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- if(no_sound == undefined)
- {
- no_sound = false;
- }
- snd_hero_appear = 0;
- snd_hero_death = 1;
- snd_hero_happy = 2;
- snd_hero_jump = 3;
- snd_hero_kick = 4;
- snd_hero_throw = 5;
- snd_bigsnowball_collide1 = 6;
- snd_bigsnowball_collide2 = 7;
- snd_bigsnowball_collide3 = 8;
- snd_bigsnowball_collide4 = 9;
- snd_bigsnowball_collide_m = 10;
- snd_bigsnowball_explode = 11;
- snd_bonusbox_explode = 12;
- snd_bonusbox_fall = 13;
- snd_bonusbox_landing = 14;
- snd_bosslevelcompleted = 15;
- snd_bossteapot_lidclose = 16;
- snd_bossteapot_lidopen = 17;
- snd_boss_bubbleball = 18;
- snd_boss_freeze = 19;
- snd_boss_hit = 20;
- snd_boss_jump = 21;
- snd_greatkick = 22;
- snd_bubbleball_explode = 23;
- snd_clock_appear = 24;
- snd_clock_boom = 25;
- snd_clock_wait = 26;
- snd_frozen_explode = 27;
- snd_gameover = 28;
- snd_getlifebonus = 29;
- snd_getpowerupbonus = 30;
- snd_getrangeupbonus = 31;
- snd_getscorebonus1 = 32;
- snd_getscorebonus2 = 33;
- snd_getscorebonus3 = 34;
- snd_getscorebonus4 = 35;
- snd_getspeedupbonus = 36;
- snd_green_fire = 37;
- snd_levelcompleted = 38;
- snd_boss_fire = 39;
- snd_activatebutton = 40;
- snd_clickbutton = 41;
- var snds = new Array(42);
- var i = 0;
- while(i < snds.length)
- {
- snds[i] = new Sound();
- i++;
- }
- snds[snd_hero_appear].loadSound("sounds/hero_appear.mp3",false);
- snds[snd_hero_death].loadSound("sounds/hero_death.mp3",false);
- snds[snd_hero_happy].loadSound("sounds/hero_happy.mp3",false);
- snds[snd_hero_jump].loadSound("sounds/hero_jump.mp3",false);
- snds[snd_hero_kick].loadSound("sounds/hero_kick.mp3",false);
- snds[snd_hero_throw].loadSound("sounds/hero_throw.mp3",false);
- snds[snd_bigsnowball_collide1].loadSound("sounds/bigsnowball_collide1.mp3",false);
- snds[snd_bigsnowball_collide2].loadSound("sounds/bigsnowball_collide2.mp3",false);
- snds[snd_bigsnowball_collide3].loadSound("sounds/bigsnowball_collide3.mp3",false);
- snds[snd_bigsnowball_collide4].loadSound("sounds/bigsnowball_collide4.mp3",false);
- snds[snd_bigsnowball_collide_m].loadSound("sounds/bigsnowball_collide_m.mp3",false);
- snds[snd_bigsnowball_explode].loadSound("sounds/bigsnowball_explode.mp3",false);
- snds[snd_bonusbox_explode].loadSound("sounds/bonusbox_explode.mp3",false);
- snds[snd_bonusbox_fall].loadSound("sounds/bonusbox_fall.mp3",false);
- snds[snd_bonusbox_landing].loadSound("sounds/bonusbox_landing.mp3",false);
- snds[snd_bosslevelcompleted].loadSound("sounds/bosslevelcompleted.mp3",false);
- snds[snd_bossteapot_lidclose].loadSound("sounds/bossteapot_lidclose.mp3",false);
- snds[snd_bossteapot_lidopen].loadSound("sounds/bossteapot_lidopen.mp3",false);
- snds[snd_boss_bubbleball].loadSound("sounds/boss_bubbleball.mp3",false);
- snds[snd_boss_freeze].loadSound("sounds/boss_freeze.mp3",false);
- snds[snd_boss_hit].loadSound("sounds/boss_hit.mp3",false);
- snds[snd_boss_jump].loadSound("sounds/boss_jump.mp3",false);
- snds[snd_greatkick].loadSound("sounds/greatkick.mp3",false);
- snds[snd_bubbleball_explode].loadSound("sounds/bubbleball_explode.mp3",false);
- snds[snd_clock_appear].loadSound("sounds/clock_appear.mp3",false);
- snds[snd_clock_boom].loadSound("sounds/clock_boom.mp3",false);
- snds[snd_clock_wait].loadSound("sounds/clock_wait.mp3",false);
- snds[snd_frozen_explode].loadSound("sounds/frozen_explode.mp3",false);
- snds[snd_gameover].loadSound("sounds/gameover.mp3",false);
- snds[snd_getlifebonus].loadSound("sounds/getlifebonus.mp3",false);
- snds[snd_getpowerupbonus].loadSound("sounds/getpowerupbonus.mp3",false);
- snds[snd_getrangeupbonus].loadSound("sounds/getrangeupbonus.mp3",false);
- snds[snd_getscorebonus1].loadSound("sounds/getscorebonus1.mp3",false);
- snds[snd_getscorebonus2].loadSound("sounds/getscorebonus2.mp3",false);
- snds[snd_getscorebonus3].loadSound("sounds/getscorebonus3.mp3",false);
- snds[snd_getscorebonus4].loadSound("sounds/getscorebonus4.mp3",false);
- snds[snd_getspeedupbonus].loadSound("sounds/getspeedupbonus.mp3",false);
- snds[snd_green_fire].loadSound("sounds/green_fire.mp3",false);
- snds[snd_levelcompleted].loadSound("sounds/levelcompleted.mp3",false);
- snds[snd_boss_fire].loadSound("sounds/boss_fire.mp3",false);
- snds[snd_activatebutton].loadSound("sounds/activatebutton.mp3",false);
- snds[snd_clickbutton].loadSound("sounds/clickbutton.mp3",false);
-