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-
- ┌─┬─┬─┬────┐ ┌────┬─┬─┬─┐
- │A│2│3│4 │ Simple Pleasures Solitaire │10 ││││
- │ │ │ │ │ │ │ │ │ │
- │ │ │ │ │ Version 1.11 │ │ │ │ │
- │ │ │ │ │ │ │ │ │ │
- ││││ 4│ Copyright 1992-1995 by Randy Rasa │ 10│J│Q│K│
- └─┴─┴─┴────┘ └────┴─┴─┴─┘
-
-
- ┌──────────────┐
- │ Introduction │█
- └──────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- Simple Pleasures is a collection of eight challenging and addictive
- solitaire games in one easy-to-play, integrated program. All the
- games share a smooth, elegant, and consistent push-button interface
- and the same powerful, enjoyable features.
-
- Why is it called "Simple Pleasures"?
-
- 1. The games are "simple" because they all share one basic,
- overriding rule: cards are removed in groups that add up to a
- particular number, in this case 10, 11, 12, 13, 14, 15, 16, and
- 17. These games are all members of the "simple addition" family
- of solitaires.
-
- 2. The games are "pleasures" because they're fun to play, of course!
- Some of these games are pure exercises in luck, while others
- require great skill and concentration. They are all quite
- addictive and enjoyable.
-
- A few of the many features of Simple Pleasures are the following:
-
- - A flexible multi-player capability that can accommodate up to ten
- player's statistics and preferences.
- - A five-level undo capability
- - A "move alert" option lets the player know if any more moves are
- possible.
- - A "Hint" button.
- - Fully-configurable screen background and border colors.
- - Eight full-color card back designs to choose from.
- - Enhanced sound options.
-
-
- ┌───────────────────────┐
- │ Hardware Requirements │█
- └───────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- Simple Pleasures requires:
-
- 1. An IBM PC or compatible computer (80x86) with at least 512K of
- free conventional memory. To see if you have enough memory,
- simply type "MEM" from the DOS command line.
-
- 2. EGA or better graphics capability with at least 256K of video
- RAM. This includes EGA, VGA, Super VGA (SVGA), and XGA adapters.
- Note that IBM's original VGA video card did not include enough
- memory to run at 640x350x16.
-
- 3. A Microsoft mouse or 100% compatible pointing device. I have
- tested this program with both Microsoft and Logitech mice, with
- excellent results. I have received reports of other "off-brand"
- pointing devices causing problems. If you have a mouse problem,
- try the following:
-
- - Make sure your mouse driver is being loaded from your
- AUTOEXEC.BAT file when your system powers up. This is
- required even if you run the program under Windows (which uses
- its own mouse driver for Windows programs).
-
- - Make sure you have the latest driver for your mouse. Check
- with the mouse manufacturer for details. As of this writing,
- the latest Microsoft driver is 9.01, and the latest Logitech
- is 6.23. Even if you have a third-party mouse, these drivers
- will often work fine. They can be acquired from most BBS's,
- or from the companies themselves.
-
- 4. A non-write-protected device -- Simple Pleasures cannot be run
- from a write-protected floppy or from a CD-ROM disk. It is
- recommended that you copy it to a directory on your hard disk.
-
-
- ┌──────────┐
- │ Legalese │█
- └──────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀
-
- Simple Pleasures is shareware. As such, you can play it, copy it, and
- give it away as you wish. In fact, you are encouraged to distribute
- the program to friends, family, and strangers alike. This includes
- distribution via electronic bulletin board systems (BBS), user's
- groups, and disk-distribution services. All that I ask is that the
- package remains unaltered and complete, consisting of the following
- files:
-
- SP.EXE ......... Simple Pleasures program
- SP.DOC ......... Simple Pleasures documentation
- SP.HLP ......... Simple Pleasures Help File
- SP.PIF ......... Windows PIF (Program Information File)
- SP.ICO ......... Windows Icon
- SPPIC*.PIC ..... Simple Pleasures graphics files (1-8)
- CARDS.CD1 ...... Card Graphics
- CARDS.CD2 ...... Card Graphics
- FILE_ID.DIZ .... Program Description
- BBS.LST ........ List of Support BBS's
- VENDOR.TXT ..... Shareware Distribution Information
-
- The only required files are the executable (SP.EXE), the help file
- (SP.HLP), and the graphics files (CARDS.CD* and SPPIC*.PIC). The
- remainder of the files may be deleted if you're short on disk space.
-
- Refer to the VENDOR.TXT file for more distribution information.
-
- Simple Pleasures requires approximately requires 512K of memory, EGA or
- higher graphics capability, and a Microsoft-compatible mouse. A hard
- disk is recommended.
-
- Standard Limited Warranty: This software is sold "as is", without any
- warranty as to performance or any other warranties whether expressed
- or implied. Because of the vast number of possible hardware and
- software environments in which this software may be used, no warranty
- of fitness for a particular purpose is offered. The user assumes the
- entire risk of using this program. Any liability of the author will
- be limited to product replacement or the refund of the registration fee.
-
-
- ┌─────────┐
- │ Credits │█
- └─────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀
-
- Concept, Design, and Programming: Randy Rasa
-
- Beta Testers: Bruce Findlay, Jay McDaniels, Laura Rasa
-
- Programming Tools: Microsoft Corporation: QuickBASIC 4.5
- Crescent Software: QuickPak Professional
- Milestone Software: GFONTS
- DB/Soft Publishing: InstallPro
-
- Solitaire Reference: The Complete Book of Solitaire and Patience
- Games, Albert H. Morehead & Geoffrey Mott-Smith
-
- Special Thanks To: Laura, who helps out with the orders,
- and makes it all worthwhile.
-
- In Memory of my brother, Kenny, 1971-1991.
-
-
- ┌──────────────┐
- │ Registration │█
- └──────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- Simple Pleasures is shareware. If you enjoy it, please support it.
- Registration is only $15, which gets you the latest registered version
- on the diskette of your choice, plus a "Hints & Strategy" sheet and a
- registration code good for all future updates of Simple Pleasures.
-
- The "Hints & Strategy" sheet is intended as a supplement to this
- document, and contains numerous hints for playing the games, along with
- strategy tips and some background on each of the games.
-
- The registration code allows you to change the program from a shareware
- version to a registered version. Essentially, what this buys you is
- unlimited "free" updates. If you acquire a newer version of Simple
- Pleasures from a bulletin board (BBS) or through a shareware disk
- distributor, you can convert the shareware version of the game to a
- registered version for your own use.
-
- To register, print the registration form from the initial shareware
- screen and send it in. To print the form, simply select the "Print
- Registration Form" button, then select a destination, either to a
- printer or a file. If you elect to send the form to a printer, make
- sure it is on-line and ready. The form should print on any standard
- 80-column printer. If you want to save the form to a file, the file
- "ORDER.FRM" will be created in the Simple Pleasures directory. You
- can then print out the registration form by entering the following
- command from the DOS prompt (with your printer connected and ready):
-
- COPY ORDER.FRM PRN
-
- Then just fill out the form and send it, along with cash, check or money
- order, to:
-
- Randy Rasa
- 18215 Troost
- Olathe, KS 66062-9208
-
- SPECIAL OFFER #1: When you order Simple Pleasures, you can also get
- a registered copy of Solitaire Suite (a $15.00 value) for only ten
- bucks more. Solitaire Suite is my original collection of seven
- addictive solitaires: Calculation, Concentration, Idiot's
- Delight, Midnight Oil, Monte Carlo, Osmosis, and Royal Cotillion.
- If you like Simple Pleasures, I'm sure you'd enjoy Solitaire Suite
- as well. I urge you to give it a try.
-
- SPECIAL OFFER #2: I also have a solitaire for Windows called "Four
- Seasons". This is a feature-rich version of the standard
- solitaire sometime known as "Corner Card" and "Vanishing Cross".
- Four Seasons features both traditional and challenge scoring, a
- top-ten score list, undo, and digital sound support. Also
- included with the registered version of Four Seasons is a bonus
- pack of extra sound effects. Four Seasons is normally $10.00, but
- you can get it for only $5.00 when purchased with Simple Pleasures
- -- a great value!
-
-
- ┌───────────────────────────┐
- │ How To Contact The Author │█
- └───────────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- I can be contacted via US mail at the address above, or via modem
- at one of the locations listed in the BBS.LST file.
-
-
- ┌───────────────────────────────────┐
- │ Shareware vs. Registered Versions │█
- └───────────────────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The shareware version of Simple Pleasures is not crippled in any way
- -- it is complete and fully functional. The only difference between
- the shareware and registered versions is that the shareware version
- displays a shareware reminder screen each time you run the program.
- This is just a gentle reminder that Simple Pleasures is shareware, and
- that if you play it you really should register it. You can also print
- the registration form from this screen by clicking on the "Print
- Registration Form" button and selecting a destination for the form.
- You can also enter a registration code via the "Register" button.
- Click on the "Play" button to erase the shareware screen and get on
- with the game.
-
-
- ┌─────────────────────────┐
- │ The First Time You Play │█
- └─────────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- When you run the program for the first time, you will be asked to enter
- your name, then you'll be shown the help and option menus (described
- elsewhere in this document).
-
-
- ┌───────────────────────────┐
- │ The Player Selection Menu │█
- └───────────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- Simple Pleasures can accommodate up to ten players, keeping separate
- statistics and preferences for each player. The player selection menu
- provides an easy way to choose and manage the players. The player's
- names are shown along the left-hand side of the menu, with the
- currently-selected player's name highlighted and the statistics for that
- player displayed at the bottom of the screen. The order of the names in
- the list will vary, with the current player at the top and the least-
- used player at the bottom.
-
- To select a new player, simply point and click on the desired name (the
- highlight will move to that name and the stats will be updated) and then
- click on the "OK" button. The screen background and border colors will
- immediately change to the colors associated with the new player.
-
- The player selection menu is also a handy place to view and compare
- statistics for different players. Just point and click on a player's
- name to see that player's stats. You can click on the "Cancel" button
- to exit the menu.
-
- Clicking on the "Add Player" button brings up a dialog box where you can
- enter the new player's name, or press the "Esc" key to cancel. Note
- that if you try to add a player when the menu is already full, the
- program will beep and inform you that it cannot accommodate more than
- ten players. If you really want to add a new player, you'll have to
- delete an old one first.
-
- You can use the "Delete Player" button to remove the highlighted name,
- and will be asked to confirm before the deletion actually takes place.
-
- Clicking on the "Help" button will display a short summary of how to use
- the player selection menu.
-
- The player selection menu will be displayed automatically when the
- program is run (if there is more than one player to choose from), or can
- be accessed by selecting the "Change Player" button on the main menu
- screen.
-
-
- ┌───────────────┐
- │ The Help Menu │█
- └───────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The on-line help can be accessed by clicking on the "Help" button. You
- can browse through the help text by clicking on the arrow buttons, or
- exit by selecting the "OK" button.
-
- Clicking the "Help" button from the main menu brings up information
- common to all the games, while the help screens in each of the
- individual games provides assistance specific to the current game.
-
-
- ┌──────────────────┐
- │ The Options Menu │█
- └──────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- You can access the options menu by selecting the "Options" button from
- the main menu or from within any of the games. The parameters you can
- set from the options menu are:
-
- Sound Effects: The options here are "Sound Disabled", "Beeps &
- Blips", and "Beeps, Blips, & Tunes". The first choice is pretty
- obvious -- if sound is disabled the program will be absolutely quiet.
- The other two choices might be thought of as partial and full sound,
- the only difference being that the "beeps, blips, and tunes" option
- will play some music when you win or lose a game.
-
- Session Statistics: If this is enabled, a box will pop up when you
- exit a game informing you of your "session stats" (i.e. how well you
- did during that round of games).
-
- Move Alert: If this is enabled, the program will alert you that more
- moves are possible. This is handy for those of us who are sometimes
- too lazy to pay attention to the actual cards.
-
- Quick Deal: If this is disabled, the program adds small delays
- between each card dealt to improve the visual effect. When Quick
- Deal is enabled, the program deals as fast as it can. The difference
- will be most apparent on faster machines.
-
- Card Back: Simple Pleasures allows you to choose from several designs
- for the card back graphics. To select a new back, just point at it
- and click the left mouse button.
-
- Background Color: There are 64 choices for the background color --
- just click on the up-arrow and down-arrow to cycle through the
- numbers until you find one that appeals to you.
-
- Border Color: As with the background color, you can select from 64
- possibilities by using the up and down arrows next to the number.
-
- To accept and save all of the current option settings, click on the "OK"
- button. The "Cancel" button exits the menu without changing anything,
- and the final button in the option menu, "Clear Scores ...", invokes the
- menu described in the next paragraph.
-
-
- ┌───────────────────────┐
- │ The Clear Scores Menu │█
- └───────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- This menu allows you to clear the scores for any or all of the games,
- and for one or all of the players. You can click on the buttons next to
- the game numbers to select the games to clear. The "OK" button clears
- the scores you have selected, the "Cancel" button exits without changing
- anything, and the "Help" button provides a brief summary of what you can
- do in the clear scores menu.
-
-
- ┌───────────────┐
- │ The Main Menu │█
- └───────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The main menu provides a means to select which of the games you want to
- play, as well as giving you access to the shareware screen (the "About
- ..." button), the player selection menu, the help menu, the option menu,
- and a way to exit the game (the "Quit" button).
-
- To play a game, simply point the one of the buttons with a games number
- on it (e.g. 10's) and click the left mouse button.
-
-
- ┌───────────────┐
- │ The Games ... │█
- └───────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The eight games in Simple Pleasures all share certain common features
- and attributes. For one thing, they all share the same goal: to discard
- all the cards. Of course, each game goes about that in a slightly
- different way, but they're all based on the concept of removing groups
- of cards whose sum matches the titles of the games (for example, in 10's
- you removed pairs that total ten).
-
- In addition to sharing similar rules and goals, each game uses the same
- interface, with the same on-screen buttons and objects. These are:
-
- The Deck Box: This box displays the card back, the card faces as
- they're dealt, and the number of cards remaining in the deck.
-
- The "Move Alert" Box: This status box is displayed if the "move
- alert" option is enabled, and if any more moves are possible in the
- current game.
-
- The "Hint" Button: In case you become confused or stuck, clicking on
- this button will show you one possible move. It will not show every
- move, and it may not show the optimal move, but it will show you a
- move that you can make.
-
- The "Undo" Button: Click on this button to take back your last move.
- Simple Pleasures remembers your last five moves and allows you to
- recall them. This button can definitely be abused, but is intended
- as a sort of safety net for careless or ill-advised moves.
-
- The "Same Hand" Button: If the current game comes to an impasse, and
- you can see that you're going to lose, but think back and say "if
- only I'd made a different choice ten moves back I could have won",
- give this button a try. The game you just played will still count
- against you, but instead of dealing a new hand, with new cards,
- you'll be given another chance at the hand you just lost.
-
- The "New Hand" Button: Click here to concede a hand and deal a new
- one in it's place. If you haven't started a game (i.e. if the score
- is zero), you can deal a new hand without having the current game
- count against you. Use this if the initial hand doesn't look too
- promising.
-
- The "Options" Button: Works the same as described earlier in this
- document.
-
- The "Help" Button: Works the same as described earlier in this
- document, except that game-specific, rather than general, help is
- provided.
-
- The "Main Menu" Button: Click here to return to the main menu. If
- the "session statistics" option is enabled, your session stats for
- the current game will be displayed.
-
- The "Exit To DOS" Button: Click here to quit Simple Pleasures without
- going through the main menu. If the "session statistics" option is
- enabled, your session stats for the current game will be displayed.
-
- The Score Box: This box displays your current score (the number of
- cards you've discarded), the number of games you've played, the
- number you've won (and percentage won), and your average score.
- Clicking on the score box will bring up the session stats box.
-
- Simple Pleasures is almost entirely mouse-driven, and uses the mouse
- buttons as follows:
-
- Left Mouse Button: Used to select the object being pointed to
- (normally a card or a button).
-
- Right Mouse Button: Normally this is used as an "Esc" key to exit a
- menu or dialog box.
-
- Middle Mouse Button: If you're using a three-button mouse, this
- button can be used to blank the screen. This can also be
- accomplished by pressing the left and right buttons
- simultaneously.
-
-
- ┌───────────────────┐
- │ How To Play: 10's │█
- └───────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The layout is three rows of five columns each, and the object is to
- remove pairs of lower cards totaling ten, regardless of suit. The upper
- cards (10s, Jacks, Queens, and Kings) are removed in quartets of the
- same rank.
-
- These are the valid moves:
-
- ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐
- │9 │ │8 │ │7 │ │6 │ │5 │ │7 │
- │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐
- │ │A │ │ │2 │ │ │3 │ │ │4 │ │ │5 │ │ │6 │
- │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
- └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │
- │ A│ │ 2│ │ 3│ │ 4│ │ 5│ │ 6│
- └────┘ └────┘ └────┘ └────┘ └────┘ └────┘
-
- ┌─┬─┬─┬────┐ ┌─┬─┬─┬────┐ ┌─┬─┬─┬────┐ ┌─┬─┬─┬────┐
- │K│K│K│K │ │Q│Q│Q│Q │ │J│J│J│J │ │1│1│1│1 │
- │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │0│0│0│0 │
- │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ 1│
- │ │ │ │ K│ │ │ │ │ Q│ │ │ │ │ J│ │ │ │ │ 0│
- └─┴─┴─┴────┘ └─┴─┴─┴────┘ └─┴─┴─┴────┘ └─┴─┴─┴────┘
-
-
- ┌───────────────────┐
- │ How To Play: 11's │█
- └───────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The layout is three rows by three columns, and the object is to discard
- pairs of cards totaling eleven. Face cards are discarded in triplets --
- one Jack, one Queen, and one King, of any suits.
-
- These are the valid moves:
-
- ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌─┬─┬────┐
- │1 │ │9 │ │8 │ │7 │ │6 │ │J│Q│K │
- │0┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ │ │ │
- │ │A │ │ │2 │ │ │3 │ │ │4 │ │ │5 │ │ │ │ │
- │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ K│
- └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┴─┴────┘
- │ A│ │ 2│ │ 3│ │ 4│ │ 5│
- └────┘ └────┘ └────┘ └────┘ └────┘
-
-
- ┌───────────────────┐
- │ How To Play: 12's │█
- └───────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The cards are dealt into eight piles of six cards each, with the
- remaining four cards going into a column on the right. The object is to
- remove pairs of cards totalling twelve (Jacks counting as 11). Queens
- and Kings are removed in pairs. Only the top card of each pile is
- available for play, and once a space is created, it may not be filled.
-
- These are the valid moves:
-
- ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐
- │K │ │J │ │1 │ │9 │ │8 │ │7 │ │6 │
- │ ┌──┴─┐ │ ┌──┴─┐ │0┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐
- │ │Q │ │ │A │ │ │2 │ │ │3 │ │ │4 │ │ │5 │ │ │6 │
- │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
- └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │
- │ Q│ │ A│ │ 2│ │ 3│ │ 4│ │ 5│ │ 6│
- └────┘ └────┘ └────┘ └────┘ └────┘ └────┘ └────┘
-
-
- ┌───────────────────┐
- │ How To Play: 13's │█
- └───────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The cards are arranged as three columns of five cards each, and as cards
- are removed from the layout, cards "fall" into the holes, and new cards
- are dealt in from the top. Cards are discarded in pairs that total
- thirteen, with Jacks counting as 11, and Queens as 12. Kings are
- removed singly. Pairs to be discarded must be adjacent, either
- vertically, horizontally, or diagonally.
-
- When the entire deck has been dealt, and one of the columns becomes
- empty, you may move a card from the top of one of the remaining columns
- into the empty space. To do so, simply select the card to move, then
- click where you want to move it.
-
- These are the valid moves:
-
- ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐
- │K │ │Q │ │J │ │10 │ │9 │ │8 │ │7 │
- │ │ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐
- │ │ │ │A │ │ │2 │ │ │3 │ │ │4 │ │ │5 │ │ │6 │
- │ K│ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
- └────┘ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │
- │ A│ │ 2│ │ 3│ │ 4│ │ 5│ │ 6│
- └────┘ └────┘ └────┘ └────┘ └────┘ └────┘
-
-
- ┌───────────────────┐
- │ How To Play: 14's │█
- └───────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The initial layout is five cards at the top of the screen (which expand
- into columns as more cards are dealt) and two at the bottom. The top
- card of each column, and the two cards at the bottom, are available for
- play. Remove pairs totaling fourteen, with Jacks counting as 11, Queens
- as 12, and Kings as 13. When all possible moves have been made, click
- on the deck to deal another five cards. If a space is created, the top
- of any other pile may be moved into the opening. The two cards at the
- bottom may only be used once.
-
- These are the valid moves:
-
- ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐
- │K │ │Q │ │J │ │10 │ │9 │ │8 │ │7 │
- │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐
- │ │A │ │ │2 │ │ │3 │ │ │4 │ │ │5 │ │ │6 │ │ │7 │
- │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
- └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │
- │ A│ │ 2│ │ 3│ │ 4│ │ 5│ │ 6│ │ 7│
- └────┘ └────┘ └────┘ └────┘ └────┘ └────┘ └────┘
-
-
- ┌───────────────────┐
- │ How To Play: 15's │█
- └───────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The layout is three rows of four cards, and the object is to remove
- groups of cards that total fifteen. Only the lower cards are available
- to be grouped into fifteens. 10s, Jacks, Queens, and Kings are removed
- in quartets of the same suit.
-
- The number of valid combinations in this game is too great to
- enumerate in this limited space ... experiment for yourself!
-
-
- ┌───────────────────┐
- │ How To Play: 16's │█
- └───────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The layout is four rows of five cards, and the object is to remove pairs
- of cards that total sixteen. Jacks count as 11, Queens as 12, and Kings
- as 13. Aces and twos are removed in pairs. In addition, cards to be
- removed must be adjacent, either horizontally, vertically, or
- diagonally.
-
- These are the valid moves:
-
- ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐
- │K │ │Q │ │J │ │10 │ │9 │ │8 │ │2 │
- │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐
- │ │3 │ │ │4 │ │ │5 │ │ │6 │ │ │7 │ │ │8 │ │ │A │
- │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
- └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │
- │ 3│ │ 4│ │ 5│ │ 6│ │ 7│ │ 8│ │ A│
- └────┘ └────┘ └────┘ └────┘ └────┘ └────┘ └────┘
-
-
- ┌───────────────────┐
- │ How To Play: 17's │█
- └───────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- The cards are dealt into ten piles of three cards each surrounding a row
- of three single cards. The object is to remove pairs of cards that
- total seventeen. Jacks count as 11, Queens as 12, and Kings as 13.
- Aces, twos, and threes are removed in triplets. When one of the three
- cards in the center is used, it is replaced with a new card from the
- deck, until it is exhausted. Cards in the outer piles are not replaced
- when they are removed.
-
- These are the valid moves:
-
- ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌────┐ ┌─┬─┬────┐
- │K │ │Q │ │J │ │1 │ │9 │ │A│2│3 │
- │ ┌──┴─┐ │ ┌──┴─┐ │ ┌──┴─┐ │0┌──┴─┐ │ ┌──┴─┐ │ │ │ │
- │ │4 │ │ │5 │ │ │6 │ │ │7 │ │ │8 │ │ │ │ │
- │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ 3│
- └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┤ │ └─┴─┴────┘
- │ 4│ │ 5│ │ 6│ │ 7│ │ 8│
- └────┘ └────┘ └────┘ └────┘ └────┘
-
-
- ┌───────────────────────┐
- │ Running Under Windows │█
- └───────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- Simple Pleasures is a DOS program, and was not written to be run
- from Windows. That said, the game will generally run under Windows
- just fine. The program must be run in full-screen mode and if
- you're running in 386 enhanced mode the "High Graphics" (under
- Advanced Options ... Display Options ... Monitor Ports in the PIF
- editor) should be turned off. The included SP.PIF file should help.
- In addition, adding the following two lines to the [386enh] section
- of the SYSTEM.INI file may help improve performace of Simple
- Pleasures under Windows:
-
- TrapTimerPorts=off
- SyncTime=on
-
- I've also included a Simple Pleasures icon (SP.ICO) which you can use in
- the Program Manager. There's no room here for all the details of
- setting up this program for Windows, but you should be able to figure
- it out (refer to the Windows manuals or online help for details).
-
-
- ┌──────────────────────┐
- │ Command-Line Options │█
- └──────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- /NC -- "No Cheat" option disables the F10 (abort) key. Use this if you
- find yourself unable to resist temptation.
-
- /Rxxx -- This option is used to convert the shareware version of Simple
- Pleasures to a registered version. Refer to the "How To Use
- The Registration Code" section of this document for more
- information.
-
- /SW -- This option is used to convert a registered version to a
- shareware version.
-
- filename.ext -- This option is for alternate data files (see discussion
- below).
-
-
- ┌──────────────────────┐
- │ Alternate Data Files │█
- └──────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- Unless otherwise specified, Simple Pleasures uses SP.DAT as the name of
- the data file containing preferences and statistics for up to ten
- players. Normally, this is all you'll ever need, but in case you have
- more than ten players, you can provide the name of an alternate data
- file on the command line. This also might be useful if several
- different groups of players want to use the same copy of SP, for example
- in a classroom situation.
-
- As a fer'instance, suppose three families each wanted to keep separate
- data files. The Smith family could run the program with "SP SMITH.DAT"
- to use a data file called "SMITH.DAT", while the Jones family would
- start SP with "SP JONES.DAT" and the Foster's would use "SP
- FOSTER.DAT".
-
- The file extension does not have to be "DAT" -- it can be whatever you
- want, as long as it is three letters or less.
-
-
- ┌──────────────────────────┐
- │ Program Revision History │█
- └──────────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- Version Date Description of Changes
- ─────── ──────── ───────────────────────────────────────────────────
- 1.00 06-30-92 First Public Release
- 1.01 07-11-92 Added "About ..." button on main menu.
- A few minor tweaks.
- 1.02 07-23-92 Fixed bug with "About ..." button.
- Added "Quick Deal" option.
- 1.03 08-08-92 Esc or right mouse button exits Clear Scores menu.
- Small improvement to mouse init routine.
- 1.04 10-21-92 Reduced number of PIC files from 14 to 7.
- Fixed overlapping cards problem in 14's.
- Changed way "Delete Player" works.
- 1.05 03-01-93 Added "16's" and "17's" games.
- 1.06 08-09-93 Moved help to external file.
- Removed SPPIC7.PIC.
- 1.07 11-07-93 Added "register/un-register" button to "About" box.
- Added menu to interactively enter registation code.
- 1.08 03-31-94 Add error check for write-protected disk.
- Change the title font -- purty, ain't it?
- Changed the win/lose text.
- Re-arranged "about" box.
- Increased number of card backs.
- Added card combinations to online help.
- 1.09 04-10-94 Fixed bug that caused the "about" box to be
- automatically displayed even in registered version.
- Documented keyboard shortcuts in help file.
- 1.10 05-01-94 Fixed card-selection problem in option menu.
- 1.11 02-19-95 Updated documentation to reflect new BBS numbers and
- Internet address.
- Some people with non-standard video cards were
- having problems reading the help text. I went
- back to using a smaller font for the help text.
- Added info screen after program exits ... wait
- three seconds, or press any key to bypass it.
- Changed to a bitmap for the game number.
-
-
- ┌─────────┐
- │ Scoring │█
- └─────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀
-
- What is considered a good score? Good question, and one I don't have a
- definitive answer to. All I can really do is report what I've exper-
- ienced while playing the games myself. These are my current stats:
-
- Game Games Played Games Won Winning % Average Score
- ────── ──────────── ───────── ───────── ─────────────
- 10's 190 70 36.84% 28.2947
- 11's 190 38 20.00% 22.4842
- 12's 190 61 32.11% 38.2316
- 13's 190 54 28.42% 32.5105
- 14's 190 44 23.42% 33.3684
- 15's 190 35 18.42% 23.9105
- 16's 85 39 45.88% 41.4118
- 17's 85 34 39.08% 36.3678
-
- If you are interested in improving your scores, I want to remind you
- that when you register you'll receive the "Hints & Strategy" sheet. I
- can't guarantee that it will make you an expert, but hey, it can't hurt!
-
-
- ┌──────────────────────────────────┐
- │ How To Use the Registration Code │█ (Registered Users Only!)
- └──────────────────────────────────┘█
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
-
- This section describes the procedure that is used to convert a shareware
- version of Simple Pleasures to a registered version. It can only be
- used after the player has sent in the registration form to the author
- and paid the registration fee. As part of the registration package
- provided by the author, the player receives a "registration code". The
- shareware version of Simple Pleasures may be converted to a registered
- version by running the program with an "/R" command-line switch,
- followed by the registration code, like this:
-
- SP /Rxxx
-
- You would, of course use the proper registration code in place of the
- "xxx". Note also that there should be no space between the "R" and the
- registration code. After running the game with the /R switch and the
- proper code, you'll have a brand-spanking new registered version of the
- program. What this essentially amounts to is unlimited, free updates
- with each registration!
-
- You can also enter the registration code by clicking on the "Register"
- button in the "About" dialog box. This will bring up a second menu
- which allows you to select a registration code.
-
- The registration procedure has the following restrictions:
-
- 1. The name of the EXE files must be SP.EXE.
-
- 2. You cannot perform the registration procedure on a compressed
- version (i.e. an EXE file processed with PKLite, Diet, or LZEXE).
- The EXE file may be compressed after the registration procedure,
- but not before.
-
- 3. Please do not distribute registered versions of the programs.
-
- Note: You can also change the program back to a shareware version by
- using the "/SW" command-line switch, or by clicking on the
- "Un-Register" button in the "About" dialog box. This function
- is subject to the same restrictions as the registration
- procedure (i.e. the program must be properly named and
- uncompressed). Please use this option to "un-register" the
- program if you wish to pass it along to anyone. Also, please
- include all of the files listed under the "Legalese" section of
- this document. Thanks.
-
-
- >>> THE END <<<
-
-
-
-
-