home *** CD-ROM | disk | FTP | other *** search
- /*
- * NET An implementation of the SOCKET network access protocol.
- *
- * Version: @(#)socket.c 1.1.93 18/02/95
- *
- * Authors: Orest Zborowski, <obz@Kodak.COM>
- * Ross Biro, <bir7@leland.Stanford.Edu>
- * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
- *
- * Fixes:
- * Anonymous : NOTSOCK/BADF cleanup. Error fix in
- * shutdown()
- * Alan Cox : verify_area() fixes
- * Alan Cox : Removed DDI
- * Jonathan Kamens : SOCK_DGRAM reconnect bug
- * Alan Cox : Moved a load of checks to the very
- * top level.
- * Alan Cox : Move address structures to/from user
- * mode above the protocol layers.
- * Rob Janssen : Allow 0 length sends.
- * Alan Cox : Asynchronous I/O support (cribbed from the
- * tty drivers).
- * Niibe Yutaka : Asynchronous I/O for writes (4.4BSD style)
- * Jeff Uphoff : Made max number of sockets command-line
- * configurable.
- * Matti Aarnio : Made the number of sockets dynamic,
- * to be allocated when needed, and mr.
- * Uphoff's max is used as max to be
- * allowed to allocate.
- * Linus : Argh. removed all the socket allocation
- * altogether: it's in the inode now.
- * Alan Cox : Made sock_alloc()/sock_release() public
- * for NetROM and future kernel nfsd type
- * stuff.
- *
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version
- * 2 of the License, or (at your option) any later version.
- *
- *
- * This module is effectively the top level interface to the BSD socket
- * paradigm. Because it is very simple it works well for Unix domain sockets,
- * but requires a whole layer of substructure for the other protocols.
- *
- * In addition it lacks an effective kernel -> kernel interface to go with
- * the user one.
- */
-
- #include <linux/config.h>
- #include <linux/signal.h>
- #include <linux/errno.h>
- #include <linux/sched.h>
- #include <linux/mm.h>
- #include <linux/kernel.h>
- #include <linux/major.h>
- #include <linux/stat.h>
- #include <linux/socket.h>
- #include <linux/fcntl.h>
- #include <linux/net.h>
- #include <linux/interrupt.h>
- #include <linux/netdevice.h>
-
- #include <asm/system.h>
- #include <asm/segment.h>
-
- static int sock_lseek(struct inode *inode, struct file *file, off_t offset,
- int whence);
- static int sock_read(struct inode *inode, struct file *file, char *buf,
- int size);
- static int sock_write(struct inode *inode, struct file *file, char *buf,
- int size);
- static int sock_readdir(struct inode *inode, struct file *file,
- struct dirent *dirent, int count);
- static void sock_close(struct inode *inode, struct file *file);
- static int sock_select(struct inode *inode, struct file *file, int which, select_table *seltable);
- static int sock_ioctl(struct inode *inode, struct file *file,
- unsigned int cmd, unsigned long arg);
- static int sock_fasync(struct inode *inode, struct file *filp, int on);
-
-
-
- /*
- * Socket files have a set of 'special' operations as well as the generic file ones. These don't appear
- * in the operation structures but are done directly via the socketcall() multiplexor.
- */
-
- static struct file_operations socket_file_ops = {
- sock_lseek,
- sock_read,
- sock_write,
- sock_readdir,
- sock_select,
- sock_ioctl,
- NULL, /* mmap */
- NULL, /* no special open code... */
- sock_close,
- NULL, /* no fsync */
- sock_fasync
- };
-
- /*
- * The protocol list. Each protocol is registered in here.
- */
- static struct proto_ops *pops[NPROTO];
- /*
- * Statistics counters of the socket lists
- */
- static int sockets_in_use = 0;
-
- /*
- * Support routines. Move socket addresses back and forth across the kernel/user
- * divide and look after the messy bits.
- */
-
- #define MAX_SOCK_ADDR 128 /* 108 for Unix domain - 16 for IP, 16 for IPX, about 80 for AX.25 */
-
- static int move_addr_to_kernel(void *uaddr, int ulen, void *kaddr)
- {
- int err;
- if(ulen<0||ulen>MAX_SOCK_ADDR)
- return -EINVAL;
- if(ulen==0)
- return 0;
- if((err=verify_area(VERIFY_READ,uaddr,ulen))<0)
- return err;
- memcpy_fromfs(kaddr,uaddr,ulen);
- return 0;
- }
-
- static int move_addr_to_user(void *kaddr, int klen, void *uaddr, int *ulen)
- {
- int err;
- int len;
-
-
- if((err=verify_area(VERIFY_WRITE,ulen,sizeof(*ulen)))<0)
- return err;
- len=get_fs_long(ulen);
- if(len>klen)
- len=klen;
- if(len<0 || len> MAX_SOCK_ADDR)
- return -EINVAL;
- if(len)
- {
- if((err=verify_area(VERIFY_WRITE,uaddr,len))<0)
- return err;
- memcpy_tofs(uaddr,kaddr,len);
- }
- put_fs_long(len,ulen);
- return 0;
- }
-
- /*
- * Obtains the first available file descriptor and sets it up for use.
- */
-
- static int get_fd(struct inode *inode)
- {
- int fd;
- struct file *file;
-
- /*
- * Find a file descriptor suitable for return to the user.
- */
-
- file = get_empty_filp();
- if (!file)
- return(-1);
-
- for (fd = 0; fd < NR_OPEN; ++fd)
- if (!current->files->fd[fd])
- break;
- if (fd == NR_OPEN)
- {
- file->f_count = 0;
- return(-1);
- }
-
- FD_CLR(fd, ¤t->files->close_on_exec);
- current->files->fd[fd] = file;
- file->f_op = &socket_file_ops;
- file->f_mode = 3;
- file->f_flags = O_RDWR;
- file->f_count = 1;
- file->f_inode = inode;
- if (inode)
- inode->i_count++;
- file->f_pos = 0;
- return(fd);
- }
-
-
- /*
- * Go from an inode to its socket slot.
- *
- * The original socket implementation wasn't very clever, which is
- * why this exists at all..
- */
- inline struct socket *socki_lookup(struct inode *inode)
- {
- return &inode->u.socket_i;
- }
-
- /*
- * Go from a file number to its socket slot.
- */
-
- static inline struct socket *sockfd_lookup(int fd, struct file **pfile)
- {
- struct file *file;
- struct inode *inode;
-
- if (fd < 0 || fd >= NR_OPEN || !(file = current->files->fd[fd]))
- return NULL;
-
- inode = file->f_inode;
- if (!inode || !inode->i_sock)
- return NULL;
-
- if (pfile)
- *pfile = file;
-
- return socki_lookup(inode);
- }
-
- /*
- * Allocate a socket.
- */
-
- struct socket *sock_alloc(void)
- {
- struct inode * inode;
- struct socket * sock;
-
- inode = get_empty_inode();
- if (!inode)
- return NULL;
-
- inode->i_mode = S_IFSOCK;
- inode->i_sock = 1;
- inode->i_uid = current->uid;
- inode->i_gid = current->gid;
-
- sock = &inode->u.socket_i;
- sock->state = SS_UNCONNECTED;
- sock->flags = 0;
- sock->ops = NULL;
- sock->data = NULL;
- sock->conn = NULL;
- sock->iconn = NULL;
- sock->next = NULL;
- sock->wait = &inode->i_wait;
- sock->inode = inode; /* "backlink": we could use pointer arithmetic instead */
- sock->fasync_list = NULL;
- sockets_in_use++;
- return sock;
- }
-
- /*
- * Release a socket.
- */
-
- static inline void sock_release_peer(struct socket *peer)
- {
- peer->state = SS_DISCONNECTING;
- wake_up_interruptible(peer->wait);
- sock_wake_async(peer, 1);
- }
-
- void sock_release(struct socket *sock)
- {
- int oldstate;
- struct socket *peersock, *nextsock;
-
- if ((oldstate = sock->state) != SS_UNCONNECTED)
- sock->state = SS_DISCONNECTING;
-
- /*
- * Wake up anyone waiting for connections.
- */
-
- for (peersock = sock->iconn; peersock; peersock = nextsock)
- {
- nextsock = peersock->next;
- sock_release_peer(peersock);
- }
-
- /*
- * Wake up anyone we're connected to. First, we release the
- * protocol, to give it a chance to flush data, etc.
- */
-
- peersock = (oldstate == SS_CONNECTED) ? sock->conn : NULL;
- if (sock->ops)
- sock->ops->release(sock, peersock);
- if (peersock)
- sock_release_peer(peersock);
- --sockets_in_use; /* Bookkeeping.. */
- iput(SOCK_INODE(sock));
- }
-
- /*
- * Sockets are not seekable.
- */
-
- static int sock_lseek(struct inode *inode, struct file *file, off_t offset, int whence)
- {
- return(-ESPIPE);
- }
-
- /*
- * Read data from a socket. ubuf is a user mode pointer. We make sure the user
- * area ubuf...ubuf+size-1 is writable before asking the protocol.
- */
-
- static int sock_read(struct inode *inode, struct file *file, char *ubuf, int size)
- {
- struct socket *sock;
- int err;
-
- if (!(sock = socki_lookup(inode)))
- {
- printk("NET: sock_read: can't find socket for inode!\n");
- return(-EBADF);
- }
- if (sock->flags & SO_ACCEPTCON)
- return(-EINVAL);
-
- if(size<0)
- return -EINVAL;
- if(size==0)
- return 0;
- if ((err=verify_area(VERIFY_WRITE,ubuf,size))<0)
- return err;
- return(sock->ops->read(sock, ubuf, size, (file->f_flags & O_NONBLOCK)));
- }
-
- /*
- * Write data to a socket. We verify that the user area ubuf..ubuf+size-1 is
- * readable by the user process.
- */
-
- static int sock_write(struct inode *inode, struct file *file, char *ubuf, int size)
- {
- struct socket *sock;
- int err;
-
- if (!(sock = socki_lookup(inode)))
- {
- printk("NET: sock_write: can't find socket for inode!\n");
- return(-EBADF);
- }
-
- if (sock->flags & SO_ACCEPTCON)
- return(-EINVAL);
-
- if(size<0)
- return -EINVAL;
- if(size==0)
- return 0;
-
- if ((err=verify_area(VERIFY_READ,ubuf,size))<0)
- return err;
- return(sock->ops->write(sock, ubuf, size,(file->f_flags & O_NONBLOCK)));
- }
-
- /*
- * You can't read directories from a socket!
- */
-
- static int sock_readdir(struct inode *inode, struct file *file, struct dirent *dirent,
- int count)
- {
- return(-EBADF);
- }
-
- /*
- * With an ioctl arg may well be a user mode pointer, but we don't know what to do
- * with it - thats up to the protocol still.
- */
-
- int sock_ioctl(struct inode *inode, struct file *file, unsigned int cmd,
- unsigned long arg)
- {
- struct socket *sock;
-
- if (!(sock = socki_lookup(inode)))
- {
- printk("NET: sock_ioctl: can't find socket for inode!\n");
- return(-EBADF);
- }
- return(sock->ops->ioctl(sock, cmd, arg));
- }
-
-
- static int sock_select(struct inode *inode, struct file *file, int sel_type, select_table * wait)
- {
- struct socket *sock;
-
- if (!(sock = socki_lookup(inode)))
- {
- printk("NET: sock_select: can't find socket for inode!\n");
- return(0);
- }
-
- /*
- * We can't return errors to select, so it's either yes or no.
- */
-
- if (sock->ops && sock->ops->select)
- return(sock->ops->select(sock, sel_type, wait));
- return(0);
- }
-
-
- void sock_close(struct inode *inode, struct file *filp)
- {
- struct socket *sock;
-
- /*
- * It's possible the inode is NULL if we're closing an unfinished socket.
- */
-
- if (!inode)
- return;
-
- if (!(sock = socki_lookup(inode)))
- {
- printk("NET: sock_close: can't find socket for inode!\n");
- return;
- }
- sock_fasync(inode, filp, 0);
- sock_release(sock);
- }
-
- /*
- * Update the socket async list
- */
-
- static int sock_fasync(struct inode *inode, struct file *filp, int on)
- {
- struct fasync_struct *fa, *fna=NULL, **prev;
- struct socket *sock;
- unsigned long flags;
-
- if (on)
- {
- fna=(struct fasync_struct *)kmalloc(sizeof(struct fasync_struct), GFP_KERNEL);
- if(fna==NULL)
- return -ENOMEM;
- }
-
- sock = socki_lookup(inode);
-
- prev=&(sock->fasync_list);
-
- save_flags(flags);
- cli();
-
- for(fa=*prev; fa!=NULL; prev=&fa->fa_next,fa=*prev)
- if(fa->fa_file==filp)
- break;
-
- if(on)
- {
- if(fa!=NULL)
- {
- kfree_s(fna,sizeof(struct fasync_struct));
- restore_flags(flags);
- return 0;
- }
- fna->fa_file=filp;
- fna->magic=FASYNC_MAGIC;
- fna->fa_next=sock->fasync_list;
- sock->fasync_list=fna;
- }
- else
- {
- if(fa!=NULL)
- {
- *prev=fa->fa_next;
- kfree_s(fa,sizeof(struct fasync_struct));
- }
- }
- restore_flags(flags);
- return 0;
- }
-
- int sock_wake_async(struct socket *sock, int how)
- {
- if (!sock || !sock->fasync_list)
- return -1;
- switch (how)
- {
- case 0:
- kill_fasync(sock->fasync_list, SIGIO);
- break;
- case 1:
- if (!(sock->flags & SO_WAITDATA))
- kill_fasync(sock->fasync_list, SIGIO);
- break;
- case 2:
- if (sock->flags & SO_NOSPACE)
- {
- kill_fasync(sock->fasync_list, SIGIO);
- sock->flags &= ~SO_NOSPACE;
- }
- break;
- }
- return 0;
- }
-
-
- /*
- * Wait for a connection.
- */
-
- int sock_awaitconn(struct socket *mysock, struct socket *servsock, int flags)
- {
- struct socket *last;
-
- /*
- * We must be listening
- */
- if (!(servsock->flags & SO_ACCEPTCON))
- {
- return(-EINVAL);
- }
-
- /*
- * Put ourselves on the server's incomplete connection queue.
- */
-
- mysock->next = NULL;
- cli();
- if (!(last = servsock->iconn))
- servsock->iconn = mysock;
- else
- {
- while (last->next)
- last = last->next;
- last->next = mysock;
- }
- mysock->state = SS_CONNECTING;
- mysock->conn = servsock;
- sti();
-
- /*
- * Wake up server, then await connection. server will set state to
- * SS_CONNECTED if we're connected.
- */
- wake_up_interruptible(servsock->wait);
- sock_wake_async(servsock, 0);
-
- if (mysock->state != SS_CONNECTED)
- {
- if (flags & O_NONBLOCK)
- return -EINPROGRESS;
-
- interruptible_sleep_on(mysock->wait);
- if (mysock->state != SS_CONNECTED &&
- mysock->state != SS_DISCONNECTING)
- {
- /*
- * if we're not connected we could have been
- * 1) interrupted, so we need to remove ourselves
- * from the server list
- * 2) rejected (mysock->conn == NULL), and have
- * already been removed from the list
- */
- if (mysock->conn == servsock)
- {
- cli();
- if ((last = servsock->iconn) == mysock)
- servsock->iconn = mysock->next;
- else
- {
- while (last->next != mysock)
- last = last->next;
- last->next = mysock->next;
- }
- sti();
- }
- return(mysock->conn ? -EINTR : -EACCES);
- }
- }
- return(0);
- }
-
-
- /*
- * Perform the socket system call. we locate the appropriate
- * family, then create a fresh socket.
- */
-
- static int sock_socket(int family, int type, int protocol)
- {
- int i, fd;
- struct socket *sock;
- struct proto_ops *ops;
-
- /* Locate the correct protocol family. */
- for (i = 0; i < NPROTO; ++i)
- {
- if (pops[i] == NULL) continue;
- if (pops[i]->family == family)
- break;
- }
-
- if (i == NPROTO)
- {
- return -EINVAL;
- }
-
- ops = pops[i];
-
- /*
- * Check that this is a type that we know how to manipulate and
- * the protocol makes sense here. The family can still reject the
- * protocol later.
- */
-
- if ((type != SOCK_STREAM && type != SOCK_DGRAM &&
- type != SOCK_SEQPACKET && type != SOCK_RAW &&
- type != SOCK_PACKET) || protocol < 0)
- return(-EINVAL);
-
- /*
- * Allocate the socket and allow the family to set things up. if
- * the protocol is 0, the family is instructed to select an appropriate
- * default.
- */
-
- if (!(sock = sock_alloc()))
- {
- printk("NET: sock_socket: no more sockets\n");
- return(-ENOSR); /* Was: EAGAIN, but we are out of
- system resources! */
- }
-
- sock->type = type;
- sock->ops = ops;
- if ((i = sock->ops->create(sock, protocol)) < 0)
- {
- sock_release(sock);
- return(i);
- }
-
- if ((fd = get_fd(SOCK_INODE(sock))) < 0)
- {
- sock_release(sock);
- return(-EINVAL);
- }
-
- return(fd);
- }
-
- /*
- * Create a pair of connected sockets.
- */
-
- static int sock_socketpair(int family, int type, int protocol, unsigned long usockvec[2])
- {
- int fd1, fd2, i;
- struct socket *sock1, *sock2;
- int er;
-
- /*
- * Obtain the first socket and check if the underlying protocol
- * supports the socketpair call.
- */
-
- if ((fd1 = sock_socket(family, type, protocol)) < 0)
- return(fd1);
- sock1 = sockfd_lookup(fd1, NULL);
- if (!sock1->ops->socketpair)
- {
- sys_close(fd1);
- return(-EINVAL);
- }
-
- /*
- * Now grab another socket and try to connect the two together.
- */
-
- if ((fd2 = sock_socket(family, type, protocol)) < 0)
- {
- sys_close(fd1);
- return(-EINVAL);
- }
-
- sock2 = sockfd_lookup(fd2, NULL);
- if ((i = sock1->ops->socketpair(sock1, sock2)) < 0)
- {
- sys_close(fd1);
- sys_close(fd2);
- return(i);
- }
-
- sock1->conn = sock2;
- sock2->conn = sock1;
- sock1->state = SS_CONNECTED;
- sock2->state = SS_CONNECTED;
-
- er=verify_area(VERIFY_WRITE, usockvec, 2 * sizeof(int));
- if(er)
- {
- sys_close(fd1);
- sys_close(fd2);
- return er;
- }
- put_fs_long(fd1, &usockvec[0]);
- put_fs_long(fd2, &usockvec[1]);
-
- return(0);
- }
-
-
- /*
- * Bind a name to a socket. Nothing much to do here since it's
- * the protocol's responsibility to handle the local address.
- *
- * We move the socket address to kernel space before we call
- * the protocol layer (having also checked the address is ok).
- */
-
- static int sock_bind(int fd, struct sockaddr *umyaddr, int addrlen)
- {
- struct socket *sock;
- int i;
- char address[MAX_SOCK_ADDR];
- int err;
-
- if (fd < 0 || fd >= NR_OPEN || current->files->fd[fd] == NULL)
- return(-EBADF);
-
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
-
- if((err=move_addr_to_kernel(umyaddr,addrlen,address))<0)
- return err;
-
- if ((i = sock->ops->bind(sock, (struct sockaddr *)address, addrlen)) < 0)
- {
- return(i);
- }
- return(0);
- }
-
-
- /*
- * Perform a listen. Basically, we allow the protocol to do anything
- * necessary for a listen, and if that works, we mark the socket as
- * ready for listening.
- */
-
- static int sock_listen(int fd, int backlog)
- {
- struct socket *sock;
-
- if (fd < 0 || fd >= NR_OPEN || current->files->fd[fd] == NULL)
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
-
- if (sock->state != SS_UNCONNECTED)
- {
- return(-EINVAL);
- }
-
- if (sock->ops && sock->ops->listen)
- sock->ops->listen(sock, backlog);
- sock->flags |= SO_ACCEPTCON;
- return(0);
- }
-
-
- /*
- * For accept, we attempt to create a new socket, set up the link
- * with the client, wake up the client, then return the new
- * connected fd. We collect the address of the connector in kernel
- * space and move it to user at the very end. This is buggy because
- * we open the socket then return an error.
- */
-
- static int sock_accept(int fd, struct sockaddr *upeer_sockaddr, int *upeer_addrlen)
- {
- struct file *file;
- struct socket *sock, *newsock;
- int i;
- char address[MAX_SOCK_ADDR];
- int len;
-
- if (fd < 0 || fd >= NR_OPEN || ((file = current->files->fd[fd]) == NULL))
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, &file)))
- return(-ENOTSOCK);
- if (sock->state != SS_UNCONNECTED)
- {
- return(-EINVAL);
- }
- if (!(sock->flags & SO_ACCEPTCON))
- {
- return(-EINVAL);
- }
-
- if (!(newsock = sock_alloc()))
- {
- printk("NET: sock_accept: no more sockets\n");
- return(-ENOSR); /* Was: EAGAIN, but we are out of system
- resources! */
- }
- newsock->type = sock->type;
- newsock->ops = sock->ops;
- if ((i = sock->ops->dup(newsock, sock)) < 0)
- {
- sock_release(newsock);
- return(i);
- }
-
- i = newsock->ops->accept(sock, newsock, file->f_flags);
- if ( i < 0)
- {
- sock_release(newsock);
- return(i);
- }
-
- if ((fd = get_fd(SOCK_INODE(newsock))) < 0)
- {
- sock_release(newsock);
- return(-EINVAL);
- }
-
- if (upeer_sockaddr)
- {
- newsock->ops->getname(newsock, (struct sockaddr *)address, &len, 1);
- move_addr_to_user(address,len, upeer_sockaddr, upeer_addrlen);
- }
- return(fd);
- }
-
-
- /*
- * Attempt to connect to a socket with the server address. The address
- * is in user space so we verify it is OK and move it to kernel space.
- */
-
- static int sock_connect(int fd, struct sockaddr *uservaddr, int addrlen)
- {
- struct socket *sock;
- struct file *file;
- int i;
- char address[MAX_SOCK_ADDR];
- int err;
-
- if (fd < 0 || fd >= NR_OPEN || (file=current->files->fd[fd]) == NULL)
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, &file)))
- return(-ENOTSOCK);
-
- if((err=move_addr_to_kernel(uservaddr,addrlen,address))<0)
- return err;
-
- switch(sock->state)
- {
- case SS_UNCONNECTED:
- /* This is ok... continue with connect */
- break;
- case SS_CONNECTED:
- /* Socket is already connected */
- if(sock->type == SOCK_DGRAM) /* Hack for now - move this all into the protocol */
- break;
- return -EISCONN;
- case SS_CONNECTING:
- /* Not yet connected... we will check this. */
-
- /*
- * FIXME: for all protocols what happens if you start
- * an async connect fork and both children connect. Clean
- * this up in the protocols!
- */
- break;
- default:
- return(-EINVAL);
- }
- i = sock->ops->connect(sock, (struct sockaddr *)address, addrlen, file->f_flags);
- if (i < 0)
- {
- return(i);
- }
- return(0);
- }
-
- /*
- * Get the local address ('name') of a socket object. Move the obtained
- * name to user space.
- */
-
- static int sock_getsockname(int fd, struct sockaddr *usockaddr, int *usockaddr_len)
- {
- struct socket *sock;
- char address[MAX_SOCK_ADDR];
- int len;
- int err;
-
- if (fd < 0 || fd >= NR_OPEN || current->files->fd[fd] == NULL)
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
-
- err=sock->ops->getname(sock, (struct sockaddr *)address, &len, 0);
- if(err)
- return err;
- if((err=move_addr_to_user(address,len, usockaddr, usockaddr_len))<0)
- return err;
- return 0;
- }
-
- /*
- * Get the remote address ('name') of a socket object. Move the obtained
- * name to user space.
- */
-
- static int sock_getpeername(int fd, struct sockaddr *usockaddr, int *usockaddr_len)
- {
- struct socket *sock;
- char address[MAX_SOCK_ADDR];
- int len;
- int err;
-
- if (fd < 0 || fd >= NR_OPEN || current->files->fd[fd] == NULL)
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
-
- err=sock->ops->getname(sock, (struct sockaddr *)address, &len, 1);
- if(err)
- return err;
- if((err=move_addr_to_user(address,len, usockaddr, usockaddr_len))<0)
- return err;
- return 0;
- }
-
- /*
- * Send a datagram down a socket. The datagram as with write() is
- * in user space. We check it can be read.
- */
-
- static int sock_send(int fd, void * buff, int len, unsigned flags)
- {
- struct socket *sock;
- struct file *file;
- int err;
-
- if (fd < 0 || fd >= NR_OPEN || ((file = current->files->fd[fd]) == NULL))
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
-
- if(len<0)
- return -EINVAL;
- err=verify_area(VERIFY_READ, buff, len);
- if(err)
- return err;
- return(sock->ops->send(sock, buff, len, (file->f_flags & O_NONBLOCK), flags));
- }
-
- /*
- * Send a datagram to a given address. We move the address into kernel
- * space and check the user space data area is readable before invoking
- * the protocol.
- */
-
- static int sock_sendto(int fd, void * buff, int len, unsigned flags,
- struct sockaddr *addr, int addr_len)
- {
- struct socket *sock;
- struct file *file;
- char address[MAX_SOCK_ADDR];
- int err;
-
- if (fd < 0 || fd >= NR_OPEN || ((file = current->files->fd[fd]) == NULL))
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
-
- if(len<0)
- return -EINVAL;
- err=verify_area(VERIFY_READ,buff,len);
- if(err)
- return err;
-
- if((err=move_addr_to_kernel(addr,addr_len,address))<0)
- return err;
-
- return(sock->ops->sendto(sock, buff, len, (file->f_flags & O_NONBLOCK),
- flags, (struct sockaddr *)address, addr_len));
- }
-
-
- /*
- * Receive a datagram from a socket. This isn't really right. The BSD manual
- * pages explicitly state that recv is recvfrom with a NULL to argument. The
- * Linux stack gets the right results for the wrong reason and this need to
- * be tidied in the inet layer and removed from here.
- * We check the buffer is writable and valid.
- */
-
- static int sock_recv(int fd, void * buff, int len, unsigned flags)
- {
- struct socket *sock;
- struct file *file;
- int err;
-
- if (fd < 0 || fd >= NR_OPEN || ((file = current->files->fd[fd]) == NULL))
- return(-EBADF);
-
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
-
- if(len<0)
- return -EINVAL;
- if(len==0)
- return 0;
- err=verify_area(VERIFY_WRITE, buff, len);
- if(err)
- return err;
-
- return(sock->ops->recv(sock, buff, len,(file->f_flags & O_NONBLOCK), flags));
- }
-
- /*
- * Receive a frame from the socket and optionally record the address of the
- * sender. We verify the buffers are writable and if needed move the
- * sender address from kernel to user space.
- */
-
- static int sock_recvfrom(int fd, void * buff, int len, unsigned flags,
- struct sockaddr *addr, int *addr_len)
- {
- struct socket *sock;
- struct file *file;
- char address[MAX_SOCK_ADDR];
- int err;
- int alen;
- if (fd < 0 || fd >= NR_OPEN || ((file = current->files->fd[fd]) == NULL))
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
- if(len<0)
- return -EINVAL;
- if(len==0)
- return 0;
-
- err=verify_area(VERIFY_WRITE,buff,len);
- if(err)
- return err;
-
- len=sock->ops->recvfrom(sock, buff, len, (file->f_flags & O_NONBLOCK),
- flags, (struct sockaddr *)address, &alen);
-
- if(len<0)
- return len;
- if(addr!=NULL && (err=move_addr_to_user(address,alen, addr, addr_len))<0)
- return err;
-
- return len;
- }
-
- /*
- * Set a socket option. Because we don't know the option lengths we have
- * to pass the user mode parameter for the protocols to sort out.
- */
-
- static int sock_setsockopt(int fd, int level, int optname, char *optval, int optlen)
- {
- struct socket *sock;
- struct file *file;
-
- if (fd < 0 || fd >= NR_OPEN || ((file = current->files->fd[fd]) == NULL))
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
-
- return(sock->ops->setsockopt(sock, level, optname, optval, optlen));
- }
-
- /*
- * Get a socket option. Because we don't know the option lengths we have
- * to pass a user mode parameter for the protocols to sort out.
- */
-
- static int sock_getsockopt(int fd, int level, int optname, char *optval, int *optlen)
- {
- struct socket *sock;
- struct file *file;
-
- if (fd < 0 || fd >= NR_OPEN || ((file = current->files->fd[fd]) == NULL))
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
-
- if (!sock->ops || !sock->ops->getsockopt)
- return(0);
- return(sock->ops->getsockopt(sock, level, optname, optval, optlen));
- }
-
-
- /*
- * Shutdown a socket.
- */
-
- static int sock_shutdown(int fd, int how)
- {
- struct socket *sock;
- struct file *file;
-
- if (fd < 0 || fd >= NR_OPEN || ((file = current->files->fd[fd]) == NULL))
- return(-EBADF);
- if (!(sock = sockfd_lookup(fd, NULL)))
- return(-ENOTSOCK);
-
- return(sock->ops->shutdown(sock, how));
- }
-
-
- /*
- * Perform a file control on a socket file descriptor.
- */
-
- int sock_fcntl(struct file *filp, unsigned int cmd, unsigned long arg)
- {
- struct socket *sock;
-
- sock = socki_lookup (filp->f_inode);
- if (sock != NULL && sock->ops != NULL && sock->ops->fcntl != NULL)
- return(sock->ops->fcntl(sock, cmd, arg));
- return(-EINVAL);
- }
-
-
- /*
- * System call vectors. Since I (RIB) want to rewrite sockets as streams,
- * we have this level of indirection. Not a lot of overhead, since more of
- * the work is done via read/write/select directly.
- *
- * I'm now expanding this up to a higher level to separate the assorted
- * kernel/user space manipulations and global assumptions from the protocol
- * layers proper - AC.
- */
-
- asmlinkage int sys_socketcall(int call, unsigned long *args)
- {
- int er;
- switch(call)
- {
- case SYS_SOCKET:
- er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
- if(er)
- return er;
- return(sock_socket(get_fs_long(args+0),
- get_fs_long(args+1),
- get_fs_long(args+2)));
- case SYS_BIND:
- er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
- if(er)
- return er;
- return(sock_bind(get_fs_long(args+0),
- (struct sockaddr *)get_fs_long(args+1),
- get_fs_long(args+2)));
- case SYS_CONNECT:
- er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
- if(er)
- return er;
- return(sock_connect(get_fs_long(args+0),
- (struct sockaddr *)get_fs_long(args+1),
- get_fs_long(args+2)));
- case SYS_LISTEN:
- er=verify_area(VERIFY_READ, args, 2 * sizeof(long));
- if(er)
- return er;
- return(sock_listen(get_fs_long(args+0),
- get_fs_long(args+1)));
- case SYS_ACCEPT:
- er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
- if(er)
- return er;
- return(sock_accept(get_fs_long(args+0),
- (struct sockaddr *)get_fs_long(args+1),
- (int *)get_fs_long(args+2)));
- case SYS_GETSOCKNAME:
- er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
- if(er)
- return er;
- return(sock_getsockname(get_fs_long(args+0),
- (struct sockaddr *)get_fs_long(args+1),
- (int *)get_fs_long(args+2)));
- case SYS_GETPEERNAME:
- er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
- if(er)
- return er;
- return(sock_getpeername(get_fs_long(args+0),
- (struct sockaddr *)get_fs_long(args+1),
- (int *)get_fs_long(args+2)));
- case SYS_SOCKETPAIR:
- er=verify_area(VERIFY_READ, args, 4 * sizeof(long));
- if(er)
- return er;
- return(sock_socketpair(get_fs_long(args+0),
- get_fs_long(args+1),
- get_fs_long(args+2),
- (unsigned long *)get_fs_long(args+3)));
- case SYS_SEND:
- er=verify_area(VERIFY_READ, args, 4 * sizeof(unsigned long));
- if(er)
- return er;
- return(sock_send(get_fs_long(args+0),
- (void *)get_fs_long(args+1),
- get_fs_long(args+2),
- get_fs_long(args+3)));
- case SYS_SENDTO:
- er=verify_area(VERIFY_READ, args, 6 * sizeof(unsigned long));
- if(er)
- return er;
- return(sock_sendto(get_fs_long(args+0),
- (void *)get_fs_long(args+1),
- get_fs_long(args+2),
- get_fs_long(args+3),
- (struct sockaddr *)get_fs_long(args+4),
- get_fs_long(args+5)));
- case SYS_RECV:
- er=verify_area(VERIFY_READ, args, 4 * sizeof(unsigned long));
- if(er)
- return er;
- return(sock_recv(get_fs_long(args+0),
- (void *)get_fs_long(args+1),
- get_fs_long(args+2),
- get_fs_long(args+3)));
- case SYS_RECVFROM:
- er=verify_area(VERIFY_READ, args, 6 * sizeof(unsigned long));
- if(er)
- return er;
- return(sock_recvfrom(get_fs_long(args+0),
- (void *)get_fs_long(args+1),
- get_fs_long(args+2),
- get_fs_long(args+3),
- (struct sockaddr *)get_fs_long(args+4),
- (int *)get_fs_long(args+5)));
- case SYS_SHUTDOWN:
- er=verify_area(VERIFY_READ, args, 2* sizeof(unsigned long));
- if(er)
- return er;
- return(sock_shutdown(get_fs_long(args+0),
- get_fs_long(args+1)));
- case SYS_SETSOCKOPT:
- er=verify_area(VERIFY_READ, args, 5*sizeof(unsigned long));
- if(er)
- return er;
- return(sock_setsockopt(get_fs_long(args+0),
- get_fs_long(args+1),
- get_fs_long(args+2),
- (char *)get_fs_long(args+3),
- get_fs_long(args+4)));
- case SYS_GETSOCKOPT:
- er=verify_area(VERIFY_READ, args, 5*sizeof(unsigned long));
- if(er)
- return er;
- return(sock_getsockopt(get_fs_long(args+0),
- get_fs_long(args+1),
- get_fs_long(args+2),
- (char *)get_fs_long(args+3),
- (int *)get_fs_long(args+4)));
- default:
- return(-EINVAL);
- }
- }
-
- /*
- * This function is called by a protocol handler that wants to
- * advertise its address family, and have it linked into the
- * SOCKET module.
- */
-
- int sock_register(int family, struct proto_ops *ops)
- {
- int i;
-
- cli();
- for(i = 0; i < NPROTO; i++)
- {
- if (pops[i] != NULL)
- continue;
- pops[i] = ops;
- pops[i]->family = family;
- sti();
- return(i);
- }
- sti();
- return(-ENOMEM);
- }
-
- /*
- * This function is called by a protocol handler that wants to
- * remove its address family, and have it unlinked from the
- * SOCKET module.
- */
-
- int sock_unregister(int family)
- {
- int i;
-
- cli();
- for(i = 0; i < NPROTO; i++)
- {
- if (pops[i] == NULL)
- continue;
- if(pops[i]->family == family)
- {
- pops[i]=NULL;
- sti();
- return(i);
- }
- }
- sti();
- return(-ENOENT);
- }
-
- void proto_init(void)
- {
- extern struct net_proto protocols[]; /* Network protocols */
- struct net_proto *pro;
-
- /* Kick all configured protocols. */
- pro = protocols;
- while (pro->name != NULL)
- {
- (*pro->init_func)(pro);
- pro++;
- }
- /* We're all done... */
- }
-
-
- void sock_init(void)
- {
- int i;
-
- printk("Swansea University Computer Society NET3.019\n");
-
- /*
- * Initialize all address (protocol) families.
- */
-
- for (i = 0; i < NPROTO; ++i) pops[i] = NULL;
-
- /*
- * Initialize the protocols module.
- */
-
- proto_init();
-
- #ifdef CONFIG_NET
- /*
- * Initialize the DEV module.
- */
-
- dev_init();
-
- /*
- * And the bottom half handler
- */
-
- bh_base[NET_BH].routine= net_bh;
- enable_bh(NET_BH);
- #endif
- }
-
- int socket_get_info(char *buffer, char **start, off_t offset, int length)
- {
- int len = sprintf(buffer, "sockets: used %d\n", sockets_in_use);
- if (offset >= len)
- {
- *start = buffer;
- return 0;
- }
- *start = buffer + offset;
- len -= offset;
- if (len > length)
- len = length;
- return len;
- }
-