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- stop();
- var paused = 0;
- _root.num_cars_this_level = num_cars_array[current_map_num - 1];
- _root.start_train_delay = start_delays_array[current_map_num - 1];
- _root.train_car_length = 34;
- _root.you_win = false;
- _root.train_crash_timer_running = false;
- active_segments_array = new Array();
- _root.game_loop.start(0,999);
-