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- Shadow Keep Instructions
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- Subject Page
- Ordering Information 2
- Requirements 3
- Introduction 3
- Installation 3
- Running the program 3
- Using a Mouse 5
- Playing the game 5
- Appendix 8
- Monsters 8
- Spells 8
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- ShadowKeep Demonstration__________________________________________________
-
-
- ---Support---
-
- This game is supplied under the terms and conditions of Shareware.
- Comments on this demo version are welcome and appreciated. For more
- information regarding obtaining the full of ShadowKeep, see the
- Order.Frm file or contact:
-
- Don Lemons
- c/o Magic Lemon Software
- 545 East Fifth Street
- Marysville, Ohio 43040
- CIS 72650,3005
- _______
- | | (R)
- --| | |-------------------
- | ____|__ | Association of
- | | |_| Shareware
- |__| o | Professionals
- -----| | |---------------------
- |___|___| MEMBER
-
-
-
-
- Registered users will receive the full game, and an printed manual, as
- well as support by mail.
-
- Credit Card Orders:
-
- You can order ShadowKeep 1, as well as other fine Magic Lemon games via
- MC, Visa, Amex, or Discover from Public (software) Library by calling
- 800-2424-PsL or 713-524-6394 or by FAX to 713-524-6398 or by CIS Email
- to 71355,470. You can also mail credit card orders to PsL at P.O.Box
- 35705, Houston, TX 77235-5705.
-
- "THE ABOVE NUMBERS ARE FOR ORDERS ONLY.
-
- "Any questions about the status of the shipment of the order, refunds,
- registration options, product details, technical support, volume
- discounts, dealer pricing, site licenses, etc, must be directed to Don
- Lemons.
-
- "To insure that you get the latest version, PsL will notify us the day of
- your order and we will ship the product directly to you."
-
- Returns:
-
- Please note that the above 1-800 number is for orders only. Any
- questions concerning support or returns should be directed to Don
- Lemons.
-
-
-
-
-
-
-
-
- _________________________________________________________________________1
-
-
-
-
- ______________________________________________________________Instructions
-
-
- ---Requirements---
-
- Game require 2.25 mg of Hard Disk space and MCGA graphics capability.
- Mouse recommended. 286/386/486 with system speed of 16MHz or greater
- recommended. Sound Blaster board is supported (See the installation
- section for special notes on insuring proper Sound Blaster Board setup).
-
- ---Introduction---
-
- Welcome to the Land of ShadowKeep. You are a peasant, living in a small
- town in the once great kingdom of Camelot. One night, the wizard Merlin
- comes to you in a dream and reveals to you your heritage, that you are
- the great- grandchild of the one true king himself, Arthur. Merlin has
- been seized and captured by the Shadow King, a cruel and evil magician
- who has captured Merlin and has placed the shades of the three greatest
- knights of the Round- table, Sir Galahad, Sir Guy, and Sir Lancelot,
- under a spell that keeps their remains from their final rest.
-
- In the first game of ShadowKeep, Merlin tasks you with freeing the
- spirits of the three knights, and with retreiving the sword Excalibur
- from the Shadow King himself.
-
- In this demo, your tasks are more limited. You must travel through the
- Misty Woods, find the entrance to the tomb of Sir Guy, and fight your
- way through to the catacomb of Sir Guy, defeat his shadow, and retrieve
- the Emerald which holds him in his tomb.
-
- ---Installation---
-
- the ShadowKeep demo is supplied as a single self-extracting file (using
- LHA compression, from Yoshi). To extract, copy the file SHADOW_D to a
- directory on the hard disk and run the file.
-
- Once the program is extracted, run the program by typing SHADOWD and hit
- the ENTER key.
-
- ---Running the program---
-
- When you run ShadowKeep, the program will first present you with the
- opening credits, and then will check to see if you have a SoundBlaster
- card. If the program cannot find the BLASTER environment variable (that
- should be created in your AutoExec when you install the SoundBlaster
- software), the program will ask you how to proceed:
-
-
- 1) No SoundBlaster card
- 2) Try to autodetect (not recommended for SoundBlaster PRO)
- 3) Allow you to insert the values manually.
-
- If you have no SoundBlaster card, hit 1.
-
-
-
-
-
-
-
-
- _________________________________________________________________________2
-
-
-
-
- ShadowKeep Demonstration__________________________________________________
-
-
- If you wish the program to try to auto-detect your card, select 2. This
- procedure is not recommended for SoundBlaster PRO cards because these
- cards can have more than 1 DMA channel setting. The program attempts to
- auto-detect your card by assuming DMA channel 1. This option also might
- give you problems if you have several other cards installed, because the
- program tries to write to certain interrupts that might already be
- assigned by you to other cards in your system. If the program freezes
- up, you will have to insert the settings manually.
-
- If you wish to try to insert the values manually, select 3. For most
- cards, the settings should be DMA Channel 1, Interrupt of 7, and IO of
- 220
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- _________________________________________________________________________3
-
-
-
-
- ______________________________________________________________Instructions
-
-
- ---Mouse Usage---
-
- A mouse is suggested for playing ShadowKeep. During the play of the
- game, the left mouse key or right mouse keys can be used to make a
- selection.
-
- ---Playing the game---
-
- If you are not using a mouse, then the following action keys are
- utilized:
-
- On the setup screen- up/down arrows to move to selection, space bar to
- make a selection, ESC to end setup.
-
- On the main menu: Use the first letter of the selection
- I-Introduction
- N-New Game
- C-Continue Game (not available in the demo version)
- Q-Quit game
-
- On the Character Creation menu: Use the first letter:
- N-To enter the character's name. Use ENTER to end Name entry.
- R-to re-roll for values
- left/right arrows to change the character's face.
-
- The character you create is composed of 4 values:
-
- Valor: The character's experience. The more you travel through the
- game, the more virtue you derive.
-
- Vitality: The character's strength. When a character's vitality has
- fallen to 0, he/she dies.
-
- Magic: The character's magic strength. When a character's magic
- strength is down to 0, he/she must rest before throwing any more spells.
-
- Luck: The character's ability to pick door locks and duck monsters.
-
-
-
- On the Play screen:
- left/right/up/down arrows to move left/right/forward/backward
- home/pg up to turn left/right
- L/R to use what the character has in their left/right hand.
- T to check the date and time
- D to check the current map and location of the character
- G to open doors, pickup objects work levers, and push buttons on the 3D
- viewing area.
- P to cast a spell
- O to bring up the options menu
- M to view the map:
- On the map, use the I key to dip into the inkwell, and the
- ESC key to leave the map. Comment can be up to 40 characters
- long.
-
-
-
-
- _________________________________________________________________________4
-
-
-
-
- ShadowKeep Demonstration__________________________________________________
-
-
- S to try to guess a spell.
-
- --spells are made up of three symbols. When you open the scroll, the
- three symbols appear. Use the 1,2,3 keys to change symbol 1,2,3. When
- you think you have come up with a spell combination, hit the Y key (yes)
- to try the spell. If it is a spell, it will be added to your spell
- knowledge. If it is not, then the program will tell you the spell had no
- effect. Use the ESC to end the spell-guessing mode.--
-
-
- U- the U key brings up the user menu.
-
-
-
- The user menu is presented as a box. The character's face is at the
- top/middle of the box. Underneath the character are three symbols. The
- first symbol, a vest, is used to display the current values for a
- character. (use the V key.) The third symbol, an open scroll, is used
- to display the current spells known to a character (use the S key).
- Since all of the spells have symbols in common (i.e. Attack spells all
- start with the same symbol) this is a good screen to start on when you
- are trying to guess a spell.
-
- The middle screen, the inventory bag (use the I key) is used to
- manipulate what is in the person's inventory, and to examine objects
- that the player has. To work on this screen, perform your functions in
- the following order:
-
-
-
- 1) Select the object- either click with the mouse, or use the:
- l-for left hand
- r-for right hand
- b-for body
- 1-0 for first 10 objects and Q,W,E,R,T for last 5 objects.
-
- 2) Once you have selected the object:
- select a new location for the object
- select F-to use the object as food
- select X-to examine the object,
- select D- to drop the object.
-
-
- When you are done with the screen, hit ESC to leave the screen.
-
- In general, you can use the Y/N keys for yes/no responses, and the ESC
- key to make OK responses.
-
- Note that, in a battle, action is real-time. Those who hesitate will be
- killed! Also note that some monsters have the capability of poisoning
- you. If you are poisoned, you will have to find a CURE Poison vial.
-
-
-
-
-
-
-
- _________________________________________________________________________5
-
-
-
-
- ______________________________________________________________Instructions
-
-
- Otherwise, you will lose 1 hp/hour.
-
- If you run out of food, eat some berries. If you are out of food, you
- will lose 1 hp/hour.
-
- Have fun with this demo. If you have any questions or comments, or (of
- course) want to order the full game, contact us at the above address.
-
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- _________________________________________________________________________6
-
-
-
-
- ShadowKeep Demonstration__________________________________________________
-
-
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-
-
- APPENDIX
- Listing of Monsters
-
- Monsters:
-
-
-
- WereCat: A relatively weak monster, with a vitality of between 5 and 15
- points.
-
-
-
- Spider: A much stronger monster, with a vitality of betwen 15 and 25
- points. Spiders are capable of poisoning the character.
-
-
-
- Shadow Knight: The ghost of one of the three great RoundTable knights,
- Sir Guy, Sir Galahad, or Sir Lancelot. Much stronger, from 30-45
- points.
-
-
-
-
-
- Spells:
-
- Spells:
-
- Magic Missile- costs 10% of your magic strength. Causes from 5-10
- points of damage
-
- Flameball- costs 20% of your magic strength. Causes from 10-20 points
- of damage.
-
- Open Door- Opens doors. Costs from 15% of your magic strength.
-
- Succor- A healing spell. Costs 10% of your magic strength. Causes
- character to gain from 10-15 vitality points.
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- _________________________________________________________________________7
-