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DefineSprite_111
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frame_1
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DoAction.as
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2007-03-12
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212 b
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13 lines
_name = "Hero";
stop();
onEnterFrame = function()
{
if(!_root.dead)
{
_rotation = _root.WallHold._rotation + 90;
_X = _root._xmouse;
_Y = _root._ymouse;
trail();
}
};