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Text File  |  2006-07-21  |  8.5 KB  |  262 lines

  1. var ┬º\x01┬º = 208;
  2. while(true)
  3. {
  4.    if(eval("\x01") == 208)
  5.    {
  6.       set("\x01",eval("\x01") - 150);
  7.       ┬º┬ºpush(true);
  8.    }
  9.    else if(eval("\x01") == 871)
  10.    {
  11.       set("\x01",eval("\x01") - 743);
  12.       ┬º┬ºpush(true);
  13.    }
  14.    else
  15.    {
  16.       if(eval("\x01") == 240)
  17.       {
  18.          set("\x01",eval("\x01") + 217);
  19.          break;
  20.       }
  21.       if(eval("\x01") == 128)
  22.       {
  23.          set("\x01",eval("\x01") - 105);
  24.          if(┬º┬ºpop())
  25.          {
  26.             set("\x01",eval("\x01") + 44);
  27.          }
  28.       }
  29.       else if(eval("\x01") == 58)
  30.       {
  31.          set("\x01",eval("\x01") + 784);
  32.          if(┬º┬ºpop())
  33.          {
  34.             set("\x01",eval("\x01") + 29);
  35.          }
  36.       }
  37.       else if(eval("\x01") == 977)
  38.       {
  39.          set("\x01",eval("\x01") - 891);
  40.          if(┬º┬ºpop())
  41.          {
  42.             set("\x01",eval("\x01") + 855);
  43.          }
  44.       }
  45.       else if(eval("\x01") == 941)
  46.       {
  47.          set("\x01",eval("\x01") + 38);
  48.          ┬º┬ºpush(true);
  49.       }
  50.       else if(eval("\x01") == 848)
  51.       {
  52.          set("\x01",eval("\x01") + 129);
  53.          ┬º┬ºpush(true);
  54.       }
  55.       else
  56.       {
  57.          if(eval("\x01") == 842)
  58.          {
  59.             set("\x01",eval("\x01") + 29);
  60.             break;
  61.          }
  62.          if(eval("\x01") == 994)
  63.          {
  64.             set("\x01",eval("\x01") - 335);
  65.             if(┬º┬ºpop())
  66.             {
  67.                set("\x01",eval("\x01") + 189);
  68.             }
  69.          }
  70.          else if(eval("\x01") == 67)
  71.          {
  72.             set("\x01",eval("\x01") + 927);
  73.             ┬º┬ºpush(true);
  74.          }
  75.          else
  76.          {
  77.             if(eval("\x01") == 23)
  78.             {
  79.                set("\x01",eval("\x01") + 44);
  80.                break;
  81.             }
  82.             if(eval("\x01") == 659)
  83.             {
  84.                set("\x01",eval("\x01") + 189);
  85.                stop();
  86.                ┬º┬ºpush(┬º┬ºpop() == ┬º┬ºpop());
  87.                break;
  88.             }
  89.             if(eval("\x01") == 86)
  90.             {
  91.                set("\x01",eval("\x01") + 855);
  92.                break;
  93.             }
  94.             if(eval("\x01") != 979)
  95.             {
  96.                if(eval("\x01") == 457)
  97.                {
  98.                   set("\x01",eval("\x01") - 301);
  99.                   fps = 30;
  100.                   sec = 0;
  101.                   min = 1;
  102.                   Score = 0;
  103.                   normal = new Object();
  104.                   normal.ra = 100;
  105.                   normal.rb = 0;
  106.                   normal.ga = 100;
  107.                   normal.gb = 0;
  108.                   normal.ba = 100;
  109.                   normal.bb = 0;
  110.                   normal.aa = 100;
  111.                   normal.ab = 0;
  112.                   normalc = new Color(_root.plat1);
  113.                   red = new Object();
  114.                   red.ra = 100;
  115.                   red.rb = 0;
  116.                   red.ga = 0;
  117.                   red.gb = 0;
  118.                   red.ba = 0;
  119.                   red.bb = 0;
  120.                   red.aa = 100;
  121.                   red.ab = 0;
  122.                   redc = new Color(_root.plat1);
  123.                   opt = false;
  124.                   tzm = false;
  125.                   showtxt = false;
  126.                   addtext = false;
  127.                   tmb2 = 30;
  128.                   timer = 15;
  129.                   ballsp = 20;
  130.                   perf = (min * 59 + 59 - sec) * 200;
  131.                   far = (min * 59 + 59 - sec) * 25;
  132.                   god = (min * 59 + 59 - sec) * 50;
  133.                   verygod = (min * 59 + 59 - sec) * 100;
  134.                   b = Math.random() * 1;
  135.                   pl = true;
  136.                   onEnterFrame = function()
  137.                   {
  138.                      if(tmb2 > 0)
  139.                      {
  140.                         tmb2--;
  141.                      }
  142.                      else
  143.                      {
  144.                         b = Math.random(1) * 13;
  145.                         b = Math.floor(b);
  146.                         callball();
  147.                         tmb2 = timer;
  148.                      }
  149.                      time_();
  150.                      _root.Mins = min;
  151.                      if(sec <= 9 && sec >= 0)
  152.                      {
  153.                         _root.Secs = "0" + sec;
  154.                      }
  155.                      else if(sec > 9)
  156.                      {
  157.                         _root.Secs = sec;
  158.                      }
  159.                      if(min <= 0 && sec <= 0 && showtxt == false && pl == false)
  160.                      {
  161.                         pl = true;
  162.                         showtxt = true;
  163.                         addtext = true;
  164.                      }
  165.                      if(showtxt == true)
  166.                      {
  167.                         if(Score >= perf && addtext == true)
  168.                         {
  169.                            _root.attachMovie("perfect2","perfect2",_root.getNextHighestDepth());
  170.                            _root.perfect2._x = 510;
  171.                            _root.perfect2._y = 300;
  172.                            addtext = false;
  173.                         }
  174.                         if(Score >= verygod && Score < perf && addtext == true)
  175.                         {
  176.                            _root.attachMovie("verygood2","verygood2",_root.getNextHighestDepth());
  177.                            _root.verygood2._x = 510;
  178.                            _root.verygood2._y = 300;
  179.                            addtext = false;
  180.                         }
  181.                         if(Score >= god && Score < verygod && addtext == true)
  182.                         {
  183.                            _root.attachMovie("good2","good2",_root.getNextHighestDepth());
  184.                            _root.good2._x = 510;
  185.                            _root.good2._y = 300;
  186.                            addtext = false;
  187.                         }
  188.                         if(Score >= far && Score < god && addtext == true)
  189.                         {
  190.                            _root.attachMovie("fair2","fair2",_root.getNextHighestDepth());
  191.                            _root.fair2._x = 510;
  192.                            _root.fair2._y = 300;
  193.                            addtext = false;
  194.                         }
  195.                         if(Score >= 0 && Score < far && addtext == true)
  196.                         {
  197.                            _root.attachMovie("poor2","poor2",_root.getNextHighestDepth());
  198.                            _root.poor2._x = 510;
  199.                            _root.poor2._y = 300;
  200.                            addtext = false;
  201.                         }
  202.                      }
  203.                      if(Score >= 0 && Score <= 9)
  204.                      {
  205.                         _root.sc = "000000000" + Score;
  206.                      }
  207.                      if(Score >= 9 && Score <= 99)
  208.                      {
  209.                         _root.sc = "00000000" + Score;
  210.                      }
  211.                      if(Score >= 99 && Score <= 999)
  212.                      {
  213.                         _root.sc = "0000000" + Score;
  214.                      }
  215.                      if(Score >= 999 && Score <= 9999)
  216.                      {
  217.                         _root.sc = "000000" + Score;
  218.                      }
  219.                      if(Score >= 9999 && Score <= 99999)
  220.                      {
  221.                         _root.sc = "00000" + Score;
  222.                      }
  223.                      if(Score >= 99999 && Score <= 999999)
  224.                      {
  225.                         _root.sc = "0000" + Score;
  226.                      }
  227.                      if(Score >= 999999 && Score <= 9999999)
  228.                      {
  229.                         _root.sc = "000" + Score;
  230.                      }
  231.                      if(Score >= 9999999 && Score <= 99999999)
  232.                      {
  233.                         _root.sc = "00" + Score;
  234.                      }
  235.                      if(Score >= 99999999 && Score <= 999999999)
  236.                      {
  237.                         _root.sc = "0" + Score;
  238.                      }
  239.                      if(Score >= 999999999 && Score <= 9999999999)
  240.                      {
  241.                         _root.sc = Score;
  242.                      }
  243.                      if(Score < 0)
  244.                      {
  245.                         Score = 0;
  246.                      }
  247.                      _root.option2();
  248.                   };
  249.                   stop();
  250.                }
  251.                break;
  252.             }
  253.             set("\x01",eval("\x01") - 739);
  254.             if(┬º┬ºpop())
  255.             {
  256.                set("\x01",eval("\x01") + 217);
  257.             }
  258.          }
  259.       }
  260.    }
  261. }
  262.