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- ┌──────────────────────────┐
- │ THE REGISTERED LIBRARIES │
- └──────────────────────────┘
-
- There is no charge for the use of these libraries in your commercial,
- shareware or other software. There is no condition, permission, no
- nothing but to be a registered user. Of course, the libraries may
- not be distributed themselves. This will be written in the licence
- you receive with disks and manual, when you order.
- These libraries can be used with C or other languages.
-
-
- The standard registered version
- -------------------------------
- Includes PLIB.OBJ, VLIB.OBJ, VTREE.OBJ, MCGALIB.C, MCGALIB.ASM,
- DONJON3D.EXE, FORMUL3D.OBJ, FORMUL3D.C, DONJON3D.C, TREEDEMO.EXE,
- TREEDEMO.C, and more.
-
- This version includes:
-
- - 256 colors sprite functions with color planes handling for MCGA
- (VGA 19) VGA 18, SVGA.
- - virtual tree function.
- Display all trees than you can do with the editor by using the func-
- tion it use, and parameters from a TRE file.
- - automaton functions.
- - Improved version of the EXAMPLE C source, with many more C func-
- tions.
- - source C ANSI, BASIC, PASCAL for displaying icons in VGA 19 and
- VGA 18.
- - C and ASM source of MCGA graphic library.
- - C and ASM source of 3D function.
- - C standard source of the 3D maze using sprites for the walls.
- - Also provided are an editor to define a 32 x 32 cells map, and
- Screen Maker a program that loads and makes PCX screen, and allows to
- get sprites until 320 x 200 from a screen, and to make a picture with
- sprites.
-
- About the registered libraries for sprites...
-
- Three display methods are allowed:
- - by planes of colors,
- - with alternate virtual screens
- - and with block saving. The EXAMPLE program use block saving (not
- the best). Using planes requires only a plane number on which
- sprites are displayed, and until 16 planes are available depending of
- number of colors of sprites.
- The sprites functions in MCGALIB can't use planes.
- All sprite functions can be used on real or virtual screen, according
- to VGASCREEN segment address. That include functions of MCGALIB, ho-
- wever these functions have not the feature of the registered VLIB
- library, that is sprites can move quickly through a scenery wi-
- thout erasing it, by use of alternate virtual screens and color
- planes.
-
- All functions require three parameters:
- - x = 0..319 or 0..639 horizontal coordinate.
- - y = 0..199 or 0..479 vertical coordinate ( 0 = bottom of
- screen).
- - address of sprite.
-
-
- The professional registered library
- -----------------------------------
- Includes ZLIB.OBJ, ZLIB18.OBJ, VTREE.C, PLIB.C, PLIB.ASM,
- RANDOM.ASM, TRIGINT.C, and more.
-
- This library is an extra to the standard version, it includes:
- - more automatons functions.
- - more 16 colors sprite functions for VGA.
- - universal Z-RLE 16 colors library for MCGA and VGA.
- - SVGA library using 256 color sprites is coming soon.
- - ASM sources of 256 and 16 colors libraries.
- - C ANSI source code of the virtual tree function.
- - C and ASM source for random number generator and integer tri-
- go.
-
-
-
-
-
-