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- function game()
- {
- gotoAndStop(94);
- }
- function _game(f)
- {
- gotoAndStop(93, f);
- }
- function instr()
- {
- gotoAndStop(93);
- }
- function starting()
- {
- gotoAndStop(92);
- }
- function win()
- {
- gotoAndStop(92);
- }
- function hof(f)
- {
- gotoAndStop(95, f);
- }
- stop();
- ng.onRelease = function()
- {
- this._parent.game();
- };
- ins.onRelease = function()
- {
- this._parent.instr();
- };
- mine.onEnterFrame = function()
- {
- this._rotation += 3;
- };
-