var levelNet1 = new Array(1,0,0,0,0,0,1,0,0,0,0,0,1,1,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0);
var levelNet2 = new Array(0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0);
var levelNet3 = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,1,1,1,1,0,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
var levelNet4 = new Array(1,1,0,0,1,1,1,0,0,1,1,1,0,0,1,1);
var levelNet5 = new Array(0,0,0,0,0,0,1,1,1,1,0,1,1,0,0,0,1,0,1,1,0,1,0,1,1);
var levelNet6 = new Array(1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,0,0,0,1,1,0,0,0,1,1);
var levelNet7 = new Array(0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,0,0,0,1,0,1,0,1,0,0,0,1,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0);
var levelNet8 = new Array(0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,1,1,1,1,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0);
var levelNet9 = new Array(0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,1,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0);
var levelNet10 = new Array(0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,0,0,0,1,1,0,1,1,0,0,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
var levelNet11 = new Array(0,0,1,1,1,0,0,0,1,1,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1,1,1,0,0,1,1,0,1,1,0,0,0,1,1,1,0,0,0,0,0,1,0,0,0);
var levelNet12 = new Array(0,0,0,0,0,0,0,1,1,0,1,1,1,1,1,1,0,1,0,1,1,1,1,1,0,1,0,0,1,0,1,1,1,0,1,0,0,1,0,1,1,1,0,1,0,0,1,0,1,1,1,0,1,0,0,1,0,1,1,1,1,1,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0);
var net = new Array(arrdefine.prototype.levelNet1,arrdefine.prototype.levelNet2,arrdefine.prototype.levelNet3,arrdefine.prototype.levelNet4,arrdefine.prototype.levelNet5,arrdefine.prototype.levelNet6,arrdefine.prototype.levelNet7,arrdefine.prototype.levelNet8,arrdefine.prototype.levelNet9,arrdefine.prototype.levelNet10,arrdefine.prototype.levelNet11,arrdefine.prototype.levelNet12);