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- _root.game.checkpoint_4a_01.onEnterFrame = function()
- {
- if(this.hitTest(_root.game.player) && !done && _root.levelTitle._currentframe == 100)
- {
- touched = true;
- _root.overlay.gotoAndPlay("fight");
- }
- else if(touched && !done)
- {
- done = true;
- }
- };
-