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- on Tasten
- global Warten, Root, ton
- if the pauseState = 1 then
- if the keyCode = 36 then
- continue()
- end if
- if the keyCode = 49 then
- continue()
- end if
- if the keyCode = 76 then
- continue()
- end if
- end if
- if the castNum of sprite 36 = 9 then
- set Warten to 0
- continue()
- end if
- repeat with i = 30 to 38
- set the puppet of sprite i to 0
- end repeat
- if Warten = 0 then
- set the castNum of sprite 36 to 8
- updateStage()
- end if
- pass()
- end
-