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- TABLE OF CONTENTS
- Introduction & Quickstart.................................
- Running DOOM II From the Command Line.....................
- Network Play
- Modem Play
- General Parameters
- Multiplayer Demo Recording
- Adding More Phone Numbers to Your List
- Troubleshooting Addendum..................................
-
- -------------------------------------------------------------
- INTRODUCTION
- -------------------------------------------------------------
-
- Welcome to DOOM II's README section. This section contains all
- of the commands for running DOOM II from the command line, as
- well as manual updates and technical support information.
- If you're the kind of person that likes to peruse the
- README file before loading and playing the game, you're in the
- right section. To load and run DOOM, read the manual.
- Don't be daunted by the troubleshooting information
- contained herein. Most users of DOOM II have no problems at
- all. But if you're one of the unlucky few, this information
- should save the day.
-
- -------------------------------------------------------------
- RUNNING DOOM II FROM THE COMMAND LINE
- -------------------------------------------------------------
- Much of the information you give to DOOM2 through the SETUP
- program can be provided by passing program parameters to
- the appropriate device driver on the command line.
-
- NETWORK PLAY
- ------------
- When you want to run a network game, you use IPXSETUP.EXE which
- is the device driver for DOOM2's network mode. The parameters
- are as follows:
-
- -NODES starts DOOM2 as a network game and sets the number of
- players who are going to play. If you don't specify the number
- of nodes, the default is 2.
- -nodes <# of players>
-
- -PORT sets the port from which to play DOOM2 multiplayer on
- the network. By setting a different port, more than one
- group of players can play DOOM2 on a single network.
- -port <# of the port>
-
- MODEM PLAY
- ----------
- When you want to play a modem or null-modem game, you need to
- run SERSETUP.EXE which is the device driver for DOOM2's serial
- communications mode. The parameters are as follows:
-
- -DIAL tells the program which number to dial, if you're going
- to do the calling.
- -dial <phone number>
-
- -ANSWER puts your modem into Answer mode so someone can call
- you and play DOOM2.
- -answer
-
- -COM1, -COM2, -COM3, -COM4 specifies which COM port your modem
- or serial cable is connected to. Very important!
- -com1
-
- -8250 tells SERSETUP to set the UART to 8250. Just in case your
- 16550 UART is acting up at the higher speed.
- -8250
-
- -IRQ sets the IRQ for the COM port.
- -irq <irq number>
-
- -PORT sets the COM I/O port that SERSETUP uses to communicate
- with your modem. To use hexadecimal, such as the number 0x3f8, you
- would type "-port 0x3f8".
- -port <port number>
-
- -<#> sets the baud rate of your COM port, overriding the value in
- the MODEM.CFG if you're running a modem game. Legal values are
- 9600, 14400, 38400, 57600.
- Example: -14400
-
- Note that to run a null-modem game, you must have a null-modem
- cable plugged into a serial port on both computers and each
- computer runs SERSETUP.EXE with a -COM# parameter as well as
- any General Parameters. Do not use the -ANSWER or -DIAL
- parameters, or SERSETUP will think you're using a modem. To get
- a null-modem cable, go to CompUSA or Radio Shack and say,"I need
- a null-modem cable to run a DOOM II multiplayer game."
-
- VERY IMPORTANT!
- You will need to run the SETUP program and select Choose Modem
- from the Network/Modem/Serial menu so you can set your modem
- init string correctly. Merely select the modem and press Enter
- and SETUP will create a new MODEM.CFG file that corresponds to
- your modem (the MODEM.CFG file is used by SERSETUP for initing
- the modem.)
-
- If your modem is not in the list, you will most likely need to
- edit the MODEM.CFG file in the DOOM2 directory. The first line
- of the file is an initialization string that:
- * Turns off error-correction
- * Turns off data-compression
- The MODEM.CFG file has a Hayes-standard init string like this:
- AT Z S=46 &Q0 &D0
- You just add your own commands after the "AT Z " if your modem
- doesn't work with these settings -- dig up your modem manual for
- the correct settings.
-
- The second line is a hangup string used when you quit DOOM2.
-
- The third line is the baud rate at which you want your COM port set.
- The legal settings are: 9600, 14400, 38400, 57600.
-
- If the modem connection isn't working when you call your friend,
- have him call you instead. Try setting the modem to GENERIC (in the
- SETUP.EXE program) if your modems don't connect.
-
- If you STILL can't get the modems to connect, both of you should
- run your favorite COMM programs and connect with 9600, no error
- correction and no data compression. Then quit the COMM program
- and keep the connection going. Then just run SERSETUP with a -COM#
- parameter (as if you were running a null-modem game) since you're
- already connected.
-
- GENERAL PARAMETERS
- ------------------
- These parameters can be passed straight to DOOM II, or passed
- to IPXSETUP or SERSETUP, which then pass them to DOOM II.
-
- -LOADGAME allows you to start DOOM II from a specified save
- game. Instead of using the saved game name, simply enter the
- number that corresponds to the slot you saved the game to on
- the SAVE GAME screen (0-5).
- -loadgame <# of the game>
-
- -DEATHMATCH starts DOOM II as a DeathMatch game. If you don't
- enter DEATHMATCH as a command line parameter, DOOM II will
- default to the Cooperative mode.
- -deathmatch
-
- -ALTDEATH specifies respawning items during DEATHMATCH.
- NOTE: Invulnerability and Invisibility do not respawn.
- -deathmatch -altdeath
-
- -SKILL sets the skill level (1-5) you wish to play. Only useful
- with -warp -- see below.
- -skill <# of skill level>
-
- -CONFIG allows you to use your configuration file from any
- directory you choose. This is primarily for diskless workstations
- that don't have a C: drive to save config information to. You
- need to rename the default.cfg file created by the SETUP program
- to a directory and name of your choosing to avoid conflicts.
- -config <pathname> ex. -config f:\DOOM2\data\myconfig.cfg
-
- -NOMONSTERS allows you to start playing with NO MONSTERS running
- around! This is great for DeathMatch where, really, the monsters
- just get in the way. Only useful with -warp -- see below.
- -nomonsters
-
- -NOJOY isn't what it sounds like. It just disables your joystick.
- -nojoy
-
- -NOMOUSE disables your mouse.
- -nomouse
-
- -NOSOUND turns off the sound while DOOM II is playing.
- -nosound
-
- -NOMUSIC turns off the music while DOOM II is playing.
- -nomusic
-
- -NOSFX turns off special effects sounds (like monsters growling,
- guns firing, etc.) while DOOM II is playing.
- -nosfx
-
- -PLAYDEMO runs a demo you've previously recorded, using -RECORD.
- -playdemo <filename>
-
- -RECORD tells DOOM II to record as a demo the game you are
- starting. Demo files will be saved as <filename>.lmp.
- -record <filename>
-
- -MAXDEMO xxx If you want to record a demo bigger than 128k, use
- this option. xxx will be the size (in kilobytes) of the demo.
- example -MAXDEMO 1024 will record a 1 megabyte demo.
- -record <filename> -maxdemo xxx
-
- -RESPAWN tells DOOM II that, yes, you are Bad, and yes, you
- want all the monsters to respawn around 8 seconds after you kill
- them. The NIGHTMARE skill level already does this. Note that
- using -respawn and -nomonsters at the same time is a dumb thing
- to do. Only useful with -warp -- see below.
- -respawn
-
- -TURBO xxx gives you a speed boost. This is great in DeathMatch!
- The value xxx can be from 0 to 250. The other player(s) will be
- notified of your speed increase! THIS IS CONSIDERED CHEATING
- IN SINGLE PLAYER MODE!
- -turbo xxx
-
- @<filename> will allow you to specify a Response file that DOOM II
- will read additional command-line parameters from. For example,
- typing 'DOOM2 @MYPARMS' will tell DOOM II to look in the MYPARMS file
- for additional command-line parameters. The file format is simply
- one parameter per line with a carriage return to terminate the line.
- Each parameter is typed exactly as you would type it on the DOS
- command-line.
-
- -FAST will make the monsters move and shoot up to 3 times faster,
- just as if you were playing in Nightmare mode, but without the
- respawning. Only useful with -warp -- see below.
- -fast
-
- -TIMER <# of minutes> will make DOOM II exit the current level after
- the specified amount of minutes, when it goes to the intermission.
- This option is only useful in DeathMatch mode.
- -timer xxx
-
- -WARP <# of level> starts DOOM II out right at the level you specify.
- For instance, to start at the first level, you'd type "-warp 1".
- The following command-line parameters are ONLY available while using
- the -WARP parameter: -fast, -nomonsters, -skill, -respawn.
- -warp xx
-
- An example line for entering the above information would be:
- DOOM2 -loadgame 3 -deathmatch -skill 4 -timer 10
-
- MULTIPLAYER DEMO RECORDING
- -------------------------------------------------------------
- You can record your tournaments for posterity! To record multi-
- player demos, add the line "-record demoz" to the command-line.
- Make sure the other player is recording also, or it won't work.
- If you need more time, add the "-maxdemo <K>" option to increase
- demo buffer space. Make sure both of you specify the same amount.
- DOOM2 defaults to 128K of demo buffer space, to specify 1meg you
- would type "-maxdemo 1024" on the command-line.
-
- IF DOOM II BOMBS TO DOS WITH A "Z_MALLOC" ERROR, YOU DON'T HAVE
- ENOUGH MEMORY FOR THE MAXDEMO AMOUNT SPECIFIED!
-
- When you wish to stop recording, press the Q or F10 keys and both
- players will exit to DOS. To play the demo back, merely type,
- "DOOM2 -playdemo demoz" and the demo will play back. To see the
- other player, press the F12 key. Press F12 to toggle between all
- players in the demo. The TAB key will display the automap.
-
- You can set the name of the demo file to anything you want. "demoz"
- was just an example name.
-
- ADDING MORE PHONE NUMBERS TO YOUR LIST
- -------------------------------------------------------------
- You must use a text editor (such as EDIT that comes with DOS)
- to edit the MODEM.NUM file. The format is simple. The first line
- is the Person's name (which will appear in the list), the second
- line is the phone number. The third line should be blank.
-
- -------------------------------------------------------------
- TROUBLESHOOTING ADDENDUM
- -------------------------------------------------------------
- If you require technical assistance to run DOOM II, call GT
- Interactive Software's technical support line at (212) 951-3126.
-
- If possible, please be near your computer when calling
- technical support. Please have information regarding your
- system setup and configuration available.
-
- Before changing your system or software setup we recommend
- that you review your system manuals to ensure that your
- modifications will not endanger any existing information or
- hardware on you system or network. Modifying your system or
- your software setup can be dangerous, and we cannot help you
- with any resulting problems.
-
- -------------------------------------------------------------
- * NOTE * The following CMOS settings have been known to cause
- a problem with DOOM II:
-
- Hidden Refresh
- This setting must be disabled.
-
- Turbo Switch Function
- This setting must be disabled.
-
- -------------------------------------------------------------
- When DOOM II runs, I get an "Insufficient Memory" error or DOOM II
- just doesn't run.
-
- You don't have enough free RAM to run DOOM II. This usually
- happens with 4Mb RAM machines -- you need about 3Mb of free
- RAM to run DOOM II. If you have DOS 6 or later, boot your system
- and hold the left-shift key as the "Starting MS-DOS..."
- message appears. This will bare-boot your system and you must
- change to the DOOM2 directory and run DOOM2. Your best bet is
- to make a CONFIG.SYS menu for a custom DOOM II boot -- see
- page 97 in your MS-DOS 6 User's Manual.
- If you have DOS 5.0 or earlier, you must create a bare boot disk.
-
- Note: Do not use memory managers like EMM386, QEMM, etc.
- Do not use disk caching programs like SMARTDRV, etc.
-
- -------------------------------------------------------------
- I get a "WRITE ERROR" while DOOM II is decompressing.
-
- You are using a disk compression program such as STACKER or
- DOUBLESPACE. These utilities try to make an "educated" <ahem>
- guess as to how much disk space you have left. Obviously,
- they're wrong. Delete some big games that are chewing up
- hard drive space, like any Wolf-alikes. :)
-
- -------------------------------------------------------------
- The Windows SETUP program runs after installation.
-
- DOOM II did not install to your hard drive, probably due to
- insufficient disk space. See above answer for a solution.
-
- -------------------------------------------------------------
- My GUS doesn't work.
-
- The default IRQ for a GUS is 11. DOOM II doesn't handle IRQ's
- above 7. Change this with your GUS setup program.
-
- -------------------------------------------------------------
- I can't get digital sound from my Sound Blaster compatible
- sound card.
-
- You are experiencing a DMA conflict. You may have a CD-ROM
- or hard drive on the same DMA channel that you specified in
- DOOM II's SETUP program. Change the DMA channel of the sound
- card or offending device.
-
- -------------------------------------------------------------
- DOOM II locks up before I see the title screen or at the title
- screen.
-
- You need to turn "Hidden Refresh" off in your CMOS Advanced
- Chipset settings. If you're using RAMBIOS.SYS, you must
- remove it from your CONFIG.SYS. Make sure you also turn off
- any Hardware Video Shadowing (also found in CMOS settings.)
-
- -------------------------------------------------------------
- DOOM II runs really slow, locks or "pauses" on a fast system.
-
- Some systems have a option in the CMOS setup for switching
- the speed of the PC from the keyboard. This is the
- "Turbo Switch" or "Turbo Switching" option. Disable this
- setting and your problem should be fixed.
-
- -------------------------------------------------------------
- I hear static when listening to DOOM II with my Sound Blaster
- (or compatible) card.
-
- Run SBP-MIX (in your SBPRO directory) and turn down Line and
- Mic volumes to 0.
-
- -------------------------------------------------------------
- I still hear static, or my sound effects are breaking up.
-
- Disconnect any parallel port devices. (Sound cards,
- to work with DOOM II, must use IRQ5 or IRQ7, which are
- used by LPT2 and LPT1 -- where printers are connected.)
-
- -------------------------------------------------------------
- I can't get sound on my ATI Stereo FX card.
-
- Contact ATI for a BIOS upgrade.
-
- -------------------------------------------------------------
- DOOM II is too dark to see anything.
-
- On some monitors, DOOM II may be too dark to play. Press F-11
- to improve the view.
-
- -------------------------------------------------------------
- Why can't I get music or sound effects?
-
- If you're not hearing sound effects and/or music, DOOM II may
- have incorrect information regarding your sound card. Run
- the SETUP program to check if DOOM II has the correct
- information on your sound card.
-
- Note: DOOM II only supports IRQ numbers which are 7 or below.
- Be sure you set your sound card to an IRQ number which
- is 7 or below. Refer to your sound card manual for details
- on setting your IRQ number.
-
- Note: This is particularly important for Gravis Ultra Sound
- users because the standard default for the GUS card is 11.
-
- -------------------------------------------------------------
- I was playing DOOM II and my screen went black, but I can still
- hear the game playing.
-
- This can be fixed by changing the wait state jumper on your
- video card from 0 to 1. This will cause no noticeable decrease
- in your systems performance. Please refer to your video card
- manual for further details.
-
- -------------------------------------------------------------
- How can I run DOOM II under OS/2?
-
- The ideal DOOM II-OS/2 system is a 486 with at least 8MB of RAM.
-
- In order to get DOOM II up and running, first copy a program object
- to the desktop from the templates folder. For details on this
- procedure, please refer to your OS/2 Manual.
-
- Once you have the program path and optional command line arguments
- set up for the program object, you will need to edit the DOS session
- settings. DOOM II will NOT run in a DOS window.
-
- The DOS settings are as follows:
-
- Setting: Value:
- AUDIO_ADAPTER_SHARING REQUIRED
- COM_DIRECT_ACCESS ON
- COM_HOLD OFF
- COM_RECEIVE_BUFFER_FLUSH NONE
- COM_SELECT ALL
- DOS_AUTOEXEC *DRIVE:\AUTOEXEC.BAT
- DOS_BACKGROUND_EXECUTION OFF
- DOS_BREAK OFF
- DOS_DEVICE *DRIVE:\OS2\MDOS\LPTDD.SYS
- DOS_FCBS 16
- DOS_FCBS_KEEP 8
- DOS_FILES 20
- DOS_HIGH OFF
- DOS_LASTDRIVE Z
- DOS_RMSIZE 640
- DOS_SHELL *DRIVE:\OS2\MDOS\COMMAND.COM
- *DRIVE:\OS2\MDOS
- DOS_STARTUP_DRIVE ***
- DOS_UMB OFF
- DOS_VERSION ***
- DPMI_DOS_API DISABLED
- DPMI_MEMORY_LIMIT 4
- DPMI_NETWORK_BUFFER_SIZE 64
- EMS_FRAME_LOCATION NONE
- EMS_HIGH_OS_MAP_REGION 0
- EMS_LOW_OS_MAP_REGION 0
- EMS_MEMORY_LIMIT 0
- HW_NOSOUND OFF
- HW_ROM_TO_RAM OFF
- HW_TIMER ON
- IDLE_SECONDS 0
- IDLE_SENSITIVITY 100
- INT_DURING_IO ON
- KBD_ALTHOME_BYPASS ON
- KBD_BUFFER_EXTEND ON
- KBD_CTRL_BYPASS NONE
- KBD_RATE_LOCK OFF
- MEM_EXCLUDE_REGIONS ***
- MEM_INCLUDE_REGIONS ***
- MOUSE_EXCLUSIVE_ACCESS ON
- **NETWARE_RESOURCES GLOBAL
- PRINT_SEPERATE_OUTPUT ON
- PRINT_TIMEOUT 15
- VIDEO_8514A_XGA_IOTRAP OFF
- VIDEO_FASTPASTE OFF
- VIDEO_MODE_RESTRICTION NONE
- VIDEO_ONDEMAND_MEMORY OFF
- VIDEO_RETRACE_EMULATION OFF
- VIDEO_ROM_EMULATION OFF
- VIDEO_SWITCH_NOTIFICATION OFF
- VIDEO_WINDOW_REFRESH 1
- **VIPX_ENABLED ON
- XMS_HANDLES 0
- XMS_MEMORY_LIMIT 0
- XMS_MINIMUM_HMA 0
-
- *DRIVE = The drive your OS/2 system files are located on.
- **Only required for Network play
- *** Leave as default
-
- -------------------------------------------------------------
- During startup, the DOOM II startup stops at "looking for player..."
-
- This occurs when you enter a number of players greater than
- the amount of players actually entering the game. For
- example, if you only have three players playing, but you
- tell DOOM II to expect four players, it will wait until the
- fourth player starts the game. Press ESC to exit and restart
- the game with the correct number of players.
-
- -------------------------------------------------------------
- I'm receiving the error, "IPX NETWORK NOT DETECTED."
-
- Currently, DOOM II only supports a network that uses the IPX
- protocol. If you receive this message, check your network
- manual to ensure your network uses the IPX protocol.
-
- -------------------------------------------------------------
- I've received the message, "CONSISTENCY FAILURE" while
- running DOOM II.
-
- For DOOM II to run properly as a multiplayer game, all of the
- machines that are running DOOM II must maintain a nearly
- identical status of the game during network play. If you
- receive this message, something has occurred which caused
- the multiplayer game on one computer to be different from
- the multiplayer games running on the other systems. If this
- occurs, all of the players must quit from DOOM II and restart
- the game.
-
- -------------------------------------------------------------
- Why isn't the animation smooth?
-
- If the animation isn't running smoothly on your system you
- should try reducing the window size and/or play DOOM II in LOW
- DETAIL mode. Refer to your DOOM2 manual for instructions on
- these options.
-
- -------------------------------------------------------------
- Why doesn't my mouse work with DOOM II?
-
- If you renamed or commented-out information in your
- AUTOEXEC.BAT you may have removed the command which loads
- your mouse driver. Loading your mouse driver into DOS can be
- as simple as typing MOUSE and pressing ENTER at the command
- prompt.
-
- -------------------------------------------------------------
- Special thanks to Tom Klok for the GUS instrument mapping.
- -------------------------------------------------------------
- SPECIAL SOUND OPTIONS:
- These options are normally disabled for stability reasons, but
- the features may work on your computert. Setting the environment
- variable DMXOPTIONS to -opl3 may, if you have a modern SB
- compatible card, give you stereo music. Setting the same
- environment variable to -phase will enable phase-shifted sounds
- which is most easily heard with headphones. This deepens the
- stereo effect of sound effects.
-
- -------------------------------------------------------------
- DOOM II, the DOOM II logo and DOOM II likenesses are trademarks
- of id Software, inc.,(C)1994. GT Interactive is a trademark of
- Goodtimes Entertainment. IBM is a registered trademark of
- International Business Machines, inc. Sound Blaster is a
- registered trademark of Creative Labs, inc. All other
- trademarks are the property of their respective companies.