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- loadingBar.onEnterFrame = function()
- {
- var tot = this._parent.getBytesTotal();
- var lod = this._parent.getBytesLoaded();
- if(tot > 0)
- {
- if(lod >= tot)
- {
- this._parent.gotoAndStop("game");
- }
- else
- {
- this.gotoAndStop(Math.ceil(100 / tot * lod));
- }
- }
- };
-