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- @comment %**start of header (This is for running Texinfo on a region.)
- @setfilename rltech.info
- @synindex fn vr
- @comment %**end of header (This is for running Texinfo on a region.)
- @setchapternewpage odd
-
- @ifinfo
- This document describes the GNU Readline Library, a utility for aiding
- in the consitency of user interface across discrete programs that need
- to provide a command line interface.
-
- Copyright (C) 1988 Free Software Foundation, Inc.
-
- Permission is granted to make and distribute verbatim copies of
- this manual provided the copyright notice and this permission notice
- pare preserved on all copies.
-
- @ignore
- Permission is granted to process this file through TeX and print the
- results, provided the printed document carries copying permission
- notice identical to this one except for the removal of this paragraph
- (this paragraph not being relevant to the printed manual).
- @end ignore
-
- Permission is granted to copy and distribute modified versions of this
- manual under the conditions for verbatim copying, provided that the entire
- resulting derived work is distributed under the terms of a permission
- notice identical to this one.
-
- Permission is granted to copy and distribute translations of this manual
- into another language, under the above conditions for modified versions,
- except that this permission notice may be stated in a translation approved
- by the Foundation.
- @end ifinfo
-
- @node Programming with GNU Readline
- @chapter Programming with GNU Readline
-
- This manual describes the interface between the GNU Readline Library and
- user programs. If you are a programmer, and you wish to include the
- features found in GNU Readline in your own programs, such as completion,
- line editing, and interactive history manipulation, this documentation
- is for you.
-
- @menu
- * Default Behaviour:: Using the default behaviour of Readline.
- * Custom Functions:: Adding your own functions to Readline.
- * Custom Completers:: Supplanting or supplementing Readline's
- completion functions.
- @end menu
-
- @node Default Behaviour
- @section Default Behaviour
-
- Many programs provide a command line interface, such as @code{mail},
- @code{ftp}, and @code{sh}. For such programs, the default behaviour of
- Readline is sufficient. This section describes how to use Readline in
- the simplest way possible, perhaps to replace calls in your code to
- @code{gets ()}.
-
- @findex readline ()
- @cindex readline, function
- The function @code{readline} prints a prompt and then reads and returns
- a single line of text from the user. The line which @code{readline ()}
- returns is allocated with @code{malloc ()}; you should @code{free ()}
- the line when you are done with it. The declaration for @code{readline}
- in ANSI C is
-
- @example
- @code{char *readline (char *@var{prompt});}
- @end example
-
- So, one might say
- @example
- @code{char *line = readline ("Enter a line: ");}
- @end example
- in order to read a line of text from the user.
-
- The line which is returned has the final newline removed, so only the
- text of the line remains.
-
- If readline encounters an @code{EOF} while reading the line, and the
- line is empty at that point, then @code{(char *)NULL} is returned.
- Otherwise, the line is ended just as if a newline was typed.
-
- If you want the user to be able to get at the line later, (with
- @key{C-p} for example), you must call @code{add_history ()} to save the
- line away in a @dfn{history} list of such lines.
-
- @example
- @code{add_history (line)};
- @end example
-
- For full details on the GNU History Library, see the associated manual.
-
- It is polite to avoid saving empty lines on the history list, since it
- is rare than someone has a burning need to reuse a blank line. Here is
- a function which usefully replaces the standard @code{gets ()} library
- function:
-
- @example
- /* A static variable for holding the line. */
- static char *line_read = (char *)NULL;
-
- /* Read a string, and return a pointer to it. Returns NULL on EOF. */
- char *
- do_gets ()
- @{
- /* If the buffer has already been allocated, return the memory
- to the free pool. */
- if (line_read != (char *)NULL)
- @{
- free (line_read);
- line_read = (char *)NULL;
- @}
-
- /* Get a line from the user. */
- line_read = readline ("");
-
- /* If the line has any text in it, save it on the history. */
- if (line_read && *line_read)
- add_history (line_read);
-
- return (line_read);
- @}
- @end example
-
- The above code gives the user the default behaviour of @key{TAB}
- completion: completion on file names. If you do not want readline to
- complete on filenames, you can change the binding of the @key{TAB} key
- with @code{rl_bind_key ()}.
-
- @findex rl_bind_key ()
- @example
- @code{int rl_bind_key (int @var{key}, (int (*)())@var{function});}
- @end example
-
- @code{rl_bind_key ()} takes 2 arguments; @var{key} is the character that
- you want to bind, and @var{function} is the address of the function to
- run when @var{key} is pressed. Binding @key{TAB} to @code{rl_insert ()}
- makes @key{TAB} just insert itself.
-
- @code{rl_bind_key ()} returns non-zero if @var{key} is not a valid
- ASCII character code (between 0 and 255).
-
- @example
- @code{rl_bind_key ('\t', rl_insert);}
- @end example
-
- This code should be executed once at the start of your program; you
- might write a function called @code{initialize_readline ()} which
- performs this and other desired initializations, such as installing
- custom completers, etc.
-
- @node Custom Functions
- @section Custom Functions
-
- Readline provides a great many functions for manipulating the text of
- the line. But it isn't possible to anticipate the needs of all
- programs. This section describes the various functions and variables
- defined in within the Readline library which allow a user program to add
- customized functionality to Readline.
-
- @menu
- * The Function Type:: C declarations to make code readable.
- * Function Naming:: How to give a function you write a name.
- * Keymaps:: Making keymaps.
- * Binding Keys:: Changing Keymaps.
- * Function Writing:: Variables and calling conventions.
- * Allowing Undoing:: How to make your functions undoable.
- @end menu
-
- @node The Function Type
- @subsection The Function Type
-
- For the sake of readabilty, we declare a new type of object, called
- @dfn{Function}. A @code{Function} is a C language function which
- returns an @code{int}. The type declaration for @code{Function} is:
-
- @noindent
- @code{typedef int Function ();}
-
- The reason for declaring this new type is to make it easier to write
- code describing pointers to C functions. Let us say we had a variable
- called @var{func} which was a pointer to a function. Instead of the
- classic C declaration
-
- @code{int (*)()func;}
-
- we have
-
- @code{Function *func;}
-
- @node Function Naming
- @subsection Naming a Function
-
- The user can dynamically change the bindings of keys while using
- Readline. This is done by representing the function with a descriptive
- name. The user is able to type the descriptive name when referring to
- the function. Thus, in an init file, one might find
-
- @example
- Meta-Rubout: backward-kill-word
- @end example
-
- This binds the keystroke @key{Meta-Rubout} to the function
- @emph{descriptively} named @code{backward-kill-word}. You, as the
- programmer, should bind the functions you write to descriptive names as
- well. Readline provides a function for doing that:
-
- @defun rl_add_defun (char *name, Function *function, int key)
- Add @var{name} to the list of named functions. Make @var{function} be
- the function that gets called. If @var{key} is not -1, then bind it to
- @var{function} using @code{rl_bind_key ()}.
- @end defun
-
- Using this function alone is sufficient for most applications. It is
- the recommended way to add a few functions to the default functions that
- Readline has built in already. If you need to do more or different
- things than adding a function to Readline, you may need to use the
- underlying functions described below.
-
- @node Keymaps
- @subsection Selecting a Keymap
-
- Key bindings take place on a @dfn{keymap}. The keymap is the
- association between the keys that the user types and the functions that
- get run. You can make your own keymaps, copy existing keymaps, and tell
- Readline which keymap to use.
-
- @defun {Keymap rl_make_bare_keymap} ()
- Returns a new, empty keymap. The space for the keymap is allocated with
- @code{malloc ()}; you should @code{free ()} it when you are done.
- @end defun
-
- @defun {Keymap rl_copy_keymap} (Keymap map)
- Return a new keymap which is a copy of @var{map}.
- @end defun
-
- @defun {Keymap rl_make_keymap} ()
- Return a new keymap with the printing characters bound to rl_insert,
- the lowercase Meta characters bound to run their equivalents, and
- the Meta digits bound to produce numeric arguments.
- @end defun
-
- @node Binding Keys
- @subsection Binding Keys
-
- You associate keys with functions through the keymap. Here are
- functions for doing that.
-
- @defun {int rl_bind_key} (int key, Function *function)
- Binds @var{key} to @var{function} in the currently selected keymap.
- Returns non-zero in the case of an invalid @var{key}.
- @end defun
-
- @defun {int rl_bind_key_in_map} (int key, Function *function, Keymap map)
- Bind @var{key} to @var{function} in @var{map}. Returns non-zero in the case
- of an invalid @var{key}.
- @end defun
-
- @defun {int rl_unbind_key} (int key)
- Make @var{key} do nothing in the currently selected keymap.
- Returns non-zero in case of error.
- @end defun
-
- @defun {int rl_unbind_key_in_map} (int key, Keymap map)
- Make @var{key} be bound to the null function in @var{map}.
- Returns non-zero in case of error.
- @end defun
-
- @defun rl_generic_bind (int type, char *keyseq, char *data, Keymap map)
- Bind the key sequence represented by the string @var{keyseq} to the arbitrary
- pointer @var{data}. @var{type} says what kind of data is pointed to by
- @var{data}; right now this can be a function (@code{ISFUNC}), a macro
- (@code{ISMACR}), or a keymap (@code{ISKMAP}). This makes new keymaps as
- necessary. The initial place to do bindings is in @var{map}.
- @end defun
-
- @node Function Writing
- @subsection Writing a New Function
-
- In order to write new functions for Readline, you need to know the
- calling conventions for keyboard invoked functions, and the names of the
- variables that describe the current state of the line gathered so far.
-
- @defvar {char *rl_line_buffer}
- This is the line gathered so far. You are welcome to modify the
- contents of this, but see Undoing, below.
- @end defvar
-
- @defvar {int rl_point}
- The offset of the current cursor position in @var{rl_line_buffer}.
- @end defvar
-
- @defvar {int rl_end}
- The number of characters present in @code{rl_line_buffer}. When
- @code{rl_point} is at the end of the line, then @code{rl_point} and
- @code{rl_end} are equal.
- @end defvar
-
- The calling sequence for a command @code{foo} looks like
-
- @example
- @code{foo (int count, int key)}
- @end example
-
- where @var{count} is the numeric argument (or 1 if defaulted) and
- @var{key} is the key that invoked this function.
-
- It is completely up to the function as to what should be done with the
- numeric argument; some functions use it as a repeat count, other
- functions as a flag, and some choose to ignore it. In general, if a
- function uses the numeric argument as a repeat count, it should be able
- to do something useful with a negative argument as well as a positive
- argument. At the very least, it should be aware that it can be passed a
- negative argument.
-
- @node Allowing Undoing
- @subsection Allowing Undoing
-
- Supporting the undo command is a painless thing to do, and makes your
- functions much more useful to the end user. It is certainly easy to try
- something if you know you can undo it. I could use an undo function for
- the stock market.
-
- If your function simply inserts text once, or deletes text once, and it
- calls @code{rl_insert_text ()} or @code{rl_delete_text ()} to do it, then
- undoing is already done for you automatically, and you can safely skip
- this section.
-
- If you do multiple insertions or multiple deletions, or any combination
- of these operations, you should group them together into one operation.
- This can be done with @code{rl_begin_undo_group ()} and
- @code{rl_end_undo_group ()}.
-
- @defun rl_begin_undo_group ()
- Begins saving undo information in a group construct. The undo
- information usually comes from calls to @code{rl_insert_text ()} and
- @code{rl_delete_text ()}, but they could be direct calls to
- @code{rl_add_undo ()}.
- @end defun
-
- @defun rl_end_undo_group ()
- Closes the current undo group started with @code{rl_begin_undo_group
- ()}. There should be exactly one call to @code{rl_end_undo_group ()}
- for every call to @code{rl_begin_undo_group ()}.
- @end defun
-
- Finally, if you neither insert nor delete text, but directly modify the
- existing text (e.g. change its case), you call @code{rl_modifying ()}
- once, just before you modify the text. You must supply the indices of
- the text range that you are going to modify.
-
- @defun rl_modifying (int start, int end)
- Tell Readline to save the text between @var{start} and @var{end} as a
- single undo unit. It is assumed that subsequent to this call you will
- modify that range of text in some way.
- @end defun
-
- @subsection An Example
-
- Here is a function which changes lowercase characters to the uppercase
- equivalents, and uppercase characters to the lowercase equivalents. If
- this function was bound to @samp{M-c}, then typing @samp{M-c} would
- change the case of the character under point. Typing @samp{10 M-c}
- would change the case of the following 10 characters, leaving the cursor on
- the last character changed.
-
- @example
- /* Invert the case of the COUNT following characters. */
- invert_case_line (count, key)
- int count, key;
- @{
- register int start, end;
-
- start = rl_point;
-
- if (count < 0)
- @{
- direction = -1;
- count = -count;
- @}
- else
- direction = 1;
-
- /* Find the end of the range to modify. */
- end = start + (count * direction);
-
- /* Force it to be within range. */
- if (end > rl_end)
- end = rl_end;
- else if (end < 0)
- end = -1;
-
- if (start > end)
- @{
- int temp = start;
- start = end;
- end = temp;
- @}
-
- if (start == end)
- return;
-
- /* Tell readline that we are modifying the line, so save the undo
- information. */
- rl_modifying (start, end);
-
- for (; start != end; start += direction)
- @{
- if (uppercase_p (rl_line_buffer[start]))
- rl_line_buffer[start] = to_lower (rl_line_buffer[start]);
- else if (lowercase_p (rl_line_buffer[start]))
- rl_line_buffer[start] = to_upper (rl_line_buffer[start]);
- @}
- /* Move point to on top of the last character changed. */
- rl_point = end - direction;
- @}
- @end example
-
- @node Custom Completers
- @section Custom Completers
-
- Typically, a program that reads commands from the user has a way of
- disambiguating between commands and data. If your program is one of
- these, then it can provide completion for either commands, or data, or
- both commands and data. The following sections describe how your
- program and Readline cooperate to provide this service to end users.
-
- @menu
- * How Completing Works:: The logic used to do completion.
- * Completion Functions:: Functions provided by Readline.
- * Completion Variables:: Variables which control completion.
- * A Short Completion Example:: An example of writing completer subroutines.
- @end menu
-
- @node How Completing Works
- @subsection How Completing Works
-
- In order to complete some text, the full list of possible completions
- must be available. That is to say, it is not possible to accurately
- expand a partial word without knowing what all of the possible words
- that make sense in that context are. The GNU Readline library provides
- the user interface to completion, and additionally, two of the most common
- completion functions; filename and username. For completing other types
- of text, you must write your own completion function. This section
- describes exactly what those functions must do, and provides an example
- function.
-
- There are three major functions used to perform completion:
-
- @enumerate
- @item
- The user-interface function @code{rl_complete ()}. This function is
- called interactively with the same calling conventions as other
- functions in readline intended for interactive use; i.e. @var{count},
- and @code{invoking-key}. It isolates the word to be completed and calls
- @code{completion_matches ()} to generate a list of possible completions.
- It then either lists the possible completions or actually performs the
- completion, depending on which behaviour is desired.
-
- @item
- The internal function @code{completion_matches ()} uses your
- @dfn{generator} function to generate the list of possible matches, and
- then returns the array of these matches. You should place the address
- of your generator function in @code{rl_completion_entry_function}.
-
- @item
- The generator function is called repeatedly from
- @code{completion_matches ()}, returning a string each time. The
- arguments to the generator function are @var{text} and @var{state}.
- @var{text} is the partial word to be completed. @var{state} is zero the
- first time the function is called, and a positive non-zero integer for
- each subsequent call. When the generator function returns @code{(char
- *)NULL} this signals @code{completion_matches ()} that there are no more
- possibilities left.
-
- @end enumerate
-
- @defun rl_complete (int ignore, int invoking_key)
- Complete the word at or before point. You have supplied the function
- that does the initial simple matching selection algorithm (see
- @code{completion_matches ()}). The default is to do filename completion.
- @end defun
-
- Note that @code{rl_complete ()} has the identical calling conventions as
- any other key-invokable function; this is because by default it is bound
- to the @samp{TAB} key.
-
- @defvar {Function *rl_completion_entry_function}
- This is a pointer to the generator function for @code{completion_matches
- ()}. If the value of @code{rl_completion_entry_function} is
- @code{(Function *)NULL} then the default filename generator function is
- used, namely @code{filename_entry_function ()}.
- @end defvar
-
- @node Completion Functions
- @subsection Completion Functions
-
- Here is the complete list of callable completion functions present in
- Readline.
-
- @defun rl_complete_internal (int what_to_do)
- Complete the word at or before point. @var{what_to_do} says what to do
- with the completion. A value of @samp{?} means list the possible
- completions. @samp{TAB} means do standard completion. @samp{*} means
- insert all of the possible completions.
- @end defun
-
- @defun rl_complete (int ignore, int invoking_key)
- Complete the word at or before point. You have supplied the function
- that does the initial simple matching selection algorithm (see
- @code{completion_matches ()}). The default is to do filename
- completion. This just calls @code{rl_complete_internal ()} with an
- argument of @samp{TAB}.
- @end defun
-
- @defun rl_possible_completions ()
- List the possible completions. See description of @code{rl_complete
- ()}. This just calls @code{rl_complete_internal ()} with an argument of
- @samp{?}.
- @end defun
-
- @defun {char **completion_matches} (char *text, char *(*entry_function) ())
- Returns an array of @code{(char *)} which is a list of completions for
- @var{text}. If there are no completions, returns @code{(char **)NULL}.
- The first entry in the returned array is the substitution for @var{text}.
- The remaining entries are the possible completions. The array is
- terminated with a @code{NULL} pointer.
-
- @var{entry_function} is a function of two args, and returns a
- @code{(char *)}. The first argument is @var{text}. The second is a
- state argument; it is zero on the first call, and non-zero on subsequent
- calls. It returns a @code{NULL} pointer to the caller when there are
- no more matches.
- @end defun
-
- @defun {char *filename_completion_function} (char *text, int state)
- A generator function for filename completion in the general case. Note
- that completion in the Bash shell is a little different because of all
- the pathnames that must be followed when looking up the completion for a
- command.
- @end defun
-
- @defun {char *username_completion_function} (char *text, int state)
- A completion generator for usernames. @var{text} contains a partial
- username preceded by a random character (usually @samp{~}).
- @end defun
-
- @node Completion Variables
- @subsection Completion Variables
-
- @defvar {Function *rl_completion_entry_function}
- A pointer to the generator function for @code{completion_matches ()}.
- @code{NULL} means to use @code{filename_entry_function ()}, the default
- filename completer.
- @end defvar
-
- @defvar {Function *rl_attempted_completion_function}
- A pointer to an alternative function to create matches.
- The function is called with @var{text}, @var{start}, and @var{end}.
- @var{start} and @var{end} are indices in @code{rl_line_buffer} saying
- what the boundaries of @var{text} are. If this function exists and
- returns @code{NULL} then @code{rl_complete ()} will call the value of
- @code{rl_completion_entry_function} to generate matches, otherwise the
- array of strings returned will be used.
- @end defvar
-
- @defvar {int rl_completion_query_items}
- Up to this many items will be displayed in response to a
- possible-completions call. After that, we ask the user if she is sure
- she wants to see them all. The default value is 100.
- @end defvar
-
- @defvar {char *rl_basic_word_break_characters}
- The basic list of characters that signal a break between words for the
- completer routine. The contents of this variable is what breaks words
- in the Bash shell, i.e. " \t\n\"\\'`@@$><=".
- @end defvar
-
- @defvar {char *rl_completer_word_break_characters}
- The list of characters that signal a break between words for
- @code{rl_complete_internal ()}. The default list is the contents of
- @code{rl_basic_word_break_characters}.
- @end defvar
-
- @defvar {char *rl_special_prefixes}
- The list of characters that are word break characters, but should be
- left in @var{text} when it is passed to the completion function.
- Programs can use this to help determine what kind of completing to do.
- @end defvar
-
- @defvar {int rl_ignore_completion_duplicates}
- If non-zero, then disallow duplicates in the matches. Default is 1.
- @end defvar
-
- @defvar {int rl_filename_completion_desired}
- Non-zero means that the results of the matches are to be treated as
- filenames. This is @emph{always} zero on entry, and can only be changed
- within a completion entry generator function.
- @end defvar
-
- @defvar {Function *rl_ignore_some_completions_function}
- This function, if defined, is called by the completer when real filename
- completion is done, after all the matching names have been generated. It
- is passed a @code{NULL} terminated array of pointers to @code{(char *)}
- known as @var{matches} in the code. The 1st element (@code{matches[0]})
- is the maximal substring that is common to all matches. This function
- can re-arrange the list of matches as required, but each deleted
- element of the array must be @code{free()}'d.
- @end defvar
-
- @node A Short Completion Example
- @subsection A Short Completion Example
-
- Here is a small application demonstrating the use of the GNU Readline
- library. It is called @code{fileman}, and the source code resides in
- @file{readline/examples/fileman.c}. This sample application provides
- completion of command names, line editing features, and access to the
- history list.
-
- @page
- @smallexample
- /* fileman.c -- A tiny application which demonstrates how to use the
- GNU Readline library. This application interactively allows users
- to manipulate files and their modes. */
-
- #include <stdio.h>
- #include <readline/readline.h>
- #include <readline/history.h>
- #include <sys/types.h>
- #include <sys/file.h>
- #include <sys/stat.h>
- #include <sys/errno.h>
-
- /* The names of functions that actually do the manipulation. */
- int com_list (), com_view (), com_rename (), com_stat (), com_pwd ();
- int com_delete (), com_help (), com_cd (), com_quit ();
-
- /* A structure which contains information on the commands this program
- can understand. */
-
- typedef struct @{
- char *name; /* User printable name of the function. */
- Function *func; /* Function to call to do the job. */
- char *doc; /* Documentation for this function. */
- @} COMMAND;
-
- COMMAND commands[] = @{
- @{ "cd", com_cd, "Change to directory DIR" @},
- @{ "delete", com_delete, "Delete FILE" @},
- @{ "help", com_help, "Display this text" @},
- @{ "?", com_help, "Synonym for `help'" @},
- @{ "list", com_list, "List files in DIR" @},
- @{ "ls", com_list, "Synonym for `list'" @},
- @{ "pwd", com_pwd, "Print the current working directory" @},
- @{ "quit", com_quit, "Quit using Fileman" @},
- @{ "rename", com_rename, "Rename FILE to NEWNAME" @},
- @{ "stat", com_stat, "Print out statistics on FILE" @},
- @{ "view", com_view, "View the contents of FILE" @},
- @{ (char *)NULL, (Function *)NULL, (char *)NULL @}
- @};
-
- /* The name of this program, as taken from argv[0]. */
- char *progname;
-
- /* When non-zero, this global means the user is done using this program. */
- int done = 0;
- @page
- main (argc, argv)
- int argc;
- char **argv;
- @{
- progname = argv[0];
-
- initialize_readline (); /* Bind our completer. */
-
- /* Loop reading and executing lines until the user quits. */
- while (!done)
- @{
- char *line;
-
- line = readline ("FileMan: ");
-
- if (!line)
- @{
- done = 1; /* Encountered EOF at top level. */
- @}
- else
- @{
- /* Remove leading and trailing whitespace from the line.
- Then, if there is anything left, add it to the history list
- and execute it. */
- stripwhite (line);
-
- if (*line)
- @{
- add_history (line);
- execute_line (line);
- @}
- @}
-
- if (line)
- free (line);
- @}
- exit (0);
- @}
-
- /* Execute a command line. */
- execute_line (line)
- char *line;
- @{
- register int i;
- COMMAND *find_command (), *command;
- char *word;
-
- /* Isolate the command word. */
- i = 0;
- while (line[i] && !whitespace (line[i]))
- i++;
-
- word = line;
-
- if (line[i])
- line[i++] = '\0';
-
- command = find_command (word);
-
- if (!command)
- @{
- fprintf (stderr, "%s: No such command for FileMan.\n", word);
- return;
- @}
-
- /* Get argument to command, if any. */
- while (whitespace (line[i]))
- i++;
-
- word = line + i;
-
- /* Call the function. */
- (*(command->func)) (word);
- @}
-
- /* Look up NAME as the name of a command, and return a pointer to that
- command. Return a NULL pointer if NAME isn't a command name. */
- COMMAND *
- find_command (name)
- char *name;
- @{
- register int i;
-
- for (i = 0; commands[i].name; i++)
- if (strcmp (name, commands[i].name) == 0)
- return (&commands[i]);
-
- return ((COMMAND *)NULL);
- @}
-
- /* Strip whitespace from the start and end of STRING. */
- stripwhite (string)
- char *string;
- @{
- register int i = 0;
-
- while (whitespace (string[i]))
- i++;
-
- if (i)
- strcpy (string, string + i);
-
- i = strlen (string) - 1;
-
- while (i > 0 && whitespace (string[i]))
- i--;
-
- string[++i] = '\0';
- @}
- @page
- /* **************************************************************** */
- /* */
- /* Interface to Readline Completion */
- /* */
- /* **************************************************************** */
-
- /* Tell the GNU Readline library how to complete. We want to try to complete
- on command names if this is the first word in the line, or on filenames
- if not. */
- initialize_readline ()
- @{
- char **fileman_completion ();
-
- /* Allow conditional parsing of the ~/.inputrc file. */
- rl_readline_name = "FileMan";
-
- /* Tell the completer that we want a crack first. */
- rl_attempted_completion_function = (Function *)fileman_completion;
- @}
-
- /* Attempt to complete on the contents of TEXT. START and END show the
- region of TEXT that contains the word to complete. We can use the
- entire line in case we want to do some simple parsing. Return the
- array of matches, or NULL if there aren't any. */
- char **
- fileman_completion (text, start, end)
- char *text;
- int start, end;
- @{
- char **matches;
- char *command_generator ();
-
- matches = (char **)NULL;
-
- /* If this word is at the start of the line, then it is a command
- to complete. Otherwise it is the name of a file in the current
- directory. */
- if (start == 0)
- matches = completion_matches (text, command_generator);
-
- return (matches);
- @}
-
- /* Generator function for command completion. STATE lets us know whether
- to start from scratch; without any state (i.e. STATE == 0), then we
- start at the top of the list. */
- char *
- command_generator (text, state)
- char *text;
- int state;
- @{
- static int list_index, len;
- char *name;
-
- /* If this is a new word to complete, initialize now. This includes
- saving the length of TEXT for efficiency, and initializing the index
- variable to 0. */
- if (!state)
- @{
- list_index = 0;
- len = strlen (text);
- @}
-
- /* Return the next name which partially matches from the command list. */
- while (name = commands[list_index].name)
- @{
- list_index++;
-
- if (strncmp (name, text, len) == 0)
- return (name);
- @}
-
- /* If no names matched, then return NULL. */
- return ((char *)NULL);
- @}
- @page
- /* **************************************************************** */
- /* */
- /* FileMan Commands */
- /* */
- /* **************************************************************** */
-
- /* String to pass to system (). This is for the LIST, VIEW and RENAME
- commands. */
- static char syscom[1024];
-
- /* List the file(s) named in arg. */
- com_list (arg)
- char *arg;
- @{
- sprintf (syscom, "ls -FClg %s", arg);
- system (syscom);
- @}
-
- com_view (arg)
- char *arg;
- @{
- if (!valid_argument ("view", arg))
- return;
-
- sprintf (syscom, "cat %s | more", arg);
- system (syscom);
- @}
-
- com_rename (arg)
- char *arg;
- @{
- too_dangerous ("rename");
- @}
-
- com_stat (arg)
- char *arg;
- @{
- struct stat finfo;
-
- if (!valid_argument ("stat", arg))
- return;
-
- if (stat (arg, &finfo) == -1)
- @{
- perror (arg);
- return;
- @}
-
- printf ("Statistics for `%s':\n", arg);
-
- printf ("%s has %d link%s, and is %d bytes in length.\n", arg,
- finfo.st_nlink, (finfo.st_nlink == 1) ? "" : "s", finfo.st_size);
- printf (" Created on: %s", ctime (&finfo.st_ctime));
- printf (" Last access at: %s", ctime (&finfo.st_atime));
- printf ("Last modified at: %s", ctime (&finfo.st_mtime));
- @}
-
- com_delete (arg)
- char *arg;
- @{
- too_dangerous ("delete");
- @}
-
- /* Print out help for ARG, or for all of the commands if ARG is
- not present. */
- com_help (arg)
- char *arg;
- @{
- register int i;
- int printed = 0;
-
- for (i = 0; commands[i].name; i++)
- @{
- if (!*arg || (strcmp (arg, commands[i].name) == 0))
- @{
- printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
- printed++;
- @}
- @}
-
- if (!printed)
- @{
- printf ("No commands match `%s'. Possibilties are:\n", arg);
-
- for (i = 0; commands[i].name; i++)
- @{
- /* Print in six columns. */
- if (printed == 6)
- @{
- printed = 0;
- printf ("\n");
- @}
-
- printf ("%s\t", commands[i].name);
- printed++;
- @}
-
- if (printed)
- printf ("\n");
- @}
- @}
-
- /* Change to the directory ARG. */
- com_cd (arg)
- char *arg;
- @{
- if (chdir (arg) == -1)
- perror (arg);
-
- com_pwd ("");
- @}
-
- /* Print out the current working directory. */
- com_pwd (ignore)
- char *ignore;
- @{
- char dir[1024];
-
- (void) getwd (dir);
-
- printf ("Current directory is %s\n", dir);
- @}
-
- /* The user wishes to quit using this program. Just set DONE non-zero. */
- com_quit (arg)
- char *arg;
- @{
- done = 1;
- @}
-
- /* Function which tells you that you can't do this. */
- too_dangerous (caller)
- char *caller;
- @{
- fprintf (stderr,
- "%s: Too dangerous for me to distribute. Write it yourself.\n",
- caller);
- @}
-
- /* Return non-zero if ARG is a valid argument for CALLER, else print
- an error message and return zero. */
- int
- valid_argument (caller, arg)
- char *caller, *arg;
- @{
- if (!arg || !*arg)
- @{
- fprintf (stderr, "%s: Argument required.\n", caller);
- return (0);
- @}
-
- return (1);
- @}
- @end smallexample
-