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- %
- /*--------------------------------------------------------------------*\
- |
- | Copyright (c)1989,1990,1991 National Computer Graphics Association
- |
- | Permission is granted to any individual or instititution
- | to use, copy, or redistribute this software so long as it is not
- | sold for profit, provided this copyright notice is retained.
- |
- | Developed for the
- | National Computer Graphics Association
- | 2722 Merrilee Drive
- | Fairfax, VA 22031
- | (703) 698-9600
- |
- | by
- | SimGraphics Engineering Corporation
- | 1137 Huntington Drive, Suite A
- | South Pasadena, CA 91030
- | (213) 255-0900
- |---------------------------------------------------------------------
- |
- | Author : SimGraphics Engineering Corporation
- | File : ambient.v04
- | Date : Tue Jul 10 16:43:18 PDT 1990
- | Project : Picture Level Benchmark
- | Description : See ambient.doc
- | Status : Version 1.02
- | Revisions : 1.01: Apply_to_global3 removed from data file
- | and moved to inside test loop. This eased
- | problems for PHIGS ports.
- |
- | 1.02:
- | Files ambient.d02 d04 d06 d08 d10 d12 d14
- | have been dropped. Any verb file
- | that use to call these files now call
- | files ambient.d01 d03 d05 d07 d09 d11 d13
- | respectively.
- | DAC: Reversed order of vertices of 1st polygon
- | in data files to make it backfacing.
- |
- \*--------------------------------------------------------------------*/
- %
-
- Configuration rgb double_buffer true_color ;
- Read_geometry_file "ambient.d03";
- Specify_report_file "ambient.r04";
- Default_view_specification 1 500 perspective;
- Active_view 1 ;
-
- % *********************************************************************** %
- % Set up static attributes %
- % *********************************************************************** %
- HLHS_Removal hlhs_disable ;
- Text_prec Stroke ;
- Char_exp 1 ;
- Text_color 1 1 1 ;
- char_height 30 ;
- Background_color 0.300000 0.300000 0.800000 ;
- Interior_style solid ;
- Interior_color 1.000000 1.000000 1.000000 ;
- Backface_interior_color 1.000000 1.000000 1.000000 ;
- Interior_lighting 2 ;
- Edge_flag enable ;
- Edge_type 0 ;
- Edge_color 1.000000 0.800000 0.600000 ;
-
- % ****************************************************************** %
- % Set up matrix for position geometry on the screen %
- % ****************************************************************** %
- Identity3 0 ;
- Apply_to_global3 0 ;
-
- Translate3 0 -375 375 0 Replace ; % Set Initial position %
- Push_matrix3 ; % Push Initial position %
-
- Translate3 1 250 0 0 Replace ; % Set Column offset %
- Translate3 2 0 -250 0 Replace ; % Set Row offset %
-
- % Create a ramped light table %
- Define_light
- % Index in light source table % 1
- % Light source color components % 1.000000 1.000000 1.000000
- % Non-directional light source % Ambient_light
- ;
- Define_light
- % Index in light source table % 2
- % Light source color components % 1.000000 0.660000 0.660000
- % Non-directional light source % Ambient_light
- ;
- Define_light
- % Index in light source table % 3
- % Light source color components % 1.000000 0.330000 0.330000
- % Non-directional light source % Ambient_light
- ;
- Define_light
- % Index in light source table % 4
- % Light source color components % 1.000000 0.000000 0.000000
- % Non-directional light source % Ambient_light
- ;
-
-
- % *********************************************************************** %
- % %
- % %
- % Begin Test Loop %
- % %
- % *********************************************************************** %
- Begin_test 1 ;
- Text3 -450 -450 0 "Ambient Test: POLY3 true perspective";
- Text3 -450 -495 0 "ambient.v04";
-
- % *********************************************************************** %
- % Row 1 Column 1 %
- % *********************************************************************** %
- Interior_shading 1;
- Surface_properties
- % Ambient reflection coefficient % 0.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 1.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons are identified % 1
- % No backface culling % 0;
- Light_state
- activate_list
- { 1 }
- deactivate_list
- { 2 }
- ;
- Apply_to_global3 0 ;
- Execute_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 1 Column 2 %
- % *********************************************************************** %
- Interior_shading 2;
- Surface_properties
- % Ambient reflection coefficient % 0.250000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 0.750000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons are identified % 1
- % No backface culling % 0;
- Concat_matrix3 1 0 postconcat ; % Move over one column %
- Apply_to_global3 0 ;
- Call_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 1 Column 3 %
- % *********************************************************************** %
- Interior_shading 3;
- Surface_properties
- % Ambient reflection coefficient % 0.750000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 0.250000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons are identified % 1
- % No backface culling % 0;
- Concat_matrix3 1 0 postconcat ; % Move over one column %
- Apply_to_global3 0 ;
- Execute_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 1 Column 4 %
- % *********************************************************************** %
- Interior_shading 4;
- Surface_properties
- % Ambient reflection coefficient % 1.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 0.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons are identified % 1
- % No backface culling % 0;
- Concat_matrix3 1 0 postconcat ; % Move over one column %
- Apply_to_global3 0 ;
- Call_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 2 Column 1 %
- % *********************************************************************** %
- Interior_shading 1;
- Surface_properties
- % Ambient reflection coefficient % 0.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 1.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons not identified % 0
- % Backfacing poly culled (ignored) % 1;
- Pop_matrix3 ;
- Concat_matrix3 2 0 postconcat ; % Move down one row %
- Push_matrix3 ;
- Apply_to_global3 0 ;
- Execute_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 2 Column 2 %
- % *********************************************************************** %
- Interior_shading 2;
- Surface_properties
- % Ambient reflection coefficient % 0.250000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 0.750000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons not identified % 0
- % Frontfacing poly culled (ignored) % 2;
- Concat_matrix3 1 0 postconcat ; % Move over one column %
- Apply_to_global3 0 ;
- Call_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 2 Column 3 %
- % *********************************************************************** %
- Interior_shading 3;
- Surface_properties
- % Ambient reflection coefficient % 0.750000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 0.250000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons not identified % 0
- % No backface culling % 0;
- Concat_matrix3 1 0 postconcat ; % Move over one column %
- Apply_to_global3 0 ;
- Execute_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 2 Column 4 %
- % *********************************************************************** %
- Interior_shading 4;
- Surface_properties
- % Ambient reflection coefficient % 1.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 0.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons not identified % 0
- % Backfacing poly culled (ignored) % 1;
- Concat_matrix3 1 0 postconcat ; % Move over one column %
- Apply_to_global3 0 ;
- Call_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 3 Column 1 %
- % *********************************************************************** %
- Interior_shading 1;
- Surface_properties
- % Ambient reflection coefficient % 1.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 0.500000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons are identified % 1
- % No backface culling % 0;
- Light_state
- activate_list
- { 4 }
- deactivate_list
- { 1 }
- ;
- Pop_matrix3 ;
- Concat_matrix3 2 0 postconcat ; % Move down one row %
- Push_matrix3 ;
- Apply_to_global3 0 ;
- Execute_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 3 Column 2 %
- % *********************************************************************** %
- Interior_shading 2;
- Surface_properties
- % Ambient reflection coefficient % 1.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 0.500000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons are identified % 1
- % No backface culling % 0;
- Light_state
- activate_list
- { 3 }
- deactivate_list
- { 4 }
- ;
- Concat_matrix3 1 0 postconcat ; % Move over one column %
- Apply_to_global3 0 ;
- Call_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 3 Column 3 %
- % *********************************************************************** %
- Interior_shading 3;
- Surface_properties
- % Ambient reflection coefficient % 1.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 0.500000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons are identified % 1
- % No backface culling % 0;
- Light_state
- activate_list
- { 2 }
- deactivate_list
- { 3 }
- ;
- Concat_matrix3 1 0 postconcat ; % Move over one column %
- Apply_to_global3 0 ;
- Execute_structure 20 ;
-
-
- % *********************************************************************** %
- % Row 3 Column 4 %
- % *********************************************************************** %
- Interior_shading 4;
- Surface_properties
- % Ambient reflection coefficient % 1.000000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_properties
- % Ambient reflection coefficient % 0.500000
- % Diffuse reflection coefficient % 0.000000
- % Specular reflection coefficient % 0.000000
- % Specularity true-color components % 0.000000 0.000000 0.000000
- % Specular exponent % 0.000000
- % Transparency coefficient % 1.000000
- ;
- Backface_processing
- % Backfacing polygons are identified % 1
- % No backface culling % 0;
- Light_state
- activate_list
- { 1 }
- deactivate_list
- { 2 }
- ;
- Concat_matrix3 1 0 postconcat ; % Move over one column %
- Apply_to_global3 0 ;
- Call_structure 20 ;
-
- End_test ;
- Sleep 5 ;
-