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-
- Robert Colozza Introduces:
-
- Primal Chaos v 2.00
-
- Primal Chaos is a Trademark (TM) of Robert Colozza 1995,1996.
- (C) Copyright 1995,1996 Robert Colozza, All rights reserved.
-
- Game Completed: October 11, 1996.
-
- =-----------------------------------------------------------------=
-
- Please read the entire Disclaimer and Licensing Agreement,
- because by using Primal Chaos (hereafter "CHAOS") you
- are bound by both the Disclaimer and Licensing Agreement!
-
- -=-=-=-=≡[ DISCLAIMER ]≡=-=-=-=-
-
- Primal Chaos is distributed AS IS. The author specifically
- disclaims any and all warranties, express or implied, including, but
- not limited to, implied warranties of merchantability and fitness for
- a particular purpose. In no event shall the author be liable for
- any loss of profit or any other commercial damage including but
- not limited to special, incidental, consequential, indirect or
- similar damages due to loss of data or other damages, even if the
- author or an agent of his has been advised of the possibility of
- such damages.
-
- In no event shall the author's liability for any damages ever
- exceed the price paid for the license to use this software,
- notwithstanding the form of the claim. The person or persons
- using this software bears any and all risk as to the quality and
- performance of the software.
-
- By your use of Primal Chaos, you agree to the terms of this contract.
-
-
- -=-=-=-=≡[ LICENSING AGREEMENT ]≡=-=-=-=-
-
- CHAOS and all other programs and documentation distributed or
- shipped with it are copyrighted works protected by U.S. and
- International copyright laws. You are granted the specific legal
- right to use your copy of CHAOS only under the terms and conditions
- specified in this license agreement.
-
- CHAOS is a commercial software package. It is neither free, nor
- in the public domain. It is distributed as Shareware, which
- means that before you pay for the package, you may try it out for
- the purpose of evaluation. You may use CHAOS without charge for a
- trial period of up to thirty-one (31) days.
-
- If you want to continue using CHAOS after that time period, you
- must pay the designated registration fee. If you choose not to
- pay the registration fee, you must stop using CHAOS and remove this
- program from your computer, though you are still allowed to distribute
- this copy of CHAOS.
-
- Network, site, and Right-To-Copy licenses are available from
- Robert Colozza. You are NOT allowed to give, sell, or otherwise
- transfer copies or portions of the registered version of CHAOS to
- any other person or business for any purpose.
-
-
- You may copy CHAOS for backup (archival) purposes, and you may
- give copies of the unregistered (ShareWare) version to other
- individuals. Any copies so given away may only be used and
- copied under the terms of this agreement.
-
- You may NOT distribute CHAOS other than through individual copies
- of the unregistered version passed to friends and associates for
- their individual use. Specifically, you may not place CHAOS or any
- part of the CHAOS package in any user group or commercial library
- without the express written permission of Robert Colozza. You
- may not distribute for a fee, or in any way sell copies of CHAOS or
- any part of the CHAOS package.
-
- If you do not agree with the terms and conditions of this
- license, you do not have permission from Robert Colozza to use
- CHAOS, and you must stop using it and remove all copies of it from
- your computer. Any use or distribution of CHAOS which violates
- this license will be considered a copyright violation, and will
- be prosecuted to the fullest extent of the law.
-
- ShareWare distributors may contact Robert Colozza in regard to
- distributing the CHAOS package.
-
- =-------------------------------------------------------------------------=
-
- I tried to make the doc file as small and as efficient as possible, so
- that you won't have to spend hours and hours reading the doc files..
- BUT PLEASE, READ THIS DOC FILE! You'll avoid any problems later.
-
- =-------------------------------------------------------------------------=
-
- The EXE files that came with the game.. and what they do:
-
- CHAOS.EXE : The main EXE file. Runs the door.
- EDITOR.EXE : The Player Editor, Node Editor, Conversation Editor, etc.
- MAINT.EXE : Nightly maintenance program. MUST be run every night in
- order to keep the game going. Do not run this file if
- someone is already online.
- INSTALL.EXE : Will install Primal Chaos and set it up for you.
-
- =-------------------------------------------------------------------------=
-
- The files that Primal Chaos Creates:
-
- PLAYER.DAT : Player data.
- MAP.DAT : Maps & quests data.
- CITY.DAT : City information.
- MEMBER.DAT : Guild member data.
- NPC.DAT : Monster data.
- EQUIP.DAT : Weapon & armor data.
- NEWS.TXT : This is the daily news in the game.
- PLAY##.MSG : This is a player file that the door creates for each player.
- NODE.# : Only created when someone is online.
- TEMP.# : Only created when someone is online.
-
- =-------------------------------------------------------------------------=
-
- -=-=-=-=≡[ CONTENTS ]≡=-=-=-=-
-
- -=Chapter One=-
-
- - Installation of Primal Chaos
- - Running the Game (How to setup .BAT file)
- - Registering the Game
- - Benefits of Registration
-
- -=Chapter Two=-
-
- - How to Make Primal Chaos a Fun Game
- - How to reach Robert Colozza
- - Distribution Sites
-
- -=Chapter Three=-
-
- - Running Local Mode
- - Resetting the Game
- - Having Problems
-
- -=Chapter Four=-
-
- - Multi-Node BBS's (MUST READ THIS IF RUNNING MULTI-NODE!!!)
-
- -=Chapter Five=-
-
- - The Credits
-
- -=-=-=-=≡[ CHAPTER 1 ]≡=-=-=-=-
-
- Installation -
-
- 1. First you will want to create a directory to hold Primal Chaos
- and unzip the file (Which you probably have already done).
-
- 2. Secondly you will have to run "INSTALL.EXE". Doing this will
- install all of the data files that are needed to run the game.
-
- 3. Now you must configure this door to run on your system:
-
- A: If you are not using a fossil driver then go and edit the
- CHAOS.CFG file and activate all of the options (remove the
- semi-colons) and input the appropriate information for each.
-
- Options that you should activate:
-
- "NoFossil","PortAddress","PortIRQ"
-
- B: If you are using a fossil driver then just go on to step
- number 4. The .CFG should not be edited.
-
- 4. Fourth you will want to edit your nightly batch file (The one
- that runs at 12:00 midnight) to run the file "MAINT.EXE" also
- enclosed in the game. You will have to run this file EVERY
- night or the game will not run correctly.
-
- 5. Then you will want to run the program "EDITOR.EXE". First in
- this program you will want to scroll down the "editor" menu
- until you get to "Node Editor". Push enter and you will come
- upon a Node Editor. For each of your nodes you will have to
- input the correct Drop File Path (With a trailing backslash)
- and Serial Port Address.
-
- Example Drop File Path:
-
- C:\BBS\
- (Your Drop File is located in the C:\BBS\ directory)
-
- Example Serial Port Address:
-
- 2E8
- (This is the standard Serial Port Address for Com 4)
-
- Also in the "EDITOR.EXE" you can input your registration
- information. You will want to scroll over to the far right
- and go to "Register The Game". If you push enter here it
- will ask you for Your Sysop Name, BBS Name, and Registration
- Code. If you enter all of these correctly it will update
- your information and make this game a registered one :).
-
- Many other editors and setup programs lie in this EDITOR.EXE
- file that you can use. You can edit about anything that you
- would like once you register the game <g>.
-
- 6. Create The Batch file for this door as shown in the next
- section.
-
-
- Running The Game -
-
- This game is not a hard game to run on your system. It supports
- the following drop files:
- CALLINFO.BBS
- CHAIN.TXT
- DOOR.SYS
- DORINFO1.DEF
- EXITINFO.BBS
- SFDOORS.DAT
-
- The drop file path is inputted in the Node Editor in the "EDITOR.EXE"
- program for each node as explained in the section above.
-
- Example Batch Files:
-
- 1. A Single Node System:
-
- cd\bbs\doors\chaos (Go to Primal Chaos Directory)
- chaos /n1 (Door /Node1)
- cd\bbs (Return to BBS)
-
- 2. A Multi Node System:
-
- cd\bbs\doors\chaos (Go to Primal Chaos Directory)
- chaos /n%NODE% (Door /Node number)
- cd\bbs (Return to BBS)
-
- Now, in execution of the door here are the parameters that you can use:
-
- /N## - You must use this parameter every time you execute Primal
- Chaos. It defines which node that the person is being logged
- in under. Single node systems can usually just put /n1 and
- it will work fine. If you are running a multi-node system then
- you will have to put /n%NODE%, or whatever your node variable
- is. If you do not define the node number then the door will
- tell you that you haven't and won't run.
-
- /L - This command is used to go into the door for local mode.
-
- Ex: chaos /l /n0
-
- Multi-Node Usage:
-
- *** See Chapter Four ***
-
- Registration -
-
- This door is maintained under the shareware concept. That you, the
- sysop, will use this door for a trial period of time (In this case 31
- days). After this period of time you are required to register or you
- must take the door off of your board.
-
- ** So why Register? **
-
- With registration you will be able to use all of the functions in the
- editor included in the package. With this you will then be able to
- edit almost anything that you desire to edit.
-
- With the unregistered game a person will only be able to raise to
- level 15, and then they won't be able to go any higher until the
- registration of the game. They can use every function of the game
- until level 15.
-
- Another reason that you may want to register this fine door is because
- with registering it you are supporting the door and supporting any
- updates that I can make. So, with registering you can get that funny
- feeling that you are helping out a shareware door author in making the
- game a better one <g>.
-
- ** How to Register **
-
- In order to find out how to register please refer to the ORDER.FRM
- also included in the packet. Registration is only 15 U.S. dollars.
-
- ** Benefits of Registration **
-
- With the registration of the door you will receive:
-
- - Full support from Robert Colozza (The author).
-
- - A registration code that will work with any previous or future
- version of the door. This is a one-time registration fee. You
- do not have to pay for future versions of Primal Chaos.
-
- - The use of the powerful Primal Chaos editor.
-
- - The knowledge that you are helping make Primal Chaos a bigger
- and better game.
-
-
- -=-=-=-=≡[ CHAPTER 2 ]≡=-=-=-=-
-
- Making Primal Chaos a Fun Game -
-
- ** Well, this is already a fun game <g>, but we encourage you to try
- and make it an even funner game by trying out some of these things.
-
- ** In order to make this a fun game.. we encourage you, the sysop, to
- please not play the game yourself. Well, if you really want to play
- this game... I guess you can <g>, but try and not make it obvious
- that you are playing so people don't get the idea that you are just
- winning because you are the sysop. People will accuse you of editing
- yourself and the game will be a bore.
-
- ** Advertise the door in an opening screen. In doing this you will
- encourage people to play and tell them that you have this game.
- The more people that play, the more interaction, and the more fun
- it is for the user. Included is the "BBSINTRO" opening screen in
- both .ANS and .ASC formats. You can use this to advertise the door
- on your BBS.
-
- How to Reach Robert Colozza -
-
- If you are having problems with Primal Chaos and no one can answer your
- question..
-
- Please either call the Primal Chaos Support Board and write to me about
- your problem or crash mail me a letter over fido on the support BBS.
-
- BBS Number Location Address
- =------------------------------------------------------------------=
- * The Rising Sun BBS (573) 896-4479 Holts Summit, MO (1:289/87)
- * The KATN BBS (573) 896-9309 Holts Summit, MO ----------
-
- Crash mail to the (1:289/87) address.
-
- Distribution Sites -
-
- You can FREQ the latest version of Primal Chaos from -
-
- The Rising Sun BBS (1:289/87)
- MAGIC Name: CHAOS
-
-
- -=-=-=-=≡[ CHAPTER 3 ]≡=-=-=-=-
-
- Local Mode -
-
- Running the Game in Local Mode is Very Easy.
-
- This Command Line will run it in Local Mode: CHAOS /L /N0
-
- When you run it in local mode it won't read the com routines or
- carrier. You will be logged on under the name of Sysop. This
- option can be used to test out the door and play around.
-
- Resetting the Game -
-
- This is actually a simple process. All you have to do, to reset
- the game, is to run:
-
- INSTALL -RESET
-
- This will reset all of your data files and keep your registration
- information in the data files for you so that you don't have to
- re-enter your code every time you reset it.
-
- Having Problems -
-
- If you have any type of errors or any type of bugs that you find
- please report them to Robert Colozza as soon as humanly possible.
- Otherwise.. here is a list of errors that can occur.. and how to
- fix them.
-
-
- ** Unable to determine Serial Port Address -
-
- This error will only occur if you are not loading a fossil and you did
- not edit the CHAOS.CFG correctly or you didn't input the serial port
- address correctly in the EDITOR.EXE file.
-
- ** Unable to find (drop file) door information file -
-
- This error will occur if you didn't put in the Drop File Path in the
- Node Editor in the EDITOR.EXE program. Please refer to chapter one
- on how to correctly setup the game.
-
- ** Not enough memory to run the door!
-
- Well, this means that you don't have enough memory. I have never
- actually have seen this problem, but it is a possibility. I think
- that the door requires somewhere around 330K of Conventional memory
- to run.
-
- ** The stupid thing keeps on locking up!!
-
- This door is not programmed to lock up on you. If it does then I
- suggest you re-install it. Follow the directions given exactly. If
- it still locks up on you then make sure that you have input the
- correct Serial Port Address in the EDITOR.EXE file, and if you have
- then I suggest you try to run it without a fossil driver. Edit
- the CHAOS.CFG file and activate the "NoFossil" command. Then go
- through and activate the "PortAddress" & "PortIRQ" command inputting
- the appropriate information. If this still doesn't work then I suggest
- you get a new copy. If this still doesn't work then contact me and
- I'll be glad to help you fix your problem.
-
- ** It just goes in and comes right back out of the game.
-
- One reason that this may occur is if you have the wrong serial port
- address inputted in the Node Editor in the EDITOR.EXE file.
-
- If you're not doing this then try to not use a fossil:
-
- Go into the CHAOS.CFG file and activate the command NoFossil. Doing
- this will make it so that the door doesn't use a fossil driver to
- run the door. This problem only occurs when using a fossil driver,
- for some reason or another. Then activate the rest of the options
- in the CHAOS.CFG file inserting the appropriate information for each
- of the options.
-
- -=-=-=-=≡[ CHAPTER 4 ]≡=-=-=-=-
-
- Multi-Node BBS's:
-
- This game is supposed to be Multi-Node compatible. I have tested it out
- on Multi-Node BBS's and it seems that somehow the Player file does get
- corrupted when play with more than one node at once. Therefore, please
- setup the door to where it will only allow one person in at one time. I
- am working on a future version that will have multi-node working.
-
- If you wish to try Multi-Node, I won't stop you. Right now all of the MN
- functions work, but I would be testy about trying it. If you do try it,
- and figure out why the MN corrupts the player file, leave me a message at
- the support board or NetMail me one.
-
-
- -=-=-=-=≡[ CHAPTER 5 ]≡=-=-=-=-
-
-
- The Credits:
-
- This game has been programmed by Robert Colozza.
-
- Fossil Driver Testing: Dan Shore
- The Shoreline BBS
- Node 1 - (301)946-2771
- Node 2 - (301)946-4202
- Node 3 - (301)946-8153
- Node 4 - (301)946-5733
-
- Other BETA Testers : Wayne Hiatte
- The Rising Sun BBS
- (573)896-4479
-
- John Leveron
- The KATN BBS
- (573)896-9309
-
- Peter Lazenby
- The Back Door/2
- (604)632-4640
-
- David Jeffress
- The West End BBS
- (573)584-3704
-
- Mike Bowden
- Bonnie & Clyde BBS
- (201)487-0131
-
-
- I'd like to thank everyone here for testing out this door, for it has
- been a big help to me in getting the bugs out of it. If I left anyone
- out here, I'm *VERY* sorry.. and please report this to me and I'll be
- sure to put you into the next doc file <g>.
-
- =---------------=
- End of Doc File
- =---------------=
-