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- How to use QuakeC patch files without killing yourself
- by Matt Joiner <mortlgrn@sonic.net>
- September 9 1996
-
- Ever try to figure out how to get patch files made from looking at that
- horrible howpatch.txt file? Well I did, and IT SUCKS! in this zip
- you will find everything you need to play quake with a QuakeC
- modification, all you need is a patch.
-
- 1. Unzip this zip with the directory option...
- The directory v101qc has all the qc source strait from id itself,
- unlike the crap you get from deacc, this code will work with
- patch files.
- Inside v101qc there is also the dos compiled qcc compiler compiled
- by id themselves.
- In the main directory you will find patch.exe, the much needed
- file for patching up the qc files with new code.
-
- 2. Download a patch file. Once you get a QuakeC mod zip and unzip it,
- it should have the extension ".pat". If not, then download a
- different patch or figure out what to do with it from these
- instructions.
-
- 3. put your ".pat" file in the main directory next to the patch.exe
- file. At the DOS prompt, be in that directory and type:
- patch < filename.pat
- (replace "filename" with actual name of the patch file.)
-
- 4. If all goes well, and it should if the patch is written well,
- then you will end up with a lot of changed qc files in your v101qc
- directory. If you get any in the main directory with the
- extension ".qc", move them into the v101qc directory.
-
- 5. At the DOS promppt, change into the v101qc directory and type:
- qccdos
- this will compile all the qc codes and make a "progs.dat" file.
-
- 6. Make a directory in Quake like "thismod" and move the new
- "progs.dat" file into that directory. Now run quake with the game
- option like this:
- quake -game thismod
-
- Happy now? Me too.
-
- Now, if you decide to download another patch, then there are 2 ways of
- going about this:
-
- 1. You can type:
- patch -R < filename.pat
- at the DOS prompt. You still end up with all those '~' backup
- files hanging around, but it should do the job.
-
- or
- 2. You can just backup the "v101qc" directory before doing patches
- and then copy the backups to the v101qc directory before doing
- each patch.
-
- Now your v101qc directory is ready to patch again.
-
- NOTES: Redundancy is reaching its peak with cwsdpmi.exe. You have one
- in your quake directory. You have one in your PolyEd directory. And
- now you have one in your v101qc directory as well as one in your main
- patch directory! Cwsdmpi is for DOS users; if you happen to be one of
- them I recommend you put cwsdmpi in one place and then add that place to
- your path. For instance, lets say you put cwsdpmi in c:\dmpi\
- you type "path" and it says:
- c:\;c:\windows
- then to add the new directory type
- path c:\;c:\windows;c:\dmpi
- now you don't have to have cwsdpmi hanging out everywhere. But hey, its
- kind of cool djgpp trademark huh?
-
-
- If you need more info like how to make QuakeC files and what the patch.exe
- error messages mean then you will need to read the howpatch file after all.
- But this file is cool if you don't want to kill yourself just trying to
- get a solidcorpse mod to work.
-
- here is a cool quake page:
- http://www.sonic.net/~mortlgrn/quake.html
-
-