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- gameMC.HSLoading = function()
- {
- if(gameMC.gLoadInit != true)
- {
- gameMC.gGameState = "LOADING";
- gameMC.gLoadStartTime = int(getTimer() / 1000);
- gameMC.gLoadInit = true;
- }
- };
- gameMC.HSLoaded = function()
- {
- tellTarget(gameMC.hs_scripts)
- {
- call("mLoaded");
- }
- };
- gameMC.HSPlay = function()
- {
- tellTarget(gameMC.hs_scripts)
- {
- call("mPlay");
- }
- };
- gameMC.HSLevelStart = function()
- {
- tellTarget(gameMC.hs_scripts)
- {
- call("mLevelStart");
- }
- };
- gameMC.HSGameOver = function()
- {
- gameMC.gScore = Number(gameMC.gScore);
- gameMC.gLevel = Number(gameMC.gLevel);
- tellTarget(gameMC.hs_scripts)
- {
- call("mGameOver");
- }
- };
-