if(_root.enemy.hitTest(_root.chen) or _root.boss1.hitTest(_root.chen) or _root.boss2.hitTest(_root.chen) or _root.boss3.hitTest(_root.chen))
{
if(_root.enemy_gongji_name == "中攻" or _root.boss1_gongji_name == "中攻" or _root.boss2_gongji_name == "中攻" or _root.boss3_gongji_name == "中攻")
{
zhong._visible = 1;
down._visible = 0;
_root.sheng_pa();
}
else if(_root.enemy_gongji_name == "下攻" or _root.boss1_gongji_name == "下攻" or _root.boss2_gongji_name == "下攻" or _root.boss3_gongji_name == "下攻")