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-
- v1.0
-
- By Jason Maas
-
-
-
- INTRODUCTION
- -=-=-=-=-=-=
- Don't worry, these docs are short so you might even want to read them. =)
-
- RUNNING PONG
- -=-=-=-=-=-=
- To run the game just type 'PONG <ENTER>' at the DOS prompt. If you're
- Winblows or some other stuff like that, stop. They don't help anyways.
- BTW, the file 'FONT66' is necessary for the text in the game so don't
- delete it!
-
- Minimum Requirements: Some sort of PC, I tested an 8088 with MCGA and it
- ran fine (a bit slow but acceptable.) Also a VGA card (or MCGA) is required
- for graphics. Finally, about 35 or so kilobytes of storage space and a
- keyboard are necessary.
-
- Recommended Setup: A 486 of some sort and a good video card and monitor.
- Also any Adlib compatible sound card will make things much more enjoyable.
-
- PLAYING PONG!
- -=-=-=-=-=-=-
- Hit any key to stop the nifty title screen and then follow the obvious
- instructions from then on. In case you don't notice the Escape key quits at
- any time during play and the F1 key brings up the Options Menu (effectively
- pausing the game.) The controls are explained in the game.
-
- HINT: There are cheat keys, are you clever enough to find them?
-
- FEATURES
- -=-=-=-=
- - At some of the higher difficulty levels the ball is mysteriously transported
- into an alternate dimension for a short period of time occasionally. This
- feature is included to make the game more challenging and interesting.
-
- - If you are quick enough a seemingly hopeless situation can be changed into
- one where the ball is saved from sure death at the last moment.
-
- STORY
- -=-=-
- Pong! was developed in about one week give or take for a school programming
- project. It is written almost entirely in C with a small amount of assembly.
- It was written at the end of my High School Junior year (school's out now)
- and I'm 17 years old.
-
- CREDITS, FINAL WORDS AND CONTACT INFO
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- Pong (c) 1995 by Jason Maas
-
- Most gameplay code by Jason Maas.
- Graphics Library by Phil Hassey.
- Keyboard routines by someone.
- Sound Routines by NEO Software.
- Additional help provided by Phil Hassey.
-
- Pong may be distributed any way you like, except that no money may be charged
- for it. Have fun with it.
-
-
- Questions? Comments? Bug Reports?!? Just wanna chat?
- If anyone cares or I get really charged up I may fix it up someday and
- release a better version...mouse control, etc.
-
- Contact me on the Internet: clueless@wpi.wpi.edu
- My WWW Home Page: http://www.wpi.edu/~clueless
-
- Or if you don't have Internet access contact me on:
-
- Nuclear Meltdown BBS at 1 (508) 234-2075. E-mail Clueless.
-
- Or if you don't have a modem (Ack!) try snail mail:
-
- Jason Maas
- 14 Heritage Dr.
- Whitinsville, MA 01588
- USA
-