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Text File  |  2006-06-13  |  2.5 KB  |  61 lines

  1. _root.loop1 = new Sound(loop1);
  2. _root.loop1.attachSound("loop1");
  3. _root.loop2 = new Sound(loop2);
  4. _root.loop2.attachSound("loop2");
  5. _root.loop3 = new Sound(loop3);
  6. _root.loop3.attachSound("loop3");
  7. _root.loop4 = new Sound(loop4);
  8. _root.loop4.attachSound("loop4");
  9. _root.boss1loop = new Sound(boss1loop);
  10. _root.boss1loop.attachSound("boss1loop");
  11. _root.boss2loop = new Sound(boss2loop);
  12. _root.boss2loop.attachSound("boss2loop");
  13. _root.boss3loop = new Sound(boss3loop);
  14. _root.boss3loop.attachSound("boss3loop");
  15. _root.survivalloop = new Sound(survivalloop);
  16. _root.survivalloop.attachSound("survivalloop");
  17. _root.creditsloop = new Sound(creditsloop);
  18. _root.creditsloop.attachSound("creditsloop");
  19. _root.healthpowersound = new Sound(healthpower);
  20. _root.healthpowersound.attachSound("healthpower");
  21. _root.weaponpowersound = new Sound(weaponpower);
  22. _root.weaponpowersound.attachSound("weaponpower");
  23. _root.missilepowersound = new Sound(missilepower);
  24. _root.missilepowersound.attachSound("missilepower");
  25. _root.bombpowersound = new Sound(bombpower);
  26. _root.bombpowersound.attachSound("bombpower");
  27. _root.protectorpowersound = new Sound(protectorpower);
  28. _root.protectorpowersound.attachSound("protectorpower");
  29. _root.redsound = new Sound(red);
  30. _root.redsound.attachSound("red");
  31. _root.bluesound = new Sound(blue);
  32. _root.bluesound.attachSound("blue");
  33. _root.greensound = new Sound(green);
  34. _root.greensound.attachSound("green");
  35. _root.mhexplosion = new Sound(mhexplode);
  36. _root.mhexplosion.attachSound("mhexplode");
  37. _root.lasersound = new Sound(laser);
  38. _root.lasersound.attachSound("laser");
  39. _root.bombexplodesound = new Sound(bombexplode);
  40. _root.bombexplodesound.attachSound("bombexplode");
  41. _root.bombexplodesound.onSoundComplete = function()
  42. {
  43.    _root.bombexplode = false;
  44.    _root.bombfire = false;
  45.    _root.bombsound = false;
  46. };
  47. _root.enemyexplodesound = new Sound(enemyexplodesound);
  48. _root.enemyexplodesound.attachSound("enemyexplode");
  49. _root.airblast = new Sound(airblast);
  50. _root.airblast.attachSound("airblast");
  51. _root.boss1canonsound = new Sound(boss1canon);
  52. _root.boss1canonsound.attachSound("boss1canon");
  53. _root.boss1electricsound = new Sound(boss1electric);
  54. _root.boss1electricsound.attachSound("boss1electric");
  55. _root.boss2lasersound = new Sound(boss2laser);
  56. _root.boss2lasersound.attachSound("boss2laser");
  57. _root.boss2lasersound2 = new Sound(boss2laser2);
  58. _root.boss2lasersound2.attachSound("boss2laser2");
  59. _root.boss2big = new Sound(boss2big);
  60. _root.boss2big.attachSound("boss2big");
  61.