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- _root.game.checkpoint_3a_end.onEnterFrame = function()
- {
- if(this.hitTest(_root.game.player))
- {
- _root.gotoNext = "level3b";
- _root.fadeout.play();
- if(!played)
- {
- _root.ignition.start();
- played = true;
- }
- }
- };
- _root.game.checkpoint_3a_01.onEnterFrame = function()
- {
- if(this.hitTest(_root.game.player) && _root.levelTitle._currentframe == 100)
- {
- _root.overlay.gotoAndPlay("goRight");
- }
- };
- _root.game.checkpoint_3a_11.onEnterFrame = function()
- {
- if(this.hitTest(_root.game.player))
- {
- _root.overlay.gotoAndPlay("useShaft");
- }
- };
- _root.game.checkpoint_3a_12.onEnterFrame = function()
- {
- if(this.hitTest(_root.game.player) && _root.levelTitle._currentframe == 100)
- {
- _root.overlay.gotoAndPlay("goRight");
- }
- };
- _root.game.checkpoint_3a_02.onEnterFrame = function()
- {
- if(this.hitTest(_root.game.player) && !_root.playerJumping)
- {
- _root.game.onEnterFrame = _global.cameraLogic3;
- _root.camHeight = -45;
- }
- };
- _root.game.checkpoint_3a_03.onEnterFrame = function()
- {
- if(this.hitTest(_root.game.player) && !_root.playerJumping)
- {
- _root.game.onEnterFrame = _global.cameraLogic2;
- _root.camHeight = 275;
- }
- };
- _root.game.checkpoint_3a_04.onEnterFrame = _root.game.checkpoint_3a_03.onEnterFrame;
- _root.game.checkpoint_3a_05.onEnterFrame = function()
- {
- if(this.hitTest(_root.game.player) && !_root.playerJumping)
- {
- _root.game.onEnterFrame = _global.cameraLogic3;
- _root.camHeight = 3750;
- }
- };
- _root.game.checkpoint_3a_06.onEnterFrame = _root.game.checkpoint_3a_05.onEnterFrame;
- _root.game.checkpoint_3a_07.onEnterFrame = _root.game.checkpoint_3a_03.onEnterFrame;
- _root.game.checkpoint_3a_08.onEnterFrame = _root.game.checkpoint_3a_03.onEnterFrame;
- _root.game.checkpoint_3a_09.onEnterFrame = _root.game.checkpoint_3a_02.onEnterFrame;
-