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- /*
- ** Routines for fiddlin' linked lists
- ** Erik E. Fair <fair@ucbarpa.berkeley.edu>
- */
-
- #include "../common/conf.h"
- #include <sys/types.h>
- #include "llist.h"
-
- #ifdef USG
- #define bcopy(a,b,c) memcpy(b,a,c)
- #endif
-
- extern free();
- extern caddr_t malloc();
-
- /*
- ** a little wasteful for some cases, but it works, and I don't mind
- ** the extra padding - think of it as insurance.
- */
- #define ALIGN(x) ((x) + (sizeof(long) - (x) % sizeof(long)))
-
- /*
- ** recursively free a linked list
- */
- void
- l_free(lp)
- register ll_t *lp;
- {
- if (lp->l_next == (ll_t *)NULL)
- return;
- l_free(lp->l_next);
- (void) free(lp->l_item);
- }
-
- /*
- ** allocate a new element in a linked list, along with enough space
- ** at the end of the item for the next list element header.
- */
- ll_t *
- l_alloc(lp, s, len)
- register ll_t *lp;
- caddr_t s;
- register int len;
- {
- if (s == (caddr_t)NULL || lp == (ll_t *)NULL || len <= 0)
- return((ll_t *)NULL);
-
- lp->l_len = len;
- len = ALIGN(len);
-
- if ((lp->l_item = malloc((unsigned)len + sizeof(ll_t))) == (caddr_t)NULL)
- return((ll_t *)NULL);
-
- bcopy(s, lp->l_item, lp->l_len);
- lp->l_next = (ll_t *)(&lp->l_item[len]);
-
- /*
- ** set up next list entry
- */
- lp = lp->l_next;
- lp->l_next = (ll_t *)NULL;
- lp->l_item = (caddr_t)NULL;
- lp->l_len = 0;
- return(lp);
- }
-