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- ##HYPE_document
-
- ##first_block [MAIN_MENU] ##menu
-
-
- // Main Menu
-
- ##menu [MAIN_MENU] Bölz! Documentation Main Menu
- ##prompt General Information
- ##choice [SYS_REQ] ##text ##prompt System Requirements
- ##choice [QUICK_START] ##text ##prompt Quick Start
- ##choice [UNINSTAL] ##text ##prompt Uninstalling Bölz!
- ##choice [TECHSUP] ##text ##prompt Getting Technical Support
- ##choice [LEGAL] ##text ##prompt Legal Information
- ##choice [WARRANTY] ##text ##prompt Warranty Information
- ##choice [CREDITS] ##text ##prompt Credits and Acknowledgments
- ##prompt Other Menus
- ##choice [GAME_MENU] ##menu ##prompt Game Menu
- ##choice [REG_MENU] ##menu ##prompt Register Bölz! Today!
- ##prompt Type the letter of this choice to Quit
- ##choice [QUIT] ##text ##prompt Exit
- ##end
-
-
-
-
- // Game Menu
-
- ##menu [GAME_MENU] Bölz! Documentation Game Menu
- ##prompt General Information
- ##choice [GETTING_STARTED] ##text ##prompt Getting Started
- ##choice [STORYLINE] ##text ##prompt The Bölz! Storyline
- ##choice [GENERAL_GAME] ##text ##prompt General Game Strategies
- ##choice [BOLZ_BALLS] ##text ##prompt The Balls of Bölz!
- ##choice [GAME_ENEMIES] ##text ##prompt Enemies!
- ##choice [GAME_POWERUPS] ##text ##prompt Powerups!
- ##prompt Other Menus
- ##choice [MAIN_MENU] ##menu ##prompt Return to Main Menu
- ##choice [REG_MENU] ##menu ##prompt Registration Information Menu
- ##end
-
-
-
- // Registration Menu
-
- ##menu [REG_MENU] Bölz! Documentation Registration
- ##prompt General Information
- ##choice [SHAREWORD] ##text ##prompt A word about Shareware
- ##choice [CDREG] ##text ##prompt CD-ROM Version
- ##choice [DISKREG] ##text ##prompt Diskette Version
- ##choice [HOW_TO] ##text ##prompt How to register Bölz!
- ##prompt Other Menus
- ##choice [MAIN_MENU] ##menu ##prompt Return to Main Menu
- ##choice [GAME_MENU] ##menu ##prompt Game Information Menu
- ##end
-
-
-
- // Quit!
-
- ##text [QUIT]
- Thank you for using this HYPE formatted document to learn about Bölz! We sincerely
- hope that you have enjoyed using this format of documentation and hope that it
- has helped you to understand how to use Bölz!
- ##end [QUIT_COGREAD] ##quit
-
-
- // System Requirements
-
- ##text [SYS_REQ] System Requirements and Suggestions
- ##exact_text
- System Requirements for running Bölz!:
- - 486 processor or higher
- - 2 megabytes of RAM
- - Color VGA Graphics
- - Input Device
- - 2x speed CD-ROM reader (CD-ROM version)
- - 30 megabytes available hard disk space (diskette version)
- - Approximately 7 megabytes hard disk space (shareware version)
-
-
- Suggested Accessories:
- - At least 33MHz 486 processor or faster
- - 4 megabytes of RAM
- - Sound Card (one of the following or 100% compatibles)
- Sound Blaster, Sound Blaster Pro, Sound Blaster 16
- Media Vision Pro Audio Spectrum, PAS Plus, PAS 16
- Gravis Ultrasound with at least 512k On-board RAM (1024k
- suggested)
- - Joystick/Game Pad. The Gravis PC Gamepad or similarly styled joystick
- device is highly recommended. The "Game Pad"-style joystick is best
- suited for games like Bölz!
- ##end
- ##end [MAIN_MENU] ##menu ##prompt Press the spacebar to return to the Main Menu
-
-
- // Legal Info
-
- ##text [LEGAL] LEGAL INFORMATION: COPYRIGHT AND TRADEMARK NOTICES
- ##exact_text
- Bölz! Copyright 1994 COGnition Development Team
- All Rights Reserved
- Limited Distribution Rights Granted (Read VENDOR.DOC)
-
- The Bölz! Story Copyright 1994 COGnition Development Team
- All Rights Reserved
-
- Bölz! and the Bölz! logo are registered trademarks of Straffan Production
- Company, Limited.
-
- The images of:
- Billy Bölz!;
- Henry The Butler;
- Billy's Father;
- The Vacuballopter;
- The BolBot;
- The ClobberBot;
- The BurnBot;
- The JunkBot; and
- The COGhead Logo are all registered trademarks of Straffan Production
- Company, Limited.
- ##end ##para
-
- COGnition Development Team is owned and operated by Straffan Production
- Company, Limited. ##para
-
- Bölz! is being distributed as shareware. It is not free software. If you
- enjoy playing Bölz! and would like to enjoy the rest of the game, please
- register today!
- ##end [MAIN_MENU] ##menu ##prompt Press the spacebar to return to the Main Menu
-
-
-
- // Warranty
-
- ##text [WARRANTY] Warranty
- NO WARRANTY, EITHER EXPRESSED OR IMPLIED IS GIVEN AS TO THE FUNCTIONALITY
- OF THIS SOFTWARE UNDER ANY POSSIBLE CONFIGURATION. YOU USE IT COMPLETELY
- AT YOUR OWN RISK, AND AGREE NOT TO HOLD COGNITION DEVELOPMENT TEAM OR ITS
- PARENT COMPANY STRAFFAN PRODUCTION COMPANY, LTD., RESPONSIBLE FOR ANY
- DAMAGES, EITHER CONSEQUENTIAL OR INCIDENTAL WHICH MAY RESULT FROM THE USE OR
- MISUSE OF THIS COMPUTER SOFTWARE. ##para
-
- BY INSTALLING AND OPERATING THIS COMPUTER SOFTWARE, YOU AGREE TO THE TERMS
- AND LIMITATIONS OF THIS WARRANTY. ##para
-
- ANY AND ALL LEGAL DISPUTES WILL BE SETTLED IN THE JURISDICTION OF THE
- COMMONWEALTH OF PENNSYLVANIA, UNITED STATES OF AMERICA. ##para
-
- CERTAIN STATES DO NOT ALLOW LIMITATIONS TO BE PLACED AGAINST SUCH WARRANTIES
- AS THIS. YOU MAY BE ENTITLED TO SPECIFIC LEGAL RIGHTS NOT MENTIONED IN THIS
- WARRANTY. ##para
- ##end [MAIN_MENU] ##menu ##prompt Press the spacebar to return to the Main Menu
-
-
-
- ##menu [GAME_MENU] Game Menu
- ##prompt Please type the letter of your choice
- ##choice [QUICK_START] ##text ##prompt Quick Start
- ##choice [UNINSTAL] ##text ##prompt Uninstalling (removing) Bölz! from your computer
- ##choice [GETTING_STARTED] ##text ##prompt Getting Started
- ##choice [GAMEOP] ##text ##prompt Changing Game Play Options
- ##end
-
- // Quick Start
-
- ##text [QUICK_START] Quick Start (Using the supplied utilities)
- By now, you really should have used BINSTALL.EXE to get these files installed
- somewhere on your computer's hard drive system. Since we cannot know where
- you have installed Bölz! on your computer, we created a small batch file in
- the root directory of drive C: during installation to automatically load and
- run Bölz! for you. ##para
-
- The command you should use to start Bölz! is C:\BOLZ.BAT followed by the Enter
- key. This will tell DOS to execute the instructions located in the file
- BOLZ.BAT located in the root directory of your C: drive. ##para
-
- If you would prefer, BINSTALL has an option at the Main Menu to "Create a Boot
- Disk." This is the most reliable and easy-to-use method of running Bölz! on
- your computer. You will need one blank diskette to take advantage of this
- feature. ##para
-
- ##exact_text
- There are two very easy ways to use your boot disk:
-
- 1. Place the disk drive A: before you turn your computer on.
- 2. Place the disk in drive A: then reboot your computer. This is done by
- exiting Windows (if necessary) then pressing Ctrl + Alt + Del all at the
- same time.
- ##end ##para
-
- In either case above, your computer will start itself using the instructions
- stored on the boot disk. These instructions will: Load DOS, change to the
- drive onto which you have installed Bölz!, change to the subdirectory into
- which you have installed Bölz!, run Bölz! ##para
-
- After you are finished playing Bölz! (and have used the boot disk to run Bölz!
- according to these instructions), you will want to remove the boot disk from
- your A: drive then reboot your computer or turn it off. This will restore
- your computer system to the exact conditions you enjoy day-to-day, and makes
- Bölz! non-intrusive to your system. ##para
-
- No part of your system's configuration was changed during the installaton
- procedures except for the fact that Bölz! now reliably exists in the path you
- specified.
- ##end [MAIN_MENU] ##menu ##prompt Press the spacebar to return to the Main Menu
-
-
-
- // Uninstalling Bölz!
- ##text [UNINSTAL] Uninstalling Bölz!
- ##exact_text
- Should you want to remove Bölz! from your computer system:
-
- 1. Insert Disk 1 of your disk set into your diskette drive.
- 2. Type the letter of that drive (either A or B) followed by a colon (:)
- then press Enter.
- 3. Type UNINSTAL then press Enter.
- ##end ##para
-
- You will be prompted if this is what you really wanted to do. If you answer
- Yes then all traces of Bölz! will be removed from your computer. Should you
- wish to play Bölz! again after removing it from your computer, you will,
- obviously, have to run BINSTALL again.
- ##end [MAIN_MENU] ##menu ##prompt Press the spacebar to return to the Main Menu
-
-
-
- // Getting Started
-
- ##text [GETTING_STARTED] Getting Started (Running Bölz!)
- We understand that DOS can be complicated to PC users, so we have created
- several solutions to help you run Bölz! with only a minimal amount of effort.
- Bölz! is DOS software for one reason only: Performance! ##para
-
- The absolute easiest way to run Bölz! is to use BINSTALL to create a boot
- diskette which can be used to start your computer any time you want to run
- Bölz! This diskette, when used during bootup in drive A:, will start your
- computer then load and run Bölz! automatically. Refer to the Quick Start
- section for the full details of using a boot disk. ##para
-
- The second easiest way to run Bölz! is to start your computer normally (no
- boot disk required), exit Windows (if necessary), type C:\BOLZ.BAT then press
- Enter. During installaton, BINSTALL created this batch file in the root
- directory of drive C: with all the information you provided in order to run
- Bölz! on your system. ##para
-
- Finally, you can type the necessary DOS commands yourself. This is prefered
- by some users who are very familiar with DOS and its commands, but you will
- need to know exactly where you have placed Bölz! on your computer system and
- how to get there. Since we do not know where you have placed Bölz!, the only
- help we can give you here is that the name of the file you want to execute is
- BOLZ.EXE. It is located in the directory you specified during installation. ##para
-
- Once you run Bölz! by performing one of the three options above, you will
- begin to hear some music (sound card owners only). After a few screens
- (shareware/diskette) or animations (CD-ROM), you will be presented with the
- Title Screen (displaying the word, "Bölz!" against a 3D rendered background).
- When you are ready to enter the world of Bölz!, press any key while viewing
- this screen. ##para
-
- ##exact_text
- NOTE: From this point forward, some shorthand has been used to keep this
- document more readable. Please make a note of the following:
-
- [SELECTOR] == [ENTER KEY], [SPACEBAR] or [FIRE BUTTON 1]
- [MOVEMENT] == [ARROW KEYS], [JOYSTICK DIRECTION]
- [GO BACK] == [ESCAPE KEY], [FIRE BUTTON 2]
- ##end ##para
-
- The next screen you will see is the Main Menu. It is from here that you can
- perform all actions of the software. To start a new game, place the cursor
- (a soccer ball) next to "Start New Game" (it should be there by default since
- this is your first run). Next, press the [SELECTOR]. Your game will begin
- shortly! ##para
-
- ##exact_text
- NOTE: If you have purchased the CD-ROM version of Bölz!, our animated sequence
- will begin at this point. Should you wish to skip this animated
- introduction, press the Escape key at any time.
- ##end
- ##end [GAME_MENU] ##menu ##prompt Press the spacebar to return to the Game Menu
-
-
-
- // Game Play Options
-
- ##text [GAMEOP] Changing Game Play Options
- If you want to change the game play options of Bölz!, simply move the
- soccer ball to "Game Options" and press the [SELECTOR] key. The Game Options
- menu will appear. Make your selections by moving the Yellow Arrow up and
- down with [MOVEMENT], then press [SELECTOR]. When you are finished with the
- Game Options, press [GO BACK] to return to the main Menu. ##para
-
- For example, to adjust the Music Volume, Press [SELECTOR] on Game Options
- from the Main Menu. Move the Yellow Arrow down using [MOVEMENT] until the
- Yellow Arrow is pointing directly at Music Volume. Now, using the left or
- right Arrow Keys or left/right joystick movement, adjust the music volume
- to a suitable level. ##para
- ##end [MAIN_MENU] ##menu ##prompt Press the spacebar to return to the Main Menu
-
-
- // System Configuration Info
-
- ##text [BSETUP] Changing Bölz!'s System Configuration
- If you want to change the actual system configuration of Bölz! (sound card
- setup, graphics setup, etc.), you will need to run BSETUP.EXE. This can be
- done by either: ##para
-
- ##exact_text
- Exiting Bölz! then typing BSETUP.EXE then press Enter; or
- From DOS type C:\BSETUP.BAT then press Enter.
- ##end ##para
-
- Make your selections for sound card setup, then position the cursor on the
- "Done" tab and press either Enter or the Spacebar. Next, select the graphics
- setup options you desire then move the cursor to the "Done" tab and press
- either Enter or the Spacebar. Your configuration options will be saved to
- C:\BOLZ\BOLZ.INF and you are ready to begin playing Bölz! again with your
- newly selected configuration options. ##para
- ##end [MAIN_MENU] ##menu ##prompt Press the spacebar to return to the Main Menu
-
-
-
-
- // Game Play Descriptions
-
- ##text [GENERAL_GAME] General Game Play
- Game Play in Bölz! appears to be simple at first, but you will soon discover
- the complexity of this game. There are literally hundreds of different
- hidden rooms, powerups, bonus items, obstacles, etc. in Bölz! ##para
-
- Bölz! is fast-paced, so keep your eyes peeled at all times! Pay attention! ##para
-
- You are a ball attempting to rescue your friends from the grip of Billy Bölz,
- a spoiled, eight-year-old boy who, one day, decided he would like to have
- all the balls in the world. ##para
-
- You must wonder through Billy's ultra-large maze playgrounds looking for
- clues as to how to get through to the next part of the maze and eventually
- on to the next level. ##para
-
- There are four Zones in Bölz!, each consisting of five levels. That's 20 huge
- mazes to explore! Hope you have some free time on your hands! ##para
-
- In each maze, there can be up to three different color lazer gates and/or
- doors. The colors are Red, Green and Blue. There will also be several
- Security Switches on the floor. You must roll over these switches which
- will turn them off. Once you have turned off all Security Switches of the
- same color, that color gate and/or door will open, allowing you to pass
- through to the next part of the maze/level. Take note of the locations of
- gates/doors as you travel about the mazes! ##para
-
- In Zone 1, The Industrial Zone, you will see mostly blue walls which make up
- the maze. Your ball cannot go through these walls, nor can it jump over them
- (they're way too high!). Be on the lookout, however, for cracked wall
- segments! They're secret passages into hidden rooms and warps and can be
- broken through by bumping into them. They will crumble, allowing you to
- pass. ##para
-
- Also, in Zone 1, you will see large areas of rushing water. Billy went
- around the mazes, breaking open the large pipes because he knows that balls
- float and have a hard time treading water. No problem -- he forgot about
- the shut-off valves located somewhere in the mazes! Find them, and you'll
- be able to pass where water would normally just rush you down a drain! ##para
- ##end [GAME_MENU] ##menu ##prompt Press spacebar to return to the Game Menu
-
-
-
-
- ##text [BOLZ_BALLS] The Balls of Bölz!
- You may select to be one of three balls while playing Bölz! The choices are
- as follows: ##para
-
- ##exact_text
- SoccerBall
- The SoccerBall is a great average ball. Its acceleration is good, it has
- a normal top speed and corners well. The SoccerBall's jumping abilities
- are average.
-
- RubberBall
- The RubberBall is good for beginners and younger children. It has a near
- instant acceleration to its very low top speed. The RubberBall has the
- best cornering abilities, but has the best jumping abilities of all the
- balls.
-
- BowlingBall
- The BowlingBall is for the expert player! This is, by far, the heaviest
- ball, and it cannot jump very high. Also, because of its weight, its
- acceleration is slow - but - the top speed on this ball is the highest
- of all three balls! Now, combine that extra weight and high speed, and
- you're bound to discover that cornering is less than that of, say, a
- sports car. Those who master the BowlingBall will enjoy the best maze
- times and usually get the highest scores!
- ##end ##para
-
- ## View the Balls of Bölz! ## ##pic2
-
- ##end [GAME_MENU] ##menu ##prompt Press the spacebar to return to the Game Menu
-
-
-
-
- ##text [GAME_ENEMIES] Enemy Robot Balls
- Keep your eyes open for the demonic robot balls. Billy has created these
- to stop you as you roam the mazes (hey, he wants to keep what he's got, and
- wants to add YOU to his collection!). They exist in six (6) varieties: ##para
-
- All versions of Bölz! have the following ## enemy characters ## ##pic3 ##para
-
- ##exact_text
- SpikeBall
- The SpikeBall has four large metallic spikes around it. It is silverish
- in color, and can be destroyed by jumping on it. Generally, it will
- either attempt to chase you or run away from you. Judge your jumps
- carefully, as bumping into this ball will cost you health points rather
- quickly!!
-
- PinBall
- The PinBall is quite unique! It has four razor-sharp pins around it with
- one pin sticking straight up. These pins animated in and out. Only
- when its top pin is retracted may you jump on it. Otherwise, you will
- be pricked by the top pin, causing a loss of health.
-
- TankBall
- The TankBall is vicious. It's electrically charged body is hazardous
- to touch from any side. It can be jumped on, but beware! It will shoot
- a glowing blue PlasmaBall at you at random! You cannot jump over or on
- top of these plasmaballs as they are easily attracted to your ball.
- ##end ##para
-
- The following ## enemy characters ## ##pic4 are in the Registered Versions
- of Bölz! only. ##para
-
- ##exact_text
- SuperSpike
- The SuperSpike behaves much like the SpikeBall, but is much more
- aggressive. Found in most levels after Zone 1, the SuperSpike will
- charge at you equalling YOUR top speed! This means that either you
- jump on it or be damaged. . .hint, when you see these -- avoid them!
-
- PlasmaBall
- A much larger variety of what the TankBall uses as a weapon! This
- large blue ball has arcing lighning bolts around its edges. Needless
- to say, touching this ball from the side will cause a SEVERE amount
- of damage to your ball, and it is very aggressive!
-
- LightFire
- The LightFire, or FileBall, is hideous! This is Billy's best creation
- to date! If it's on the screen, it's chasing you. Your only hope is to
- time your jump just right to land directly on top of it and disperse
- its gasses. Best of luck!
- ##end
-
- There are many other ## obstacles ## ##pic7 located throughout the mazes.
- Be careful!
- ##end [GAME_MENU] ##menu ##prompt Press the spacebar to return to the Game Menu
-
-
-
- ##text [GAME_POWERUPS] Powerups!
- We've given you several ## powerups ## ##pic8 to help you along the way. Here's a
- listing of some of them: ##para
-
- ##exact_text
- Mapper
- The mapper is the small, square area located at bottom-center on the
- game play screen. It displays an area around you that you would not
- otherwise be able to see. Use this display to your best advantage to
- avoid things like dead-ends, etc. As you travel about the mazes, this
- display will scroll along with you.
- ##end ##para
-
- ## Finders ## ##pic5
- ##exact_text
- For each color Security Switch, there is an equal-colored Finder. The
- Finders, when found, will allow you to see the Security Switches on the
- Mapper. These become more rare as level numbers increase, and become
- increasingly difficult to find as time passes, but be on the lookout for
- them. They appear as small boxes in the maze with either a Red, Green or
- Blue dot in the center to indicate which Security Switches they help you
- see.
-
- COGnition Brand Adhesive Strips
- Search for these bandages everywhere in the maze. When you pick one of
- these up, it will provide a boost to your health. The size of the boost
- depends on the skill level you have selected before starting the current
- game as follows:
-
- Easy Mode: 6 health points added
- Normal Mode: 4 health points added
- Extreme Mode: 2 health points added
-
- SuperStrips
- These adhesive strips have a glowing blue border around them, and are
- worth 100 health points regardless of skill level selection. You can have,
- at maximum, 200 health points in the game. So, if you already have 175
- points, pass these up and save them for when you really need them,
- remembering where they are as you go!
-
- SpeedBall
- The SpeedBall appears as a large pink ball with a large "S" on it. It
- will double your speed for about 30 seconds, allowing you to cover more
- maze in a shorter amount of time. Beware, though, that at these high
- speeds, it's a bit harder to avoid the enemies! (Especially if the ball
- you selected to use is 'bouncy').
-
- SteelBall
- The SteelBall will encase your ball in a protective steel shell. This
- will make you invulnerable for about 30 seconds. You may simply roll
- over any enemy characters you encounter, but beware -- the tank enemies
- can still shoot you!! Hint: The SteelBall is of no use against Boss
- Enemies!
- ##end ##para
-
- There are many other items in the game. If you need some quick hints
- on getting past a certain portion of the game, or would like to discuss
- game play strategies with a Bölz! expert (maybe even a member of COGniton
- Development Team), please call 1-412-261-9123 during our regular business
- hours! Request "Bölz! Hints and Secrets" from the operator! ##para
-
- If you do not want to call us for help, try playing at a lower skill level
- to start. From the Main Menu, select Game Options. Next, position the
- Yellow Arrow directly next to Skill Level. Press [SELECTOR] repeatedly to
- scroll through the options (Easy (Nice Billy), Normal (Angry Billy) and
- Extreme (Red, Upset, and Flaming Billy!)). Please note -- The "Extreme"
- skill level is slightly less than fair to you as a game player! Enjoy! ##para
-
- Also, keep an eye out for articles featuring Bölz! strategies in your
- favorite gaming magazines! ##para
- ##end [GAME_MENU] ##menu ##prompt Press the spacebar to return to the Game Menu
-
-
-
- // The Bölz! Storyline
-
- ##text [STORYLINE] The Bölz! Storyline
- The basic story of Bölz! is that, one day, an eight-year-old boy named
- Billy Bölz! decided he would like to have all the balls in the world as
- his own to play with. His father, being a millionaire, could easily afford
- to buy him all the balls, so Billy went to his father one day. . . . ##para
-
- ##exact_text
- "Dad, uh, I was wondering, ummmmm. . . ."
- "Yes, son," said his father. "What is it?"
- "Well," said Billy, "I was wondering if I could have some balls to
- play with?"
- "Sure son," said his father. "How many would you like?"
- "Well," replied Billy, "I was thinking of all of them!"
- "Now Billy," said his dad. "You can't have all of them. What will all the
- other children play with?"
- "NO, NO, NO!" interrupted Billy. "I want all of them, all of them, ALL OF
- THEM!!"
- "NOW BILLY!" exclaimed Billy's father. "-*-"
- "Humph!" replied Billy in a rage, stomping off to his room.
-
- -= Later That Day =-
-
- Henry, Billy's butler, is shown entering Billy's Room carrying Billy's lunch
- on a silver tray.
-
- "Your lunch, sir." says Henry. "Will there be anything else?"
- "Will there be anything else?" says Billy, obviously upset with something.
- "Yes, Henry, there will be! How about all the BALLS IN THE WORLD!!!"
-
- We now see Billy standing in front of a large projection screen displaying
- several images of his designs:
-
- "Since my dad won't buy me all the balls in the world, I'll have to
- take them!" says Billy excitedly! "Now that my Vacuballopter is done,
- I can send it out to get ALL THE BAAAALLLS!"
- "Then I will use my BolBot to protect them!" says Billy confidently.
-
- "Yes, sir." says Henry without expression.
- ##end ##para
-
- "Humph!" replies Billy, rolling up the projection screen and darting off to
- his supercomputer. He immediately begins playing with some knobs, and
- we can hear the sound of a large helicopter-like device's engine starting up
- outside on the Bölz! Mansion lawn. ##para
-
- We watch as the Vacuballopter flies off toward the Chock-Full-O-Fun toy
- factory, which is where all the balls in the world are made. We see through
- the cockpit that it has the factory in its sights and is homing in. ##para
-
- From inside the factory, we are looking at the roof of the building.
- Suddenly, a large crash is heard as an unbelievably large vaccuum hose
- smashes through the roof. It begins vaccuuming all the balls out of the
- factory, storing them inside the Vacuballopter! Through all the confusion,
- you manage to wriggle free and escape. ##para
-
- We watch as the Vacuballopter retracts its hose and flies off, heading back to
- Billy's Mansion! All your friends are gone. . . .the adventure begins!! ##para
-
- ##exact_text
- NOTE: The CD-ROM version of Bölz! has the above script fully animated using a
- combination of hand-drawn and 3D rendered animation techniques. There is
- also a five minute animated intro showing Billy's ancestors attempting to
- play with the ball throughout history, segues of Billy designing his
- creations, and much, much more! Bölz! is more than just an action/
- adventure game, it's an animated story with an excellent plot and moral
- content suitable for the entire family.
- ##end
- ##end [GAME_MENU] ##menu ##prompt Press the spacebar to return to the Game Menu
-
-
-
-
- // A word about shareware
-
- ##text [SHAREWORD] A word about Shareware
- Shareware. It's often a misunderstood word. People have confused this word
- to be synonymous with public domain or freeware software. In fact, shareware
- is simply an effective marketing method by which to distribute computer
- software. Think of shareware as being the ultimate in money back guarantees:
- If you don't like a particular program, you don't have to pay for it. ##para
-
- You do not have to pay to RECEIVE the software initially. Shareware authors
- allow you to try the software for evaluation purposes before asking that you
- pay a registration fee (actually purchase) their software. This gives you an
- opportunity to evaluate the software in a pressure-free environment -- your
- home or office!! Run the software - kick the tires. If you enjoy using
- the software, you should then pay for it by "registering" your copy with
- its author. ##para
-
- The "share" in shareware comes from the author allowing you to make copies
- of the shareware version and give it to others. The most common and highly
- used method of doing this is to upload the shareware version of the software
- to a local bulletin board service (BBS) or the internet. People from around
- the world can then download (receive) the copy of the software for free and
- give it a try, thus providing the service of distribution. Then, only if they
- like the software will they actually have to pay for it, and so on, and so
- on. ##para
-
- ##exact_text
- NOTE: YOU SHOULD NEVER UPLOAD OR OTHERWISE DISTRIBUTE ANY COMMERCIAL,
- RETAIL OR REGISTERED VERSIONS OF ANY SOFTWARE! IT IS ILLEGAL
- AND CARRIES SOME STIFF PENALTIES -- NOT THE LEAST OF WHICH IS A SET
- OF LARGE FINES, POSSIBLE IMPRISONMENT, AND INCREASING SOFTWARE PRICES
- DUE TO THEFT.
-
- DO YOURSELF AND THE WORLD A BIG, HUGE, IMPORTANT FAVOR: DON'T COPY
- THAT FLOPPY UNLESS ITS LICENSE AGREEMENT SPECIFICALLY STATES THAT YOU
- MAY DO SO!!
-
- ALSO, COOPERATIVE PURCHASING, OR "CHIPPING IN," (MORE THAN ONE PARTY
- CONTRIBUTING TO THE PURCHASE OF ONE COPY OF A GIVEN SOFTWARE PRODUCT)
- IS ALSO ILLEGAL!
- ##end ##para
-
- Shareware has grown in popularity and dependability. You can even find
- shareware on retail shelves in its unregistered form, mostly on CD-ROMs
- filled with hundreds of shareware programs. The cost of the CD at the store
- is NOT the cost of the software -- if you like a particular program on the CD,
- you should purchase the fully registered copy from its author. ##para
-
- ##exact_text
- Question: So why is the cost of shareware usually lower than a retail version
- of the same or similar software? Does that mean that it's not as
- good or high quality?
-
- Answer: By placing the software directly into your hands for
- evaluation, the shareware author can avoid having to pay all
- the necessary distribution fees associated with commercial
- or retail software. Also, each "stop" the software makes
- between the author and the retail shelf has to be paid for!!
- There are delivery charges, profit markups, etc. Shareware
- is not, in most cases, inferior software by comparison to
- equivalent retail software. In fact, most shareware is actually
- SUPERIOR to its retail competition -- it has to be, or you
- wouldn't consider buying it!
- ##end ##para
-
- Finally, Bölz! is marketed as shareware. The version you have received
- (Zone 1) may be freely copied and distributed (with certain minor limitations.
- Read VENDOR.DOC for more information). But, if you enjoy playing Bölz! and
- plan to continue using it beyond 45 days, you must purchase a registered copy
- from COGnition Development Team as outlined below. When you register, you will
- receive the full version of Bölz! containing the rest of the Zones of Bölz!
- (Zones 2, 3 and 4) and much, much more on one CD-ROM or seven diskettes. ##para
-
- Please note that COGnition Development Team takes extreme pride in the fact
- that this version of the game is not "crippled" in any way. You can save/load
- your games, experience the wonderful soundtrack, and use/play all features of
- Zone 1. This allows you to experience every aspect of Bölz! at home except
- for the animation, but please encourage the development of more excellent,
- family-oriented, easy-to-install games like Bölz! by registering! ##para
-
- If you have already purchased a registered copy of Bölz!, thank you for
- supporting the shareware marketing method! Your purchase will help to
- guarantee that more quality shareware games like Bölz! will continue to be
- produced!
- ##end [REG_MENU] ##menu ##prompt Press the spacebar to return to the Registration Menu
-
-
-
- // The CD Registered Version
-
- ##text [CDREG] CD-ROM-based Registration Price: US $29.95
- ##exact_text
- Zone 1 Industrial Zone (5 levels, one boss fight)
- Zone 2 City Zone (5 levels, one boss fight)
- Zone 3 Cavern Zone (5 levels, one boss fight)
- Zone 4 Fortress Zone (5 levels, one extreme boss fight!)
-
- Each zone has five 16-channel songs composed by ParadigmPC. This
- is guaranteed to be some of the best music you've heard in a computer
- video game - ever!
-
- MORE enemies and boss enemies
-
- Over twenty minutes of hand-drawn and 3D Rendered cinematic
- animation sequences interspersed throughout the game including an
- immense, four minute cinematic sequence!
-
- 10 songs from the soundtrack on the same CD which you may use in your
- audio CD player at home or in your car or anywhere to enjoy the fantastic
- soundtrack of Bölz!
- ##end
- ##end [REG_MENU] ##menu ##prompt Press the spacebar to return to the Registration Menu
-
-
-
- // The Diskette Registration Descriptor
-
- ##text [DISKREG] Diskette-based registration. Price: US $29.95
- ##exact_text
- Zone 1 Industrial Zone (5 levels, one boss fight)
- Zone 2 City Zone (5 levels, one boss fight)
- Zone 3 Cavern Zone (5 levels, one boss fight)
- Zone 4 Fortress Zone (5 levels, one extreme boss fight!)
-
- Each zone has between three and five 16-channel songs composed
- by ParadigmPC.
-
- MORE enemies and boss enemies
-
- Stills from the animation sequences with text to convey storyline!
- ##end
- ##end [REG_MENU] ##menu ##prompt Press the spacebar to return to the Registration Menu.
-
-
-
-
- // How to order!
-
- ##text [HOW_TO] Here's how to register!
- To order your copy of Bölz!, call today! Visa, Master Card, American
- Express, Discover, Personal Check or Money Orders accepted. All checks must be
- drawn on a United States bank. Do not send cash. Foreign orders welcomed - prompt
- service GUARANTEED! ##para
-
- ##exact_text
- ** COGnition Development Team, as an incentive to its customers, will
- pay shipping and handling for any Bölz! package if shipped within
- the Continental United States before June 1, 1995. Orders to be
- shipped outside the Continental United States or after June 1, 1995,
- are subject to normal shipping and handling costs.
- ##end ##para
-
- From inside The United States, please call 1-800-734-8031 to order.
- From outside the continental US, please call +1-412-261-9123 (voice) or order
- by fax at +1-412-391-7886. Please use the included FAXORDER.DOC file
- included for fax orders. Please use MAILORDR.DOC for mail orders (any
- country). When ordering by phone, please have your credit card ready! ##para
-
- To order by mail, please print the text file ORDER.FRM, fill in the requested
- information and mail it to: ##para
-
- ##exact_text
- Straffan Production Company, Limited
- P.O. Box 12546
- Pittsburgh, PA 15241-2546
- USA
- ##end ##para
-
- PLEASE DO NOT SEND CASH!!
- ##end [REG_MENU] ##menu ##prompt Press the spacebar to return to the Registration Menu.
-
-
-
- // Credits and Acknowledgments block
-
- ##text [CREDITS] Credits and Acknowledgments
- ##exact_text
- For COGnition Development Team:
- Programming: Robert Colbert
- Graphics Design
- and 3D Animation: Joseph Sells
- Character Design
- and Cartooning: John Mirenzi
- Level Design: Joseph Sells and Robert Colbert
-
- For Straffan Production Company Limited:
- Executive Producer: Kevin Vaughn
-
- Contracted Work:
- Music Composition: Mike Genato of Paradigm PC
- Digital Sound and
- Music Interface: Otto Chrons, Virtual Visions Software Company, Finland
- Voice Talent: Amy Hartman is:
- Billy Bölz! and his ancestors
- The Queen of Spain
- David Fielding is:
- Billy's Father, Henry the Butler, Christoper
- Colombus, Innocent Egyptian
-
- Real-World Beta Testers (in alphabetical order by last name)
-
- Lance Ambuehl Amit Arora
- Jim Brown and Family John Butler
- John Chichilla Jim F.
- Drax Felton Mike Egenlauf
- Charles Gaefke Sal Giallanza
- Carl Hayden Grey Hodge
- Tyler Hughey Sean Kinsella
- Arthur McMahon Mario Melendez
- Jayson Notaro Jayson Pappas
- Rik Pierce Chris Prendergast
- Robert Ridley Bill Rowley
- Elijah Sarver James Scouten
- John Schmidt Michael Sidoni
- Kevin Snyder Wade Thrower
- Peter Vanderborght
-
- -
- Special Thanks to all of our "Real-World" Beta Testers. This game wouldn't
- be what it is today if it weren't for your valuable input during those
- critical stages of development!
- -
- Bolz! was developed and compiled using Watcom C version 10.0 "a-level"
- patch. COGniton Development Team endorses the Watcom line of development
- tools for 32-bit DOS and Windows development.
- -
- DOS/4GW Protected Mode Run-Time System version 1.97 provided by Rational
- Systems/Tenberry Systems, Canada. DOS/4GW is a registered trademark of
- Rational Systems/Tenberry Systems.
- -
- The Music in Bolz! was composed by Paradigm Recordings, PC division, using
- Scream Tracker version 3.01 "beta" from The Future Crew, Finland. Scream
- Tracker can be downloaded from most bulletin board systems around the world,
- and has quickly become a standard, high-quality computer music format.
- -
- The Digital Sound and Music Interface used under license from Virtual
- Visions Software Company, Finland. Programmer: Otto Chrons. Bölz! just
- wouldn't sound quite so great without it!
- ##end
- ##end [MAIN_MENU] ##menu ##prompt Press the spacebar to return to the Main Menu
-
-
-
-
- // Technical Support Block.
-
- ##text [TECHSUP] Technical Support. Price: Phone Call
- Our toll-free phone number is _not_ for technical support. It is set up to
- handle orders only, and the persons operating that phone line do not have
- the technical knowledge necessary to answer your questions. They will refer
- you to our toll number. ##para
-
- COGnition Development Team offers technical support for all versions of
- Bölz! (both shareware and registered) at +1-412-261-9123 between the hours
- of 9:30 a.m. and 6:30 p.m., Eastern Standard Time (East Coast, USA). ##para
-
- Please have a detailed description of the problem you are experiencing ready
- and be in front of your computer when calling (if possible). This will help
- us answer your questions as quickly as possible, saving you long distance
- charges. ##para
-
- We also offer a fax-back technical support option to all users of Bölz! Our
- faxback phone number is +1-412-391-7886, and is available 24 hours per day,
- Monday through Friday. A reply will usually be sent within a few hours. ##para
-
- Finally, the most preferred method of technical support would be to use
- internet email services. You may send your email to support12@aol.com.
- Please expect a reply within 24 hours, or on Monday if you email us over the
- weekend.
- ##end [MAIN_MENU] ##menu ##prompt Press the spacebar to return to the Main Menu
-
-
-
-
- // This is the picture displaying code
-
- ##text [PIC1] Illustrative Picture
- ##picture THANX.PCX 0 ##hrt
- ##end [DUMMY] ##back ##prompt Press the spacebar to return to document
-
- ##text [PIC2] Illustrative Picture
- ##picture BALLS.PCX 0 ##hrt
- ##end [DUMMY] ##back ##prompt Press the spacebar to return to document
-
- ##text [PIC3] Illustrative Picture
- ##picture ENEMY-1.PCX 0 ##hrt
- ##end [DUMMY] ##back ##prompt Press the spacebar to return to document
-
- ##text [PIC4] Illustrative Picture
- ##picture ENEMY-2.PCX 0 ##hrt
- ##end [DUMMY] ##back ##prompt Press the spacebar to return to document
-
- ##text [PIC5] Illustrative Picture
- ##picture FINDERS.PCX 0 ##hrt
- ##end [DUMMY] ##back ##prompt Press the spacebar to return to document
-
- ##text [PIC6] Illustrative Picture
- ##picture FLOORS.PCX 0 ##hrt
- ##end [DUMMY] ##back ##prompt Press the spacebar to return to document
-
- ##text [PIC7] Illustrative Picture
- ##picture OBSTACLE.PCX 0 ##hrt
- ##end [DUMMY] ##back ##prompt Press the spacebar to return to document
-
- ##text [PIC8] Illustrative Picture
- ##picture POWERUP.PCX 0 ##hrt
- ##end [DUMMY] ##back ##prompt Press the spacebar to return to document
-
-
- ##hotword_list
- ##pic1 [PIC1] ##text
- ##pic2 [PIC2] ##text
- ##pic3 [PIC3] ##text
- ##pic4 [PIC4] ##text
- ##pic5 [PIC5] ##text
- ##pic6 [PIC6] ##text
- ##pic7 [PIC7] ##text
- ##pic8 [PIC8] ##text
- ##end
-
-
-
-