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- NAME: interior
-
- CELL CONTENTS:
- Each cell contains a single facet. The facet contains no
- per-vertex or per-facet attributes. Of the 28 variations
- of this test the output primitive used to create the facet is:
-
- (interior.v01 - interior.v04) use "Polygon" as the facet.
- (interior.v05 - interior.v04) use "Polygon3" as the facet.
- (interior.v09 - interior.v10) use "Fill_area_set" as the facet.
- (interior.v13 - interior.v16) use "Fill_area_set3" as the facet.
- (interior.v17 - interior.v20) use "Triangle3" as the facet.
- (interior.v21 - interior.v24) use "Quad_mesh3" as the facet.
- (interior.v25 - interior.v28) use "Index_polygon3" as the facet.
- | (interior.v29 - interior.v32) use "Non_uniform_bspline_surface" as the facet.
-
- CELL LAYOUT:
- Cells are arranged on the screen in a matrix of 5 rows and
- 8 columns.
-
- CONSTANTS:
- Background_color .3 .3 .8
- Background_color_index 16
- Interior_shading 1
- Interior_lighting 1
- Backface_processing 0 0
- Define_color % i red green blue %
- 8 1 0 0 % Red %
- 9 0 1 0 % Green %
- 10 0 0 1 % Blue %
- 11 1 1 0 % Yellow %
- 12 0 1 1 % Cyan %
- 13 1 0 1 % Magenta%
- 14 1 1 1 % White %
- 15 0 0 0 % Black %
- 16 0.3 0.3 0.8
- 20 0.000000 0.000000 1.000000
- 21 0.000000 0.142857 1.000000
- 22 0.000000 0.285714 1.000000
- 23 0.000000 0.428571 1.000000
- 24 0.000000 0.571429 1.000000
- 25 0.000000 0.714286 1.000000
- 26 0.000000 0.857143 1.000000
- 27 0.000000 1.000000 1.000000
- 28 0.250000 0.000000 0.750000
- 29 0.250000 0.142857 0.750000
- 30 0.250000 0.285714 0.750000
- 31 0.250000 0.428571 0.750000
- 32 0.250000 0.571429 0.750000
- 33 0.250000 0.714286 0.750000
- 34 0.250000 0.857143 0.750000
- 35 0.250000 1.000000 0.750000
- 36 0.500000 0.000000 0.500000
- 37 0.500000 0.142857 0.500000
- 38 0.500000 0.285714 0.500000
- 39 0.500000 0.428571 0.500000
- 40 0.500000 0.571429 0.500000
- 41 0.500000 0.714286 0.500000
- 42 0.500000 0.857143 0.500000
- 43 0.500000 1.000000 0.500000
- 44 0.750000 0.000000 0.250000
- 45 0.750000 0.142857 0.250000
- 46 0.750000 0.285714 0.250000
- 47 0.750000 0.428571 0.250000
- 48 0.750000 0.571429 0.250000
- 49 0.750000 0.714286 0.250000
- 50 0.750000 0.857143 0.250000
- 51 0.750000 1.000000 0.250000
- 52 1.000000 0.000000 0.000000
- 53 1.000000 0.142857 0.000000
- 54 1.000000 0.285714 0.000000
- 55 1.000000 0.428571 0.000000
- 56 1.000000 0.571429 0.000000
- 57 1.000000 0.714286 0.000000
- 58 1.000000 0.857143 0.000000
- 59 1.000000 1.000000 0.000000
- Text_prec Stroke
- Char_exp 1
- Char_height 30
- Text_color 1 1 1
- Text_color_index 14
-
- PER FILE VARIABLES: ( See also Appendix B )
- Default_view_specification parallel/perspective
- Configuration true_color/pseudo_color
-
- COLUMN VARIABLES:
- Collumn
- 1 2 3 4 5 6 7 8
- Variable: ____ ____ ____ ____ ____ ____ ____ ____
- Interior_st hollow solid pattern empty hollow solid pattern empty
- Edge_type 0 1 2 3 0 1 2 3
- HLHS_Remov disable enable disable enable disable enable disable enable
- Call/Execu Exec Call Exec Call Exec Call Exec Call
-
- ROW VARIABLES:
-
- Row Interior_pattern_index Edge_flag Edge_width
-
- 1 0 disabled 1
- 2 1 enabled 1
- 3 2 enabled 2
- 4 3 enabled 3
- 5 4 enabled 4
-
-
- ROW/COLUMN VARYING VARIABLES:
- Interior_color: A gouraud shaded styled ramp between:
- (row 1, col 1) = 0 0 1 (row 1, col 8) = 0 1 1
- (row 5, col 1) = 1 0 0 (row 5, col 8) = 1 1 0
-
- Interior_color_index: Increment by 1 from left to right, top to bottom,
- starting at (row 1, col 1) = 20 and
- ending at (row 5, col 8) = 59.
- The colors the indices reference should be identical
- to those used in true_color mode by Interior_color.
-
- Edge_color: A gouraud shaded styled ramp between:
- (row 1, col 1) = 1 1 0 (row 1, col 8) = 1 0 0
- (row 5, col 1) = 0 1 1 (row 5, col 8) = 0 0 1
-
- Edge_color_index: Decrement by 1 from left to right, top to bottom,
- starting at (row 1, col 1) = 59 and
- ending at (row 5, col 8) = 20.
- The colors the indices reference should be identical to
- those used in true_color mode by Edge_color.
-
- COMMENTS ON PHOTOGRAPHS:
-
- * Edge color and interior color ARE exactly correct on the
- photographs. Note that in the top row in columns 1 and 5
- the edge color is the same as the polygon color. This IS
- correct because those polygons are "Interior_style hollow"
- and "Edge_flag disable"(d).
-
-
- * Edge type had no effect in the photographs. They should be:
- Column 1: _____ (solid )
- Column 2: _ _ _ (dash )
- Column 3: ..... (doted )
- Column 4: _._._ (dashdot)
- Column 5: _____ (solid )
- Column 6: _ _ _ (dash )
- Column 7: ..... (doted )
- Column 8: _._._ (dashdot)
-
- * Interior_pattern_index type had no effect in the photographs.
- They should be:
- Row 1: ||||| (vertical lines )
- Row 2: ----- (horizontal lines )
- Row 3: ///// (diagonal lines, wide spacing)
- Row 4: / / / (diagonal lines, medium spacing)
- Row 5: \\\\\ (diagonal lines, wide spacing)
-
- (NOTE: The default patterns were not defined in the BIF
- manual, and are not defined in PHIGs. These are
- therefor proposals only ).
-
- * Edge_width type had no effect in the photographs.
-
- * The text size (for the text at toe bottom of the screen )
- was reduced from the size on the photograph. Additional
- information has been added to that text.
-