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- 11/17/96
- ================================================================
- Title : MUSEUM
- Filename : MUSEUM.bsp
- Author : Steve Rescoe
- Email Address : 104657,1252@compuserve.com
- Misc. Author Info : Graphic Artist and creator of Skyewood for Doom2,
- also the single-player/dm levels Liquid Despair
- and DRAKOPF for Quake.
- Description : Quake adventure set in an art museum,with paintings,
- a library,a stone dragon that can be ridden on,and a
- boss monster at the end that must be electrocuted to exit.
- All difficulty settings have been implemented,and the
- Deathmatch game has opened key doors,extra weapon,powerup.
- Additional Credits to :The authors of Quest,Newwad,MipDip,Quake Model Utility,
- QBSP(enhanced),Reaperbots,QuakeMapSpecs,and id Software.
- ================================================================
-
- * Play Information *
-
- Single Player : Yes
- Cooperative 2 Player : Yes
- Deathmatch 2-16 Player : Yes
- Difficulty Settings : Yes,all 4.Just go through the easy,normal,hard or
- nightmare teleports in the Quake start level,and
- then type in: map museum at the console.
- Monsters:easy-38,normal-67,hard,nightmare-91.
- New Sounds : No
- New Graphics : Yes,about 20 new textures,one of them animated.
- Some of them are altered Doom and Quake textures,
- others (like the paintings)were created by me.
- New Music : No
-
- * Construction *
-
- Base : New level from scratch
- Time : About 2 1/2 weeks to build,and to do the artwork.
- Qbsp(using an enhanced Qbspv29).....7min13sec
- Light-extra......................... 378sec
- Vis................................. 3340sec
- Editor(s) used : Quest v1.081,and also Newwad,MipDip,QuakeModelUtility
- QBSP(enhanced v29),PaintShopPro,FauveMatisse.
- Known Bugs : None that I know of.The size of the bsp file is right
- at the 1.4Mb'limit'that I read about somewhere,but it
- runs great on my machine(P166,32MbRAM).Also I didn't
- get to test the deathmatch setting with real players.
- I used Reaperbots v0.75 and they kept falling into the
- slime under the Dragon and then would stand in one spot
- screaming until they died.:)
- Hint : Some of the paintings are shootable...
-
- * Copyright / Permissions *
-
- You MAY distribute this BSP, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact and get my permission.
-
- You may not use the artwork in this file without my permission.
-
- * Where to get this WAD *
-
- FTP sites:ftp.cdrom.com /.5/idgames2/levels
-
- Other:Compuserve Action Forum,Quake Library
-
-