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INI File | 2002-09-08 | 8.5 KB | 392 lines |
- [DefaultPlayer]
- Name=Player
- Class=Engine.Pawn
- Character=Gorge
- team=255
-
- [Engine.Input]
- Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
- Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
- Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward)
- Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward)
- Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft)
- Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias=TurnRight)
- Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
- Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
- Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
- Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
- Aliases[10]=(Command="Button bLook",Alias=Look)
- Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
- Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
- Aliases[13]=(Command="NextItem",Alias=InventoryNext)
- Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
- Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp)
- Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown)
- Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
- Aliases[18]=(Command="Button bRun",Alias=Walking)
- Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
- Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
- Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
- Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
- Aliases[25]=(Command="Button bTurnToNearest",Alias=TurnToNearest)
- Aliases[26]=(Command="Button bTurn180",Alias=Turn180)
- Aliases[27]=(Command="",Alias=None)
- Aliases[28]=(Command="",Alias=None)
- Aliases[29]=(Command="",Alias=None)
- Aliases[30]=(Command="",Alias=None)
- Aliases[31]=(Command="",Alias=None)
- Aliases[32]=(Command="",Alias=None)
- Aliases[33]=(Command="",Alias=None)
- Aliases[34]=(Command="",Alias=None)
- Aliases[35]=(Command="",Alias=None)
- Aliases[36]=(Command="",Alias=None)
- Aliases[37]=(Command="",Alias=None)
- Aliases[38]=(Command="",Alias=None)
- Aliases[39]=(Command="",Alias=None)
-
- 0=SwitchWeapon 0
- 1=SwitchWeapon 1
- 2=SwitchWeapon 2
- 3=SwitchWeapon 3
- 4=SwitchWeapon 4
- 5=SwitchWeapon 5
- 6=SwitchWeapon 6
- 7=SwitchWeapon 7
- 8=SwitchWeapon 8
- 9=SwitchWeapon 9
-
- F1=ShowScores
- F2=ShowPersonalStats
- F3=ShowObjectives
- F4=ToggleBehindView
- F5=ToggleFreeCam
- F6=ToggleFreeCamZoom
- F7=ToggleFreeCamSwivel
- F8=
- F9=shot
- F10=Cancel
- F11=
- F12=
- F13=
- F14=
- F15=
- F16=
- F17=
- F18=
- F19=
- F20=
- F21=
- F22=
- F23=
- F24=
-
- A=StrafeLeft
- B=
- C=Duck
- D=StrafeRight
- E=
- F=
- G=
- H=
- I=
- j=Taunt pthrust
- K=Taunt asssmack
- L=Taunt throatcut
- M=BasePath 0
- N=BasePath 1
- O=
- P=
- Q=SwitchWeapon 10
- R=TeamTalk
- S=MoveBackward
- T=Talk
- U=Use
- V=SpeechMenuToggle
- W=MoveForward
- X=ShowVoteMenu
- Y=writetolog
- Z=Strafe
-
- Alt=
- Attn=
- Backslash=ThrowWeapon
- Backspace=Jump
- Cancel=
- CapsLock=LookToggle
- Comma=StrafeLeft
- CrSel=
- Ctrl=Jump
- Delete=LookUp
- Down=MoveBackward
- End=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1
- Enter=InventoryActivate
- Equals=GrowHUD
- Escape=ShowMenu
- ErEof=
- Execute=
- ExSel=
- GreySlash=
- GreyStar=
- Help=
- home=
- Insert=
- LControl=
- Left=StrafeLeft
- LeftBracket=InventoryPrevious
- LShift=
- Minus=ShrinkHUD
- NoName=
- None=
- OemClear=
- PA1=
- PageDown=LookDown
- PageUp=
- Pause=Pause
- Period=StrafeRight
- Play=
- Print=
- PrintScrn=
- RControl=
- Right=StrafeRight
- RightBracket=InventoryNext
- RShift=
- ScrollLock=
- Select=
- Semicolon=Taunt gesture_point
- Separator=
- Shift=Walking
- SingleQuote=Strafe
- Slash=NextWeapon
- Space=Jump
- Tab=Type
- Tilde=ConsoleToggle
- Up=MoveForward
- Zoom=
-
- LeftMouse=Fire
- MiddleMouse=MoveForward
- RightMouse=AltFire
- MouseWheelDown=NextWeapon
- MouseWheelUp=PrevWeapon
- MouseX=Count bXAxis | Axis aMouseX Speed=2.0
- MouseY=Count bYAxis | Axis aMouseY Speed=2.0
- MouseZ=
-
- NumLock=
- NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
- NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
- NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
- NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
- NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
- NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
- NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)
- NumPad7=StrafeLeft
- NumPad8=MoveForward
- NumPad9=StrafeRight
- NumPadPeriod=
-
- Joy1=Fire
- Joy2=Jump
- Joy3=AltFire
- Joy4=Duck
- Joy5=NextWeapon
- Joy6=SwitchWeapon 2
- Joy7=SwitchWeapon 3
- Joy8=SwitchWeapon 4
- Joy9=SwitchWeapon 9
- Joy10=SwitchWeapon 0
- Joy11=InventoryPrevious
- Joy12=InventoryActivate
- Joy13=InventoryNext
- Joy14=
- Joy15=
- Joy16=
- JoyX=Axis aStrafe SpeedBase=32768.0 DeadZone=0.4
- JoyY=Axis aBaseY SpeedBase=32768.0 DeadZone=0.4 Invert=-1
- JoyZ=
- JoyR=
- JoyU=
- JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
- JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
- JoySlider2=
- JoyPovLeft=SwitchWeapon 7
- JoyPovRight=SwitchWeapon 6
- JoyPovDown=SwitchWeapon 5
- JoyPovUp=SwitchWeapon 8
-
- [Engine.PlayerController]
- bNeverSwitchOnPickup=false
- bNoVoiceMessages=false
- bNoVoiceTaunts=false
- bNoAutoTaunts=false
- bAutoTaunt=false
- bNoMatureLanguage=false
- AnnouncerVolume=4
- DesiredFOV=85.000000
- DefaultFOV=85.000000
- MaxTimeMargin=1.000000
- ngWorldSecret=
- bLookUpStairs=False
- bSnapToLevel=False
- bAlwaysMouseLook=True
- bKeyboardLook=True
- bAlwaysLevel=False
- ngSecretSet=False
- EnemyTurnSpeed=45000
- InputClass=Class'Engine.PlayerInput'
- Handedness=1.000000
- TeamBeaconMaxDist=4000.000000
- TeamBeaconPlayerInfoMaxDist=1200.000000
- TeamBeaconTexture=TeamSymbols.TeamBeaconT
- TeamBeaconTeamColors[0]=(B=0,G=0,R=180,A=255)
- TeamBeaconTeamColors[1]=(B=200,G=80,R=80,A=255)
- TeamBeaconCustomColor=(B=0,G=255,R=255,A=255)
- TeamBeaconUseCustomColor=True
-
- [Engine.PlayerInput]
- bInvertMouse=false
- MouseSensitivity=3.000000
- MouseSmoothingMode=1
- MouseSmoothingStrength=+0.3
- MouseSamplingTime=+0.008333
- bEnableDodging=true
-
- [Engine.Pawn]
- Bob=0.0080
- bWeaponBob=True
-
- [Engine.HUD]
- bHideHUD=false
- HudScale=1.0
- HudCanvasScale=1.0
- bMessageBeep=true
- bShowWeaponInfo=true
- bShowPersonalInfo=true
- bShowPoints=true
- bCrosshairShow=true
- CrosshairScale=1.0
- CrosshairOpacity=1.0
- CrosshairStyle=0
-
- [XWeapons.TransLauncher]
- ExchangeFireModes=0
- Priority=1
-
- [XWeapons.ShieldGun]
- ExchangeFireModes=0
- Priority=2
-
- [XWeapons.AssaultRifle]
- ExchangeFireModes=0
- Priority=3
-
- [XWeapons.ShockRifle]
- ExchangeFireModes=0
- Priority=4
-
- [XWeapons.LinkGun]
- ExchangeFireModes=0
- Priority=5
-
- [XWeapons.BioRifle]
- ExchangeFireModes=0
- Priority=6
-
- [XWeapons.Minigun]
- ExchangeFireModes=0
- Priority=7
-
- [XWeapons.FlakCannon]
- ExchangeFireModes=0
- Priority=8
-
- [XWeapons.RocketLauncher]
- ExchangeFireModes=0
- Priority=9
-
- [XWeapons.SniperRifle]
- ExchangeFireModes=0
- Priority=10
-
- [XWeapons.Painter]
- ExchangeFireModes=0
- Priority=11
-
- [XWeapons.Redeemer]
- ExchangeFireModes=0
- Priority=12
-
- [XWeapons.BallLauncher]
- ExchangeFireModes=0
- Priority=13
-
- [XInterface.MenuInstantAction]
- URLOptionsPlayer=
- URLOptionsGame=?bAutoNumBots=true?WeaponStay=true
- URLOptionsRound=
- URLOptionsMutators=
- GameType=Class'XGame.xDeathMatch'
-
- [XInterface.MenuMultiPlayerHost]
- URLOptionsServer=?Lan?bAutoNumBots=False?MaxPlayers=32?MinPlayers=1
- URLOptionsGame=?WeaponStay=true
- URLOptionsRound=
- URLOptionsMutatorList=
- GameType=Class'XGame.xDeathMatch'
- URLOptionsMutators=
- bDedicatedServer=False
-
- [UnrealGame.UnrealPawn]
- bPlayerShadows=True
-
- [XInterface.MapListDeathMatch]
- MapNum=0
- Maps=DM-Antalus
- Maps=DM-Asbestos
- Maps=DM-Curse3
- Maps=DM-Inferno
- Maps=DM-Compressed
- Maps=DM-Phobos2
- Maps=DM-Plunge
- Maps=DM-TokaraForest
-
- [XInterface.MapListTeamDeathMatch]
- MapNum=0
- Maps=DM-Antalus
- Maps=DM-Asbestos
- Maps=DM-Curse3
- Maps=DM-Inferno
- Maps=DM-Compressed
- Maps=DM-Phobos2
- Maps=DM-Plunge
- Maps=DM-TokaraForest
-
- [XInterface.MapListCaptureTheFlag]
- MapNum=0
- Maps=CTF-Chrome
- Maps=CTF-Citadel
- Maps=CTF-December
- Maps=CTF-Face3
- Maps=CTF-Geothermal
- Maps=CTF-LavaGiant3
- Maps=CTF-LostFaith
- Maps=CTF-Orbital2
-
- [XInterface.MapListDoubleDomination]
- MapNum=0
- Maps=DOM-Core
- Maps=DOM-OutRigger
- Maps=DOM-Ruination
- Maps=DOM-ScorchedEarth
- Maps=DOM-SepukkuGorge
- Maps=DOM-SunTemple
-
- [XInterface.MapListBombingRun]
- MapNum=0
- Maps=BR-Anubis
- Maps=BR-Disclosure
- Maps=BR-Frostbite
- Maps=BR-IceFields
- Maps=BR-SkyLine
- Maps=BR-Slaughterhouse
- Maps=BR-TwinTombs