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- #define STRANGE_OBJECT 0
- #define AMULET_OF_YENDOR 1
- #define FOOD_RATION 2
- #define TRIPE_RATION 3
- #define PANCAKE 4
- #define DEAD_LIZARD 5
- #define FORTUNE_COOKIE 6
- #define CARROT 7
- #define TIN 8
- #define ORANGE 9
- #define APPLE 10
- #define PEAR 11
- #define MELON 12
- #define BANANA 13
- #define CANDY_BAR 14
- #define EGG 15
- #define CLOVE_OF_GARLIC 16
- #define LUMP_OF_ROYAL_JELLY 17
- #define DEAD_HUMAN 18
- #define DEAD_GIANT_ANT 19
- #define DEAD_GIANT_BAT 20
- #define DEAD_CENTAUR 21
- #define DEAD_DRAGON 22
- #define DEAD_FLOATING_EYE 23
- #define DEAD_FREEZING_SPHERE 24
- #define DEAD_GNOME 25
- #define DEAD_HOBGOBLIN 26
- #define DEAD_STALKER 27
- #define DEAD_JACKAL 28
- #define DEAD_KOBOLD 29
- #define DEAD_LEPRECHAUN 30
- #define DEAD_MIMIC 31
- #define DEAD_NYMPH 32
- #define DEAD_ORC 33
- #define DEAD_PURPLE_WORM 34
- #define DEAD_QUASIT 35
- #define DEAD_RUST_MONSTER 36
- #define DEAD_SNAKE 37
- #define DEAD_TROLL 38
- #define DEAD_UMBER_HULK 39
- #define DEAD_VAMPIRE 40
- #define DEAD_WRAITH 41
- #define DEAD_XORN 42
- #define DEAD_YETI 43
- #define DEAD_ZOMBIE 44
- #define DEAD_ACID_BLOB 45
- #define DEAD_GIANT_BEETLE 46
- #define DEAD_COCKATRICE 47
- #define DEAD_DOG 48
- #define DEAD_ETTIN 49
- #define DEAD_FOG_CLOUD 50
- #define DEAD_GELATINOUS_CUBE 51
- #define DEAD_HOMUNCULUS 52
- #define DEAD_IMP 53
- #define DEAD_JAGUAR 54
- #define DEAD_KILLER_BEE 55
- #define DEAD_LEOCROTTA 56
- #define DEAD_MINOTAUR 57
- #define DEAD_NURSE 58
- #define DEAD_OWLBEAR 59
- #define DEAD_PIERCER 60
- #define DEAD_QUIVERING_BLOB 61
- #define DEAD_GIANT_RAT 62
- #define DEAD_GIANT_SCORPION 63
- #define DEAD_TENGU 64
- #define DEAD_UNICORN 65
- #define DEAD_VIOLET_FUNGI 66
- #define DEAD_LONG_WORM 67
- #define DEAD_XAN 68
- #define DEAD_YELLOW_LIGHT 69
- #define DEAD_ZRUTY 70
- #define ARROW 71
- #define SLING_BULLET 72
- #define CROSSBOW_BOLT 73
- #define DART 74
- #define ROCK 75
- #define BOOMERANG 76
- #define MACE 77
- #define AXE 78
- #define FLAIL 79
- #define LONG_SWORD 80
- #define TWO_HANDED_SWORD 81
- #define DAGGER 82
- #define WORM_TOOTH 83
- #define CRYSKNIFE 84
- #define SPEAR 85
- #define BOW 86
- #define SLING 87
- #define CROSSBOW 88
- #define WHISTLE 89
- #define MAGIC_WHISTLE 90
- #define EXPENSIVE_CAMERA 91
- #define ICE_BOX 92
- #define PICK_AXE 93
- #define CAN_OPENER 94
- #define HEAVY_IRON_BALL 95
- #define IRON_CHAIN 96
- #define ENORMOUS_ROCK 97
- #define HELMET 98
- #define PLATE_MAIL 99
- #define SPLINT_MAIL 100
- #define BANDED_MAIL 101
- #define CHAIN_MAIL 102
- #define SCALE_MAIL 103
- #define RING_MAIL 104
- #define STUDDED_LEATHER_ARMOR 105
- #define LEATHER_ARMOR 106
- #define ELVEN_CLOAK 107
- #define SHIELD 108
- #define PAIR_OF_GLOVES 109
- #define POT_RESTORE_STRENGTH 110
- #define POT_BOOZE 111
- #define POT_INVISIBILITY 112
- #define POT_FRUIT_JUICE 113
- #define POT_HEALING 114
- #define POT_PARALYSIS 115
- #define POT_MONSTER_DETECTION 116
- #define POT_OBJECT_DETECTION 117
- #define POT_SICKNESS 118
- #define POT_CONFUSION 119
- #define POT_GAIN_STRENGTH 120
- #define POT_SPEED 121
- #define POT_BLINDNESS 122
- #define POT_GAIN_LEVEL 123
- #define POT_EXTRA_HEALING 124
- #define POT_LEVITATION 125
- #define SCR_MAIL 130
- #define SCR_ENCHANT_ARMOR 131
- #define SCR_DESTROY_ARMOR 132
- #define SCR_CONFUSE_MONSTER 133
- #define SCR_SCARE_MONSTER 134
- #define SCR_BLANK_PAPER 135
- #define SCR_REMOVE_CURSE 136
- #define SCR_ENCHANT_WEAPON 137
- #define SCR_DAMAGE_WEAPON 138
- #define SCR_CREATE_MONSTER 139
- #define SCR_TAMING 140
- #define SCR_GENOCIDE 141
- #define SCR_LIGHT 142
- #define SCR_TELEPORTATION 143
- #define SCR_GOLD_DETECTION 144
- #define SCR_FOOD_DETECTION 145
- #define SCR_IDENTIFY 146
- #define SCR_MAGIC_MAPPING 147
- #define SCR_AMNESIA 148
- #define SCR_FIRE 149
- #define SCR_PUNISHMENT 150
- #define WAN_LIGHT 155
- #define WAN_SECRET_DOOR_DETECTION 156
- #define WAN_CREATE_MONSTER 157
- #define WAN_WISHING 158
- #define WAN_STRIKING 159
- #define WAN_SLOW_MONSTER 160
- #define WAN_SPEED_MONSTER 161
- #define WAN_UNDEAD_TURNING 162
- #define WAN_POLYMORPH 163
- #define WAN_CANCELLATION 164
- #define WAN_TELEPORTATION 165
- #define WAN_MAKE_INVISIBLE 166
- #define WAN_DIGGING 167
- #define WAN_MAGIC_MISSILE 168
- #define WAN_FIRE 169
- #define WAN_SLEEP 170
- #define WAN_COLD 171
- #define WAN_DEATH 172
- #define Adornment u.uprops[0].p_flgs
- #define RIN_ADORNMENT 176
- #define Teleportation u.uprops[1].p_flgs
- #define RIN_TELEPORTATION 177
- #define Regeneration u.uprops[2].p_flgs
- #define RIN_REGENERATION 178
- #define Searching u.uprops[3].p_flgs
- #define RIN_SEARCHING 179
- #define See_invisible u.uprops[4].p_flgs
- #define RIN_SEE_INVISIBLE 180
- #define Stealth u.uprops[5].p_flgs
- #define RIN_STEALTH 181
- #define Levitation u.uprops[6].p_flgs
- #define RIN_LEVITATION 182
- #define Poison_resistance u.uprops[7].p_flgs
- #define RIN_POISON_RESISTANCE 183
- #define Aggravate_monster u.uprops[8].p_flgs
- #define RIN_AGGRAVATE_MONSTER 184
- #define Hunger u.uprops[9].p_flgs
- #define RIN_HUNGER 185
- #define Fire_resistance u.uprops[10].p_flgs
- #define RIN_FIRE_RESISTANCE 186
- #define Cold_resistance u.uprops[11].p_flgs
- #define RIN_COLD_RESISTANCE 187
- #define Protection_from_shape_changers u.uprops[12].p_flgs
- #define RIN_PROTECTION_FROM_SHAPE_CHANGERS 188
- #define Conflict u.uprops[13].p_flgs
- #define RIN_CONFLICT 189
- #define Gain_strength u.uprops[14].p_flgs
- #define RIN_GAIN_STRENGTH 190
- #define Increase_damage u.uprops[15].p_flgs
- #define RIN_INCREASE_DAMAGE 191
- #define Protection u.uprops[16].p_flgs
- #define RIN_PROTECTION 192
- #define Warning u.uprops[17].p_flgs
- #define RIN_WARNING 193
- #define Teleport_control u.uprops[18].p_flgs
- #define RIN_TELEPORT_CONTROL 194
- #define DIAMOND 197
- #define RUBY 198
- #define SAPPHIRE 199
- #define EMERALD 200
- #define TURQUOISE 201
- #define AQUAMARINE 202
- #define TOURMALINE 203
- #define TOPAZ 204
- #define OPAL 205
- #define GARNET 206
- #define AMETHYST 207
- #define AGATE 208
- #define ONYX 209
- #define JASPER 210
- #define JADE 211
- /* #define WORTHLESS_PIECE_OF_BLUE_GLASS 212 */
- /* #define WORTHLESS_PIECE_OF_RED_GLASS 213 */
- /* #define WORTHLESS_PIECE_OF_YELLOW_GLASS 214 */
- /* #define WORTHLESS_PIECE_OF_GREEN_GLASS 215 */
-
- #define CORPSE DEAD_HUMAN
- #define LAST_GEM (JADE+1)
- #define LAST_RING 19
- #define NROFOBJECTS 215
-