottle turns out to be empty.");
- return;
- }
- mnexto(mtmp);
- pline("As you open the bottle, an enormous ghost emerges!");
- pline("You are frightened to death, and unable to move.");
- nomul(-3);
- }
-